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Lord of the Manor [v0.12] [Zaggy Norse]
Ren'Py   /   VN

Lord of the Manor [v0.12] [Zaggy Norse]

May 29, 2024F95


“Flax…my obliviously-handsome, socially-not-quite-there-but-working-on-it equine friend: even you can’t fail to drown in a sea of dick at this place.”

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Step into the hooves of Flax, semi-awkward stallion and recent university graduate.
After four hard years of study, you are finally free and ready to start doing whatever you wish with your life—right after
you take advantage of the surprise getaway gifted to you by a friend.

Travel to the beautiful African-inspired holiday town of Paardenrust, rich in history, natural splendour, and gorgeous males.
Meet the inhabitants, get to know them, and decide if there’s any you’d like to know even better.
Spend your leisure time exploring the ancient manor house, enjoying the many activities in the town and surrounds,
or simply wooing one of the many handsome residents. What more could you want from a holiday?

But, be aware: something mysterious is afoot in Paardenrust, and if you choose to get involved,
you may find that you become intimately entwined in the next chapter of the town’s strange story…

Thread Updated: 2024-03-28
Release Date: 2024-02-29
Developer: Zaggy Norse & Tanutanuki Patreon Itch.io
Censored: No
Version: 0.12
OS: Windows, Mac, Linux, Android
Language: English
Genre:
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2dcg, Anal sex, Exhibitionism, Furry, Gay, Handjob, Male protagonist, Oral sex, Sex toys, Text based
Installation:
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1. Extract and run.
Changelog:
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v0.12
  • Added rest of Painted Dog visit and relevant sex scenes.
  • Completed Boerewors option for Umzansi opening.
  • Fixed inavertent(sic) bug that was only letting you play 2 or 3 scenes before getting the To Be Continued screen.
v0.11
  • Added new CG for Babbelas.
  • New content for Umzansi and the Painted Dog.
v0.10.1
  • Fixed a couple of state issues.
  • Pre-compiler has been updated to check for state issues up-front.
v0.10
v0.9.0
  • Added Werner’s route opening.
  • Added Family DLC opening (available for download on Discord; NYA on F95Zone).
v0.8.0
  • Added CG for Boerewors.
  • Finished up Suri’s route opening.
  • Added first part of Ta’kom’s routes.
  • Updated nomenclature for certain in-universe phenomena; “hybirds” are now “chimaeras”, and half-antelope, half-horse creatures have the formal name “orygasi”.
  • Renamed the Painted Wolf to the Painted Dog.
  • Added option to skip the Interludic on replays.
v0.7.0
There’s about 5,000 new words in this (plus a new CG)
  • Added CG for Rhangani.
  • Added first part of Suri’s route.
  • Fixed issue with DLC turning itself off after game restart.
v0.6.2
  • Fix for having to restart the game to make unlocked CGs appear in the gallery.
  • Fix for error with “Personalities” type.
v0.6.0
  • Added all CGs to date.
  • Removed accidentally duplicated folder of backgrounds.
  • Added Gallery for seeing unlocked CGs and Encounters for replaying erotic scenes.
  • Added support for kink selection to Options menu.
  • Major cleanup and standardisation of game code to support post-0.6 content delivery.
  • Added DLC menu for toggling available DLC. Moved some existing optional content into DLC.
  • Added Porn Director to support dynamic and third-party content.
  • Added save migration code to keep saves working going forward.
  • Standardised background transitions to smooth out flow.
  • Renamed Jags to Jagter.
  • Fixed a few instances of incorrect BGs.
v0.5.5
A smaller build that addresses some of the stuff I wanted to deal with in 0.5 proper. Not at all critical to replay, but important for me to set up 0.6 onwards properly.
  • Reworked Ta’kom interaction on Day 1.
  • Added missing BG for Zef sex scene.
  • Reworked various parts of Babbelas route to improve his voice.
  • Lowered the intensity of the Babbelas sex scene to leave room for the future.
  • Miscellaneous grammar and spelling fixes.
  • Added a new scene to Interludic 1 to give us more insight into who Nero is and what he and Ataxion are like together.
  • Quite a lot of editing for the very final scene to introduce key information at a better pace and make Kierie more in line with my goals for him, as well as a key new moment with Ta’kom.
Developer Notes:
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I’m delighted to finally make the first build of “Lord of the Manor” available publicly!
This is an early build, currently lacking spritework and final backgrounds.
I will be going ahead with all the game’s writing without waiting for the art to catch up,
so it may be many months before the spritework begins appearing, but that will simply enhance later builds 🙂
The writing in this build should also not be considered final; I intend to do multiple passes over it all,
and there’s definitely several spots I already know need some polish.
But I shall proceed deeper into the plot before I come back for that.
I hope you enjoy 🙂
DOWNLOAD
Win: KRAKENFILESMEGAMIXDROPPIXELDRAINWORKUPLOAD
Linux: KRAKENFILESMEGAMIXDROPPIXELDRAINWORKUPLOAD
Mac: KRAKENFILESMEGAMIXDROPPIXELDRAINWORKUPLOAD
Android: KRAKENFILESMEGAMIXDROPPIXELDRAINWORKUPLOAD

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    Lord of the Manor [v0.12] [Zaggy Norse]