Some Modeling Agency [v0.22.0 f2] [T Valle]
A variety of women will come to your office looking for a modeling career. Your job is to rate them based on looks and personality. Over time, your rating changes females showing up, Example: rating 10/10 -big chest females- will cause more -big chest females- to show up (same goes for promiscuity). This Improving effect only happens on certain days of the week.
Changes
- Full mesh normal recalculation, used for the female body, female clothing, female uterus and intestines, and the male penis. If you need to disable it for any reason, go to Graphics Config → Normal Recalculation.
- Internals: added the internal parts of the uterus and intestines to the physics simulation and visuals.
- Internal bulge: if the penis is too big, it will show as a bulge in the female belly/abdomen (work in progress; the physics part is still missing, so you won’t be able to interact with this bulge).
- Semen buff for hero: ejaculation interactions now increase the male hero’s production.
- Max hole depth now depends on the female’s internal organ genes and no longer depends on her personality.
- Added uterus and intestines genes. If these new genes are missing in an existing female, they will be generated the first time she is loaded.
- Holes can now take larger penetrations (work in progress; they can handle bigger penetrations without losing visual quality, but extremely large sizes may still glitch).
- Female skin uses custom shaders again. Clothing is still using built-in shaders to avoid breaking mods. This was done to improve visuals.
- Combined semen particles can now deform with the skin surface. This effect only applies to the tip and the end of each individual particle.
- Designer is back. Incomplete, but functional.
- Cheats are back. Cheats related to cum amount are still missing; sorry, they will be added as soon as possible.
- Model profiles now have personality type and difficulty fields again.
- New in-game logger. This one actually works. Go to Options → Troubleshooting and click Toggle Logger.
- Disabled the inverse pelvis fixer (the one that pushes the male pelvis forward). I’ll re-enable it once I can fix it properly.
- Female hole debuffs are more effective now. It no longer takes a ridiculous amount of interaction for the debuff to reach meaningful values.
- When trying to enter a hole, the penis will no longer jump into a different one. This was very annoying.
- Detection against male skin is now more stable. This fixes female fingers flickering against male skin during massage/handjob interactions.
- I was planning to include the end-session panel cleanup in this version, but sorry guys, I couldn’t make it in time.
- I needed the internals so I could work on the next job. I know some people are not big fans of “looking inside” or may have wanted more gameplay instead—sorry about that. I’ll try to get the next job out as soon as possible.
- About toys: since the next job requires tools, I’ll have to start working on toys. Once this “tool” system for the next job is developed, I’ll be able to move into toys more easily later on.
- For now, the internal view is free and can be accessed using the 0 key. Later, it will need to be unlocked by leveling the next job.
- The uterus and intestines work similarly to the throat; you’ll need some patience to go all the way.
- X-ray camera lighting inconsistency. Sometimes it looks way too bright.
- Models using the “rotate around” command sometimes remain in physics mode after being touched, causing slow and dragging movements.
- Finger rotation is messed up again. Try hiding it and then re-enabling it.
- Intestine ends stretch too far when using thin penises.
- Internal bulge needs tweaking when using extra-large, thin penises.
Changes
- It’s now a bit harder to pull the penis out once it’s inside. The more she’s into it, the more difficult it becomes. This isn’t for realism, but for gameplay — previously, it slipped out too easily. This effect is much smaller during oral sex.
- Fixed an old regression: previously, hole colliders had been moved slightly outward to make space for the GPU pseudo softbody. This sometimes caused the penetrator to clip through the hole colliders and collide with the skin collider instead (making it look like the penis was inside when it wasn’t). Now, the colliders behave as they did in older versions, and once penetration happens, they smoothly blend into the new configuration — giving you the best of both worlds.
- Fixed another old regression: in the past, the penis could slip through the female glutes. After some updates and fixes, this effect was lost — now it’s back again, which is especially useful when models have large butts.
- The penis can now push back the pelvis if forced to shrink by collisions.
- Adjusted body colliders so it’s easier to aim for the vagina or anus.
- Tweaked the strength values for hands, fingers, penis, labia, lips, and holes.
- Buffs generated by scene interactions now have diminishing returns that are 4x stronger than before.
- Arousal increase from exhaustion (low oxygen levels) is now reduced by fatigue. At maximum fatigue, there is no arousal bonus from exhaustion anymore.
- Fatigue gain from meetings in the office has been reduced by a quarter.
- Models will no longer become fully exhausted from fatigue; they’ll just become tired.
- Max pleasure gain (male and female) from scene interactions is now capped between 0.5x and 2x (previously 0.1x to 10x).
- Max aura of pleasure gain from scene interactions is now capped between 0.5x and 2x (previously 0.1x to 10x).
- Max pleasure gain by specific interactions (e.g., hand touching breast) from scene interactions is now capped between 0.333x and 3x (previously 0.1x to 10x).
- Emotion gains by personality are now capped between 0.5x and 2x (previously 0.333x to 3x). Pleasure gains by personality are more affected by this reduction, capped between 0.666x and 1.5x.
- Office objectives now complete properly.
- Hands, fingers, and penis are less shaky.
- The UI was showing the raw buff value instead of the value after diminishing returns, which the game actually uses for calculations.
- Breasts and other body parts colliding against each other were flagging physics mapping values greater than zero. This meant that when a model with very large breasts was walking, the physics would incorrectly affect her body’s walking animation, making it look like she was dragging or walking heavily.
- Fixed walk speed so it now always matches the walk animation, no matter the model’s stature.
- Out-of-context buffs will no longer appear, and any that exist in old save games will be deleted.
Example: “Pain gain from being looked at the breasts…”
(If you’re paranoid, go ahead and back up your save file. I’m not joking — I’m kind of paranoid too.)
- Hole buffs are not being generated as intended. Models with a lot of experience show almost no changes in hole-related buffs (width, depth, thrust).
Changes
- Finger strength has been reduced significantly. Now it feels much more realistic when caressing her boobs with the fingers.
- Hand caressing is sturdier, with its strength slightly reduced.
- Humping strength reduced by half. (When the male and female bodies collide, the female body will now feel heavier — I think this makes it more realistic.)
- Fixed an issue where male pleasure and disgust values could decrease over in-game time into negative numbers (e.g., -3600). A pleasure value that low made it almost impossible to get an erection (requires around 30 pleasure) and nearly immune to cumming.
- Fixed a bug where the game was loading the wrong office geometry — the last office was loading instead of the intended “no windows” office.
- Added Spa job.
- Added hand job interaction.
- It’s easier now to put the dick in her mouth.
- To reduce crashes, breasts move a little more freely.
- Reduced the range to interact with the hero’s member (no more grabbing your own dick by mistake).
- To manipulate her body (grab her), your fingers must now actually grab her body. Before, just closing the hand and touching her was enough.
- Added a new level for the photoshoot job. Keep in mind, not all models meet the requirements for this level.
- Fatigue now negatively impacts models’ feelings.
- Added oxygen demand buff. Servicing (e.g., hand jobs) now tires the model, but with this buff she can last a few more seconds before animations slow down.
- A new emotion (relief) has been implemented to act as a pain buffer. As a result, dealing with the models’ increasing pain is less difficult.
- Bribing a model increases her resistance to decreasing the relief emotion when these bribed interactions occur.
- The models will have alterations in their emotions according to their oxygen saturation (I can’t give more explanations about this.., you know the r-word stuff.)
- The visual appearance of the worn-down holes varies depending on the size of the object that wears them.
- When the player undresses the models, they may cover their private body parts.
- Holes were not decreasing pain gain as they wore down.
- Even after accepting removal of certain items of clothing, the models did not remove them.
- The shapes of the swimsuit, stockings. and sexy underwear have been improved.
- Some enhancements to the skirt skinning
- When the relief emotion (thin purple bar) is at its maximum, its bar is invisible, and when it is at zero, its bar is at its maximum. This was done to ensure that the player only sees important information on the UI.
- Eyebrows won’t display under her glasses.
- Skirts still need more skinning adjustments.
- The relief emotion description is still missing from the “How to Play” menu
Changes
Early Game
Appearance
DOWNLOAD
Win: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – VIKINGFILE
Custom Poses Prototype
Win: KRAKENFILES – MIXDROP – PIXELDRAIN – VIKINGFILE – WORKUPLOAD
Extras: Cosmetic Mod* – Pleasure System Hints – Level System Explained – Save Editor* – Guide – Cheat/Mod Tool* – Poses/girl file sharing – BE Mod Info – Unity HDRP_DEMO v2.4.a – Commonfactory’s Homework Mod*
*This port/version isn’t made nor is endorsed by the dev, download and use at your own risk

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