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Mushoku Harem [Beta 2.5] [TwizSinGames]

Mushoku Harem [Beta 2.5] [TwizSinGames]

November 7, 2024F95


Set in the world of Mushoku Tensei, Set after the main story, Rudy randomly has another visitation from the Man God. How will he react to this visitation, what you choose to do is up to you. Will you start building an army to battle the Man-God? Will you ignore it entirely and just have fun building a Harem? Maybe you decide you want to just get yourself stronger and go on missions to get money and build your stats. You can essentially do whatever you want.
If you choose to work on your harem you will need to progress the story a bit and unlock some boss battles then you can begin the process of Romancing the ladies.

Updated Information – Please Read

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If you are following this game make sure you randomly check in on the Dev Notes section as I will be updating that section often, not just for releases but updates to the community in general, as not everyone who views this page is a member of the patreon/on the discord. I want everyone to have access to the information on whats going on, So I will be updating that section at the very least weekly. Though I will be trying to update it every other day.
I was also asked to add a planned tags or a tags I will never add. Mainly because I did say that I was ONLY willing to add NTR if it was a bad dream kinda situation. Then it was also brought up that the MC getting with someone like Elinalise/Hilda would technically need an NTR tag as those are married characters…. My plan kill their husbands then its fine right? lol. But this is a list of tags I will never add so if you are waiting for these they wont be happening in this game so there is no point in asking for it: Loli, Shota, Necrophilia, Snuff, Beastiality(Do cat/dog girls count?) Gay, Rape, Scat, Urination.

Thread Updated: 2024-11-04
Release Date: 2024-10-12
Developer: TwizSinGamesItch.ioPatreonSubscribestarBoostyDiscord
Censored: No
Version: Beta 2.5
OS: Windows, Linux, Mac, Android
Language: English
Genre:
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RPG, Sandbox, Dating Sim, 3DCG, Animated, Male Protagonist, Mobile Game, Fantasy, Humor, Management, Romance, Turn Based Combat, Anal Sex, Ahegao, Big Ass, Big Tits, Creampie, Footjob, Handjob, Harem, Masturbation, Oral Sex, Vaginal Sex
Installation:
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1. Extract and run.
Changelog:
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Beta 2.5
FIRST AND MOST IMPORTANT NOTE! Make sure you read this!
All previous game saves will crash if you try to battle. Also if your save is from Alpha 3.5 it will break anyways. So to be safe, start a new save. Also make sure you watch the Intro and the tutorial. It will start you off with 10,000 money so you can buy some skills right away.
-Gallery Added
Battle System Changes
(These Changes are basically for both groups so I will just list them)
– Added Elements to all Skills/Monsters/Characters
– Added Pokemon style type Match Ups
– Added Pokemon styled Same Type Attack Bonus
(If you never played Pokemon that means Rudeus is a Earth Type, If he uses an Earth type move he will do 50% more damage than if he used a Fire Type move.)
– Added Weaknesses to all types. Super Effective hits means x2 damage, Super Effective STAB moves = 300% more damage.
– Added over 100 new Skills.
– Removed the ability to learn skills via level up.
– Added Skill Tutor system (Currently Erik in the School can teach all skills from all 8 Schools – Elementary Ranked to Advanced Rank. This Will be changed in v0.4 to 24 different Tutors around town.)
– Added Protection battles This mechanic is used for Pursena and Nanahoshis boss battles. It will be added to Ariel and Sara in v0.4
– Added a max level of 120, Then added a Max Level for Area system. In Ranoa(Starting City) the max level is only 25.
– Lowered all monsters to fit the new max level.
– Removed Accuracy Checks for combat
  – This had a side effect. It made the Dex stat literally worthless.
– Added Skill Point System – 1 Skill Point is acquired per Level Up.
– Added Skill Combination System – Take 2 Elements from the Same Rank and combine them together, experiment and find new elements/hidden combinations that are a bit OP on purpose.
– Started Adding a Revive Skill… Not 100% working yet. Will be fixed in v0.4
– Added Max HP and Max MP to random stat rolls for the summoning system and for the Item Leveling system.
– Increased the Max level for item leveling system from 25 to 40.
– Added the Counter Attack System for any Skills using the Water God Style
– Raise the EXP need per level to 5x what it used to be.
Beta 3.0
This update adds a lot. OK This post is not going to be the most articulate. This is what happens when you work for nearly 2 days straight…. Let me try to kick start my brain enough to go over the changelogs.
New mini-game for 5 extra bonus Nanahoshi positions. (Laid the ground work for the Womb Tattoo system which will be in the next version.)
New battle and Battle style (Protection battles.)
New Nanahoshi Storyline With the standard 10 chats 5 dates thing to get her to move in (Her office is on the 2nd floor of the university, Directly opposite of where Linia was/is)
Complete Home Remodel.
New Models for Eris/Sylphy/Roxy Finally being used in Positions.
All new Avatar System Images.
New Imagebutton Style.
New Map rework (Laying the groundwork for adding new Areas)
New Positions List:
-Lovenest
Aisha – 2 Positions
Lilia – 5 Positions
Ariel – 5 Positions
Eris – 2 Positions
Linia – 3 Positions
Nanahoshi – 5 Positions
Pursena – 4 Positions
Roxy – 2 Positions
Sara – 5 Positions
Sylphy – 2 Positions
-Morning Sex positions for:
Aisha
Ariel
Eris
Lilia
Linia
Nanahoshi
Pursena
Roxy
Sara
Sylphy
-Quest Nanahoshi Positions
Quest 1
Quest 2
Quest 3
Quest 4
Quest 5
-Nanahoshi Date
Date 3
Date 5
-Aisha’s Room
3 Positions
-Bathroom
Aisha 2 Positions
Lilia 3 Positions
Nanahoshi 3 Positions
New office Rework for entrance area this time.
A bunch of bug fixes:
Including but not limited to,
Ariel position crashing game
Clicking on Aisha/Norn in their room crashing game
Not being able to date Linia, If you already rescued Pursena.
Added Ability to redo all dates so you can view date animations more than just once.
Alpha v0.3.5
What’s changed? It’s only been a day WTF?
Quite a bit in terms of coding really.
I moved the hint system – There is now an animated imagebutton in the top left of your screen clicking that will give you a hint on how to progress the story.
I moved the quest board system – It is now accessible directly from the book menu. I also made some screens for it, it keeps track on how many missions you have completed out of 25 so you know when the next mission will be unlocked.
I removed the macro stats – Energy, Cleanliness, Food and everything related to it.
I removed the time of day system increasing when completing a mission.
I inverted the textbutton colors – Instead of red default, black hovering. Now its black default, red when hovering to hopefully making it easier to see.
I upgraded the Renpy version for mobile from 8.1.1 to 8.2.3 so that everything works now.
I changed the arrow images to a bright red, while I think they may be a bit more of an eyesore…. they do make it easier to see. So I guess I will use this bonus update as a way to test if people want this new arrows, the old arrows back, or something else.
Just a forewarning, There may be an issue if you try to talk to NPC in the office. As I moved all of his stuff to the book. I already made all the new renders for the office entrance remake. But I have not made the screens for it, so I did not include the images for the new office map in this update. That is what I will be getting finished tomorrow, as long as there are not too many bugs that need fixed.
Also I am pretty sure it is fixed already, but if you have a random crash when clicking to start a mission, the cause of that was I needed to start the battle from the questboard first then the book worked for everything after that. I already fixed that bug on my version of the game, I am pretty sure I fixed it on this version too but not 100% sure. So if the crash happens the fix is go to questboard do a battle then book will work for all battles after that.
I think thats everything…..? idk if I missed something….. bonus surprise lol.
Alpha v0.3
Why go from Beta back to Alpha?
Because the way I am using the Alpha tag means it doesn’t add story progress, Alpha updates are adding core features to the game or used as a way to rework content. While new Beta updates are adding to the story and adding new girls to the game.
So what is added in Alpha v0.3?
– Added New stats Dexterity for Dodge chance, Intelligence for Skill Damage, Critical Chance and Critical Damage for bonus Damage.
– Added A stat allocation system
– Removed the player getting defined stats per level up.
– Added Skill Progression system
– Added 5 new Skills to the game.
– Changed a lot of characters existing skills, to fit their characters better.
– Increased some skills damage.
– Added Inventory to the Book.
– Added Equipment page to the book.
– Re-made all of the status pages in the book to account for new stats
– Added Mouse Hover tool tips to more areas of the game, mainly the Inventory.
– Added Gacha system
– Added 107 Items for Gacha system (With Randomized Stats)
– Added Equipment Leveling System (With Randomized Stat Roll Increases)
– Increased the NPCs money amount from 500 to 10,000, so players can sell unwanted items.
– Added a new feature that resets vender NPCs cash on hand when the player sleeps.
– Re-Balanced Battle Difficulty – Made it harder, because the equipment made it far to easy.
– Fixed a bug that would not allow the player to complete Pursena’s Questline.
– Fixed a bug Where the helper told the player to do the wrong thing.
What’s new in Alpha 0.3?
Beta v0.1
What’s new in the Beta 1?
– Added new unlockable character – Pursena
– Added the Pursena Rescue storyline.
– Added new Introduction.
– Reworked the Tutorial
– Re-Balanced the Battle System….Again.
– Re-built some of the existing maps from scratch.
– Added 6 new random NPCs around town.
– Added 1 new position for each existing love interest.
– Added 4 Positions for Lilia (Only accessible if the players name is not Rudeus)…Hint Hint Cough Cough…Rudy works fine…
– Added 2 Positions for Aisha (Only accessible if the players name is not Rudeus)
– Added 10 total Positions for Pursena.
– Added 3 new Special/Event Battles.
– Fixed quite a few bugs. Though the biggest two are:
– Fixed player not getting money when completing battles.
– Fixed Eris not showing properly in kitchen for Chapter 2.
All of that stuff is what the normal Beta 1 had.
But this version is different, during the original release of Beta 1 there were 3 different patches that were needed to get the game to work properly. In this full version those are all just added to the game already, I then went through and did a full playthrough of the game and found a couple more issues and fixed those. Mainly it was just an issue with a Chapter variable that was found and fixed before the Alpha 3 release, but there was another issue that was not found in Alpha 3, Which was kinda game breaking. Context the Alpha 3 version works fine, if you already know what to do and were to go, but if you don’t it is pretty easy to think that you are stuck, or just at the end of the content. I changed that by making jumps directly in the code to other sections, instead of having the player walk there, This slight change I did 4x during this update that is not in the Alpha 3 update. See it’s not a big change but it does make the story feel like it flows better. So I will be adding the changes to the Alpha 3 version when that goes public in a month too.
Added in this update:
Over 1000 lines of dialogue
Over 2000 Renders
Over 700 Animations
Alpha v0.2
Added Linia to the story, added more story content. More battles.
Added new positions for some characters

More bugfixes than you can shake a stick at.
Alpha v0.1

Initial Release
Just an alpha so no changelog yet. Though it doesn’t have too much story yet. I would say about 5 mins of actual story, but to get to the story points there are a couple hours of gameplay and battles to do. There are also dating mechanics and a bunch of sexual scenes sprinkled about for you to find.
Developer Notes:
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So to keep everyone updated on where I am with the update, since it appears most people want to make sure things are done and ready to go before releasing.
I figured I would show you all my checklist everyday so you can keep track of the progress day to day.
I understand that most of you do not understand the majority of the stuff I talk about when I start talking about the code and renders and all that jazz.
So the only real thing you need to worry about is if it is done or not done. When everything on this list says done. The update will go out. Simple right?
I am also going to be putting an estimated time something should take, and a reason why each thing is not done yet.
Things to add for the Beta 1 Update
New game introduction. – Not Done – Waiting for dialogue from Writer before I can get started on getting the renders and animations for this. Probably a day or 2 away from being able to start on it. Should take a day to get renders and animations once I have script.
Balance fights again – Done – This took around 2 days.
Book instead of computer for seeing stats, levels. – Done – This only took a couple of hours after the other devs at f95zone helped me get unstuck.
Time Skip feature – Done – Took seconds after getting unstuck.
Fix player losing money – Done – Took longer than I am willing to admit… About 5 hours to figure out what was causing it…. deleting one line to fix it…
UI Overhaul – Done – 2 hours in photoshop, 2 days fighting with myself on what “Looked good”
Pursena – Story, Convos, and Dates – Not Done – Waiting on writer.
Add some more dialogues for random people in town. – Not Done – Waiting on writer.
Add positions for Sara in MC Room – Done – Took about an hour, got these renders and animations today. These animations are the new position for Sara listed below.
Add 1 new position per character in the house. – Done – Each character should take about an hour so 6 hours total.
Sylphiette – Done – 18 Animations
Roxy – Done – 18 Animations
Eris – Done – 18 Animations
Sara – Done – 18 Animations
Ariel – Done – 18 Animations
Linia – Done – 18 Animations
Add A couple of positions for Aisha no penetration yet. Bathroom and Bedroom when visiting her at night. – Not Done – Animations should take an hour, renders are waiting on writer.
Pos 1 Hand Job – Done – 12 Animations
Pos 2 Blow Job – Done – 12 Animations
Add A couple of positions for Lilia. Bathroom 3 Positions and Livingroom 1 Position at night. – Not Done – Animations should take just over an hour, renders are waiting on writer.
Pos 1 Titjob – Done – 12 Animations
Pos 2 Blowjob – Done – 12 Animations
Pos 3 Vaginal – Done – 12 Animations
Pos 4 Vaginal – Done – 12 Animations
20$ Patreon Tier Exclusive Scene – Done – 35 Renders, 30 Animations
If you want access to this scene make sure you upgrade to the 20$ tier before the Beta 1 release. Though I would recommend messaging me on Discord to know what the scene involves before increasing your tier.
Each update the 20$ Tier Patrons get to vote on an exclusive to them scene, There are currently 2 people at this tier 1 on Patreon and one on Subscribestar, Though the person on subscribestar did not message me back when I asked what they wanted.
So when the Patron asked for the scene I made what they asked for. Generally the way this tier will work is each patron at this tier will tell me what they want to see, I will then make a poll that everyone at the 20$ tier will vote on, most votes wins.
10$ Patreon Tier Unique Main Menu Images – Done for everyone that requested one.
Anyone at the 10$ Tier or higher each update are supposed to message me, telling me what they want to see. I will make each patron a unique main menu for them each update.
Coding – Not Done – This will take between one and 2 days.
Testing – Not Done – Let’s be real, no matter how much I test it, it will not be enough, one of you will find a bug, which will be fixed the update after. But I will be spending a full day just on bug testing.
5/20 Notes –
Running a tiny bit behind. I worked over 24 hours straight to get the update out today.
TBH its done. Though I need to compress it and upload it. And I am just too fucking tired. Since I need to compress it 3 different times. Each time will take between 1-2 hours. Then I need to compile 3 different versions which will be about 30-40 mins each time. Lastly upload which will also be around 1 and a half hours per site. I upload to 3 sites. + Itch.io. And that is not including uploading the 2 alternate versions the other sites will need. To make it easier to understand.
Itch.io Will STILL not allow me to upload files bigger than 1gb. Meaning I need to make a special compressed to all hell version specifically for them.
Android will not play any version that is larger than 2gb Meaning I need to make a special version for them. (I could just give mobile players the same itch.io version but as the mobile players are like 40% of the playerbase thats kinda a dick move. When I can make a better quality version that just barely skims that 2gb line. So theres version 2.
Last time I only made those 2 versions for upload. This time I want people to see how big this game actually was. I feel like with all of those comments of people saying there was nothing in the game. That was only because they didn’t read to truly understand how much there was. I mean hell the default alpha version had over 600 animations which lets be real for a second. That is more than most games have in total after their first YEAR. I busted my ass to make sure the alpha was not just a small test style of alpha I wanted a large release. But since I compressed the holy hell out of it from 7.5GB down to the 300MB and 1.7GB versions a lot of people just assumed without actually trying it. This update is adding another 100 animations and just today alone over 3000 lines of dialogue and code. I don’t even want to count all the lines that it has total. It scares me.
Like I know this may come off as a joke, but I honestly get a little twinge of fear when someone points out a bug in the code. Because I REALLY dont wanna go through all of it to try to solve a small issue. Just learning how to allow the players to rename themselves again took me 3 hours. Then learning how to make that renaming box work with none “standard”? English? You know the 26 letter alphabet with 26 more for Upper and lowercase because thats all it allowed. What ever you get the idea. That took another 8 FUCKING HOURS. It was so ridiculous. That combined with the bugs that Hagren and nono helped me find while they played through the game is what put me behind in the first place. But also let’s be real a better quality product is worth the wait. And we are talking about like 2 days late not weeks to months like AAA companies. Hell I’m no studio. I am one dude learning as I go. I just recently got 2 people willing to help with bugtesting and are also willing to translate the game into Russian so that a big win for everyone.
I’m sure anyone who has followed me for even a couple of weeks knows this side of me. When I am too tired I ramble on end. Then don’t have a filter and literally type what is coming to mind as it comes to me. Which is generally why there tend to be so many typos when I havent slept because I am not paying attention hell right now I am not even looking at my screen or keyboard. Shit I haven’t for the last 2 paragraphs I am kinda scared to see how many squiggly red lines under words there’s about to be. But I will not be deleting and retyping any of this. The proof is on the stream if you were here for the 24 stream you know.
Well I am tired AF I will catch you all tomorrow. When I can get this update out. So if you were planning on waiting until a release to increase your subscription to grab the update then drop back down, or purchase your subscription for the first time. (Either way no judgement from me. Hell I would probably do the same thing times are hard for everyone.) Well as I was saying tomorrow will be your chance to do that. Well I mean around 6-7 hours after I wake up. Which after being awake as long as I have been who fucking knows when that will be…. Hopefully not too late as I have some driving I need to get done before 3pm EST so I am HOPING my tired ass doesn’t crash for that lon.g Oh btw I still haven’t looked at the screen how am I doing? Well I will see you all tomorrow after this release I will be going back to Her Fall to get Chapter 9 part 2 done. Also isnt that supposed to be dropping down to the lower tier subs by now? Did I already do that? I think I set up some sort of automatic thing to do that? Maybe I didn’t…. If I didn’t I apologize that will also be done tomorrow if it isnt done already. Because I am fairly certain as soon as this games update goes live thats supposed to go to the 5$ tier. When this update goes to the 5$ tier that update is supposed to go free. And this update is now 2 days behind. So that should have been lowered 2 days ago right? Fuck math is hard when your tired….. I am going to stop typing now and go to sleep. Laters!
5/18 Notes –
I got quite a bit done since the last update. There are currently some friends helping to translate the game into Russian, if you are interested in translating it into any other languages message me and let me know so I can get you the files you need. They also helped quite a bit in bug testing. Pointing out quite a few bugs that I missed and because of them pointing them out the game feels more polished. Though it has put me a bit behind schedule. Though I figure being a bit late is fine when your getting a more polished game for a slightly longer wait.
So what did I get done today? Aside from fixing… A LOT of bugs… Well lets go over some of the larger bugs that I fixed. Apparently you could only type your name in using ascii and any form of unicode simply did not work. That is fixed now. Another bug was with the picture in picture thing. Well it’s not directly a bug but more of a “It takes a fuck ton of CPU ” So people with not so top of the line PCs were hitting 99% usage. Which yea not cool. So to fix that I finished adding the options to change the camera angles that I started yesterday. Then removed every picture in picture instance in the game. I also got every render and animation finished for Linia. Which includes her conversation renders, avatar renders, pc status screen renders, dates renders and animations, sex in the bathroom renders and animations, and sex in her bedroom renders and animations. I also built her room from scratch, which took awhile…. But I made it a double bedroom so Linia and Pursena will be sharing a room which a few people asked for so theres some cool news for you guys. I added all the code and renders for Linia’s boss fight, and added her as a character that can join your team.
The things I still need to get done.
I still need to make her skills.
I also need to write the dialogue for her conversations
I need to write the dialogue and get the renders for the main story update.
Rename/Convert all the renders and Animations
Code everything.
Check for bugs.
Lastly I need to finish up the NPC interactions around the town.
What’s on the list for tomorrow?
I will be finishing her skills – Finish adding the NPC interactions – And writing the dialogue for the main story and her conversations.
Things on my list for future updates.
This is a new list I am working on so you know whats coming even though it will not be in this upcoming one. Then why tell you about it? Mainly just so you know I am paying attention to any and all feedback. The things I can get done quickly I implement faster, the things that will take longer get put onto this list and I will get to it when I can.
I have seen one person say they did not like the idea that there was a PC since that’s not a thing in the universe. Though if it was only a complaint without an idea I would have probably ignored it.
Their solution is to add in a book that the player can click thats just on the Main UI top bar. Which opens and you flip to pages instead of it being a PC. I like that idea, so I will be adding that as soon as I get the chance.
I also had multiple requests to add more fetish tags, I have a few in mind. (Not NTR) In this update though I technically added one more tag. For the foot fetish people out there our MC gets his first foot job. Though the request was specifically for Roxy to give the footjob. I figured why not add one for Linia also.
Another thing that will be added later is girl on girl action while our MC watches. As well as 3-way scenes with 2 of the romanceable ladies and the MC.
Also why do I keep saying MC? Well since the player now has the ability to rename the MC, He is no longer Rudeus…. technically…. Which does open up…. some other possible future tags. If you know what I mean…
5/16 Notes –
Yea I know it’s the 17th But I have been up all night working… So this is for the 16th lol.
What was I working on for 18 hours straight you may be asking?
Well mainly changing the entire way the MH game works. There was a comment on either itch or f95zone tbh I forget where it was posted. But the main point is someone asked if I could implement a way to change the camera angles and I replied with something along the lines of that was already in game… turns out yea no. No it was not. idk why. But I didn’t do it at all. SO I swapped EVERY animation in the game to have its own unique label so that I could then make a screen for each and every one of those labels. So now in the animations there is an animation controller you know speed up slow down change angle and all that. The stuff that I have been using for months in Her Fall is now officially added to all 600+ animations of MH.
If all that is too difficult to understand code. I have been writing a lot of code. 7000 lines of code today. My hands hurt kinds of amount of code. BUT YAY! its all done. Meaning going forward it will be easier to just conform to that style instead.
Tomorrow I will be getting back to getting the animations for Linia, making the dates and all that.
That is my goal for tomorrow is to do everything involving Linia’s update. So if you are eager to see some of the behind the curtain stuff. Feel free to jump by the livestream on discord as I try to livestream all of the work I do on the game. Mainly so if you guys have any questions or comments you have direct access to me while I am working on the game, and you can also help me. By doing things like suggesting outfits or ideas you have, or what positions you want to see from the new character so on and so forth.
Hopefully I will see some more of you tomorrow.
5/11 Notes – Some changes that are coming in the next update from your feedback.
1. I removed the panties cursor
2. Swapped the HP and MP colors
3. Reintegrated the Name Change
4. Added an Arial Outline font to be the main dialogue Font.
5. Added an easier and faster way to fast travel for the players that don’t like the point and click experience.
6. Started adding random conversations with the random NPC’s to make the world feel more alive. – I want to add a lot more before the next release.
7. I did not see too many comments about this specific issue but I noticed 1 or 2. And to be honest it was something that truly bugged me. So the next update I will not be compressing NEARLY as much. Remember the game size before compression is 7GB I am going to probably try to aim for around 5GB for the version released on f95zone and on Patreon. As most users on those 2 areas are PC users. For mobile users I need to keep the file size below 2gb. And for itch.io users I have to keep the filesize below 1gb. So those 2 users will still be getting the super crunched version.
Things I still need to get done for this release. Well my goal is to keep each update pretty uniform. I want to be adding 1 new character. 5 dates for said character 15 conversations for new character, 1 new boss battle – to get said character. 5 new parts to the story. 1-2 new positions for existing ladies. (That way the don’t feel stale, and I can start adding some FFM content.) Then Obviously add bug fixes and implement community requested updates. (Which is why I said I am open to feedback so don’t be shy about saying what you want.)
5/7 Notes -I am loving this feedback please keep it coming the more the merrier. Things I did right, things you think need to be done better/differently don’t be shy I don’t break that easily. For the couple of people I saw worried about burnout. You obviously don’t know I am making 2 games at the same time. I have not been able to touch MH for the last 2 weeks, so I am ready to jump back into it. I do 2 weeks of working on MH, then 2 weeks of working on Her Fall. I should have gotten back to MH yesterday but with Chapter 9 Part1 of Her Fall’s update running into crashing issues I am now eating into my MH time to get that fixed and released to patreon. Also need to release the full version of Chapter 8 on here too at some point today.
If you did not know but are curious. Her Fall was only made as a learning tool. I wanted to learn how to code and learn how to tell a good coherent story. So I picked a genre that I knew I would not be comfortable with because if you can tell a good story that you yourself are against and people like it, that should be a sign you can tell any story you want. While I did only learn the basics of coding with that game. MH is a much more advanced game in terms of coding. I want to be a game dev full time. So I am using these games as stepping stones to get there and learning along the way with them.
Step 1. Learn the basics of coding, Learn to tell a story.
Step 2. Learn Advanced coding, Implement a story you are more comfortable with.
Step 3. Learn Expert coding, Stop relying on low graphic engines for animations.
Step 4. Create your own characters and tools needed to complete whatever job.
Step 5. Hire Help for voice acting, Graphics Design, and Coding.
This is my overall goal till I feel satisfied. Step 1 is almost done and I am starting Step 2 with MH. Step 3 is when I will be learning DAZ and Blender. Step 4 I plan on picking whichever of those tools I already learned, that I felt like I was best at, and the community liked the most. So essentially thats my 5 year plan.
This is the initial Release of the game. This is my second attempt at making a game. I decided to start on this project as a side thing, as I am getting closer and closer to where I already decided I wanted to end the other game I am working on, Her Fall. So as to not drag that games concept out forever, I felt it would be better to try to learn more complex coding so I decided on a more point and click open world feeling environment. This game has quite a bit in terms of coding complexity, Inventory system, RPG mechanics, a Leveling system, a Rent System, Battle System with scaling difficulty, and obviously a lot of sex scenes. This initial release has more content than the first 5 chapters of my other project put together. So I figured it is at a good enough spot to put it out there and get some feedback on what people think about it so far.
Fan Signatures:
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– Credits to Krulls’ templates.
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    Mushoku Harem [Beta 2.5] [TwizSinGames]