Harem Kingdoms [v0.19] [Pandora Entertainment]
Tired of farm life and eager to achieve his goals, the MC makes a hasty decision to join the town’s new guild. Will his decision pay off? Is this the change he wanted? Who knows? Find out in this adventure.
Thread Updated: 2026-05-18
Release Date: 2026-04-29
Censored: No
Version: 0.19
OS: Windows, Linux
Language: English, Spanish
Genre:
See More
3DCG, Sandbox, Harem, Big Tits, Monster Girl, Male Protagonist, POV,
Installation:
See More
1. Extract and run.
Changelog:
See More
v0.19
See More
Game Systems
– Adjustments to the girls’ affection leveling system. This will allow me to be more specific with the girls’ affection requirements (I think I can even create variations between girls of the same level, which could make certain characters easier and others harder to win over).
– Implementation of a conditional nickname system for pending girls. It’s not yet used in the game (since not all girls have Black Heart routes implemented), but the logic is in place.
– Added certain multi-route conditions to some scenes in the Yellow Heart route. This allows, for example, you to see certain content from Yellow Heart level 2 even if you only have Yellow Heart level 1 and another heart level 2.
Bugs Fixed
– (Bug) I forgot to translate some things in version 0.18.
– (Bug) Some grammatical errors were corrected.
Girls
– 1 new red-level (level 2) mission for Aiko (with its rewards).
– 1 new yellow-level mission for Aiko (with its rewards).
– 1 new black-level mission for Aiko (with its rewards).
Discarded Ideas
– None
Others
– Almost all the schedules for the girls in Village 1 (Girls 1-15, with the exception of girl 13). Note: This isn’t displayed in the game yet, as I’ve only finished the planning stage.
– Warning notes for the yellow and black routes (Although I’ve discussed the content of these routes in blog posts and comments, I know it’s better to have a clear warning in the game). Note: The warnings should appear just before the first level missions of the routes mentioned above begin.
– The events have been moved around in the code. This will help me organize the code better.
v0.18
See More
Game Systems
– System for moving between areas within a location (Compass button).
– System for displaying area names.
– System for making the corresponding girls active battle companions at different levels of effect. This will give me more control when developing the story.
– System for changing girls’ nicknames. This is conditional on the girls’ levels (specifically Black Hearts).
Bugs Fixed
– fixed an error that show Images of the extra NPCs in the village appeared at the beginning of other scenes.
– The notification in Lilith’s first animated scene was incorrect.
– The “New Day” event conditions were incorrect for most girls (where there was “or,” there should be “and”).
– Some of Aiko’s dialogue was updated (correcting some grammatical errors).
– An image of Cindy’s interface at the guild entrance was not displaying correctly.
– A bug that occurred when entering Sabina’s room “very late at night” was fixed. It was an image issue.
– A problem that caused the “Girl Interaction Menu” to crash after using an “Affection Skill” and entering “Erotic Scenes” was fixed.
– A bug that caused battle stats to appear prematurely was fixed. This is related to the new “Valid Battle Partners” system.
Girls
– 3 new Aoi locations on the map.
– General mission: This involves finding a time of day when Aoi is distracted. This is a general game mission as it will unlock new girls in the future.
– 1 new red-level mission for Aoi (with its rewards).
– 1 new yellow-level mission for Aoi (with its rewards).
– 1 new black-level mission for Aoi (with its rewards).
Discarded Ideas
– None
Others
– New skills added (not yet in use).
– Aiko’s dialogue conditions changed (I like that the system has the same order as in Obsidian. Yes, I’m a bit meticulous about some things XD). – Level 0 condition texts for ‘girls from other houses’ were added to ‘time to get ready for bed’. Only Hanako is missing for now.
– Some extra sounds added (sound for the “New Day (Aiko)” event and the sound of falling to the floor for Hanako’s intro).
v0.17
See More
Game Systems
– Complete Obsidian story system (To be specific, this means copying all the interactions that are in the game but not in Obsidian)
Bugs Fixed
– Fixed a bug related to the girls’ level conditions.
– Some grammatical errors.
– Removed the forced “characters per second” pending items.
Girls
– Weekend outfit change scenes for Aiko, Hanako, Yua, and Cindy.
– First animated scene of Lilith (handjob).
v0.16
See More
Game Systems
-Nothing
Bugs fixed:
– A type of zone change button was incorrectly positioned by 3 pixels XD.
– Level 0B images weren’t showing for Yua and Hanako. They’re basically images of the girls in uniform, similar to Aiko.
– Some errors related to the abilities in the ‘girl details menu’ were fixed. This isn’t noticeable at the moment, since the girls’ abilities aren’t used.
– A bug that caused the ‘tutorial menu’ to show/keep the last image of the previously selected tutorial was fixed.
– The ‘forced character per second’ in text was removed. In this version, I did: the girls’ interactions; some game intros; The Aiko and Akiko relationship selection menu; other menus; and extra dialogues. But the game’s intro (the story) and some character intros are still missing.
– Some grammatical errors.
– Aiko didn’t appear in her room on weekends.
Girls
– 1 new network-level mission for Takara (with its rewards).
– 3 new map positions for Takara (with their respective interactions).
– Changed ‘late at night’ images for pending girl interactions (basically the map icons and girl scenes). This is basically applying the same images with a different filter (I think this looks better).
– Some modifications were made to some of the ‘girl details’ information. Note that some will only appear when creating a new game, as they are not very relevant (or in other words, it’s not worth creating a system to modify those fields).
– Changed certain girl schedules. To be more precise, most of the girls need to be in their rooms doing something at 9 PM (previously it was 8 PM and 9 PM).
Discarded ideas
– icons for the ‘girl details menu’ buttons. This idea was discarded because since I changed the project resolution to 1080p, there are only two buttons (one of which appears under certain conditions). Therefore, I don’t think it’s worthwhile.
Other changes
– A background was added for the profile information in the profile/inventory menu. It’s basically decorative.
– Changed the ‘late night’ background for the girls’ houses. This is because I think it looks better with the new filter.
– Updated tutorials for 1080p (except tutorial 6). This includes: image changes, changes to certain texts, and removal of the ‘forced characters per second’ setting.
– Added some backgrounds for the MC profile menu blocks. It looks better this way. I think with this the ‘profile menu’, at least in appearance, is complete.
– Remove Ko-Fi from the game’s social media options. I got banned XD.
– Update social media icons and links.
v0.15
Game Systems
Game Systems
– Create a story system in Obsidian. This will allow me to write the game’s story faster and more consistently.
– Make girl map events appear after certain conditions. These vary from girl to girl and help prevent errors (Previously, you could see the girls’ events even without unlocking them).
– System to update partner type (This basically determines whether the character helps you in battle or not). I needed this to easily modify which characters will fight and which won’t.
Bug Fixes
– Fixed a bug that prevented the ‘4’ images on the girl’s profile from appearing. This wasn’t noticeable in older versions.
– Unlockable girl images didn’t match 1080p.
– The position of the backgrounds in the inventory and general mission menus didn’t match the position of other backgrounds.
– Fixed the backgrounds in house rooms 2, 3, and 4 of Milk Village (the sofa was hitting through the wall and floor).
– The MC’s profile block didn’t match 1080p. It still needs some polishing.
– The title of the Guild mission block was slightly below the title of the information block.
– The titles of the mission blocks in the mission menu were slightly above the title of the information block.
– The “Back” button on the main menu didn’t have its corresponding “Cover”.
– Some dialogue was incorrect when selecting a relationship with Aiko and Akiko at the start of the game (this only applies to the English version). Note: I’m basing this on what users on f95zone posted, so I hope this doesn’t cause any problems.
Girls
– New ‘girl photos’ have been added. These can’t be unlocked yet, but they are in the game.
– 1 new Red Level mission for Cindy (with its rewards).
– 3 new map positions for Cindy (with their respective interactions).
– Some images have been added to the game’s intro. This is to better understand the MC’s relationships with Aiko and Akiko. This is based on comments from f95zone.
Others
– Create a new background image with girls for the game’s cover on itch.
– Adjust Hanako’s position in House Room 3 to match the new background of the aforementioned room.
– Disable Cindy as a valid battle partner. Initially, Cindy was going to be the first ‘battle partner,’ but I decided to discard that idea.
– Publish the game on f95zone. Apparently someone posted this for me XD.
– The language selection menu is now only displayed once when starting the game. This was requested by users of f95zone. Note: The +18 message still appears (this is to avoid any issues with itch) and the message for my support (aka Patreon link) also appears. I might make the support/Patreon link message appear only once in future versions.
– The ‘girls’ profile block is now expandable. This will prevent size errors and give me more space for details about the girls.
v0.14
Game Systems
Game Systems
-Nothing xD
Bug Fixes
-Changed Akiko and Aiko’s default relationships to “roommate” and “landlady”. (this only apply in spanish settings)
-Fixed issue with the button to go to the guild from the town center in Milk Village (it was difficult to select).
-Random images were appearing when starting a battle.
-Fixed some text related to some relationships with girls.
-Fixed some image errors in Akiko’s interface.
Girls
-12 new girls events.
Others
-change the milk_village map.
-move zone change button positions. This is to adjust them to new 1080p images.
-adjust all ‘girls in zones’ and ‘extras in zones’ buttons to correspond with 1080p.
-port all girl interfaces to girl scenes.
-adjust all menus (including battle menus) to correspond with 1080p. Some need to be polished but I’ll save that for later.
-make all images and videos 1080p. tutorial images still need to be polished but I’ll save that for another update.
-adjust all pending girl interface images into another variable. this helps me organize some things.
v0.13
Game Systems
Game Systems
-System for updating girl quest and event status (Based on level and other parameters). This is to prevent game saves from older versions from running out of new quests.
Bug Fixes
-Hanako’s quest was not appearing in the quest menu. It was a bug related to the limit of items displayed in ‘girl quests’ in the general quest menu.
-“Star” events appear in the girl quest section (both general and girl-specific).
-Akiko did not have the structure for her level 2 quest (red heart), which will be added in future updates.
-Girl level quests were not marked as enabled, completed, and/or disabled.
-Fixed a bug in some conditions based on the girls’ affection levels.
-Fixed some grammatical errors.
Girls
-1 new red level quest for Sabina (with its rewards).
-3 new map locations for Sabina (with their respective interactions).
Others
-Guild bath area.
-Church bath area.
-Dining area at Hanako and Sumire’s house.
-Farm entrance area.
-Milk Village NPCs/extras. They are NPCs to make the town feel more alive, and maybe they also give some interesting information.
-Find better textures for skies XD.
v0.12
Game Systems
Game Systems
– Shop UI, with its corresponding functionality (selling, buying, item info, etc.)
– Vertical Chests
– Button sounds for: close, main menu, pause menu, girl cards, and social media.
– Use affection skill values for girl affection increases (previously, a fixed value was used).
– Changed the outline color of the social media buttons. It’s now light blue.
Bug Fixes
-Fixed A bug that prevented players from entering houses at night even if the requirements were met.
– Incorrect chest images.
– Fixed A bug that make girls quests within the profile move from left to right.
– Fixed A bug that make girls menu items move from left to right.
– Fixed A bug that make Inventory and chest items move from left to right.
– Fixed the information displayed for non-battle skills. It should not be percentages (“%”) but rather pluses (“+”).
Girls
– 1 new red-tier quest for Yua (with rewards).
– 3 new map locations for Yua (with their respective interactions).
– 1 new red-tier quest for Hanako (with rewards).
– 4 new map locations for Hanako (with their respective interactions).
v0.11
Game systems
Game systems
-chest system (at the moment there is only one chest in the mc’s room)
-system to transfer objects to chests.
-system to transfer objects to inventory.
-system to use objects to increase hp, sp and mp.
Bugs fixed
-some dialogues in the intro.
-limit to plant crops (maximum 20) before it was infinite xd.
-changed discord link (it didn’t work before).
Girls
-1 new red level mission for akiko (with its rewards).
-3 new positions on the map for akiko (with their respective interactions)
0.10
Game Systems
Game Systems
- Girl card menu (contains girl cards, girl progression levels, girl details menu)
- Menu Girl details (contains all the valuable information related to the girl)
- MC profile menu (contains all the valuable information about the MC and the inventory)
- Battle system v.1 (something basic for now, it doesn’t have animations or allow access to the MC inventory, but the battles work, lol)
- Map menu
- Quest menu (contains the girl, guild, and story quests)
- Basic interface (this is the navigation interface between areas and also the interface that shows the main buttons and the girls in the different locations)
- Girl interaction menu (basically the interface that is shown when you click on a girl)
- Guild quest system (all systems related to guild quests such as the guild panel, the system for turning in completed quests, quest progress counters, etc.)
- Quest system (logic for displaying quests)
- Time systems (used to speed up hours and days)
- Farming system (it works, but the crops obtained have no function)
- Functions for notifications (all in-game notifications)
- Affection and Affection Level boost feature for girls
New Girls
- + 15 girls (no spoilers, lol) (this includes old girls from the alpha version)
New Quests
- + 12 story quests (this includes old intro quests)
- + 3 guild quests
- + 1 girl quest (aiko) (this includes the benefits of completing the quest, e.g., new images and actions)
v0.01 Alpha Release
- Final interface icons (I might adjust the size in the future)
- MILK Village map (Other maps were also added, but they are not being used)
- Locations: 1st mc house, farm v1, guild v1 (need improvements, but for now they serve their purpose)
- Cards and girls menu (for now there are only 4 or 5 girl cards made)
- Foundations for the sandbox of the game.
- Clock and image change in places based on time (Doesn’t work in the game intro, but the code is there.)
- Quests, animations, sounds from the game intro.
- Bases for farm system.
Developer Notes:
See More
Hello pandoraDEV here, the following paragraphs are to explain the game a bit.
1. My first language is Spanish: if there are any errors in the English translation please comment (In the future I will open a discord for these errors and updates).
2. This is the first version of my first game on renpy: Expect bugs and other errors. With this first version I am trying to show an intro to the game. There are several things incomplete, but the intro scenes to the game are complete (Maybe I will touch them up in the future, but from my perspective they are a good start).
3. Will there be NTR or “sharing” (MMF) in this game?: NO, NO and NO. I will talk about the fetishes I am planning for the game below, but one thing is for sure, I WILL NOT MAKE THE MC A CUCK.
Maybe in the future I’ll have the MC steal girls from other guys (netori), but NTR and “sharing” (MMF) won’t be included in this game.
Planned fetishes
- Normal sex (xD)
- Lesbian sex
- Girl humiliation
- Oral sex
- Peeping
(I will add more fetishes in the future)
DOWNLOAD
Win/Linux: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – WORKUPLOAD
Android: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – WORKUPLOAD
Win/Linux: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – WORKUPLOAD
Android: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – WORKUPLOAD

![Harem Kingdoms [v0.19] [Pandora Entertainment]](http://f95zone.to.it/wp-content/uploads/2024/11/4261237_1731683375414.webp)
![Harem Kingdoms [v0.19] [Pandora Entertainment] | Free Adult Games 4261377 1731684515316 | Free Adult Games](http://f95zone.to.it/wp-content/uploads/2024/11/4261377_1731684515316-150x150.webp)
![Harem Kingdoms [v0.19] [Pandora Entertainment] | Free Adult Games 4261382 1731684637240 | Free Adult Games](http://f95zone.to.it/wp-content/uploads/2024/11/4261382_1731684637240-150x150.webp)
![Harem Kingdoms [v0.19] [Pandora Entertainment] | Free Adult Games 4261384 1731684683815 | Free Adult Games](http://f95zone.to.it/wp-content/uploads/2024/11/4261384_1731684683815-150x150.webp)
![Harem Kingdoms [v0.19] [Pandora Entertainment] | Free Adult Games 5162017 image 2025 08 11 084440927 | Free Adult Games](http://f95zone.to.it/wp-content/uploads/2025/08/5162017_image_2025-08-11_084440927.avif)
![Harem Kingdoms [v0.19] [Pandora Entertainment] | Free Adult Games 5162018 image 2025 08 11 084449320 | Free Adult Games](http://f95zone.to.it/wp-content/uploads/2025/08/5162018_image_2025-08-11_084449320.avif)
![Harem Kingdoms [v0.19] [Pandora Entertainment] | Free Adult Games 5162019 image 2025 08 11 084457826 | Free Adult Games](http://f95zone.to.it/wp-content/uploads/2025/08/5162019_image_2025-08-11_084457826.avif)
