Pies & Apples [v0.5.0] [Neon Night Time]
Marta(41yo) is a simple housewife who, from time to time, hires temporary workers to do small repairs and collect apples,
the fruit she sells to support the income of the house where she lives with her daughter Stacey.
Rocky (18yo), and Jennifer(18yo), are two young people who met at Marta’s house.
Both were hired temporarily to do small day-to-day jobs,
On a day that seemed to be like any other day, something very unusual happens.
Some of the inhabitants of the kingdom experienced the effect of a physical transformation. Marta,
who also received this “gift of fate”,
is going to turn to the witch for help and asks the guys to bring apples to cook a pie for the witch as a gift,
but the situation changes dramatically…
Everyone will immerse themselves in a world full of adventure and challenges, as the solution will not come easily.
Mysteries, intrigues, dangers, pleasures, discoveries, new encounters and much more will be part of these erotic
adventures in the world of of “Pies & Apples”.
2. Laverne’s house.
1. Received quests:
They start automatically, you cannot refuse. The quest will remain in this category until the player changes the situation. If the game is completed, but there are still quests in this category, thenthe player missed something. Therefore, it is recommended to explore each location with different characters after each action, even if you need to return to the starting location of the game.
2. Updated:
List of quests in which information has changed. Regardless of how many steps a quest has, the player must check for new information in that category after an alert (Quest “blah blah blah” has been updated!) appears on the screen.
3. Completed:
Well what can I say?). List of completed quests with the latest information. Next to each quest there is a character icon, playing as which you can complete the quest. Some quests have icons with a “?” Here the player does not know which character the quest is intended for. I specifically removed the various “Quest Requester”, “Reward”, etc. and left only the essentials. Who the customer is and what needs to be done is in the quest description, the “Reward” is visible visually (items in the inventory, bar counter, etc.).
1. Level of sympathy.
For the player (Rocky does not have this parameter, because he is the protagonist). Will be filled depending on the player’s choice in different situations. When the scale is filled to a certain value, new opportunities will open up, etc. To develop relationships with characters and some NPCs (in the future).
2. Level of corruption.
The same as above, but for situations with “dark matters” and “dubious characters”.
3. Level of transformation.
Same as above, but depends on transformation type, etc. This thing is a little more complicated than the first two and is currently not active due to the storyline. Of course, after reaching certain values, new opportunities open up for the player.
toilet M/F
If the leader of the group is Rocky, then all the other members of the group (these are women) remain waiting outside and after leaving the toilet they automatically rejoin the group. The same thing if the leader of the group is any of the women, if Rocky is also in the group – he is waiting outside.
2. Added the names of all patrons who requested this. There are currently three scenes in Martha’s Guest Book (read above). Almost every update will add a new scene; it can be any location and not always just Marta. But now such scenes can only be seen by completing certain tasks. For example (just an example) you collected 100 royal coins – “A new scene has been opened in Martha’s guest book!” Etc. This does not apply to the three scenes that are already in the game.
3. The book design has been improved, but I’m still thinking about it lol.
2. Russian (translation from Portuguese by a native Russian speaker),
3. Portuguese (main version of the game, will be released a little later).
2. Portraits in the old style.
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