BreakDown [v10] [Klausus]
Civilisation as we know it has been wiped out by a deadly virus many years ago. Your father, one of the few survivors, has prepared you to take a leading role in the creation of a new world.
Thread Updated: 2021-11-24
Release Date: 2021-11-22
Developer: Klausus
Censored: No
Version: 10.0 beta
OS: Windows, Linux, Mac
Language: English
Genre:
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DYSTOPIAN SETTING, DRUGS, MALE DOMINATION, GROUP SEX, HAREM, HUMILIATION, MALE PROTAGONIST, MANAGEMENT, MULTIPLE PENETRATION, SLAVE, TEXT BASED
Installation:
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1. Extract and run.
Important!:
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It is heavily recommended to play the game with a video pack. To do so, download a pack, put the “mp4” files into “videos/pack1” or “videos/pack2” and activate the matching videos options in the game. It is possible to activate 2 different packs at once (but as for now there is only 1).
Changelog:
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Beta v10 (11.24.21)
– tutorial added
– under anarchy more loot
– population control more differentiated
– descriptions for buildings added
– character description added
– Research rejuvenation updated
– terminated some bugs (most importantly caravan achievement not working and a nasty bug with provisions-escort)
– added female staff pictures/presence
– area 5 completed
– autosave added
– changed company level view
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Beta v9 (11.04.21)
– finished area 4
– removed some bugs (achievements, hire goons, and so on)
– added more infos on some screens
Developer Notes:
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To do:
High priority:
– CONTINUOUS: solve reported bugs
– add more cars + car achievement
– add combat
– complete enemy behavior (danger)
– add and update areas (storyline)
– add/replace sound
– add guerilla/terror mechanics
– complete patrol events (needs combat)
– better loyalty summary
Medium priority:
– clearer overall design
– add summary of completed missions
– complete options task bar
– polish some events like feast, seppuku and auction
– add missing buildings (hospital, port)
– add barrack events
– add watchtower girl gain at week’s end
– update character description
– add building description text
– change company level view
– better story arch
– add daughter gain and interaction (hospital must be finished)
– rewrite intro
– add rejuvenation shot research
Low priority:
– Allow an option to turn off text transitions
– make it possible to rename companies
– complete causes for game over
– extend BREAKDOWN mechanic and death cause for girls
– better differentiation of some events like explore
– better descriptions for events
– polish character xp gain and skills
– change save game names
– solve problem with positioning of main screen after load/refresh
Maybe:
– show enemy presence at buildings (more detailed)
– add gear for companies
– add construction for gear at village (materials)
– add research for gear