Post Nut Calamity [v0.4.2] [Post Nut Calamity]
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3d game, 2dcg, animated, male protagonist, monster girl, vaginal sex, anal sex, oral sex, creampie, big ass, big tits, sandbox, fantasy, adventure, pov, female domination, rape,
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1. Extract and run.
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v0.4.2
N/A
v0.3.2
Additions & Plugs
Added hints to all locked gallery entries Added camera sensitivity slider to options Added invert Y axis checkbox to options Added doorways to shop
Fixed audio for Goonshroom
Fixed boiler room steam trap damage Fixed Gooper alt stray pixel
Fixed floating light in sewer canal room Fixed protruding wall in sewer big hall
Fixed an issue making weapons unable to swing Fixed issue with sweeper grab cooldown timing Fixed gargoyle projectile rate of fire
Fixed rare bug making player fall through floor Other minor bug fixes and QOL
Changes
Changed headcage rarity to legendary Changed spawn rates of larger potions Changed grapple enemy behavior
Rebalanced ranger class
Updated subscribestar names
Removed
X Removed note showing controls in spawn room Removed bitbox from mansion door transition Removed starting class weapons from item pools
v0.3.1
N/A
v0.2.1
N/a
v0.1.1
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Additions-
- Added drop item and crouch controls to Controls note on the floor entry
- Added Vsync toggle to options
- Added a framerate Limiter to options
- Changed Baphomet item pool to be more worth it
Fixes-
- Fixed Pitfalls to correctly teleport the player either back to safety or to secret area consistently
- Adjusted player spawn to prevent the player from falling before the dungeon was generated, thus leading to a black screen on loading and eventually a crash (This was added to 0.1.0 Windows shortly after launch but its being included here as its now on all versions)
- Changed imp grapple to a new detection method, should be unable to push imps without getting grappled now
Balance-
- Tome of thunder crack damage lowered from 75 to 50
- Tome of thunder crack heat cost increased from 30 to 45
- Tome of thunder crack rarity increased from Rare (Blue) to Epic (Purple)
- Hunting bow primary attack heat cost increased from 10 to 15
- Hunting bow special attack heat cost increased from 30 to 40
- The Flamer Floor spike hitbox adjusted to be more consistent
- The Flamer special attack heat cost increased from 30 to 40
- Decimator damage reduced from 75 to 40
- Decimator AOE damage reduced from 30 to 20
UI
- Adjusted main menu scaling so players can play in windowed on non-uniform/ultrawide resolutions easier, still need to work on getting scaling perfect everywhere but this will do for now
v0.1.0
Initial Release
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Enter the (partial) Konami code in the Main menu to unlock the Gallery.
Up, Up, Down, Down, Left, Right, Left, Right
