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Pawn Pleasure [v0.3.7] [adikt]

Pawn Pleasure [v0.3.7] [adikt]

December 14, 2024F95


Pawn pleasure is a game where you play as the male shop keeper after being sent to another world where there’s only female. You get to haggle with the customers or give them better price for exchanging with something else.

Thread Updated: 2024-12-14
Release Date: 2024-12-01
Developer: adiktPatreonSubscribestarItch.ioDiscord
Censored: No
Version: 0.3.7
OS: Windows
Language: English
Genre:
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2DCG, AI CG, Male Protagonist, Big Tits, Corruption, Groping, Handjob, Lactation, Milf, Oral Sex, Titfuck, Vaginal Sex, Fantasy, Management, Point & Click, Simulator,
Installation:
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1. Extract and run game.exe.
Changelog:
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  • Add upgradable shop, currently shop level will affect these stats:
    • Item storage
    • Daily customer count
    • Max active staff, but right now, there’s only 1 staff available
    • Weekly maintenance cost
    • Unlock new content (for future update)
  • Add missionary sex position for Jacqueline with passed out option.
  • Restructure Jacqueline sex scene, adding missionary position and option to change the position in the scene.
  • QoL:
    • Change the response position in dialogue so it doesn’t block the center of the screen.
    • Add new panel preset to swap the position of the dialogue and response option.
  • Bug fixes:
    • Fix typo in Louisa sex scene
    • Fix Louisa sex scene flag not working as intended.
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  • Add 2 new sex scenes for Jacqueline and Louisa.
    • Cowgirl position for Jacqueline
    • Cowgirl and from behind position for Louisa
  • Add facial expression for these scenes:
    • Kline titfuck.
    • Jacqueline handjob.
    • Louisa nursing handjob.
  • Add multiple cum option for these scene:
    • Miyuki titfuck.
    • Kline titfuck.
    • Jacqueline handjob.
    • Jacqueline blowjob.
    • Gabrielle blowjob.
    • Louisa nursing handjob.
  • Adjustment on cum buildup image for Miyuki sex scene.
  • Add customer & npc scene list and count on their menu.
  • Bug fixes:
    • Fix price input cannot be deleted until it’s empty.
    • Fix typo in customer dialogues.
    • Perk unlock string is now hidden when the perk is unlocked.
    • Fix shop maintenance cost is not working.
    • Fix staff weekly cost not working.
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  • Add new unlockable customer Miyuki. She comes with 17 outfit and 2 scenes. There’s also 2 new improvement feature coming with her, which will be applied to other customers in next update.
    • Customer can offer their scene to the player. Miyuki have this set at 50%.
    • Customer scene have first time and repeat option
  • Lillian at level 4 now have 50% chance to give player a random low price item.
  • Changed how customer data is tracked, customer data will be reset because of this. This is required as a base for changeable customer name, and future(maybe) swappable customer personality.
  • Change how customer scene are unlocked, this will make all customer scenes back to locked (you need to play the first scene again to unlock it). This will also make certain customer scene can be unlocked with special condition, for future content.
  • Fix some grammar mistakes on the prologue
  • QoL update:
    • Dialogue panel preset now remembered and saved.
    • Add keyboard key function on summary page and management UI.
    • Add blacklist indicator on the blacklisted customer.
  • Bug fixes:
    • Fix locked customer, NPC and staff showing their available/default outfit
    • Fix price input allowing letter to show
    • Fix starting price on buying customer is started by current money instead of the item expected price. This bug happened on buying customer after a selling customer exit the shop.
    • Fix money UI not updated in the shop
    • Fix background and cassia sprite messed up in home
    • Fix customer outfit UI not resetting properly when reopened
    • Fix customer outfit name changing when unlocking an outfit
    • Fix typo on customer dialogues
    • Fix several bugs with summary calculations
    • Fix “better focus” perk not unlocked properly
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  • Change day system to day-week-month. Old day will be converted automatically at the start of the game.
  • Add summary report at the end of the day. There’s daily, weekly, and monthly report added.
  • Add staff menu. Player can manage(hire, fire, and talk) their staff at the end of the day.
  • Add new staff (bouncer), she will enable customer blacklist feature if active, she also will make customer at the shop more patient. The dialogue and scene on the staff will come in later release.
  • Add blacklist feature when bouncer is in active staff. Current maximum customer that can be blacklisted is 2 (will be upgradable in future).
  • Add weekly staff and shop maintenance cost.
  • Add new information at tutorial about auto save, and the new staff feature.
  • H reduction now will get higher depend on the event level
  • Adjustment on customer management UI for blacklist feature.
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  • Add first time and repeat dialogue for all customers scene dialogues.
  • Customer now can offer their selling price first (currently at 25% chance on selling only)
  • Add 5 new customer scenes, on Gabrielle, Jacqueline, Marie, Cara, and Thea. The scenes are mostly blowjob for each customer. Each customer now have 2 scene, making it 16 customer scenes in total.
  • Level 2 scene now will be unlocked after level 1 scene played at least once. It was all unlocked before as long as you have the perks. This will also apply on the future scene at level 3, 4…
  • Fix scene perk not used to activate scene on majority of the customers.
  • Fix broken player data on day 1 when starting a new game.
  • Fix replay scene not resetting some element.
  • Tweak Gabrielle scene cg and dialogues.
  • Fix grammars.
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  • Add NPC Information menu to see currently available NPC, their level, and condition to progress their level.
  • Add player H level which will increase in time according to event that happened. If this level get too high, player stats will reduced, making player harder to make money. This can be reduced by getting “help” from anyone.
  • Add new perk related to new H level feature.
  • Add new NPC (police). She will start coming after day 4.
  • MC name is now editable in player menu.
  • Add buttons at the shop to access management menu, and inventory. I guess at this point it’s fully playable with one hand, lol. But, there’s still a lot of room for improvement for sure.
  • Tune the balance to make it easier to make money.
  • QoL: Disable auto focus on first response at dialogue. This is to prevent accidental response taken when player is spamming space or enter. To select first response, use down/right/tab arrow can be used, to select last response use up/left/shift+tab can be used.
  • QoL: Add color to price input to help player decide on profit/loss on the transaction. It will be green if the price is good, red if it’s bad. If the customer is buying, the price will be green when it’s higher than the price player bought the item at(profit), red if lower(loss). If the customer is selling, the price will be green when it’s lower than the player expected price(potential profit), red if higher(potential loss). Remember, mc expected price can be way off if the competence stats is low.
  • QoL: Add keyboard support at main menu. With default focus on load game, if save game exist, and start new game in case of no save detected.
  • QoL: Add keyboard support at home (after shop). With default focus on the next day button, so player can just enter to enter new day.
  • Update tutorial to cover new features.
  • Tweak Lillian dialogue.
  • Tweak price change step.
  • Fix bug where Lillian level reset when player money is under 2000.
  • Fix pawloo name appeared instead of custom name.
  • Fix typo and grammar mistake in customer dialogues.
  • Fix repeating dialogue bug on some customer.
  • Fix stats bug not retrieving the correct value on customer and player.
You can find older changelog on itch.io
Developer Notes:
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Hi, here’s what in the game v0.3.7:
  • Main gameplay loop at the pawn shop
  • Prologue story
  • 9 customers with their own unique scenes(total 21 scenes) and dialogue.
  • Multiple outfit customer, with expressions included.
  • 1 Staff to help the shop.
  • Regain MC focus with “help” from the ladies.
  • Ask your customer to get naked before you can consider their item.
  • Desperate customer going their way for you to reconsider their item or just asking for penny.
  • 2 NPC that will come time by time to your shop, also have their own scenes.
  • Playable with 1 hand (not the best, but doable)
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  • More Pawn Shop Management: Inventory, reputation, etc
  • Explore town after shop
  • Auction
  • Garage Sale
All feedbacks are welcome, thank you.
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    Pawn Pleasure [v0.3.7] [adikt]