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Probably Swollen [v1.0] [KlanLizard]

Probably Swollen [v1.0] [KlanLizard]

November 14, 2026F95

After years of scavenging out in the wilds, you have decided to settle down in one of the last safe settlements.
You take the few scraps you have left and open a shop on the outside wall, selling items to customers from various factions.
Some of them, weirdly enough, happen to be hot chicks who all never thought they would end up taking their clothes off for a stranger, much less the other stuff they end up doing.

Thread Updated: 2026-11-14
Release Date: 2026-11-13
Developer: KlanLizard Patreon
Censored: No
Version: 1.0
OS: WINDOWS + LINUX
Language: English
Genre:
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AI CG,MALE PROTAGONIST,AHEGAO,CHEATING,CORRUPTION,EXHIBITIONISM,MASTURBATION,MANAGEMENT,DYSTOPIAN SETTING
Installation:
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1. Extract and run.
Changelog:
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v1.0
initial zone release
Developer Notes:
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Gameplay:
Every day, customers from various factions come to your shop to trade. You can buy goods from them, sell them goods, and talk to them.
Features:
– Run a fully-fledged shop, buy and sell items
– Reputation system based on a combination of personal favor of the unique customer and also the global reputation you have with their faction.
– Some customers have urgent needs, fulfilling them increases your reputation faster
– Fully human-written story lines for all characters with detailed choice making and believable character archs
– Sexy scenes
– After the day ends, you can visit various outside locations (only marketplace implemented so far)
– Hunger, thirst and stamina system implemented, running out of food or water leads to game over
– Auto-place items from your inventory or display case, automatically match customer needs and budget to ensure optimal trades each time.
– Lock items you don’t want to sell with auto-place
– Crafting recipes, workbench, tools, disassembling items and combining others with learnable blueprints
In general, Probably Swollen is a fun project I developed after I realized I had played 45 hours of a strangely similar sounding game since its release and I wanted to see how far I could get building my own version. I had a ton of fun going deeper and deeper into features and game design, and suddenly ended up with an actually playable game instead of just a prototype – so I decided to publish it here and keep developing it. By now, most features that I want in the game are complete and now I can focus on the story.

I have used AI in this game for the artwork and some portions of the game design and coding to move fast and prototype.

That being said, I write every single bit of the story and the logical coding for the story with my own hands and brain. If this game ever becomes popular, I would love to swap out all the artwork for human-made pixel art, as of right now that is not an option due to lack of funds.

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    Probably Swollen [v1.0] [KlanLizard]