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Old School Blazin’ [v0.6.6] [ikkabod]
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Old School Blazin’ [v0.6.6] [ikkabod]

July 31, 2024F95


This is the story of a young, male virgin set in the 1990’s who explores the wonders of youth. Specifically, experimenting with sex and drugs, but things don’t go as smoothly as our protagonist might hope. Various pressures come into play, forcing you to decide what course of action to take.  Be careful though, as early decisions can result in drastic consequences later in the game.

Note:  the save system may encounter bugs if you’re using Firefox. Stable on Chrome.

Thread Updated: 2024-07-27
Release Date: 2023-04-30
Developer: ikkabod Patreon
Censored: No
Version: 0.6.6
OS: Windows
Language: English
Genre:
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Real porn, Text-based, Animated, Male protagonist, Female domination, Male domination, Corruption, Animated, Drugs, Sissification, Anal sex, Oral sex, Vaginal sex, Group sex, Graphic violence, Humiliation, School setting, Gay, Transformation, Sexual harassment, Groping
Installation:
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1- Extract to desired location.
2- Click on “Old School Blazin’ V0.3.8.html” to start playing.
Changelog:
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Update 0.6.6
-Story Progress (9,750 words)
-Week 2 Party path continued
-16 new pictures
Update 0.6.5
-Story Progress (7,250 words)
-Week 2 Party path
-21 new pictures
Update 0.6.4
-Story Progress (6,700+ words)
-Sam Dom Path (Week 2 conclusion)
-14 new pictures
Update: 0.6.3
-Story Progress (7,800+ words)
-Coke Selling (Week 2 conclusion, Shooter Path)
-14 new pictures
Update: 0.6.2
-Story Progress (18,000+ words)
-Bonnie (Week 2 conclusion, Beta path)
-42 new pictures
Update: 0.6.1
-Story Progress (9,700 words)
-Kate (Week 2, Beta path)
-18 new pictures
Update: 0.6.0
-Story Progress (6,000 words)
-The Computer (Introduction)
-15 new pictures
Update: 0.5.9
-Story Progress (6,300 words)
-RPG Continuation (Jain Path, Trade Quarter, plug and girdle variations)
-8 new pictures
Update 0.5.8
-Story Progress (7,600 words)
-RPG Continuation (Week 2 – Roh and Jain Paths, All variations)
-16 new pictures
Update 0.5.7
-Story Progress (9,200 words)
-Bonnie (Week 2 – Tuesday – Sub path continuation)
-13 new pictures
Update 0.5.6
-Story Progress (5,700 words)
-Cocaine Selling (Second day complete, Third day partial)
-14 New Pictures
Update 0.5.5
– Story Progress (6,500 words)
– Cocaine Selling (First day complete, Second day partial)
– 12 New Pictures
Update 0.5.4
-Story Progress (4,400 words)
-Week 2 Male Coach Thursday and Friday
-6 new pictures
v0.5.3
-Story Progress (5,250 words)
-Week 2 Coach Tuesday and Wednesday (All paths)
-5 new pictures
v0.5.2
-Story Progress (6,250 words)
-Week 2 RPG Path (Jain, Roh, Plugged, Unplugged)
-8 new pictures
v0.5.1
-Story Progress (8,800 words)
-Week 2 Will (Tuesday & Wednesday – All variations)
-Week 2 Gym stuff (Tuesday)
-Some Week 2 transition passages
-10 new pictures
v0.5.0
-Coding update, no new scenes
-All current week 2 content coded
-Entire game bug fixing
-Week 2 structure complete
-Walkthrough updated
-Bonnie path avoidable sooner
v0.4.9
-Story Progress (5,000 words)
-Week 2 Will (Dom path)
-Week 2 Coach path
-4 new pictures
v 0.4.8
-Story Progress (5,600 words)
-Week 2 Kate After School (Dom path only)
-12 new pictures
v0.4.7
-Story Progress (5,500 words)
-Week 2 Lunch Fats (all variations)
-10 new pictures
v0.4.1
-Bonnie Week 2 Story Progress 4,300 words (sub path only)
-10 new pictures
v0.3.8
So last time I couldn’t really talk about the RPG mechanics without spoiling it. Turns out, I may have been a bit more excited about it that some of you were. I realize it may have been a bit jarring, considering it was a completely different format that what you’re used to.
I felt it would be a great change of pace, a nostalgic hat tip to the 90’s, and an appropriate distraction for- oops, no spoilers, you’ll see in this update 🙂
Anyways, it was only one update, and though I do plan to have more dungeons in the future, you can expect a “return to form” in this and subsequent updates. I mean, this is what I have planned, if nobody enjoys it, I could always try another approach. This is meant for all of you to enjoy, not for myself to enjoy… that would just be masturbation…
Hopefully you like this one, and see that there is method to my madness.
v0.3.7
So this is my first month with more time to work on an update, and I have to admit, it’s been a challenge – but in a good way. There was some frustration initially because I couldn’t quite make things work, so I tried a completely different approach – and it worked 🙂 After that point, it was a whirlwind of resource gathering, photo editing, coding, bug hunting and writing. The culmination of this month’s effort is still a bit barren and rudimentary, but the foundation has been set for future use, and it has a lot of potential. In the end, I wasn’t quite able to finish it, but I’m pretty happy with the result, and I really hope you all like it too.
You’re probably wondering what I’m talking about, since I’ve been rather vague here, but I’d rather you go in fresh and check it out yourself. Navigating this update should be fairly easy, but just in case someone gets stuck, I’ll say this – check your inventory.
v0.3.4
-Roh’s intro scenes (3,200 Words)
v0.3.3
-Jain’s RPG intro scenes complete (2,300 words)
-6 new pictures (RPG)
A few things about this update… Firstly, it’s very different from what you’re used to in this game. I know that’s a risk, but I’m hoping you like it anyways, so… fingers crossed. Just as a heads up; you won’t find any sex or choices for you to make during the intro scene. This will apply to Roh’s intro scene as well, but rest assured, there will be plenty of both once things get underway. Also, maybe a bit of a spoiler here… There will be some 4th wall moments when you’re interacting with Ted and Ivan rather than just the RPG characters. Aside from that, I would like to have a whole different appearance to the game when you’re in RPG mode, etc, but the aesthetic stuff is kind of on the back burner for now.
I really do hope you like this update and are excited for more – but if not, feel free to let me know about it.
v0.2.8
This update wraps up Week 2, Monday Math Class (focusing on the higher intelligence variants).  It also lays out the options for further Week 2 morning interactions.
-Story Progress (1,500 words)
-4 New pictures
Cheats:
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1 – Run game.
2 – Press F12
3 – Select Console
4 – input “SugarCube.state.active.variables” and press enter
On Hold Note: LINK

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All: GOFILEMEGAMIXDROPPIXELDRAINWORKUPLOAD

ikkabod thanks for the link

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    Old School Blazin’ [v0.6.6] [ikkabod]