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Bondage Arena [v8.0 Premium] [Captive DreamDev]

Bondage Arena [v8.0 Premium] [Captive DreamDev]

March 25, 2025F95


Bondage Arena is an erotic action-adventure game that combines thrilling battles with strategic gameplay. Players navigate a variety of challenges while exploring the dark and seductive world of bondage. The game features stunning visuals, interactive storylines, and diverse characters.

Thread Updated: 2025-03-24
Release Date: 2025-03-11
Developer: Captive DreamDev PatreonDiscord
Censored: No
Version: 8.0 Premium
OS: Windows
Language: English
Genre:
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3D Game, Female Protagonist, BDSM, Combat, Fantasy, Turn-Based Combat, Puzzle, Strategy, Erotic, Adventure, Supernatural
Installation:
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1. Extract and run.
Changelog:
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Prototype 8.0:

Key changes:

  • Team customization. Now you can create your own teams and individual girls within them. Customize clothing, skin tones, body markings, proportions, personality, voices, and more.
  • Voices of the girls. The girls will utter short phrases depending on the situation and their personality. The frequency of their conversations can be adjusted.
  • New punishment options.
  • Provocation. If you’re tired of waiting for someone to notice you, use this function. And be prepared for strict punishment.
  • The “Two-Story Building” map. This is a simple map without detailed elements, but it’s big enough. Suitable for battle royale, perverse modes, and mass battles of up to 4 teams.
  • The ability to change poses for captives.
  • Switching to an ally.
  • Stands on maps where appropriate. Can be disabled in settings.
  • The revenge system. Now the girls will remember all the actions that were taken against them. If roles are reversed, the girl will try to take revenge on her offenders, depending on her vengefulness.
  • New settings, improved animations and physics, and other minor changes.
  • Full nudity.
  • Exclusive maps: “School” and “Western Saloon.”
  • Orgasm Shot.
  • Exclusive team uniforms and furniture.
Prototype 7.0:

Key Changes:

  • New interactions with captives. Through the radial menu (F), you can choose different interactions. The AI also uses these.
  • You can put a full mask on your captive.
  • Updated female voices. Each girl now has her own voice. Soon, I will add short phrases they will say depending on the situation.
  • New modes for Team Battle and Battle Royale: Deathmatch and Perverted Battle. In Perverted Battle, you earn points by punishing opponents during combat.
  • Added tattoos and war paint for girls. You can set in the settings what percentage of girls will have body paint. The designs and tattoos vary depending on the team.
  • Added new skin tones, including “alien” ones. Most “earthly” teams now have nine skin tone options. There are also a few special colors (red, blue, green) for alien teams. You can disable certain tones in the settings as you prefer.
  • Ability to adjust breast and butt size. Excessive changes may distort the model. By default, small variations are applied.
  • The team selection menu now includes detailed team information (click the “i” icon). Here you will find a description of the team, the available skin tones for its girls, and other characteristicNew girl attributes: Skill (difficulty), Aggressiveness, Cooperation, Depravity, and Vengefulness. Skill affects combat ability. If you enable “Use Team Skill,” this will be used instead of the standard difficulty setting. Otherwise, the chosen difficulty level applies. The other attributes define the girl’s personality. More details can be found in the in-game tooltips.
  • Many new teams, including alien factions.
  • New effects, including clothing tearing, transferring to furniture, respawning, and more.
  • Pause function added (works only in Free Mode, Cinematic Camera, or Follow Camera). Press P to toggle pause.
  • New settings related to both new and existing features.
  • Various minor updates and bug fixes.
  • Bondage songs are now available for Sponsor-level supporters and higher.
Prototype 4.5:
Key Updates:
New Fire Modes:
Five special shot types have been added, designed specifically for fully restrained captives. They are intended for use in punishment mode or post-battle scenarios, but you may find them useful during combat too. The rope-shot from the previous version is now one of the fire modes. New additions include:
Levitation (2 types): Gravity will no longer affect the captive, causing her to float in the air for a time. Two variations are available: simple levitation and magnetic levitation.
Magnetic Shot: Shoot a captive, then shoot any solid surface to magnetically attach her to it for a period of time.
Electroshock: Causes the body to writhe, not inflicting pain but inducing a strong reaction.
Orgasm Shot (premium version only): Give your captive unforgettable pleasure, leaving her unable to resist.
All these fire modes integrate with ragdoll physics. Electroshock and orgasm shots can be combined with each other or other shots, stacking their effects. Feel free to experiment.
Captive AI will also use these abilities on each other and on you.
Prototype 4.1:
  • Team names. Each team now has a team name. AI get random names, for your team you can write your own.
  • In the main menu added songs with lyrics. When there will be a section with settings (I think soon), it will be possible to enable/disable any song for the main menu or during the battle, as well as customize the probability.
  • Other small fixes.
Prototype 4.0:
1.  Punishment Mode
This will likely become a fan favorite. After a battle, the winning team can punish the defeated girls on a specially designed punishment map. The map is filled with bondage furniture and flying drones that can suspend and transport bound girls. And this is just the beginning! Over time, more features will be added to this mode, but it’s already playable. Punishments can be done solo or with your team. But be careful—if you lose, you’ll be the one getting punished.
2.  Tournament Mode
Battles no longer end after the first round. You can now set the number of rounds, and the winning team is determined by the overall score. Afterward, the punishment begins!
3.  Girls Now Have Names
You can name your own girl. During battles, you’ll see who tied up whom, and a scoreboard will be displayed at the end of the fight. A player leaderboard and round-end animations have also been added.
4.  New Action Menu
Hold Tab to bring up the menu and select the desired action.
5.  Leashes
You now have multiple ways to move your captives.
o  A classic leash can be attached to a bound girl, making her follow you.
o  You can tether her to furniture or let her go.
o  Your weapon can shoot a grappling leash to drag a captive along.
o  And the most exciting addition: drones! Control two types of drones via terminals. They can pick up bound girls using tethers or magnets, suspend them, and carry them through the air.
Premium Version Exclusive Features:
  • Full undressing option for all girls (standard version only allows down to underwear).
  • “Wizard’s Tower” Map with effects and experimental lighting.
  • High-tech bondage equipment, including gags, blindfolds, cuffs, and body restraints.
  • Three exclusive bondage furniture models: a horse, a roosting cage, and a “spit” device.
  • Three exclusive outfit sets for the teams.
Prototype 3.0:
  • New bondage furniture with unique animations.
  • Improved AI and ragdoll physics.
  • Combat traps and better interactions.
  • More restraint types (leather, metal, hi-tech).
  • Enhanced leash & physics mechanics for dragging captives.
Prototype 2.0:
  • New Features: Addition of new game mechanics, characters, or special abilities to enhance gameplay.
  • Balance Changes: Tweaks to the stats or abilities of characters, including nerfs and buffs, aiming to refine the play experience and keep things balanced.
  • Bug Fixes and Stability: Addressing known issues such as crashes, glitches, or exploits to ensure a smoother experience.
  • Quality of Life Improvements: Updates to improve UI/UX, adding helpful features or streamlining processes to make the game more user-friendly.
  • Content Updates: New levels, skins, or in-game events that keep the player base engaged.
Prototype 1.0 – Initial Release:
  • Gameplay Mechanics: Introduced core gameplay features such as combat, strategic bindings, and puzzle-solving.
  • Character Controls: Basic character movement and interaction systems for both protagonists.
  • Initial Restraints: Early versions of restraint devices, including ropes and basic bondage mechanics.
  • AI Behavior: Basic AI for enemy interactions and challenges, with some level of difficulty scaling.
  • Visuals & Animations: Launched with initial character models, environments, and basic animations for binding and combat.
  • Menus & UI: First iteration of user interface with action menus and basic gameplay options.
  • Bug Fixes & Stability: Initial fixes for common crashes and performance issues.
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    Bondage Arena [v8.0 Premium] [Captive DreamDev]