The Villain Simulator [v38.1 Beta] [ZnelArts]
Trailer
- Boob Job Feature
- Foot Job for Desktop Mode
- Revamped Objectives and Achievements Feature
- New High Poly Girl Models
- Status Console Re-Skin
- Can now take your member out during the tutorial
- Added eye controller for eye dilation reactions
- Coupling Fear Status with Eye Iris Size
- Tweaked Foxy Face and EyeLashes
- Guaranteed look at player when close
- Implemented Objectives UI
- Better desktop player body insertion pelvis position
- Re-Improving pelvis position when inserted into hole on desktop
- UI Notifications
- Girls throw away toy inserted into mouth
- Organic Tickle interaction in VR
- Adding player member reveal reaction
- Adding smooth rotation in VR
- Full blown Eye Customization
- Bunch of Eye presets to pick
- Adding Foxy material presets to Slayer Googles
- Better Sci-fi Lens Material
- Adding new Dalphine Hair
- Updating idle animation for Character Creator
- Fixed UI colour resetting issue
- Adding extra morphs to Nico Hair
- Small fix for Teeth Scale
- More face sliders to Character Creator
- Fix Genitals looking very bright
- Toon Skin material properties now work
- Fix for null error for steamvr hand
- VR hand physics issue fix
- Fixed movement lock on pause during tutorial issue
- Fixing Tifany and Dalphine Pelvis hair clipping
- Adding Z-Fight Offset property to Uber Shader to work on Pelvis Hair Z-Fight
- Fix to pelvis hair specularity
- Fix to hair scalp material
- Fix Open Photos folder in character creator activating even when canvas was not visible
- Fix Eye Brows clipping into face
- VR height adjustment fix
- Fixed xray insertion type identification
- Simplify UI Camera Rendering
- Hand mode stability improvement
- Serum capsule now properly respawn
- Improvement to lower leg grabbing in VR
- Switching Lovense windows 1.3 to Lovense universal 1.6
- Improvements to Settings Menu
- Fixed Lovense connectivity
- Fix Dance 4 volume issue
- Fixed suction cups not aligning correctly
- Fixed Clear Stats Cheat not clearing everything
- Added Clear Submission Cheat
- Added clear active serums effect cheat
- Improved Settings UI
- Fixed Hand deformation issue
- Fix nipple cups attaching to mouth instead
- Small UI performance improvements
- Added Lovense support
- Added Lovense Emphaty Helmet
- Implemented true game pause feature
- Adding Japanese language support
- New costume for Foxy Fatale
- New awareness feature with knock out state
- Many new Voice reactions for the Young Adult Voice
- Edging and denial reactions
- Added choke and hard choke feature with post choke reaction
- Added choke to sleep transition
- Added keep conscious & anesthesia serums
- Added some new opinions
- Started kiss animation feature (wip)
- Automata has new mask
- Added height adjustment by holding menu button
- Extra slots for custom characters
- Added Foxy Helmet
- Added Foxy Gaunglets
- Added Foxy Pauldron
- Added Foxy Scarf
- Added Delta Glasses
- Gag and mouth suction now correctly respond to dissolve
- Added missing UI Icons
- Fixing synth voice
- Robot arm resetting and aiming fix
- Settings sound slider fix
- Colour change lag fix
- Armchair zoom fixa
- Fixing floor level on characters floating
- Fixing hero height in armchair
- Added infinite serum cheat table
- New Dalphine Vanilla Character
- Revamped Pumping Machine
- Pump can now extract many liquids from captives
- Pump tanks now shows liquid icon
- Added different suction cups
- Added a liquid mixing machines
- You can now use a syringe inject serums to captives
- Serums have different status effects
- Robot Eye reacts to player using the mixer machine
- Improvement to the Hitachi Wand
- Tickling fixed
- Better hose renderer for pumps
- Flexible feet
- Some gamepad improvements and started on flexible feet
- Virtual gamepad mouse and gamepad use detection
- Gamepad controls, gamepad detection and virtual mouse
- Restoring gamepad progress
- Added Restore clothes button
- Small tweak to Feline Falate’s face
- Adding reactions and VA for Armchair scenes
- Tweaking opinion and flinch reactions
- Fixing negative opinion effect removal
- Improving AO and motion blur on Desktop Mode
- Increasing length effect on Desktop Hand fingering
- Fixing Lag Spike when activating consoles
- Fixing eyebrows clipping on lipsync reactions
- Desktop mode whip redesign
- Fixed mission stars not displaying
- Fixed look sensitivy robot arm issue and menu skip button adjusted
- Mission 2 hit detection fix
- Added Opinions and Custom Character Opinions
- Added opinions status console
- New Dance (Still WIP)
- Added a paint gun
- New Tutorial Intro
- Improved Desktop Mode interaction mechanic
- New Costumes
- Added Paddles
- Tweaked and improved some reactions
- Flexible hand fingers for VR Mode Player
- Automata character fixes and improvements
- Insertion interaction improvements
- All heroes except synth switched to using base character model
- Generating runtime accurate colliders for heroes
- Adding Player Cryo Tank to main scene (WIP)
- Improvement to cat mask and Juliette hair for Selina Vanilla character
- Improvements to Tifany Costume
- Fixing Catgirl Textures and Ears data to improve the Custom Vanilla character
- Added 3 new flexible toys
- Most costumes now have basic swing simulation
- Most long hairs now have basic swing simulation
- Pectorals now collide with heroes’s arms and forearms to allow more realism when dancing
- Robot reacts when failed to dematerialize
- Character creator bone scaling
- Allowing normal map use on Toon Skin Material
- Fix to resetting skin material in character creator
- Enabling Eye Iris Texture import in character creator
- Vanilla characters can now be loaded in the Character Creator
- Better animations to character creator UI
- Adding a few adjustments to Diva Hair to create a replacement for the Kitty Hair
- Created character creator versioning warnings
- Adding Cat Girl hair to character creator
- Updating Kitty Ears with better morphs
- Adding Kimono Suit and accessories
- Improving fitting sliders on Assassin Shirt
- Added a hidden underwear toggle
- Updating Amy and Tina hairs with shape to hide when using cowl or helmet
- Allowing camera orbit in any camera mode
- Unlocking a couple of DNA Sliders and ranges
- Adding New Automata Skirt to Character Creator
- Adding a new category for Dresses and Skirts
- Setting dematerializer strength to every costume item
- Adding Sexy Lips, Nose Width, Puffy Labia amd lashes long 2 to DNA Panel in Character Creator
- Adding import/export tooltips
- Updating all items that need puffy labia morphs
- Fixing Fighter Skirt Material labels and adding custom materials to it
- Quick fix for adjustment sliders not persisting on some clothing
- Advance poser fix, desktop fingering works again,
- Fixing Expand All not working on hairs
- Fixing nails showing when shoes are equipped
- Fix for Sliders Limit Cheat not working on sliders that affect 2 morphs
- Fixing issues with toy to mouth interactions
- Loading different characters with same costumes now reset their sliders
- Fixes for cheats and cheat menu
- Improved VR fingering interaction
- Character Creator Ultrawide screen fix
- Modal windows now appear on the correct Z order
- Skin wont clip anymore using the Galaxy Skin
- Skin wont clip anymore using the Toon Skin
- Created the Gravity Cuffs machine, simple and advanced mode
- Added a Cheat Option to enable the advanced mode
- Adding New Synth Mission 1
- Adding better cuffs effects to machines
- Added cheat option to disable Joint Stress System
- Created a joint break system and break effects
- Joint break causes a lot of fear and damage
- Localization for settings menu
- Hover circle on toys & robot show a selection outline
- Adding smooth subtitles layout
- New subtitles show at the bottom, moving the old ones up
- Adding subtitle and localization to all missions and tutorials
- Smoothing Genital movement during interaction
- Adding start mission title screen
- Options menu tabs for settings
- Improving UI sounds of Level selection console
- Adding Scene light changes to Synth mission 1 and 2
- Desktop Hand Hud now shows when is in locked state
- Making Robot AI Interactable
- Toy to hole polish, genital clamping and lerping
- Toy squeezing when inserted
- Fixing error when look at target on robot gets nulled if a character changes
- Fixing error when playing missions consecutively
- Fixing winning conditions on timeline by using greater or equals and lower or equals
- Level buttons now show on starting character
- VR Knee position improvement and other fixes
- Lowering volume of Synth Voice
- Fixing issue when setting game resolution
- Improved lighting of main menu scene
- Adding Cowl Dress to Character creator
- Fixing Combat Suit Crotch
- Tons of bug fixes: better grabbing, less buggy interactions, more stable toys, Custom Characters, etc.
- Performance improvements on all places, loading the game, during the game, loading characters, fixed memory leak in Character Creator, etc.
- Photo Mode in the Character Creator with lighting settings, camera effect settings, pose selector and a quick access to your captured photos. Now you are able to capture photos even at 8k.
- The Synth Belly Apparatus, inspired by one of my figurines I saw it would be fun to see yourself inside of The Synth, plus this gave us ideas and we are planning to add some more functionality to this device.
- Added some more customizations in the Character Creator: The system was implemented but we weren’t using it properly, now you can change some more properties on the items materials and a bunch of adjustment sliders to the clothing.
- 1 new hair and 1 catsuit in the Character Creator, new high heels
- Option to hide the player body
- The settings menu is now available in-game
- Tool handling on hitachi and dart gun now allow you to teleport and turn
- Bug when tool handling and teleporting while inserted has been fixed
- Teleport and dick explosion issue fixes
- Respawn, menu, whip sound bug fixes
- Improving Dematerializer hit check
- Added VR Settings menu
- Dick robot arm, armchair and VR settings menu fixes
- Adding broken joints to Synth to show when limbs are dematerialized
- Access to settings from pause menu
- Added player body visibility toggle
- Armchair bug fixes
- Adding Synth Pump to its belly
- Adding Synth belly window
- Occlusion optimizations and memory management
- Fixing Dissolving rest of cloth items on Custom Characters
- Showing Error Popup if VR fails to initialize
- Improving UX on Main Menu
- Resolved custom character dissolve issue
- Improved dematerialize effect shader performance
- Fixing crazy bow arrow fix & Bow shoot cancel
- Adding Dual Color Automata Eyes
- Fixing Crash and Exception reporter errors
- Fixing Boobs not jigling on some characters
- Improved boob grabbing desktop interaction
- Fixed armchair dick explosion and hole left open issues
- Fixed issues with robot arm and dematerializing toys
- Fix main menu buttons on hover sometimes not working
- Fix head being null errors when characters are looking at the player
- Various toys fixes
- Updated hand genital interaction to match single body toys
- Last used hero/machine on main menu and in main scene
- Migrated new genital interaction to Legacy Toys
- Creating a separate lightweight Main Menu Scene
- Fixes and grab rotations for all characters
- Better Head IK, mirror dick and body part grabbing on player
- VR sex improvements
- Licking now adds status effects
- Tweaking Tongue effect amount and frequency
- Fixing Abrion Suit Crotch
- Added Hanah body to Character Creator
- Adding Catsuit to Character Creator
- Adding adjustment morphs to a bunch of Costume Items
- Fixing errors when trying to set expressions on deleted eyebrows on a custom character
- Avoid Setting Properties on Materials that do not have them when loading a character
- Bunny Pantihose now properly dematerialized
- Custom character dematerialize optimizations
- DNA slider min max value now show the proper values
- Fixed non expanding character creator buttons
- Updated Amy hair 3D mesh with a few fixes
- Adding High Heel Mules to Character Creator
- Adding Amelie Hair to character creator
- Normalizing list of adjustment morphs on suits, underwear and bottom gear
- Adding skybox and bg color slector to Character Creator
- Adding Light Controls to Character Creator
- Adding UI for pose selection in character creator
- Adding AO and Noise controls to photo mode in character creator
- Adding better Screen Space AO for the character creator camera
- Adding photo mode options to show controls and open the photos directory
- Photo Mode now captures screenshot in AppData Folder
- Character Creator UI Fixes/Improvements
- Adding EV, Saturation and Contrast controls tp photo mode camera
- Adding zoom feature to photo mode in character creator
- Adding a photo mode hud
- Adding a Fly Camera controller to photo mode in character creator
- Character now properly load material properties such as Specular
- Custom Character Export /Import
- Adding a bunch of new Skin Presets: Rera, Automata, Catgirl, River, Shireen
- Added a bunch of skins for feline characters: Cheetah, Kiger, Kitty, Siamese
- All characters have Voice Reactions, nearly 200 new voice clips were added performed by a new Voice Actress
- All characters use a slight variation in pitch to make them unique
- Updated some Feline Fatale Reactions
- Now There are separate Gag Voice Reactions, unique reactions for different status when the gag is on mouth
- Custom Character Randomizer now yields better characters
- Added some cool Galaxy and Fur Skins
- Added new Items to Character Customizer, Kitty Ears, Sailor Costume, Bunny Outfit with nice new stockings
- Finish the Story levels tutorials with The Synth
- Adding some pube hair options
- Adding some more reactions when using the vibe wand
- Adding some tail costume items
- Improving toys placement when using the robot arm
- And want to tackle a couple more bugs.
The Armchair Device
- Armchair device
- Adding main player body
- Adding 2 dance animations to armchair device
- Adding 1 Sex Scene
- Adding sci-fi lights to Machine Platform
- Fixing breast physics on all characters
- Fixes to Character Creator Material Tabs
- Character Creator indicator on equipped items
- Character Creator UI Fixes
- Fixing black screen flickering when restarting the game
- Improved Lip-Sync animations for reactions
- Reorganized Costume categories
- Adding Hand Mode UI
- Adjusting Arousal status when interacted with Toys
- New Orgasm Intensity Gauge
- Made Feline Fatale Sexier
- All characters now have 4k textures 31 New Costume items
- Zero Helmet
- 4 Underwear and Lingerie pieces
- 12 Pieces Sci-fi Combat Suit
- 1 Sci-fi Sexy Suit
- 6 New Hairs
- 1 Diva Headset
- 4 Stockings
- 2 New Skin Presets
???
Beta v18
- Better red eyes for Tifany
- Fixing issue where Tifany and Catgirl clothes arent dissolved after dissolving the main body
- Adding Scene Loading Screens
- Dematerializer, Dart Gun, Pong Ball gun now use Steam VR Hand pose system
- Tifany pectorals now react to physics
- Fixing Breath Tween not working after milk cup was deattached once
- Improving Milking cup mesh and materials
- Reconfigure nipple sockets on all characters
- Deleting around 1GB of unused assets making the build smaller
- Adding better pubic Hair to Tifany and configuring Bend Influencers
Fixed a bunch of bugs and did a little bit of performance improvements
BETA 16
Tifany is a parody of the Sfi-Fi RPG Videogame genre.
All individual cloth pieces can be dematerialized.
She is ready to be mounted on the 2 machines available in the game and all usual interaction should be available.
Please let me know if you experience any issues with her.
Laser point Aim for dematerializer
Height Adjustment for contraption devices
Weapons Re-Skin
Adding arousal influence to some other actions
Bug Fixes
Improved Game Restart
Left Control Touchpad/Joystick now does snap turns
Improved teleport effect
New console with animated interface to select what tools to bring up
Bring up the pump machine on demand to save performance when not needed
Added physic sounds to many object to add realism when colliding
Improved scene lighting and removed ugly shadow banding
Improved post effects to make game look more stylized
Added basic dematerializing materials to automata model
Added audio reverb effect to enhance immersion
Updated to Unity 2017
Fixed a bunch of bugs and did a little bit of performance improvements
Here is how this logic works:
Grabbing a weapon will increase fear
Shooting the character point blank will scare the characters
Inflicting damage to the character will increase fear and reduce arousal
Causing any fear will reduce arousal
You cannot increase arousal if the character is scared
There is a base value for each status, the status level will gradually move towards this base
Some actions can mutate this status base.
Realistic Breathing
A realistic breathing system has been implemented. Breath will get more intense as the character is more scared, then it will slowly normalize. Since breathing is a full body motion additional animations had to be added for mouth, chest, head and shoulders.
Adding Toy gun for future gameplay
Gun will shot darts
Darts will stick to hitting surfaces if they are hit with a good angle
Darts will fall after some time and disappear
This gun will be used for future gameplay in which the player will need to shot certain targets.
Added splash screens to enhance presentation
Added Pause Menu
Fixed bug in which mouth would stay open after electrocution
Fixed bug in which character will still look around after death
Optimized city landscape to increase performance
Enhancing textures on cat girl hair
Changing textures of materializer guns
Adding logic to avoid voice and breath audio overlapping
Few other minor bug fixes
Coming Next
Character voices
I will be working mostly on the character’s personality. I have requested more voice over for the characters, take a look at some of those clips
Im still not 100% happy with this clips but I will be implementing the system for the characters to speak, then when I find the right voice actor I can just swap the audio files.
New capture device
I will start importing the new capture device that I have been working on the side, I hope this new device will bring some fun gameability. Player will be able to switch devices using the consoles.
Feline character
I hope I can make more progress on this character and bring it to a playable state.
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- Adding ignore layers to play area and teleport (fixes bug of heigh changing when close to the hero)
- Making status console update values on game start
- Making rubber bullet reduce arousal and fear
- On Dematerializing hero inflicting 1000 damage to kill the human
- Adding servo short sound to status console
- Configuring dynamic bone colliders missing in right hand
- Allowing Status Console to be toggled in VR trough the VR Pointer
- On Character Dead, disabling IK and ragdoll to dead status
- On character dead stopping breathing and expressions
- Basic check for dead logic implementation
- Setting up logic so that the hero can be physically attached to the machine
- Changing quality settings to avoid clipping on low qualities
- Combining main machine mesh and materials to improve performance
- Adjusting Main Menu Scene lights and Post Processing effect
- Making the status interface to appear and disappear when is toggled
- Adding status console icon to the tool console interface button
- Adding animation and activation logic for the status console arm
- Basic trigger points to toggle the status console arm when pressing it
- Baking Lightning and adjusting lights, materials, reflection probes
- Making the interactable toys add arousal damage on Desktop Mode
- Making Tazer start Electrocute on collision checking if a hero is alr… …
- Refactoring Tazer character collition detection Part1
- Status controller console now uses the UI Indicators controllers to s… …
- Creating Holo Interface elements for character status
- Creating prefab for status console and adding a base holo interface
- Making Tazer inflict damage over time as it is effecting the character
- Adding basic status cancas to scene. …
- Making Dematerializer explode if no ammo is left
- Adding Event and sound to Dematerializer activation fail
- Adding animation to no ammo warning sprite in dematerializer
- Adding auxiliar image to ammo canvas to show when there is no more am… …
- Implementing holographic counter effect for weapons with animations in… …
- Adding sound and holo effect when grabbing the weapons
- Making weapon ammo counter appear and disappear on Grab
- Adding holographic display to materializer and pong weapons
- Creating the bases to implement the demo mode
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- VR Hands with physics and animations
- Improved Game Restart
- Left Control Touchpad/Joystick now does snap turns
- Improved teleport effect
- New console with animated interface to select what tools to bring up
- Bring up the pump machine on demand to save performancewhen not needed
- Added physic sounds to many object to add realism when colliding
- Improved scene lighting and removed ugly shadow banding
- Improved post effects to make game look more stylized
- Added basic dematerializing materials to automata model
- Added audio reverb effect to enhance immersion
- Updated to Unity 2017
- Fixed a bunch of bugs and did a little bit of performance improvements
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- Pressing the right touchpad on the HTC Vive Controller, then press the Trigger
- Pressing the right joystick on the Oculus Touch, then press the Trigger
To use the weapons just grab them with the Grab Button, then to activate them press the Trigger
What Next?
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- I will be adding personality to the hero, make her talk, breath and get scared.
- I will add health status, fear, horny statuses to the hero.
- Will work on the fight mode mechanic.
v30 Beta
DOWNLOAD
Win: DROPMEFILES – GOFILE – MIXDROP – TERMINAL – UPLOADHAVEN
Mac: DROPMEFILES – MIXDROP – TERMINAL – UPLOADHAVEN