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Steps of Debauchery [Ep. 4.0] [Fooxied]

Steps of Debauchery [Ep. 4.0] [Fooxied]

December 17, 2024F95


Follow the steps of Riley, a girl who moves from a small town to the city to help her husband pursue his dreams. While Mike is busy with his bar, Riley supports him wholeheartedly and often puts others’ well-being above her own. This leads her into unexpected situations, where she discovers more about her true self and deepest desires. She explores her sexuality in college and unravels her fantasies, takes on the role of a waitress at the bar, engages in activities with an elderly neighbor, streams adventures with his grandson and that’s just the tip of the mountain. Riley’s world is opening wide in front of her, and she waits for you to explore it.
Trailer

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Thread Updated: 2024-12-16
Release Date: 2024-12-16
Developer: Fooxied SteamPatreonItch IoWebsiteTwitterDiscord
Censored: No
Version: Episode 4.0 – Patreon
OS: Windows, Linux, Mac
Language: English, Chinese, Turkish, Russian, Spanish-latam, Portuguese, French, German, Hungarian
Fan Art Thread: Link
Genre:
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Tags in current Version:
3DCG, Animated, Ahegao, Creampie, Female Protagonist, Footjob, Big Ass, Big Tits, Blackmail, Cheating, Corruption, Groping, Handjob, lesbian, Masturbation, Oral Sex, Stripping, Teasing, Voyeurism, Adventure, Cosplay, Vaginal sex, Management, Point & Click, Sandbox, School Setting, Sex Toys
Planned Tags:
Anal Sex, Bdsm, Dilf, Exhibitionism, Group sex, Humiliation, Interracial, Milf, Multiple Penetration, Netorare, Prostitution,  Spanking, Swinging, Titfuck, Fantasy, Mind control, Monster
Installation:
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1. Extract and run.
Changelog:
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Episode 4.0
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– 6 new scenes (one of them is bigger than whole previous update or even two), almost 2500 new renders,
– A LOT of new high quality animations with SFX/VA,
– 33850 script words (3x more than in 3.2 update).
We added eight new achievements.
New GUI improvements to make the game more polished.
New polish language that will be added around Christmas.
Episode 3.2
– 7 new scenes (6 plot related),
– 1137 new renders,
– 11 new high quality animations with SFX/VA,
– 12730 script words.
We added two new achievements.
New GUI improvements to make the game more polished.
We have fixed a lot of previous issues and added SFX/VA sounds to the latest animations.
Episode 3.1
– 7 new scenes (5 plot related),
– 1059 new renders,
– 13 new animations,
– 11750 script words.
We added two new achievements.
We added an option to turn off naming saves.
We added new levels for the school bathroom scenes and the pole dance scenes at the bar.
Episode 3.0 Fix
Changes to Pole minigame to make it easier
* Now the pole minigame only requires using the arrow keys and the duration to click has been increased slightly.
* Now the phone can be exited when clicked outside when hone is on main screen.
* A rare crash while replaying one university scene has been fixed.
* In rare cases, school test will only have four questions. That’s been fixed.
Episode 3.0 Change Log
9 new scenes:
– 3 scene related to the bar,
– 3 scenes related to the school (choice based, not for every route)
– 2 scenes with Elijah and D&D,
– 1 additional scene, not connected with the main plot.
– A couple of new achievements, as well as finds to unlock, quite a few flavors when it comes to Ul and mini-games, – lots of bug fixes, minor and major additions, gameplay improvements.
In total, there are about ~1900(!) new renders waiting for you, a lot of animations with excellent SFX/VA – we also improved them, so you will spot a dramatic difference in their quality and smoothness.
Episode 2.2 Fix
Bugfixes
Russian, Spanish-latam, Portuguese, French, German, Hungarian added
Episode 2.2
– 5 new main scenes
– 2 additional scenes related to 2 new achievements
– 1 new random activity in the park
– A total of ~750 new renders and 12 animations at two different speeds.
– Added two new translations: Turkish and Traditional Chinese.
– Fixed major and minor errors from previous versions
Episode 2.1
– 4 school-related scenes with Mike,
– 1 scene with Richard,
– 1 scene with Wyatt (also new options during the weekly Sunday debt scene).
Additionally, there’s a new scene and achievement related to the gym
There are 570 new images and 14 new animations.
We included extra images for cleaning at Richard’s place.
We introduced a significant new school feature aimed at adding immersion by making players participate in school activities (without being it too annjoying). Future rewards and additional scenes will be tied to this.
This update focuses on giving players meaningful choices that impact the story and alter specific scenes. We also tweaked the last scene with Dean Scott, giving players a small chance to oppose the Dean (and even the option to completely break away from that plot in this update).
Episode 2.0
10 new scenes:
– 3 scenes with Ivy,
– 3 scenes related to the bar,
– 2 scenes in the school,
– 2 scenes with Elijah.
– 3 new locations for free roam, including: Sharon’s flat, the beach and the gym.
– 4 new casual dialogues in Sharon’s flat with her and Blaze,
– new items and new collectibles to find and buy,
– new activities, including the school toilet, gym and sauna,
– new interactions while working in the bar,
– new achievements.
– lots of bug fixes, minor and major additions, gameplay improvements including, among others, distinguishing music from in-game sounds (sounds in animations will now be more audible!)
In total, there are about ~1500(!) new renders waiting for you (about ~1100 in scenes alone), a couple of animations with excellent SFX/VA,
and a few surprises 🙂
Episode 1.2
Five new scenes, including:
– 2 new scenes at home,
– 1 new scene in a bar,
– 1 new scene with Elijah,
– 1 new scene with Blaze and a new character (in new locations),
~500 new renders, 13 animations (at two different speeds, also a total of 26 animations, containing a total of about 1000 renders).
– The animations will include a professional sounds with Voice Acting and SFX, put the speakers on full so your neighbor can hear and also download the game!
– The “Porn” channel on TV has been changed, as well as some renders during the “Some time alone” scene (for steam purposes),
– added in the options the ability to hide the “Quick Menu” completely,
– it’s autumn and it’s getting colder outside the window, also Mike decided to sleep under the covers and not shine his butt any more (or at least until it gets warmer),
– changed the amount of debt to 100k, so that the number is more realistic.
Episode 1.1
Five new scenes, including:
2 new scenes at school,
1 new scene at home,
2 new scenes with a new plot and a new character.
~450 new renders, not including animations.
– Improved map: the home will no longer be partially covered behind the HUD.
– Locations inaccessible at the current moment of the game (such as the gym or the boutique in the early stages) will be disabled on the map to avoid unnecessary confusion.
– Subtle indicators on the map for buildings that are active, so you don’t have to search for them blindly.
– Quest log moved from the backpack directly to the HUD.
– Quick move-home icon to make sleeping at night less burdensome.
– Fixed the fading navigation panel during scenes, and a few other minor mistakes.
Episode 1
First release
Developer Logs:
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Episode 1.1
– The significant change in the game is the music. We were forced to take this step due to licensing agreements with the previous platform, and we wanted to avoid unnecessary problems. The new music and sounds, in my opinion, fit the game and the scenes, but they’re not top-notch. Of course, they could be better, but we also took into account your feedback (as a sizable number of players play without music anyway) and decided not to invest too much in new songs/sounds but rather in the development of the game. For comparison, the new music/sounds cost us still approximately ~$800, so imagine how much the better platforms license is worth. Top-notch music is something we will invest in during the next project 🙂
– The second thing I’d like to mention is the storyline. I’ve answered these questions often, so I’ll simply write here about our idea and the level we want to achieve. During Episode 1, there weren’t too many choices and plot ramifications for a simple reason – a lack of people to work on renders and plot ramifications and additional funding (we’re talking about keeping Riley in a pure relationship with Mike and fighting blackmail, for example). Truthfully, we would like to add even such possibilities to the game, but it would involve a really long wait at this point to push forward the plots that most players are interested in. The second reason was that we wanted to get to the “interesting” moment in the game first and only then start separating it into different branches. This moment in the game is almost rightly reached, so soon you can expect skipped scenes and different branches depending on the decisions made (e.g., sharing/cuckold/swinging :wink-wink: ) in due time. On the other hand, for fans of numerous dynamic scenes, I would like to say that this update may disappoint you a little, but in the next one, we will improve… and even more in the one after that!

Bonus code: schnitzel

DOWNLOAD
Win/Linux: GOFILEMIXDROPPIXELDRAINUPLOADNOW
Mac: FILESDPGOFILEMIXDROPPIXELDRAINUPLOADNOW

Extras: Fan SigsFan Sigs 2Collectibles GuideGallery Unlocker* – Pinup Gallery Mod* – Jukebox Mod*
*This unofficial port/version is not released by developer, download at your own risk.

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    Steps of Debauchery [Ep. 4.0] [Fooxied]