Realm of Dominance [v.0.5.9.2] [Morte Dara]
Realm of Dominance is a Femdom Role Playing Game
In our game, the player will fight vicious female fighters and have a relationship with them. You must build a strategy and execute it well in order to prevail in combat. Every opponent will have their own kinks, fighting style and characteristics. Therefore, every opponent must be fought with a different approach. With time, player will develop his/her own strategies.
Explore the universe of Realm of Dominance and help Destor in his journey. Participate in arena battles, work in the city and travel around the realms. Meet new characters, make friends and foes.
Thread Updated: 2024-05-03
Release Date: 2024-03-07
Censored: No
Version: 0.0.5.9.2
OS: Windows, Linux, Mac
Language: English
Genre:
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Male Protagonist, Footjob, Female Domination, Animated, Teasing, Combat, Turn based combat, 2DCG , Rpg
Installation:
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1. Extract and run.
Changelog:
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v0.5.9.2
New Quest “Rookie Training” featuring Rosanna
Added:
New Quest “Rookie Training” featuring Rosanna
Added:
-New quest includes 2 new scenes. One with quick time event and other with dialogue.
-More than 50 animations
-More than 2000 words of dialogues
A preview from the quest:
New quest is from Donna’s quest line. Donna asks Destor to teach her rookies how to fight and defend themselves. Destor, being the teacher, is flattered by this request and is very happy to inspire those rookie gladiators. Rosanna shows up after the training and she want’s a “Personal” training from Destor.
v0.5.9.1
New Additions:
-More than 20 quests have been added.
-New NPC’s added.
-Replay function added for supporter versions. (Journal, Gallery Mod)
-New gameplay mechanics added.
-New challenges added.
-New UI for battle screen.
-UI overhaul for dialogue system.
-New skip function for the dialogues.
-New fighters and opponents outside of the arena.
-Fame system that keeps track of the progression.
Fixes in General:
-Now the save system works fine with the quest system, keeping track of finished quests so the player doesn’t need to delete their save files.
-Most of the typos are corrected in various dialogues.
-Widescreen support is removed due to glitches. Please use the maximum resolution 1920 1080 even if you’re using a wide screen.
-Quests now give proper rewards, back then we had some quests not giving the shown rewards.
-All the quests work as intended.
-Sounds fixed in various scenes.
-Some texts were unreadable, they are now transformed in to TMP’s and made much more readable.
-Size of the game reduced.
Fixes in Tavern:
-Anger meter now works properly and Zia is much more aggressive.
-Customer variety now works properly and will show you rare customers.
-The game pauses when player is trying to choose which food to cook or which drink to fill. Making it fair for the player.
-The trash can is now fixed, Destor doesn’t put away the food randomly.
v.0.5.6.2.3
-Added the quest system to the game. (More than 10 quests, lots of dialogues and cinematics and two new fights)
-Dialogue speed is can now controlled be by the player (left control button)
-VFX and Post processing added.
-Added the quest system to the game. (More than 10 quests, lots of dialogues and cinematics and two new fights)
-Dialogue speed is can now controlled be by the player (left control button)
-VFX and Post processing added.
-Lights and new shaders are added.
-Major UI changes.
-New NPC’s in town. (Six npcs can be found in different areas)
-Choosing fight screen has been changed.
-Dialogue UI has been changed.
-Wide resolution options have been added. (Not optimized and still under work)
-Optimization on scenes have been done.
-Many typos are fixed.
v.0.5.3
A new customer has been added. (Amy)
Five more dialogues are added to each customer.
Customers haves seperate lines matching their characters.
Typos are fixed.
Text resolution is fixed in some scenes.
v0.5.2
-A new customer has been added to tavern (The Knight)
-All customers now have more dialogues.
-Two new areas are added as placeholders.
-Some typos are fixed.
-Customer spawn rate has been changed.
v0.5.1
A new customer has been added. (The Elf) A total of 9 animations.
UI is improved in most of the areas.
A new UI element has been added to show info related to days and energy.
Day tracking system is now added.
Energy system has been reworked.
Destor’s room has been added.
Slums has been added.
In some parts of the game, texts were illegible in different resolution settings. They are now fixed.
v0.5
Upgradables have been added.
Destor’s base movement speed is changed.
New dialogues have been added.
UI has been improved.
Tavern mini game is now more balanced.
Some animations had weird glitches, they are now fixed.
Some sounds are tweaked.
Sandsworth UI text has been changed and improved.
All of your tavern progress is now tracked and saved, we will use it later for unlockable scenes.
–Upgrades-
Advertisement: You can upgrade the tavern’s advertisement and make it a more crowded place. But be careful, this upgrade can make the game harder.
Advertisement: You can upgrade the tavern’s advertisement and make it a more crowded place. But be careful, this upgrade can make the game harder.
Decorations: Increases the patience of your customers. Giving you extra time before they get angry.
Chef: With this upgrade, your chef cooks faster and gives you a great advantage.
Imported Goods: Thanks to this upgrade, your customers will be satisfied of the food you serve and will give you more tips.
Bartending: Destor will train himself to be a better bartender. You will be able to prepare drinks faster.
Movement Speed: Destor’s movement speed will be increased and you will be able to serve your orders faster.
Warning!
The prices for the upgrades are not balanced yet, we need your feedback to balance it. We would be so happy if you helped us with balancing it.
The prices for the upgrades are not balanced yet, we need your feedback to balance it. We would be so happy if you helped us with balancing it.
We need your support to achieve our dream and fully commit ourselves to our game. Please consider supporting our game!
v.0.4
Gloria battle dialogue has been added.
Ellie’s reworked skin has been added.
Item prices has been changed.
New notification screen has been added.
Stats UI screen has been added. (Mostly a placeholder, will improve on it)
Movesets are explained in game.
Livia and Valeria are now animated in the gym.
Buffs-Debuffs are shown in battles below opponent’s health bars.
Extras screen has been added.
Tutorial battle UI is reworked.
v.0.3
New content:
New enemy: Gloria The Huntress
Livia cutscene added
Gloria cutscene added
Economy and combat has been tweaked
Fixes:
Minor bugs have been fixed
New sounds have been added
v0.2
New content:
Valeria cutscene added.
40+ new arena slogans added.
Donna now gives information about your opponents.
Valeria and Livia are now more interactable, meaning you will have the chance to talk to them before you begin fighting.
Fixes:
Resolution settings are fixed. You can now play the game in many resolution settings.
Some text speed arrangements.
Some typos are fixed in Valeria’s dialogue.
Some sounds didn’t work properly before, now they are all fixed.
Destor’s shield used to disappear for some reason, now it should be seen by the player.
Some sprites acted weird in Livia’s battle, now they work as intented.
Gym animations fixed. (Some leg and arm sprites acted weird before)
We are happy to finally release our V.0.2 update. We originally planned on publishing it on 15th of September. But after some testing period, we observed some minor and major bugs and they needed to be fixed before releasing.
Therefore, we wanted to take our time a little bit. Of course, as Realm of Dominance is still an early access game. There will be more bugs and glitches. It is for sure.
We kindly ask you to give us feedback about our game in order us to see the problems and fix them.
Don’t forget that we need your help in our journey. We are trying to give you the best game as we can give and at the same time we work full hour seperate jobs.
Thank you for supporting us! Have a great day.
v0.1.1
It is the resolution fix update
-Fixed the resolution compatibility, It is now playable with different resoultions and aspect ratios.
-Fixed some missing texts
-Added full screen or windowed screen options
v0.1
We have evaluated all the feedback from you and try to fix all the problems you have shown to us. Therefore, while fixing and readjusting the game based on your feedback and our own design decisions, we worked on our game over two months. Hopefully, we have achieved most of what we want and you want from us. We are happy to release our first major update and ready to get more feedback from you.
New Content:
-Sandsworth map is added.
-Shop is added.
-Tavern is added.
-Colosseum is added.
-Gym added.
-Prologue has been changed, you can read all the text at your own speed now.
-Inventory system added.
-Major visualization update (The combat is much much more readable than ever now.)
-Codex and Library system is added.(Right now they are just a placeholder showing only one fixed text each)
-Three more interactable character and two more opponent characters added to the game.
-Quest system is added.
-A new moveset “Long Sword” is added.
-Pop up damage animation is added to our game.
-Special/Sexual-Moves work as intended now.
-Nine pieces of new armor added.
-Sleeping and day system is added.
-Money system is added.
-Save and Load system is added. (The game only uses autosave at the moment, continue button now works as a load game function. DON’T click on new game unless you want to overwrite your save file)
Fixes:
-The game size is reduced nearly from 2GB to 135 MB. (We used spritesheets for animations before, so the animation files were using so much data. Right now, we are using Unity’s own rigging system for our animations and thanks to this change, although we have more content in it, our game is now smaller in size.)
-All the animations are reworked and re-sized without losing any quality.
-The game is optimized and works well on lower quality computers.
-Some typos are fixed.
-Text speed is fixed for all the dialogues.
This update took more than 2 months to come up with. The main reason why is that we needed to lay some ground for our main systems in the game. As we are still learning the engine while we are working on the game, some systems confuse us more than it should be to a proficient developer. Re-doing the animations for all the characters and trying to come up with a working save load system took most of our time in the process.
On our next update, we will be focusing on new content can be found in Sandsworth. We will be adding two more opponent characters. Making more out-of combat scenes for our current fighters and making the codex and journal system active. Right now, we are in the planning stage of our next update.
If you like our game and want us to make better game, please consider supporting us.
We hope you enjoy the update, have a great time.
Morte Dara-
Update 1.1
– New S-Move is added (Pirate Woman 3rd S-Move consists of 8 animations)
– Skip button for prologue added.
– Options menu is now interactable and functioning. (Still under development, resolution options will be tweaked in future)
– Continue button is now interactable and functioning. (Starts the scene before the fight)
– Tutorial on how combat works added.
– Some typos are fixed.
– Combat UI elements are changed.
– Combat is now faster and readable.
– Dialogue speed is tweaked for each dialogue.
– Escape menu is added for tutorial combat. To access the menu, press “ESC” key in combat scene.
Demo
Initial Release
DOWNLOAD
Win: GOFILE – KRAKENFILES – MEGA – MIXDROP – PIXELDRAIN
Mac: GOFILE – KRAKENFILES – MEGA – MIXDROP – PIXELDRAIN
Linux: GOFILE – KRAKENFILES – MEGA – MIXDROP – PIXELDRAIN
Win: GOFILE – KRAKENFILES – MEGA – MIXDROP – PIXELDRAIN
Mac: GOFILE – KRAKENFILES – MEGA – MIXDROP – PIXELDRAIN
Linux: GOFILE – KRAKENFILES – MEGA – MIXDROP – PIXELDRAIN