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Fall:Out [v0.6.0] [Dvoika Games]

Fall:Out [v0.6.0] [Dvoika Games]

April 28, 2024F95


This game centers around the adventures of Nathasha in a world devastated by war, where she will face marvellous encounters, interesting stories, artful enemies, fearful dangers, loyal friends and… other different things.

Thread Updated: 2024-04-20
Game Updated: 2024-04-20
Developer: Dvoika Games PatreonDiscord
Censorship: None
Version: 0.6.0 Stable
OS: Windows, Linux, Mac
Language: English, Russian
Genre:
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2DCG, RPG, Female Protagonist, Animated, Corruption, Lesbian, Masturbation, Monster, Bestiality, Combat, Parody, Sci-fi, Turn based combat, Spanking
Installation:
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1. Extract and run.
Changelog:
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v0.6.0 Stable Release:
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  • add: new animation with different stages
  • add: raider wasteland erotic event
  • add: khan base erotic event
  • add: stealth system demo (khan base)
  • add: khan base boxes and locks
  • add: effect discomfort
  • add: lockpick speed up hotkey
  • add: lockpick difficulty user option
  • add: lockpick base speed indicator
  • add: lockpick autoplay
  • add: lockpick autoplay chance indicator
  • add: multiple doors passage route
  • add: scene options/filelist arrows
  • add: separate battle bust presets
  • mod: new game version flow and saves backward compatibility scheme
  • mod: lockpick multiple visual changes
  • mod: exclude debugging code from production build
  • mod: path finding improvements
  • mod: various loading time optimizations
  • mod: convert all assets to webp
  • mod: reduce game package size
  • fix: various localization errors
  • fix: lockpick minigame various fixes and optimizations
  • fix: load game zoom state
  • fix: message window auto bounds
  • fix: character position rounding
  • fix: availability of shaving
  • fix: small scorpio scale
  • fix: disable notifications on memory maps
  • fix: NaN exp notification
  • fix: battle no damage reaction
  • fix: khan base event crash
  • fix: lisa event layers order
  • fix: shelter jail event crash
  • fix: multiple choice windows busts and colors
  • fix: various localization changes
  • fix: various bust assets changes
  • fix: jarvis quest map crash
  • fix: overlay map objects pixel offset
  • fix: message window names outline colors
  • fix: window message default text offset
  • fix: warehouse events spine layers order
  • fix: plants event spine layers order
  • fix: disable khan base development event
  • fix: last destination restore
  • fix: new path finding doors loop
  • fix: message window close button missing
v0.5.0 beta
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  • add: electron 28.1.0
  • add: flexible alert windows
  • add: local config for pure electron options
  • add: option gameModeAnswer for local server mode
  • add: option ignoreGpuBlacklist for disable chromium blocklist
  • add: electron force_high_performance_gpu option
  • add: windows high performance glow support
  • add: scene options warning windows
  • add: option for preload all spine assets
  • add: loincloth clothes items, recipes, spine and character images
  • add: allow undress via inventory
  • add: startup beta version warning
  • add: scrollable windows soft scroll
  • add: options language selection starts graphical scene
  • add: option for censor scat elements
  • add: Shady Sands map improvement
  • add: Natasha’s battle spine option animation
  • add: animated Natasha’s defecation option
  • add: 9 nightmare events
  • add: scene handbook discord button
  • ——————————————————–
  • mod: new alert windows style
  • mod: new item count windows style
  • mod: refactor character sprite, new multi layer style
  • mod: major refactoring of commands and event logic (testers are welcome)
  • mod: rats and scorpions spines
  • mod: cazador event second stage
  • mod: Natasha’s bed shlick graphics/logic improvements
  • mod: title screen graphics improvements
  • ——————————————————–
  • fix: option colorProfile
  • fix: jail event clothes
  • fix: scene shop/box window scroll
  • fix: various localization errors
  • fix: Natasha’s battle spine glow effect
  • fix: broken randomization for special events, since 0.4.2
  • fix: take shaver without change tshirt
  • ——————————————————–
  • del: electron–disable-d3d11 flag
v0.4.3
Bugfixes
v0.3.6 – v0.4.3
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Important changes:
  • mod: Global refactoring of the engine code and game events, es6, es modules, code style, typings, cleanup, libraries update, etc.
  • add: Completely redesigned spine-based layered image system
  • mod: Refactoring of graphical assets
  • add: Procedural generation of various containers on random city maps
Other changes:
  • add: Multiple pipboy interface improvements
  • add: Music control on the map play/pause/next
  • add: Pipboy real time clock (don’t stay up late!)
  • add: Shaver and choice of intimate haircut
  • add: Aiming speed in battle depends on the difficulty of the game
  • add: New articles in the directory. Lockpicking, solving problems with fps, radiation.
  • add: Additional visual effects over the screen (optional)
  • fix: Correct display of cities on the global map
  • add: A simple launcher for windows builds to check the length of the path to game files
  • fix: Backward compatible with saves from version 0.3.6 and below
  • add: New spine animation on title screen (with easter egg)
  • add: New language selection scene
  • add: Minigame lockpicking
  • add: Battery recharge int class
  • add: Desert Eagle, 44 Ammo, .233 Pistol, .233 Ammo, Laser Pistol, Cattle prod, Modified Crowbar, Small energy cell, File, Whetstone, Saw Knife, Ripper, 14mm Pistol, 14mm Ammo, Electric Whip, Nuka Cola, Hairpin (lockpicking)
  • add: Recipe sharp knife, saw blade, modified crowbar
  • add: Emoji in reputation scene
  • add: Polish translation (not complete)
  • add: New glow filter around images/option in settings
  • add: Information about the video card in the debug log
  • add: Interface for catching errors in the main electron process
  • add: Save overwrite warning
  • mod: More accurate calculation of lust effects on combat properties
  • fix: Jarvis Quest – Poison death interval increased
  • add: Auto-select appropriate button in container interfaces
  • add: Playlists for music on maps
  • add: Fade at the beginning and end of audio tracks
  • add: Arbitrary number of loops for audio tracks
  • mod: Disabled visual differences of damaged armor on the character
  • mod: Changed the way loot is generated on random maps
  • add: Additional permanent event on the global map – finding a safe location with loot
  • add: Game Over manual exit
  • add: Timeout for repeating events on the global map
  • add: Container/Shop interface navigation sounds for keyboard/gamepad
  • fix: Increased speed of scrolling windows to the beginning/end with a large number of elements
  • fix: Gregory, offer of help only after the story.
  • add: Optionally, the select button is responsible for canceling
  • mod: Vault 13 Jumpsuit can be lost or sold
  • mod: Cosmetic changes to map tiles.
  • add: Title screen discord button
  • fix: Overlapping tiles traversability issues.
  • fix: Vault 15 lighting
  • add: Speed up button affects spine animations
  • add: Speed up button affects screen shake effects
  • add: New container/shop content generation system
  • mod: Replaced old fps meter
  • add: Additional encounter cards
  • add: Defecate at random places (beta)
  • add: Radiation effect, death, recovery
  • add: Geiger counter sound
  • add: Display radiation on the map
  • add: AR glasses and how to get them
  • add: radaway/radx effects
  • add: Nudity and character interaction (beta)
  • add: Possibility to get imprisoned in the Vault 13 and seduce the guard
  • add: night Vault 13 door lockpicking (not finished)
Additional changes:
  • fix: scroll window mask glitch (handbook bug)
  • fix: various map screenshot bugs
  • fix: map bgm fade out player bug (some events stuck when pause button was pressed)
  • fix: various events bugs (exhibitionism, and other related to moving to other maps during the event)
  • add: new cheats – evasion/accuracy/critical/defence
v0.3 Gamma
[INDENT]Since this is a technical build, for the most part it contains only content from the previous release, adapted to the new features of the game. If you have already played the previous version and are not interested in testing this build, then you should wait a bit until we will be sure that the current system is working correctly and we can safely transfer new content to it.[/INDENT]
v0.3 Beta Hotfix
[INDENT]This time there will be no list of fixes, because it will be so big that it is even ashamed of so many bugs.[/INDENT]
[INDENT][/INDENT]
[INDENT]Almost all events were checked and corrected. Fixed critical bugs that caused the game to crash. Battles were speed up. Added minor missing effects, events and images. Made changes to both localizations. The save system has been slightly redesigned to eliminate the possibility of removing local saves by other electron-based programs. Backward compatibility is maintained, and your old 0.3a save files should still function.[/INDENT]
v0.3 alpha
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  • The sound system in the game has been completely redesigned. Now our functionality in their use is much wider than the default RPG Maker editor can allow. The sounds themselves now have their sources on the map, and you’ll honestly hear them at different loudness, depending on your distance to the source. There will be no more chaotic cacophony of sounds. Also added a flexible volume control that allows you to adjust the sounds of steps, voice, music and other things at your discretion.
  • The busts of the characters are optimized for a modular system, upgraded and expanded their call function, and thanks to the structure of the atlases and the overall weight reduction, the speed of the game with such resources has increased significantly.
  • About 90% of all the old graphics in the game have been redesigned and improved, both in terms of art and from a technical point of view. The game includes 5 new events and some smaller content.
  • Added Spine animations for the characters and enemies in battle, and also for part of the ordinary events.
  • Changed the structure of the inventory, as well as improved mechanics of working with it and other menus for the mouse and keyboard.
  • Added a diary feature where you can now view previously opened events at any time and for an unlimited number of times.
  • The combat system has been improved, the battle log has been changed, new status effects have been added, and enemies now have a chance to drop various items.
  • The range of items is also expanded, and the use of some of them is now accompanied by visual inserts.
  • The system of trade and value of goods has been redesigned, and added the ability to meet with wandering merchants in the wasteland.
  • Khan Base. Now, once you know the information about its location, you can visit it.
  • Added a Mysterious stranger mechanic that allows a 50% chance of avoiding death upon defeat in combat. Also, this mechanics is used by some opponents in the game for their own unique events.
  • Improved save and load capability. Now you can assign unique names to your saves, as well as import and export them to separate files for easy sharing and moving. Attention! Old saves are no longer valid and won’t work in this and all future versions.
  • Advanced functionality for error detection has been introduced. Now, when a malfunction occurs, all the necessary data will be automatically collected in a separate file, to which, if desired, you can leave your clarifying comment. All you need to do is save and send it to us by email and we will fix the problem.
  • Other small modifications, improvements, fixes and the like that few people will pay attention to as long as they all function properly. Like this hack, for example.
v0.1 gamma
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– Full mouse support.
– Actual WinXP support.
– Linux support.
– No WebGL machines support.
– Windows long path fix.
– Other technical improvements.
v0.1 beta
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– Added control keys help scene.
– More obvious language select menu.
– Prevented player blocking by npc’s.
– Fixed npc’s respawn in several events.
– Doctor’s minigame stage 1 hint.
– Correction of RU localization.
– Increase hit chance for every attack.
– GameOver screen skip button.
– x32x64 and Windows XP support.
– Other small technical improvements.
– Slightly changed name of the game to provide less copyright issues.
v0.1 alpha
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– Initial Release
DOWNLOAD
Win: MEGAMIXDROPPIXELDRAINWDHOWORKUPLOAD
Linux: MEGAMIXDROPPIXELDRAINWDHOWORKUPLOAD
Mac: MEGAMIXDROPPIXELDRAINWDHOWORKUPLOAD

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    Fall:Out [v0.6.0] [Dvoika Games]