Afterglow [Chp.3] [GaussianFracture]
You are a third-year forensic student and finally getting ready to head out into the world. Now, it is time to step out into the world and it is up to you to decide if your final year will be great… or extraordinary! Who knows? Maybe you could even find love… in the most unexpected of places!
Thread Updated: 2022-11-17
Release Date: 2022-11-17
Censored: No
Version: Chp.3
OS: Windows, Linux
Language: English
Genre:
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2DCG, Male protagonist, Point & click, Incest, Milf, School setting, Romance, Big ass, Big tits, Sandbox
Installation:
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1. Extract and run.
Changelog:
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Chp.3
The Renpy version is out for public release!
It’s completed up until where the Unity version left off, right after Chapter 3 starts.
There are a few other changes including minigames, new systems and new activities.
Enjoy!
v0.2.5d
Main story progress
~400 renders
2 new characters
1 new repeatable with Vera at night
New minigame: Benchpress
As always, save from previous update included.
v0.2.4
- Main story progress: End of Act 2
- ~400 renders
- First repeatable scene for Vera
- 1 new Xray render
- 3 new characters: Leon, Berkley, Nicole
- Vera schedule update with some new dialogues and new activities, fully opened her apartment
- Townmap hints to know where to go next
- Skip time buttons
- Partial rollback
v0.2.3b
– New Feature: Xray (only 1 render use Xray in the dream scene)
– Fixed bug where the game couldn’t launch without a localization file in the data folder
– Fixed a bug where the Dialogue Log crashed the game if there were too many dialogue lines stored in the memory
– Fixed a naming issue (the same character with a different name)
– Added a buffer frame between location change and quest check to prevent missing triggered scenes
Save from the previous update the last scene of the previous update is included.
v0.2.3a
– Main Story progression
– ~140 renders
– Extended dream during Late night
– Cosmetic Shop added
– Bugfix: objective staying in a waiting state in the “Practice Spectrometry” quest
Save from the previous update last scene is included.
v0.2.2b
Fixes a bug that could get you stuck in the “Spend the day with Meg” sequence during the”Dreamwalker” task.
v0.2.2
– Main story progression
– 2 new characters: Logan and Carmen
– 1 new location: Gym
– Max can now dream during ‘Late night’
– Reworked the dialogue text box
v0.2.1a
– 1 big Meg quest (Dreamwalker) 300+ renders.
– Reworked the way the 18+ disclaimer was displayed to add a skip feature for it.
– Corrected small storyline issues from last build.
– Fixed doubled character displayed on screen during dialogues.
Save starting from the end of the previous version included, make sure to extract the game in a new folder!
v0.2.0c
– Vera’s apartment displaying correctly, now allows you to finish the last quest.
– Josie’s apartment loaded at the same time as Vera’s
– Bug where you get stuck forever during the week-end with Meg
v0.2.0
– 1 Vera Quest (conclusion of “Practice Spectrometry” part 2)
– 1 Josie Quest
– End of the “wake up” scene
– New sub-location: Main house Bathroom
– New location: Vera’s apartment (with the complete set of sub-locations)
v0.1.2
– 1 Vera Quest (conclusion of “Practice Spectrometry”)
– 2 Meg Quest
– 1 new Dream sequence
v0.1.1
– 2 Josie Quest
– 1 Vera Quest
– 1 new Dream sequence
– Shop menu
– Spectrometer minigame
– New location + new schedule for Josie
v0.1.0b
– (fix) Removed re-sizable window feature
– (fix) Fixed Linux build
– (fix) Some dialogue lines automatically skipping without input
– (polish) Added quality/resolution selection back in the dialog window when starting the game
– (polish) Some grammar mistakes
– (polish) removed some unused code/assets (approx -80mb)
v0.1.0
– 2 Meg quests
– 1 Vera quest
– new location: café, meg’s bathroom
– new default schedule dialogues for Vera, Meg
– new interactables
Rework and System upgrades:
– Rollback feature (partial, still need some work)
– Input buffer in dialogues, prevents you to skip a dialogue line while an animation is playing.
– Priority queue in the npc schedule
– Reworked some location night version (Mc bedroom, Pool)
– Resizable window (partial, still need some work)
Demo Bugfix
(fix) Unlock the navbar when returning to your bedroom from the townmap
(fix) Cleaning the localization file
(fix) Cleaning the outputlog
(fix) Notification changes now saved correctly
(fix)variable name for named characters.
(fix) Dream sequence where characters name were shifted
(polish) increase the font size in dialogues
(polish) clearer thinking dialogue box
(polish) Issue where characters named other characters too often
(fixed?) Linux/Mac version, could’nt find anyone to test them
First release
Developer Notes:
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Let me start off by saying thanks for all your support and the feedback about the project.
I noticed that there’s some misinformation going on about “3 years of development”. I’d like to clarify some things.
3 years ago I started a thread in F95 general discussion about a V/N game idea with only 2 very early character designs at hand. At the time it was my own hobby and nothing more. There was nothing being developed relating to how the game and story was going to be, as I didn’t even have a team to work with. Until now I took my time modelling, texturing and rigging the majority of the content from zero to create a game with this specific artsyle I wanted to bring out.
More than a year later and after some long trial and error process with a few online freelancers, I ended up with Elvishious who became the main coder. He spent 2 years building a VN engine inside Unity from scratch as a way to improve his skills and create his ideal RPG V/N Game engine with features like dialogues, cutscenes, day/night system, content filter, inventory, and so on.
After another long trial and error process I picked Wanderan for the storywriter position. At the time we were still only bouncing off story ideas and thinking of ways to fit it with the developing game engine. It’s not more than a year ago we had our complete team we have right now with Scrib joining the writer team.
We didn’t need to rush anything since it was just a hobby for us and we all had our day jobs taking most of our time. So it’s funny when I see the “3 years of development” mentioned when there were times we couldn’t even attend to the game for months and when we did it was only for a couple of hours. In this time period we stayed off of every donation website like Patreon and SubscribeStar since it was purely for fan service and we did everything for free. I think what’s more accurate to say instead of “3 years of development for the game” would be “3 years to find the correct team for the game”.
But now that we’ve all cleared our schedule from corporate work to focus on this game, we can treat this as our job rather than our hobby. I definitely understand your concerns about the dozens of lewd games that pop up every day asking for money where the creators simply dissapear one month later. All I can say that this team has been around for years and did all of this without asking for any sort of income from the fans.
Previous discord members know that we are very integrated with the community and share lewds and memes about the game inside our discord. You can always find more information/ask questions about it.
So thank you for your support and interest in the game. This shall be a lewd and juicy ride for us all!
DOWNLOAD
Win/Linux: GOFILE – MEGA – MIXDROP – WORKUPLOAD
Others: COMPRESSED* – ANDROID*Extra: FAN SIGS – Saves
Win/Linux: GOFILE – MEGA – MIXDROP – WORKUPLOAD
Others: COMPRESSED* – ANDROID*
Patches: Incest*
Older build (Unity)
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Win: ANONFILE – MEGA – PIXELDRAIN – MIXDROP – RACATY
Linux: ANONFILE – MIXDROP – RACATY
Linux: ANONFILE – MIXDROP – RACATY
Patches: INCEST PATCH – INCEST PATCH 2
* This unofficial port/version is not released by developer, download at your own risk.