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Mila AI [v1.3.6b] [aDDont]
Ren'Py   /   VN

Mila AI [v1.3.6b] [aDDont]

December 9, 2024F95


This is a story about a couple who have been together since high school. Only smoldering embers are left from the former passion, and so Mila, fighting boredom, begins to explore those corners of her mind that she used to try to ignore.
There are three paths in the game – Ntr, faithful and swing-netorase. The story is rich with the thoughts and experiences of the characters, with a strong bias towards dom-sub relationships.

Thread Updated: 2024-12-09
Release Date: 2024-12-09
Developer: aDDon’tSubscribeStarDiscordCivitaiYouTube
Censored: No
Version: 1.3.6b
OS: Windows, Linux, Mac, Android
Language: English
Length: ~3 hours
Genre:
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NTR, NETORASE, AI CG, 2dcg, Anal sex, Animated, BDSM, Cheating, Corruption, Creampie, Exhibitionism, Female protagonist, Handjob, Interracial, Male domination, Female domination, Masturbation, Oral sex, Romance, Sex toys, Stripping, Teasing, Vaginal sex, Ahegao, Dilf, Humiliation, Spanking, Swinging, PoV, Visual Novel, Footjob
Installation:
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1. Extract and run.
Changelog:
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New content:
  • NTR:
    • Mila in cute outfit (h-scene):
      • 57 new CGs
      • Around 400 new lines of script.
    • Mila and others (3 swf scenes):
      • 48 new CGs
      • Around 300 new lines of script.
      • New song  (you’ll hear it in the game—I really want it to play only in context, so I didn’t share it. In my opinion, it fits perfectly there)
  • Netorase (with Bob):
    • First h-scene with Bob is now voiced by pixxieWillow (partialy)
  • Loyal:
    • NOTHING
  • Quality:
    • Grammar
    • Tesseract added a gallery unlock button for those who don’t want to bother reading;)
    • Persistent variables are now functional: if you’ve chosen custom names for Mila and Bob, those names will appear in the gallery during replays. Just a heads-up—you might need to replay those moments once for it to take effect.
    • Voiced emots here and there
    • 2 new covers for main menu
    • 2 new songs in main menu
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The first h-scene with Dick in slutty outfit. It was hard to all that fishnets and hearts to be honest 🙂
New content:
  • NTR:
    • 150 new CGs (the first h-scene with Dick)
    • About 900 lines of script
  • Netorase (with Bob):
    • NOTHING
  • Loyal:
    • NOTHING
  • Quality:
    • Grammar
    • New way of choosing path, thanks to Tesseract. More cinematic. We have not many choices in the game, so we thought it will be cooler to make them in more dramatic way, so every choice in the game will be reworked to be more pleasant for the eye.
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It was a rough week. The scene with Mila and Liz talking was the most challenging scene I did for the game. Hope you will like it.
New content:
  • NTR:
    • 130 new CGs (1 new h-scene with Liz)
    • About 800 lines of script
  • Quality:
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I made a video clip which is not related to the game. The link is in the menu of the game, if you are interested:)
In this version we are introduced to the new girl-character Liz. There is a bit of her background, hope you’ll like her as I do 😉
New content:
  • NTR:
    • 90 new CGs (1 new h-scene with Mila)
    • 7 new sprites
    • About 700 lines of script
    • New song and cover for main menu
  • Quality:
    • New “Under Construction” cover
    • Fixed a couple typos
    • Android icon
    • Android version now have semi-transparent text window
    • Couple new sounds
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The biggest news is that I have a partner now who will be doing technical stuff. That’s why we have a cool gallery now! Now you can see if you missed something and also there are hints on how to find the missing scenes. Also if the scene was available for multilple routes you can check all versions of it without replaying everything.
New content:
  • NTR:
    • 89 new CGs (2 new h-scenes)
    • 23 new sprites
    • About 1000 lines of script
    • New song and covers for main menu
  • Netorase:
    • Fixed CGs in h-scene with Bob (during doggy. It’s now facetime CGs)
  • Quality:
    • The Gallery now works as intended
    • Fixed a couple typos
*Quick jump is deleted.
**Also I am making a video clip for one song, that I made/generated. I hope it will be done to the next release, but I am not sure – there are still a lot of work there.
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Not the best release ever, that’s certain. I made a few changes in UI and added gallery. There are a couple of bugs I don’t know how to fix yet, just press ignore if you encounter them.
New content:
  • NTR:
    • 61 new CGs (1 new h-scene)
    • 7 new sprites
    • About 500 lines of script
    • New song and cover for main menu
  • Netorase:
    • Fixed about 15 CGs that looked odd (anal scene with Bob and Mila in tube top)
    • Reworked all Paul sprites
  • Quality:
    • Fixed a couple typos
    • Added “main menu” button
*Quick jump still leads to the start of H-scene with Bob
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H-scene with Bob in netorase path is finished, and I’ll put it on halt for a while – need a change of pace. I will switch my focus on NTR route, will add some Paul pov there, and a couple more scenes that weren’t there before. SS is up and running.
Overall new content:
  • netorase:
    • ~500 new lines in scripts (*new scenes are for dom Mila, so make sure that you choose the right options, if you want to see new scenes. In quick jump just choose Mila is dom, that should also work).
    • 52 new CGs
  • NTR:
    • 29 new CGs
    • 13 new sprites
  • Quality
    • Fixed the transitions skip option
    • Couple mistakes in texts
*Quick jump still leads to the start of H-scene with Bob
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That was rough… First my PC broke and I had to order new motherboard and wait for it more than a week, than my patreon was banned. I opened the SS page, but they have a heavy workload for now, so I’m not sure when it will be approved. If it will be approved at all. I made a couple new scenes in netorase dom-sub route, and then spent some time on reworking the old CGs and sprites. In netorase path only, obviously, because in NTR and Loyal paths I’ll rework ’em completely.
  • New content:
    • Continuation of the netorase path (dom branch)
    • + 75 CGs
    • ~ 700 lines
  • Quality work:
    • + 52 “old” CGs reworked (When I was doing the full check-up after I remade those that I planned to remake, I found some more)
    • + 76 “old” sprites reworked
  • BugFixes and tech stuff:
    • Quick jump still leads to the start of H-scene with Bob
    • Fixed a couple bugs
Netorase path is now “up to date” with new style CGs. I won’t change it unless there some bugs or something.
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Netorase route is fully functional again. There are still a lot of old style CGs, so I expect some people say that AI is inconsistent and bad etc. I will redo all “old” style stuff eventually, but it should be playable as is already.
  • New content:
    • Continuation of the netorase path (dom branch)
    • + 106 CGs and variations
    • +3 sprites
    • ~700 lines of text
  • Quality work:
    • + 34 “old” CGs reworked (crucial CGs are there, but there is still some old CGs too)
    • + 12 “old” sprites reworked
  • BugFixes and tech stuff:
    • Quick jump still leads to the start of H-scene with Bob
    • Fixed a couple bugs
Stuff I still need to redo in netorase path in new style:
  • First wave (nsfw sprites):
    • 42 left
  • Second wave (sfw sprites):
    • 25 left
  • Third wave (CGs):
    • 45 left
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It was a rough week, so I didn’t have much time to work on the game.
  • New content:
    • Continuation of the netorase path (a first event in the dom branch)
    • + 36 CGs and variations
    • +2 sprites
    • + 2 songs (music generated by AI, “rhymes” are mine. One in the menu and one in the dom branch)
    • ~500 lines of text
  • Quality work:
    • + 38 “old” CGs reworked (It’s still a mess of old and new CGs, but we are getting there)
  • BugFixes and tech stuff:
    • Quick jump still leads to the start of H-scene with Bob
    • Fixed a couple bugs
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Finaly the sub branch of the fuckfest with Bob is finished. Also I reworked and restored about 110 images of netorase path that were deleted in the Great Purge. Literaly half-assed work, but it will do for now, I think. There are some sprites left and all of the CGs made for 1.2.4.1. And The ones I made for NTR and Loyal paths will be reworked completely with additional effort, also those branches will be enlarged and I’ll add some variety and spice there.
  • New content:
    • Continuation of the netorase path
    • + 95 CGs and variations
    • ~750 lines of text
  • Quality work:
    • + 110 “old” CGs reworked (It’s still a mess of old and new CGs in a way. About 50 sprites are still missing and about 70 CGs too. I hope I will finish them in the next update.)
  • BugFixes and tech stuff:
    • Quick jump still leads to the start of H-scene with Bob
    • Fixed a couple bugs
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Continuation of the H-scene with Bob. Rather small update – I was too busy with my job.
THE GREAT PURGE – almost all “old” style CGs and most of the sprites has been deleted. I added a quick jump on a moment when it’s happening. You can jump over it if you don’t want to see errors with missing pictures.
  • New content:
    • Continuation of the netorase path
    • + 56 CGs and variations
    • ~500 lines of text
  • Quality work:
    • + 46 “old” style sprites reworked
    • The first meeting with Bob is reworked
    • + 3 “old” CGs reworked
    • Added a CG with runny makeup after the park event as sub Mila
    • Added music in the menu
  • BugFixes and tech stuff:
    • Quick jump now leads to the start of H-scene with Bob
    • Added a counter on your actions in H-scene – it will affect the last scene and the ending
    • Fixed a couple bugs
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One scene with teasing Bob, and a part of the huge H-scene with Bob. I haven’t finished it due to a large amount of CGs I need to generate. It’s about a half of the “sub” route for this scene, and “dom” route I haven’t even started yet:)
  • Content:
    • Continuation of the netorase path
    • A couple of starting events are reworked (netorase route, Mila talking with Paul)
    • + 291 CGs and variations (including reworked “old” CGs)
    • +29 new sprites
    • ~1800 lines of text
  • BugFixes and tech stuff:
    • Quick jump now leads to the start of 1.2.7 content
    • Fixed a couple bugs with missed pictures
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Two new scenes. Mila dom|sub status have a significant impact on events for this update. Also I reworked the start you can find new CGs and sprites there, and I made it a bit more dynamic. The problem is – old art style doesn’t work well with new one. But redoing all of the already made CGs will be a huge pain. So I’ll probably leave it as is.
  • Content:
    • Continuation of the netorase path
    • The starting events are reworked
    • + 180 CGs and variations (yep, three times more than last time)
    • +55 new sprites
    • ~1300 lines of text
  • BugFixes and tech stuff:
    • Quick jump now leads to the start of 1.2.6 content
    • Numerous typos and grammar mistakes fixed, thanks to Saint Blackmoor. My deepest thanks for the help!
    • Images are compressed, that’s why file size is significantly lower
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One big H-scene with Mila&Paul. Now it have a significant difference in dom/sub paths. Also I changed style again – I finaly managed to learn sdxl and now I am using it. You may see the difference in style, but I hope that will be the last time I change it. Well, in the nearest future, at least… There will be a release of SD3, after that maybe I’ll need to switch to one of the models there. We’ll see.
  • Content:
    • Continuation of the netorase path
    • + 58 CGs and variations
    • +12 sprites
    • ~1300 lines of text
  • BugFixes and tech stuff:
    • Quick jump now leads to the start of 1.2.5 content.
    • Typos
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One big H-scene with Bob in d.va suit + small scene with Bob&Paul talking. I am not sure about sounds, I made them using some free stuff from the internet, so quality isn’t top notch to say the least. I am not sure should I add it or not. It’s not 1.2.5 because I wanted to make all of it in 1.2.4.
  • Content:
    • Continuation of the netorase path
    • + 68 CGs and variations
    • +9 sprites
    • + sounds for Mila&Bob scene
    • ~1200 lines of text
  • BugFixes and tech stuff:
    • Quick jump now leads to the start of 1.2.4.1 content.
    • When Mila is cleaning she now finds a suit, that will be used in the H-scene
    • Typos and some logic issues (old saves still may work with errors. You can ignore them most of the time)
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One new H-scene with Paul&Mila. I wanted to make a first H-scene with Bob too, but I stuck with the amount of CGs I had to make for this scene. So there is no new content with Bob. It has 4 variations which is based on recent actions and mila/paul dominance.
  • Content:
    • Continuation of the netorase path (more to the Bob’s story)
    • + 67 CGs and variations
    • ~700 lines of text
  • BugFixes and tech stuff:
    • Quick jump now leads to the start of 1.2.4 content.
    • Typos and some logic issues
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No new H-scenes only plot development. But the next update will have two, if I’ll manage to do it.
  • Content:
    • Continuation of the netorase path (more to the Bob’s story)
    • + 35 sprites
    • + 14 CGs and variations
    • ~2500 lines of text
  • BugFixes and tech stuff:
    • Added a quick jump to the netorase path (and to the new content) at the start
    • Typos and some logic issues
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One new small H-scene, and plot update. I tried to make another scene with animation, but it was unexpetedly hard, so I gave up and made just a CG instead.
  • Content:
    • Continuation of the netorase path
    • +56 sprites in netorase path
    • +8 CGs (and variations)
  • BugFixes
    • Typos
  • Plot
    • Added dom/sub counter for Paul and his actions. It will affect the ending, and your choices change a story a bit in the moment (including two separate scenes with Mila leading and Paul leading). You won’t see the counter, just read the mood to understand what is the more dominant aproach)
    • Added a couple more scenes with Paul where Mila and Paul are talking and playing with each other
    • + ~1000 new lines of text
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  • Content:
    • Continuation of the netorase path (3 scenes about 500 lines of text)
    • +50 sprites in netorase path
    • +5 new animations
    • +5 CGs
  • BugFixes
    • Fixed hand of the dude in the park
    • Fixed translations
    • Typos
  • Tech Stuff
    • Added Android version
    • Added Mac version
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First public release. The Loyal and NTR paths are complete, and netorase path is under construction.
What I use to generate CGs:
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What AI do I use?
I switched three models to find the most suitable one:
For almost every picture I used different Loras it will be a really long list if I show it, but all of them can be fount on civitai
*Patreon banned my account, so no more articles, sorry 🙁
DOWNLOAD
Win/Linux: GOFILEMEGAMIXDROPWORKUPLOAD
Mac: GOFILEMEGAMIXDROPWORKUPLOAD
Android: GOFILEMEGAMIXDROPWORKUPLOAD

Others: COMPRESSED*

Extras:

FanArts
* This unofficial port/version is not released by developer, download at your own risk.

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    Mila AI [v1.3.6b] [aDDont]