Arma’s Quest [v0.16.0] [Mundane Escapists]
Thread Updated: 2024-12-19
Release Date: 2024-12-18
Version: 0.16.0
OS: Windows
Language: English
Genre:
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2d game, 2dcg, Animated, Fantasy, Adventure, Big tits, Big ass, Monster, Female Protagonist, Vaginal sex, Oral sex, Combat, Platform
Installation:
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1. Extract and run.
Changelog:
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Version 0.16.0:
– Added a new enemy;
– Updated Kanesh Archer’s behavior;
– Fixed collision of the platforms;
– Window lock fix;
– Graphics Menu bug fix;
– Tileset Bugs fix;
– New visual effects when picking coins and life up;
– Stage 1 Design changes;
– Stage 1 Graphics update;
Version 0.15.0:
- Updated Background art in Stage 1;
- New Camera, now the game will auto zoom and show more of some areas;
- Added New Foreground Art;
- Added New features to the gallery, now you can change the background while seeing the animations;
- Fixed lewd display when in the cavern;
- Fixed a bug where several menu would stack;
- Fixed a bug where some sounds would not play in the menu;
Version 0.14.3:
– New voice acting added to the game;
– Improved Gallery;
– Updated a few assets;
– Bug fixes;
Version 0.14.0:
– Cumming animations now play indefinitely, press the jump button to end the animation;
– Fixed a bug where muting Arma’s voice would also mute the lewd sounds;
– Can now hold the jump button to step on enemies and objects;
– Improved game’s sound fx;
– Sped up gate’s closing time on Stage 1;
– New sound system for lewds; – Various bug fixes;
Version 0.12.0:
N/A
Version 0.11.1:
– Bug fixing;
Version 0.11.0:
– Changed screen transition;
– Added a short extra section to “Level Test 3”;
– Bug fixing;
– Performance improvement;
Version 0.10.4:
– Added a few signs to Stage 1 indicating places where there are Scarabs;
– Added version name to main menu screen;
– Bug fixing;
Version 0.10.2:
– Arma has more invincibility when finishing lewd animations;
– Bug fixing;
Version 0.9.3:
Cum added to Culex’s cumming animations;
Bug Fixing;
Version 0.9.2:
Closing gates will hurt Arma if she’s below it;
You can now use “Backspace” to exit the teleportation screen;
Added a zoom feature to all animations in the Gallery;
Fixed a bug with a Non-lewd image in the gallery;
Fixed a bug with Crys’s cutscene where spamming jump would lock the scene;
Fixed a bug where Culex would drain Arma’s health even when parried;
Version 0.9.1:
Sped up all of Culex’s animation;
Added a cutscene for Level Test 03;
Added Non-Lewd Illustration “Anurabi x Arma” to the gallery;
Bug fixing;
Hi, everyone! Thanks for waiting! Here’s our newest build: 0.9.0
In this build you’ll see that there have been some pretty good improvements and additions. You can see the full list below:
Version 0.9.0:
– Changed Kuji test stage into “Level Test 03”;
– Added a new enemy: Culex;
– Added a new cutscene on Stage 1;
– Changed a Scarab into a platform;
– Improved Anurabi’s Cutscene;
– Added a new Non-Lewd image to Stage 1 end screen;
– Some Arma animations have been sped up;
– Improved performance for Stage 1;
– Changed the teleport so it shows the checkpoints on the map;
– Coins dropped by enemies now fly towards Arma;
– Changed Gerbera’s talk sequences;
– Changed how much time Kuji would be guarding
Version 0.7.5
– Added Effects when teleporting;
– Changed the font in the tutorial level;
– A Star will appear when completing a Character’s Animation Gallery;
– Minor changes to the text;
– Adjusted a few Sound Effects;
– Bug Fixing;
Version 0.7.2
– Victory pose added when the boss is defeated;
– Result screen after finishing Stage 1;
– Bug fixes;
– Kincaid, Kobold and Crys animations added to the Gallery, you can find them on “Specials”, it’s the last option in the Animation Tab
Version 0.7.1
– Changed the way the camera works on the Tutorial Level;
– Bug fixing;
Version 0.7.0
– Tutorial Stage added;
– Easy mode added;
– NSFW selection moved to Options;
– Some enemies’ health have been adjusted;
– The way enemies’ animations are handled changed so you’ll have to unlock them again if using an old save file;
– After beating an enemy once you’ll unlock a random non-lewd animation;
– After beating an enemy you’ll be able to buy its animations if you don’t want to unlock them by defeating many enemies;
– You no longer bounce on Scarabs (the bugs), but the window to jump on them is increased;
– “Back” button added to return to save selection screen
v0.6.3
– Gallery has been completely redone;
– Stage 1 boss will glow before attacking;
– minor bugs fixed;
– Speed control during lewd scenes;
– Gerbera animations were added:
– Hit
– dying
– Entering a hole in the wall
v0.5.1
Basically, there’s a side quest you can do with Kincaid from the other game after you beat the first stage. Doing the quest lets you see two new animations with Kincaid and one of those green lizard guys. They don’t seem to appear in the gallery afterwards so you have to restart the stage and do the whole quest if you want to see them again :confused:
v0.5.0
Build 0.5.0 is live for Enthusiast MKII and up, and boy we have some interesting news!
First of all:
– Quest system is already working! If you have beaten stage 1 it’ll be already available for you. For this Quest we had the blessing of our friends Cookiedraggy and Nullbunny to have Kincaid making a cameo appearance!
Now for the other changes:
– There’s a bigger chance of Health Drops appearing when fighting Anurabi
– Second Test Stage to showcase the Blue Scarab, Timed Levers and Gerbera Gameplay;
– Improvement to the camera: Now the camera is controlled with the Right Analog Stick or 2,4,6,8 on the numpad
Version 0.3.1:
– Fixed a glitch where the map wouldn’t work properly
– Fixed a glitch where using Lewd-aid no platforms would freeze arma
It’s here! It took us a little more to finish everything we needed, so sorry for posting it so late!
Here’s the list of the changes and new things implemented on this build:
– Dash and Roll were changed to one button (it will be tweaked in the future);
– Arma will bounce on Scarabs (green and red);
– In the place of the Roll Button you’ll be able to change your current Special move;
– An in-game map was implemented, by the press of a button you can check it, at first you won’t be able to see anything, as you activate Checkpoints the map will begin to appear. As of now the secret areas will only appear by entering them, but in the future you’ll be able to buy the locations from a merchant too;
– The first boss (Anurabi) had some changes, now he’ll try to keep his distance and attack you from afar, he has an extra short jump to run away and also has less health.
– Anurabi will drop health while attacking with poison (look for the *Sticky White Stuff*)
– Lewd-aid is a new special move that heals Arma’s health
– There’s a Test level to demonstrate new mechanics: Levers, gates and moving platforms
Demo 2:
The first and most obvious change is that we are using new art for all the props and map, there’s a lot of things and it’s pretty obvious how they changed so I won’t go over that.
The second is the audio. It was necessary to change the sound effects and the music used and it might change again in the future, so don’t get too attached.
Now let’s talk about gameplay:
– Wall Kick is faster;
– You have better control over Arma when using Wall Kick;
– When Rolling the cooldown is longer;
– Dash was changed from 2 buttons to 1, now you press it to dash back or hold forward and press the button to dash forward;
– You can pass through enemies by Dashing;
– There are 10 Gaia Stones instead of 4;
– Gaia Stones emit a sound when they’re nearby;
– Illustrations are unlocked automatically after you get enough Gaia Stones;
– Arma attack animations are faster;
– Green Scarabs can move on set paths;
– Warp using the checkpoints;
– You no longer take damage when having sex if the Lust Bar is filled
– There’s a dedicated button to activate the Lust Bar and enter Lewdserk mode;
– In Lewdserk mode Arma gets faster, stronger and can use a Flurry Attack by mashing the attack button;
– It’s harder to Parry by just mashing;
– Hold the Down button to avoid sticking to the wall;
– Press Down while walking to change into a ball without stopping;
– Press Up while Rolling to change into walking more without stopping;
– Illustrations that you buy using coins are more expensive;
– Press Zoom In and Zoom Out buttons at the same time to reset the zoom;
Demo 1:
First Release
DOWNLOAD
Win: GOFILE – MEGA – MIXDROP – PIXELDRAIN
Blair Winter thanks for the link
Win: GOFILE – MEGA – MIXDROP – PIXELDRAIN
Extra:
WalkthroughBlair Winter thanks for the link