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Legend of Krystal Parody – The New Adventure [Act 3 v0.04] [ShineSL]

Legend of Krystal Parody – The New Adventure [Act 3 v0.04] [ShineSL]

October 13, 2024F95


Furry Gone Wild

Thread Updated: 2024-10-13
Release Date: 2024-10-10
Developer: ShineSL PatreonBoostyFuraffinity
Censored: No
Version: Act 3 – 0.04
OS: Windows, Mac
Language: English
Genre:
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Furry Heaven, 3d game, Animated, Furry, Oral sex, Parody Vaginal sex
Installation:
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1. Extract and run.
Changelog:
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Act 3 v0.04
A few words about the update :
– Added two new locations, one is The Mysterious Cave, the another one is The Warriors Zone
– Added Two new NPC, which in subsequent game versions will have a step-by-step development of the plot when interacting with them (for example, like working as a waitress or a dancer)
– Many changes have been made to dialogues related to versions 002(3)
Now a little more than a few words :
– In the Mysterious Cave Krystal will have the opportunity to explore it a little, and there will also be different variations of monologues depending on whether player are exploring this cave at the beginning of the game or already been in it, for example, by having already completed the Mira’s dance training. There will also be an opportunity to wash under the waterfall, but only once in 24 hours (however, this can be done both during the day or at night), and in the future, some unforeseen situations may possibly occur in the process (depending on the progress of the game plot)
– There are two main characters in The Warriors Zone who will interact with Krystal and in the future will train her in melee and ranged combat, however, in addition to this – there will be other moments in their storylines during the aforementioned training. Perhaps Krystal will even have to go on hunt, although most likely I will give the quest with hunting to the merchant in the main camp, but we will see. At first I thought about giving more dialogue to the two new NPCs in the The Warriors Zone, but then I decided that I would add them gradually as Krystal progresses through the plots associated with these characters, because I thought that maybe not everyone would want to tell Krystal the most secret thing about themself or something like that right away, but with time Krystal will find out a lot about them.
Act 3 v0.03
The update includes 3 different sex scenes (Two of type FM, one FF), as well as several dance scenes, some of which Krystal herself takes part in.
Most of the content will be available while working in the Tavern, both the waitress’ path and the dancer’s path. The player also has the opportunity to skip most of the dialogue with both Kita and Mira (the dancer), but still, for the overall picture – I recommend not avoiding these characters and communicating with them when you have the opportunity. To create a certain non-linearity, after each working day in a particular area, Kita will update her dialogue lines, so if for some reason you did not listen to the dialogues of lower progress in a particular profession, you will not hear them anymore. Perhaps in the future I will find a more optimal option for how best to make interchangeable dialogues, but for now everything looks as I described above. In such a system, the non-linearity of the player’s passage of certain quests is immediately taken into account, which, if the game project continues to be created, will be sufficient.
Act 3 v0.01
Initial Release
Act 2 v0.1
In this update, the ability to avoid combat with two enemies on the lower level of the space station by sexual way has been added. To be able to do this, the character must have a lust level of at least 200 points. I think – I will keep a little intrigue, and I will not paint – what exactly awaits Krystal with such a choice, so You’ll have to figure it out on your own ^^.
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Other info:
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And one more thing – since new players are sometimes have difficulty progressing through the story of the game project, I will add a description of the passage of the game to this latest version of the game here:
1) To get to the Command Center – open the map and take a close look at that, and don’t forget to read the hints from the game itself.
2) After receiving the First Mission from the Commander – You need to infiltrate the Spare Hangar to complete it. However, it must be performed in the correct sequence, namely – at the beginning – move towards the Spare Hangar and try to get inside. The game will ask You for a password, write any that comes to Your mind (it is required to unlock the game code ability to search for the Main Technician in the Men’s Rooms. Without this action, this will not be possible if You, immediately, after getting first mission from the Commander, will go to the Men’s Rooms. Perhaps in future updates I will make this point a little more logical (at the time when I did it – I was much weaker in coding), but for now – everything works just like that.
3) Finish communication with the Main Technician in any way, and You will find out the password (and only now with it’s help You can get into the Spare Hangar, and continue the game plot.)
4) Encounter with the enemy can end with several options of Your choice, however, if You choose to fight (or any other response options that also will lead to combat), under certain circumstances – the game may end for You ( You will get *Game Over*). However, if You avoid it, the game story will continue. So, the Spare Hangar has more than enough variations on what will happen, however, in case of successful completion (without obtaining the status of the end of the game) – You will meet the Commander, however, additional content is also possible here (and very extensive).
5) One way or another, if You did not lose the game during the passage of the first mission – in the end – You, along with the commander – will find yourself in the Armory. There You will receive a monetary reward for completing the mission (and again, a lot depends on Your choice, different options bring different monetary rewards), and then the game will allow You to explore the location without specifying further actions – what exactly do You need to do.
6) To continue the game plot – You will need to visit the First Hangar and meet another pilot there (Pelma), And also visit Fox’s room and complete a fairly simple quest there. After that – You will need to re-enter Fox’s room, and … You will receive additional content (with naughty lovers), and, no matter what You choose – after this content, you will have the opportunity to continue the game plot.
7) Move towards the Command Center and get inside. At the beginning – better check the *Main Control Pannel* first (although You will have the opportunity to do otherwise, but keep in mind – with out knowing important information – Krystal will react differently to information in another terminal), and listen to all messages (The ultimate goal of visiting the Command Center is to unlock access to the Main Elevator, however, without knowing the password, You will not be able to do this), and after that – leave the *Main Control Pannel* and go to the *Commander’s Private Table, where, in one of the messages – You will find several passwords, one of which will be correct. After unlocking the Main Elevator, You can leave the Command Center.
8) Next, You should prepare for serious troubles that may await Krystal at the lower level of the Space Station, and therefore – You should spend all available credits on improving Krystal parameters or buying other needed stuff, and therefore – visit the Armory and Medical Center before using the Main Elevator and going down to the lower level.
!!!After full preparation (Although it is possible until the moment of spending all the money, in case You pump something wrong and decide to try to spend the money differently), but before using the Main Elevator and move down on the lower level – make a separate game save, which will be guaranteed to work in future updates of the game!!!
9) There is no further story progression yet, but You can explore the lower level and have a battle with two enemies (or not a battle, if You have more than 200 lust points, and will choose such way) that You can meet in random places.
v0.09
Was built the lower level of the Space station, where Krystal will be able to meet two new enemies in a random places with a random probability, and upon completion of the battle (in *victory* way) – she will be returned to the place on the map where this meeting with the enemy took place. meeting with each type of enemy will be possible only once, however, in the future, for some locations, the opportunity to meet certain enemies will be constant. Oh, and yes, as I planned – the enemies differ in their fighting style, and to defeat each of them requires a different battle tactics.
Access to the content from the version 009 will be open immediately after you complete the quest related to capturing * the lovers * in Fox’s room, and completing it in any way (Reminder: To access the quest with the *capture* of lovers in Fox’s room – you need to complete the Commander’s First Mission (Turn on the security system), find Pelma in one of the hangars, and also – complete a small quest in Fox’s room with access to the * safe *).
v0.08:
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this update is more of a cosmetic and bug fixing rather than a full-fledged continuation, but a lot of work still was done in it:
– I have reviewed and reassembled virtually all the video files that I have already used in this game. I had to dig a lot through the archives, but I managed to collect everything I needed and sort everything in such a way as to reduce the size of the game by 600 megabytes, and at the same time, the decrease in the amount of content would not be noticeable for most users. For the future – I have one more option – to reduce the game by another 500 megabytes by not too significant (but noticeable) decreasing in video quality, but I will leave this option as a last resort.
– As funny as it sounds, it took me few days to find some good music tracks for my game. I have researched quite a few YouTube channels with free-to-use music (no copyright), and about 5 new music tracks were added to the game, which should somewhat diversify the gaming atmosphere. Also, the volume of some other sounds that seemed too quiet against the general background was increased.
– I made significant adjustments to the dialogues at the very beginning of the game and when communicating with the Space Station Commander, so now Krystal speaks less foul language in moments where it is not really necessary.
– Since I have an interactive map (starting from version 006) – quite a few changes were made to the game code for it, including more understandable hints on mission objectives (and not only), so if now someone again won’t be able to get to the *Command Center* in the beggining of the game… I don’t even know what else I can offer you in order to make this path even easier…
One way or another, I plan to start working on the next game update after completing a large video order (large video, about an hour), and completing one Pin-Up on a free topic. Maybe about the holiday of Halloween (although I have already released a video on this topic), but may be something else.
v0.07:
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*To receive the full content in version 007 (FMF, Krystal will have change to be part of some group fun), Krystal must have at least 100 lust ( to be able to join in the fun ), however, for the alternate naughty path (Krystal hiding & watching how pair of perverts having fun in her boyfriend room), no level of lust is required.
Also, in order to gain access to the content of version 007, You need to complete the first mission (in any way), complete a small quest in Fox’s room (open the refrigerator and get the note & some cash), and meet the second pilot in the first hangar. Only then the content for version 007 will be activated, and to start it, Krystal will again need to come to Fox’s room. *
vAct 2-0.06
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This game update is, first of all, a serious modernization of the game code (more than 10 thousand lines of old code were removed, and were replaced by new, much more functional lines of code), and only then – the addition of new content (although I have added quite a lot of this too). In this game update you will see:
1) The several basic characteristics of the main character has been added (strength, agility and vitality as well as lust), and each of them do (and will even more with time) play a serious role in my game. Strength is responsible for melee combat (strikes and counter strikes (when defending) from Krystal will become much more serious), agility – for extra damage enemies when using ranged weapons (I think in the future there will be such enemies in the game with which melee will be very dangerous , while ranged combat will not have a counter attack from such enemies (unless they themselves have ranged weapons)). Vitality is responsible for the maximum number of the main character’s lifeline, as it often do in games. And the last but not least important characteristic – Lust – is responsible for the promiscuity on the part of Krystal. In current game update it’s do not play any role yet, but in the future updates – the higher its level, the more alternatives Krystal will have in dialogues (including with enemies). I think, with time – the other characteristics will also play some role (in addition to combat) in dialogues, but much less often. I also thing, that in the future, I will add more characteristics (Such as divinity or desecration), but for now I will focus on the ones I have chosen.
2) Three new characters have been added: Another Pilot (Located in the *Hangar One* (in which, by the way, quite a few other content has already been added, which will be used in the future, including for skipping several missions)), Medic and Gunsmith (Both located in the way of *Armory And Medical Center*, but – the passage to the *Armory* will be closed until the first mission is completed). With *Another Pilot* I do plan to add adult content already in the game version 007 (In the version 006 You will just meet her in Hangar one, and after some chat – she will disappear), while the last two characters (Medic and Gunsmith) is more play the role of sellers (yes, in the game is added *money* too), but over time, their roles will be expanded as well.
3) Fox’s room is also added (Located in the way of *Men’s Rooms*). Krystal have the opportunity to go inside and find some stuff in it (I originally planned to add a random event (naughty ones) already in the game version 006 in this room, but I will transfer it to version 007 (since TO MUCH other work was needed to be done in version 006), and it will be associated with the Chief Mechanic and the other Pilot (who is located in *Hangar One*). I also want to say that I will add in other places the opportunity to find something valuable too (for example, in the bathroom of Krystal), which, after all, will diversify the gameplay.
4) 4) I also did removed *To be continue* moment from the game (it’s left only in one place, but I won’t say – where ^^). After completing the first quest, the game will not end. You will have the opportunity to trade with the gunsmith, and leave her, returning to the space station again. However, the *Command Center* and the *Spare Hangar* will be closed (since I simply don’t have enough time to think over everything there and open access to those zones after first mission), but in future updates of the game, access will be open.
5) I did made experiment with adding a *clickable* map with the ability to *jump* at needed place in few *clicks* (some people have complained that they get dizzy when visiting the station locks), but the map will become * clickable * only after the Commander gives Krystal the first task (there will be a message in the game that the map has become *clickable*, so in theory you shouldn’t miss this moment). In the future, I will try to make the map looks more interesting, but for now – we have what we have, since in this menu I could not add any GIF or video files, without causing an error in game.
vAct 2 – 0.05
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In this update I added the ability to develop relations with the Commander, however, to access the content – Krystal needs to obey to the first enemy in the spare hangar, and then upon leaving the hangar – admit this to the Commander, or lose the battle to the enemy, but at the same time – not get the first * bad * ending of the game (the Commander must save Krystal ).
Also, since not everyone liked that Krystal’s fur was too shiny – I decided to do a little experiment with the texture of her fur, it will still remain shiny, however – it will look a little more like fur. I also added several hidden dialogues (not much of text in each, more for experiment) between Krystal and the Commander, different variations of which you will receive depending on how successfully You had a dialogue with the Commander when You first met her. Hope You like it. ^^
DOWNLOAD
Act 3

Win/Linux
Part 1: GOFILEMEGAMIXDROPPIXELDRAINWDHO
Part 2: GOFILEMEGAMIXDROPPIXELDRAINWDHO

Mac
Part 1: GOFILEMEGAMIXDROPPIXELDRAINWDHO
Part 2: GOFILEMEGAMIXDROPPIXELDRAINWDHO

Act 2
Win/Linux
: GOFILEMEGAMIXDROPPIXELDRAINUPLOADHAVEN
Mac: GOFILEMEGAMIXDROPPIXELDRAINUPLOADHAVEN

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    Legend of Krystal Parody – The New Adventure [Act 3 v0.04] [ShineSL]