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Hearts in the Shadows [v0.3] [ScavengerDev]

Hearts in the Shadows [v0.3] [ScavengerDev]

May 16, 2026F95


Trevor (or whatever name you choose) is a final-year psychology student who never managed to process his deepest loss. What began as a genuine desire to help others has slowly twisted into a need to keep people “safe”… even if that means guiding them, influencing them, or quietly shaping their decisions without them noticing. Hearts in the Shadows is a journey of tension, desire, and moral ambiguity, where every connection brings out the best —and the worst— in Trevor.

Thread Updated: 2026-05-15
Release Date: 2026-05-15
Developer: ScavengerDevPatreon
Censored: No
Version: 0.3
OS: Windows, Linux, Mac
Language: English
Genre:
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3DCG, Incest, Male protagonist, Rpg, Sandbox, School setting, Voyeurism,
Installation:
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1. Extract and run.
Changelog:
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v0.3
Due to variable modifications, a new save file is required (sorry about that). With the changes I made, I hope this will be the last time a restart is necessary.
  • Reworked character introductions.
  • Reworked multiple intro events.
  • Added new branching events for Amelia.
  • Added new branching events for Maxine.
  • Added new repeatable interactions for Amelia.
  • Added 2 new Amelia animations (1 per path, 3 camera angles each).
  • Added additional transition scenes for smoother progression.
  • Improved notebook hints and progression guidance.
  • Improved character progression and event flow.
  • Improved sound effects and scene transitions.
  • Added new sound effects.
  • Fixed bugs and corrected typos.
  • Game compression. From nearly 3GB to less than 1GB.
v0.025
General Improvements
  • Overall sandbox structure polished for better stability.
  • Adjustments to daily activity flow and time-based events.
  • General performance improvements for scene transitions.
  • A large number of old renders were remade with the new visual standard.
Scenes & Characters
  • Implemented the rotating daily event system.
  • New dining room, bathroom, and bedroom dressing routines across Morning, Afternoon and Evening.
  • Dialogue adjustments to make conversations feel more natural and character-accurate.
  • I added some NPCs to make the university environment feel more alive, getting rid of those ugly monochrome NPCs.
  • New characters introduced: Max — Trevor’s best friend, who will play an important role in the main story — as well as brief appearances from Autumn and Savannah.
Visuals
  • Better lighting, textures, and facial expressions.
  • New renders created with the updated visual standard.
  • Visual foundation reinforced for future updates.
Bug Fixes
  • Fixed missing scenes (including the nighttime kitchen scene).
  • Corrected broken labels and event triggers.
  • Adjusted duplicated or misaligned variables.
  • General code cleanup.
v0.02
This update includes story progression, gameplay improvements, more life added to previously empty environments, the implementation of a hint system, relationship points and stat systems, two spicy scenes, and much more—adding roughly 1.5 to 2 extra hours of gameplay.
Please keep in mind: you’ll need to start a new game, as I’ve changed some variables, remade a few early renders, and due to the new choice system, old saves might not work properly.
v0.01 Demo
Initial Release
For 0.3 you’ll need to start a new game

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Win/Linux

: GOFILEKRAKENFILESMEGAPIXELDRAINWORKUPLOAD
Mac: GOFILEKRAKENFILESMEGAPIXELDRAINWORKUPLOAD
Android: GOFILEKRAKENFILESMEGAPIXELDRAINWORKUPLOAD

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    Hearts in the Shadows [v0.3] [ScavengerDev]