Val Karee [v0.7.01] [ValKaree]
Val Karee is a 2D sidescroller action game. Gameplay is similar to Parasite in City and includes NPC interactions and puzzle solving. H content includes interactive animations, background animations, and CGIs. Currently the game is Windows-only and uses keyboard controls.
STORYLINE (completely rewritten in v0.4.51): Val Karee and her girlfriends were on a camping trip when they were attacked in the middle of the night. Her friends were kidnapped but Val got away, and now she’s back and fully armed and ready to be a hero. She can do it all — kick enemies down, shoot them in the face, slide past their attacks, and blow them the fuck up. She’s tough. She’s buff. And she’s heading into the haunted forest to show them who’s boss.
This is more than just a zombie tale. The forest has a history, as Val quickly learns when she meets the Lieutenant, and he and his soldiers will expose her to a world of mystery, intrigue, and malevolence. Every turn will bring more questions than answers — What happened in this forest? Where did all these relics come from? Who are the converteds? What’s the Lieutenant’s true agenda? And, most importantly, what happened to her friends?
Join Val as she battles the evil hordes while trying to solve the mysteries of the phantom wilderness. Fight fast, fight hard, and fight smart, and you may just survive. Or just go ahead and get killed if you prefer — that’s kinda fun, too.
Released 2024-08-02
- 1 new level – ‘Boss’
- 1 new enemy – Raine
- 1 new boss – Gemini Boss
- 11 new H anims
- 2 new trap deaths – hanging 1 and hanging 2
- 1 new background character anim
- New ‘Map’ feature – ‘M’ key (by default)
Released 2024-05-07
- New Content
- Character Gallery added for Celeste Level, including:
- 6 interactive scenes (freeing the pets)
- 2 animated background scenes
- 50+ background characters
- Minor bug fixes and level adjustments
Released 2024-04-10
- New Content
- 10 new CGIs for Celeste Level
- Updates
- HD images for all face poses in conversations
- New text box background graphics (rounded green rectangles instead of the generic white boxes)
- Embedded fonts into the game
- Some players do not have the game’s fonts natively installed on their PC’s, which changed the look of the text. This will ensure all users see the same fonts.
- Bug fixes
- Level 1 – Fixed bug where bullet triggers zombie to stand up from girl H, but then another zombie is created when approaching the girl.
Released 2024-03-25
- New Content
- Gemini finish animation (triggered after Val has been killed)
- Gemini threesome animation
- Updates / Bug fixes
- Controls page and .jpg now show Sprint key-binding
- Removed ‘The end… for now’ from L4 levelwon cgi
Released 2024-03-11
- 1 new level – ‘Celeste’
- 1 new enemy
- 10 new H anims
- 2 new trap deaths
- 8 new background character anims
- 50+ new background characters
- New ‘sprint’ mechanic – hold Ctrl button (default) to sprint while running
Released 2023-12-08
- New Content
- Character Gallery:
- 90+ background characters, including H scenes
- Gallery is a ‘sculpture garden’ of sorts, allowing Val to run through a level with all the characters.
- Gallery unlocks a door for each level that’s been completed.
- Characters are non-interactive.
- Character Gallery:
- Bug Fixes
- Fixed bug where bullets do not pass through enemies
Released 2023-11-23
- New Content
- New Animation: Zombie foursome
- New CGI: Zombie Foursome
- Bug Fixes
- Fixed bug where Goblin foursome does not trigger when 5+ goblins in room
- Fixed bug where kick does not register when grenade is thrown
Released 2023-11-08
- New Content
- New Animation: Goblin foursome
- New CGI: Goblin threesome, unlocked during threesome animation
- Existing Goblin foursome CGI now unlocked during foursome animation
- Bug Fixes
- Fixed bug where key mappings were not reset on ‘reset data’
- Level 4 now renders foreground objects in the correct layer (multiple rooms)
Released 2023-10-24
- New H Content
- New CGI: Monica level
- New CGI: Ashley level
- New CGI: Escape level
- New CGI: Backdoor level
- Bug Fixes
- Severe Bug: Savegame no longer destroyed on game startup
- Zoom disabled for anims/conversation during normal gameplay
Released 2023-10-08
- New “Settings” option in title menu
- Keymapping
- Volume control
- Fullscreen toggle
- High-resolution Background toggle
- Cheat codes: typing the name of the level in the title screen now unlocks the level and anims/cgis for the previous levels.
Released 2023-09-23
- New storyline and backstory
- New feature: holding down z (or x or c) rapidly advances through dialogues and anims
- 6 new H anims – 3 in level 1 , 3 in level 2
- 2 new trap deaths – impaled chest decap, and impaled mouth decap
- 2 new CGIs for new trap deaths
- New background soldiers
- New background anims
- Gameplay made easier
- Val starts with 2 grenades instead of 1
- Grenade range increased by 100%
- Pistol rate of fire increased by 50% (from 2/sec to 3/sec)
- All levels
- More background items (grass, bushes, artifacts, etc)
- Dialogue rewritten or adjusted
- Level 1
- New layout with missions to complete
- New characters
- Easier gameplay
- All Zombie H anims enabled from the start
- 3 new anims
- Level 2
- New rooms
- New character
- 3 new anims
- Levels 3 and 4 – adjusted per new storyline
- Cheat codes: typing the name of the level in the title screen still unlocks the level, but does not unlock anims/cgis for the previous levels.
Released 2023-08-05
- 8 new CGIs for Level 4
- Updated kneeling masturbation anim (longer squirt)
- Fixed bug where Monica Decap CGI shows the Level 4 Decap CGI
Released 2023-07-26
- New level: “Backdoor” (Level 4)
- New enemy: Goblin
- New trap: Sawblade
- 14 new H animations
- 4 new background H scenes
- 8 new CGI placeholders (actual CGIs to be added in upcoming release)
- 22 new ‘dead soldier’ background characters
- “Controls” image added to in-game menu
Released 2023-04-24
- Animation gallery
- Kneeling functionality (needed for future levels)
- H animations now use forest background instead of gray background
- FPS and room text invisible by default
- FPS and room text visibility can be toggled with shift+f
- Player kick range extended
- Spiked zombie conversation updated
- 48-zombie room made easier:
- Zombie count reduced from 48 to 25
- Zombies spawn at regular (and decreasing ) time intervals, instead of at random intervals.
- Delay between a zombie’s attacks increased from 1.5 secs to 2.5 secs
- Zombies have a harder time chasing you down if you’re running away
- Initial 2 zombies spawn further away.
- 100-zombie room made easier:
- Zombie count reduced from 100 to 68
- Zombie spawns underneath Val once every 10 seconds (vs every 5 seconds)
- Delay between a zombie’s attacks increased from 1.5 secs to 2.5 secs
- Zombies have a harder time chasing you down if you’re running away
- 150-zombie room made easier:
- Zombie count reduced from 150 to 100
- New level: “Escape” (Level 3)
- 1 new boss (escape)
- 7 new H animations
- 2 new background H scenes
- 5 new CGIs
- 25 new ‘dead soldier’ background characters
- New “High Definition” animations for all characters, animations, pickups, etc
- New decapitation animation for Monica level
- Initial level fade-in and dialogue is faster
- Level fade-out and ending scenes are faster
- Bug fixes
- CGI Gallery
- 2 new CGIs
- 16×9 resolution, optimized for 1920×1080 displays. This will allow the game to play in fullscreen mode and eliminate the black bars that surround the game on most players’ machines.
- zoom in/out using +, -, and enter keys (during gameplay)
- ‘h’ hotkey causes Val to collapse naked without having to be hit
- ‘n’ hotkey makes Val naked and reduces health to 1
- ‘k’ hotkey kills Val
- Ashley animation updates
- additional animations/frames where there currently are none
- shorter initial dialogue
- Monica level
- Room 08 made easier (zombies no longer spawn at feet, more time between spawns)
- Ashley level
- Room 120 made easier (more grenades)
- Room 20 made easier (spikes more spaced out, longer room, medkit added)
- Added some more dead soldiers
- Reduced delay between evades from 2.15 seconds to 1.25 seconds
- Increased grenade hit range by 50%
- Added medkit pickup
- Added release notes to Instructions
- Fixed bug where killing many enemies with a single grenade made the sound cut out
- Fixed bug where bullet goes through living zombies
- 1 new level (“Ashley”)
- 3 new H Animations
- 1 new trap
- 2 new trap animations
- 3 new NPCs
- 2 new weapon upgrades
- 4 new Game Over scenes
- Fullscreen: ‘f’ key toggles fullscreen mode
- Cheat code: Type “ashley” in title or levels screen to unlock Ashley level
- Remastered Game Over scenes for Monica level
- Conversations now show the character name above the text
- When starting a new level: Autosave now happens after initial conversations, instead of before level intro text
- Many bug fixes
- Fixed this bug
- Fixed bug where evading into a conversation triggerBox disabled future evading
- Added line in instructions: “C” key to reload
- Initial level using the new storyline (rescuing friends that were kidnapped on a camping trip)
- New characters (1 male, 1 female)
- 1 new H scene
- 1 new H scene with guro
- 2 new end-of-level CG
- Autoplay feature for “conversation animations”
- parallax foregrounds/backgrounds
- Player, NPCs, enemies, and certain objects have shadows
- checkpoints to save player progress on the current level
- Zombies have remastered animations
- Some zombies now ‘react’ when they encounter Val
- Note: Some items that were in the v0.1.0x release have been removed, but will be re-introduced in future releases (namely spike traps, Ashley, mana-based upgrades, mercenaries level)
DOWNLOAD
Win: GOFILE – MEGA – PIXELDRAIN
Extras: Walkthrough – FanArt –
Futa/Penis Mod