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The Last Necromancer [v3.8] [Bandai_)))))]

The Last Necromancer [v3.8] [Bandai_)))))]

August 3, 2024F95


After the rise of the Holy Templars, the world has slowly been beset by monsters known as Wildspirits.
After a tragedy, the player finds themselves unexpectedly thrown into a world of dark magic and violence.
Use Magic to defeat all who oppose you and the power of Necromancy to control their corpse for whatever you desire in order to save the world as
The Last Necromancer.

Thread Updated: 2024-08-03
Release Date: 2024-08-03
Developer: Bandai_)))))  – Patreon
Censored: No
Version: 3.8
OS: Windows, Mac, Android
Language: English
Genre:
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2d Game, 3DCG, Animated, Male Protagonist, Necrophilia, Mind Control, Graphic Violence, Incest, Horror, Transformation, Male Domination, Titfuck, Vaginal sex, Oral sex, Handjob, Creampie
Installation:
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1. Extract and run.
Changelog:
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V.3.8
New Storyline, several new characters
– Minor balancing fixes to make combat less difficult
– changed the music in certain areas.
– changed the resolution of some animations to better fit the screen
– a few map fixes.
V.3.6
-New Storyline, with several new Scenes
V.3.5
-New story, short part
-Added new characters
-new title screen image
Potential errors:
-memory is not being loaded correctly which may lead to several characters potentially having the placeholder sprites still.
-The Mobile Port might not work, let me know if it doesn’t I’ll see if I can make a working version.
V.3.4
Fixed a memory loading issue which caused the game to be stuck in an infinite loading screen
-Fixed an issue which caused the game to crash on Freya sex scenes.
-Fixed an issue that removed the quest log.
V.3.3
-Fixed an issue where the game wouldn’t start due to missing Actor1.png
-If you wish to continue with 3.2. Go to another rpgmaker game or an older version. Copy img/characters/Actors1.png to you img/characters file.
V.3.2
The Story continues.
-Added several new items.
-Adjusted the stats for Xana’s blackbook
-Adjusted several weapon stats
-Added new monster sprites
-general bugfixing.
-Changed the size of videos to fit the screen.
Note: 3.1 was only released on patreon. Basically the same stuff baring some small details.
Patreon Update:
I’ve made a patreon! If you want to help contribute to the project, just go here and help support! This could be the start of something beautiful.
v.3.0
The Final secret has now been completed. Finish the puzzle and you’ll get a nice bonus along with a new slave.
– The story continues, head on home to start the next part.
– Implemented Changes of day. The changes are minimal and rely more on certain transfers but there are a few different events at certain parts of the day.
– Added a new spell
– New Scenes
Known Bugs:
– The Magic option is duplicated in the Menu
– Lighting transfers sometimes act erratically.
– If it is Night and you enter the academy, it will let you in. This was a mistake I realized after deployment and will be modified in the next update.
-One image is not properly formatted. Another mistake I just realized
v.2.5
Touched up dialogue so that it’s more properly formatted
-Changed tilesets to reduce wall clipping.
-Reduced health of several enemies. As well modified a few stats so that combat is a little more fast pace.
-Gave most combat encounters backgrounds so that there is not a clear background during combat.
-Fixed events to reduce occasions of game breaks.
-Reduced travel options so to prevent sequence breaking.
-Icons have been added to several events to make them more visible.
-Party Members no longer show up behind the player.
-Added Objectives page: you can now track quests in your quest journal. Currently, it has the two quest of part 1/part 2 but none of the secret quest.
-Added Gallery area. To the left of the collections, once you beat part 1, interact with the mirror and get a gallery of all previous events in the game.
-Less sprites should be seen off the map.
-Less sprites should change into different sprites if you talk to them.
-Finished up the city secret. If you’ve already solved the puzzle, the path will lead you to another girl to ‘enslave.’
-Added in the final secret mission. You can solve it but, since there’s no girl yet, the quest will stop at a certain point.
-Added new map: The Academy of Light;  a massive training structure where students go to become Templar knights. Currently populated with a few NPC’s with idle dialog and a few maps but if you want to see what’s coming up, then feel free too.
-Grammar fixes.
Ongoing Issues:
– IMPORTANT:
If you use a skinsuit while you have another party member, it will place your character at the back of the formation. Still looking for a fix but, for now, you can use the Formation option to swap party spots.
-Unconfirmed but it may potentially be possible to get an
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alternate ending for kinzac even if you’ve already made a choice by interacting with certain events. It is recommended you move to the coffin soon after you have Kinzac.
SYSTEM ISSUES:A lot of people seem to have an issue with the game crashing on load. Looking into it, I may have found a solution to the issue? Essentially, this update includes all the files in the game so it should have everything in the event of null pointers. But, I never had the issue so I can’t confirm nor deny if it’s truly fixed. If you’re still having trouble getting it to start, please let me know so I can see if I can fix it.
Animations: 
Some of the newer animations aren’t super to my liking so expect an update on a few of them.
Audio:
I’m looking to change the audio settings in the game. There are some jarring musical change still inside the game
APK:
I’m looking into creating an APK version of the game but I’ve been having some trouble setting up the android studios. So for now, you’re going to have to work with whatever the ios/android deployment system rpgmaker has.
v.2.4
-Fixed the city spirit puzzle so that’s it’s now possible. The interaction events were in places unreachable.
-Changed facial sprites. NOTE: You need to start a new game if you want to see the new facial sprites.
-Changed some maps
v.2.3
-Kinzac should now leave your inventory following the Alter spell.
-If you find yourself with a party member you do not want, go to the training room in your temple and the yellow circle will
remove them
-Changed some text so that certain events are clearer.
-The town should now be changed following the completion of part 2
-Changed Tilesets of several maps
-Changed Size of several maps
-If you want to get the wine, you now must complete Part 1, preventing confusion in regards to poisoning.
-New feature: Quest Journal! While it only has the main 2 quest, it should help guide the player on what to do next.
-Changed several system features.
-The forest Puzzle now has an ending. Solve the Puzzle and get an extra servant!
-Minor bug fixes.
V.2.2
-NOTE: You may need to restart the game if you are experiencing any crashes.
-Fixed item issues
-Began forest secret mission. Vote for your favorite choice in the poll.
-Fixed some scene transition events
v.2.1
-Part 2 is here! A new Bailfire has been found but there’s one massive problem: The Templars are already there! Taking advantage of a bad situation, infiltrate the Templars and reignite the Bailfire of Kinasa Temple.
-New Locations! A new Home Temple with servants, the forest, the town has been made larger as well! The world also now includes an overworld.
-Combat: Still in the game! In all seriousness, there are still combat encounters and, while they’re probably easy, if you need a place to grind, some of your servants can help you at the temple.
-New Powers!
-Transformations!
-New zombie slaves!
-New sex scenes!
-Skinsuits can now be used on any map.
-Minor text fixes.
v.1.2
-Changed Tilesets to remove instances of walking through objects
-Proofread most of the text and reformatted most text
-Fixed the issue where swapping to wanda and leaving the Temple would cause the player to get stuck in the walls
-Dialogue fixes
-Added more detail to the Town
-Introducing Personalities!: The option in the basement now changes the girls to act differently then they normally do.
Potential issues
-Some text not formatted properly
-the guard skinsuit does not work in any map but the Temple. I tried to use a plugin but there was some stuff. I’ll fix it next update though.
-Secret lights block parts of world. I wonder what they are (Secret events have been implemented but don’t do anything…yet).
v.1.1
Initial Release
Developer Notes:
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V.3.8
Hey there folks. It’s been some time but I’m still here. I’ve been a little busy with some other stuff for quite some time alongside a general lack of interest in working with RPG maker but I’ve still been plugging away. I have no intention of stopping any time soon as, even if it takes a while to update, I still learn some new stuff about game design and even animations while I do it. Like for example, this is the first part where I’ve used the koikatsu timeline to it’s intended effect! So I hope you enjoy, and if you want to know more about the game and converse with me, you can do it here or check in with the patreon.
V3.6
Hey Folks. Not too much to say except I hope you enjoy the part!
V.3.5
Happy Holidays everyone! This part is a little short but it’s worth it to get an update out this month. I’m going to see if I can try to keep updating every month but there’s no guarantee like always. Like always, enjoy the part and, for those who want the parts earlier, take part in polls or just want to talk with me about things, feel free to follow on me on patreon. Also, in regards to the polls, I will confirm that Shalltear has won. Congratulations. However, our poll on Patreon has Asuna as a victor… and I personally voted for Komi. So, what I plan to do is have the next part be the poll winners be the new zombie slaves plus Komi. I’d also like to mention that, I’ve never actually watched Overlord or Blue Archieve so if you’d like me to reference something, send me a message.
Cheers and happy new years!
V.3.2
Well hey there everyone, it’s been a while since the last update. A lot more things began to take my attention for a while leaving me with not as much time to work on the game as I had. That and general hardware issues but that’s not important. What’s important is that this part is out now. The story continues with newer plots, newer battle systems and newer enemies. If you have any bugs, let me know and I will do my best to fix them. Enjoy!
V.3.0
New update, a new story. This is the start of the next large part of the story as well as a finale for the bonus characters. Don’t worry, they’ll be back around the next story beat or if I need more time for bug fixing. Still a relativly short update but I think this might be a larger story plot then normal so expect it to not be done in one or two parts.
What to expect from the next updates:
– If you see any bugs, let me know and I’ll try and fix them as soon as possible
– A larger continuation of the story
–  New enemies (balanced and tested)
– An android port (eventually)
– And of course, more undead chicks!.
So enjoy 3.0!
V.2.5
Update 2.5 is here! And it is a large one! It’s been an experience looking through the comments, taking note of what everyone is saying, and trying to implement it in game and, I’m honestly surprised how much I was actually able to add and I hope it makes the game experience much better for everyone.
As well, I’ve also looked over a lot of what I worked on before and was able to get a new perspective. And by new perspective, I mean that I got to see a lot of bugs and ugly formatting. So I spent a good deal of the update playing through the game from the beginning and fixing the issues I’ve encountered. Are there still some issues? Probably, I really wanted to release it now but I’m certain that a lot of bugs and issues have been fixed.
So, once again, let me know if you run into any issues, look forward to the new poll and I hope you enjoy the Last Necromancer update 2.5! Expect the last bonus girl and the start of Part 3 with the next large update.
V.2.4
Quick update. Just a few quick fixes and some map work. Added a new girl to the polls.
V.2.3
A new update is here! While this is a relatively small update, I was still able to get a lot of small details ironed out and gave me time to figure out what I want to do next. Granted this still took a while but, time flies when your having fun/horny amirite?
Anyways I hope you all enjoy the new update, Raphtalia voters will be eating well but I do hope others will find her to their liking.
So, for the next couple updates, expect the same details: A new girl as well as some potential system improvements. I already have a new poll ready as now our second potential servant will be added in the next update. As well, I have a few questions for you all? While you can definitely expect a replay gallery,
What do you think I should work on in the next update?
-Better sprites
-Bug fixes
-Sound effects/audio
-Combat
-Changes to animations
-Map fixing
Please let me know if you can. Also, does anyone know how to do a replay gallery in Rpgmaker? also also, can someone make a 100% save and share it? If so thanks.
V.2.2
Lol, probably should have waited a bit before uploading. Hopefully the worse bugs are all gone now. If you see anymore please let me know. Also, The secret missions have now officially begun! However, I’m not sure on what girl to use for the reward so I’ve decided to take my top 3 and have you all bring it to vote. The theme is forest folk so be sure to look at the cards and vote when you can.
v.2.1
Wow! Part 2 is here! I took somewhat of a break for a while so getting back into it hasn’t been as consistent as intended. Nonetheless, I was able to get everything I needed together and got this part out. One things for sure, the further I get with RPGMAKER, the more complicated the whole beast becomes. I do hope I was able to iron out most of the bugs now but I honestly doubt that because since it’s just me, testing isn’t amazing. Please, continue to air your opinions or, if you have any bugs in the comments, it means a bunch and helps me. What coming up next: Mentioned in the changelog, I want to make several extra bonus events that may not exactly be super cannon but, alongside that I intend on going over what’s in the game so far. Maybe making non-Rpgmaker sprites, maybe just general bug-fixing or it could just be adding some scenes to events that might not have had any. So, look forward to that in the future and I hope you enjoy the Last Necromancer part 2!
v1.2
Thanks for the reception everyone! I’ve taken a lot of what you’ve all said and have made a small update to part 1. If there’s any other bugs or issue please let me know! Additionally, in the next update, I’ll go around adding some extra details to the sex scenes. I forgot to add a few details this time and I didn’t save the positions so I’m going to just do it later. I hope you enjoy 1.2!
V.1.1
First game, if I’m missing something important for RPGmaker games let me know.
Poll News:
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Nothing for now. But do expect some more in the future
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    The Last Necromancer [v3.8] [Bandai_)))))]