Delta Zone [v16] [DEVOLUTION]
Overview:
DELTA ZONE is a completely NSFW–UNCENSORED cyberpunk-themed FPS game with high-quality graphics, deep gameplay, and explicit animations. Your play as Ivy, and you have to survive in Delta Zone, an area infested by monsters, occupied by rogue raiders, and other dangers. You will be able to build weapons, modify yourself with cyberware, loot, craft trade work at a strip club, and modify Ivy’s face.
Latest update trailer: Delta Zone Release 08, Release 12 Youtube
Thread Updated: 2023-08-06
Release Date: 2023-08-02
Censored: No
Version: Release 16
OS: Windows
Language: English
Genre:
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3D Game, Female protagonist, Sci-Fi, Animated, Adventure, Tentacles, Combat, Horror, Shooter, Simulator, Ahegao, Pregnancy
Installation:
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1. Extract and run
2. Type code into User ID
Changelog:
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v16:
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Nsfw:
New forced x-animation with human
New NSFW posters of planned nightclub
Ivy can now have smaller boobs than before
Ivy’s boobs squeeze pose plays only if boobs are higher than medium size
– Sliders for boobs gravity, pelvis width, flat belly, and ass glutes size
– SFW mode ignores “x” key
Eggs hatch earlier and can be pushed more easily
– Adult difficulty slider introduced
– Cum over body values are changed
– Cum screen overlay changes and visual improvements
Gameplay:
In options menu, each option has proper explanantion using “?” button
Enemies have various gunparts, and gunsounds, which affects their aiming/damage
Enemies now have strength levels from 0 to 10
– Added gunparts damage when shooting.
– Broken parts like reddot or iron sights can cause misalignment
– Implemented 4 types of gun jam animations based on ammo and gun part condition
– Changed “T” key for gun modding
– Gunpart health shows in gun modding menu
– Added cheats for no death, no bike crashes, low gunpart damage
– Gun tilt rotation on movement
Muzzle and barrel heat mechanics
– Medstation updated pricing based on Ivy’s state
Visual/Audio:
Enhanced detail in various areas: city outskirts tunnels, city outskirts
Detailed House interiors, city outskirts scav house, Highway exterior
Added projection robot with dialogue test
– Added new delta emission effects
– Stars and moon added to night sky
– Clear sky and updated cloud visuals
– Updated dynamic time of day changes with weather
– Enemy flashlights look better and can blind player
– New sound for 7.62 and 12-g ammo
New items:
– Added 23 legacy weapon parts
Added gun repair tools
– Player stash now contains backup gun parts if the player dies or loses them
– Traders have better items and more items based on their level
Not yet visible changes:
– Planning of all maps and open world design
Progress on 4 trader designs with NSFW variations (clothing) (1 trader finished – Hawker)
Planning on lore and story
– Work being done on lazerzombies game
Bugfixes:
– Fixed AI snapping their estimated location to player location when seeing lasers
Fixed AI ignoring you when in darkness and overall AI behavior with detecting you with laser
Fixed AI that often approached player backwards
– Fixed scopes showing area outside of scope when misaligned
– Fixed proper handguard hand holding
– Other various fixes
v13:
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RELEASE 13.@ PATCH NOTES
Not yet visible changes:
~ new game engine (UES)
– weapon high-poly models/bakes texture prep
~ tech for easy weapon skins use
– procedural materials for later gun texturing
~ corporate gunparts design in progression
– procedural damage and dirt on gunparts systems/shaders
~ created overall world map design
~ removed pregnanci stats ui on hard difficulty
– portrait size can be set bigger
– ivy portrait poses and lighting changes
~ pussy physics jiggle added
– improved breast physics jiggle
~ cum belly inflation mulitplier settings added
– clitoris size body modification
– 4 new nipples body modifications
~ wringly pussy lips body modification
~ pregnancy 2x slower
~ nude girls dancind around pole in some windows
Visual/Audio:
– added lumen lighting
– added lumen graphics settings toggles
~ changed tech demo map buidlings to reflect game world more closely
– ui buttons borders change
– added sky occlusion areas to city to make my lighting system look same as lumen
– player low health effects are black (instead of red)
– player death changes effects to red
– added bloody bullet holes to human enemies
– added blood decals from shots
– added new blood decals from bleeding
~ blood decals stay longer
– dead enemies stay on map
~ new .45 acp ammo sound
~ blood decals stay longer
– clothes repair item sound added
– big city vista has parallax building in distances
– added flies sounds to trash near city
Gameplay
~ ui sorting buttons
– ui filtering buttons
~ capslock button now toggles last cyberware
– added psychosis ui bar
~ easier death by enemies (less mercy time on getting shot)
– player doesn’t lose all items on death
~ missing iron sights lets player zoom gun with lower precision
~ changed bike handling
~ harsh impacts with bike remove legs and arms stamina
– impacts with bike without stamina does health damage
~ changed monsters spawn behavior.
~ shooting through vegetation now changes bullet velocity and trajectory.
~ created breakable blurry glass placed in windows
~ changed gun handling
~ global illumination from flashlight is reduced
– damage for everyone multiplier settings added
– changed unstuck teleportation behavior
~ stamina pills and injectors now restores stats gradually
New items:
~ added pregnancy test item
– added pregnancy slowdown pills item
~ added 7.62 APN and HYD ammo
~ weapon parts tweaks
Bugfixes:
~ humans heat properly spaced when running fast
~ third person camera lights shadows Fix
~ proper 12-6 ammo drag in air
~ many other bugfixes
– ivy portrait smile fix
~ boobs jiggle mult Fix
10.2:
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animations, customization:
– new X-Animation with Ivy and two guys (spitroast on back)
– pussy lips model/texture improvement + length and thickness customization
– eggs and tantacles animated normal on belly maps are more pronounced
– nipples pronounced with new textures
– improved ruining and washing off makeup (removing ruined makeup and cum with tissues)
– eyelashes mascara and lower eyeliner modifications
– possibility to turn off all pregnancy UI and notification in settings
cyberware:
– new scan cyberware ability
– basic enemy stats show on side screen without acitve scan on
– detailed enemy health stats show during active scan
– scan shows enemy heat trails
– scan highlighs blood to neon cyan
– scan highlights enemy and lootboxes silhouettes
– new improved active scan visuals
– scan brightens up dark areas to see at night
gameplay:
– possible to restart whole game progression
– new start game screen with difficulty options
– player gets different gear on new game based on difficulty option
– new arms fatigue system (weapon slowly drops if arms are too tired)
– enemy health system, armor penetration and degradation improvements
– when bullet hits body, they have chance to between armor plates unaffected
– AI now reacts to visible lasers in fog much more naturally
– AI can now hear better and more precisely
– AI can now shoot player multiple times in row
– corporates now try to stay within their guard zones near traders or warehouse
– corporates now spawn on lower adaptive difficulty and always in hardest difficulty option
– more variations of .45 ACP ammo (FMJ, APN)
– gunparts that affect relaoad speed tweaked, composite magazine has larger capacity
– a bit brighter nights during clear sky
sound:
– new ambient/combat music
– dynamic music system that adapts to gameplay
– new sound for AK caliber ammo
– supressors with supersonic ammo now have supersonic crack sound
– music volume options
optimization:
– optimizeation of overall GPU memory using virtual textures
– reduced some too large texture to save up disk and memory space
– new interior ambient lighting system to simulate bounce light more naturally
– replaced interior ambient lights with post-process light probes
– optimized Ivy modification textures to save gpu memory
– opacity textures on foliage set to non-streaming (silhouette textures stay always sharp)
new areas:
– new warehouse interior location
– improved city market location with crowds
– new environment assets (abandoned buildings, brick walls, small props etc..)
– new crowd models/textues with good performance
other:
– added tissues item to clear makeup and cum from body
– infinite ammo cheat now skips reloading
10.1:
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gameplay:
– slow motion with T key
– cyberware battery added
– enemies have limited ammo (40-90)
– enemies shoot more or save ammo if they are low
– enemies now drop as much ammo as they actually have
– enemy health scanner prototype (will be improved)
– fully reworked medical system
– realistic ballistics, bullet energy
– enemy armor (damage, penetration, blunt/flesh damage)
– different impact sounds to good/bad/broken/no armor
– multiple calibers of ammo with variations (hmd, hlp,fmj, apn)
– makeup ruining by water, rain, h-animations
– handheld map
– reloading animation
– new voice lines for wounded enemies
– new better ui in inventory (bigger text more info)
– info button in inventory works now
– dressed clothes and weapons in hands don’t count into weight limit anymore
– can carry more weight and volume in inventory
– new enemy factions: Civilians, Raiders, Corporates
– use custom screen resolution option
– middle mouse context menu
– ability to turn off laser quickly
– two weapons to quickly switch
– easier and faster egg pushing
– pushing eggs reduces health
– clear nights are brighter
– enemies spot you not as fast at night with flashlight
– many ai tweaks and improvements
– enemy models get bloody clothes if bleeding fast enough
– modern flashlight shines further
new cheats:
– no stamina consumption
– slow and weak tentacles
– unlock all body modifications
– infinite money cheat fix
– enable next button on hardest difficulty
first Ivy modification prototype:
– memory management system to keep vram free from many 8k texture variations
– eyebrows variations
– eyeliners and eye shadows
– eyelashes, boobs, ass size modifiers
– skin smoothing modifier
– ruined makeup variations
– unlocking item that unlocks random modification
other:
– new blood particle effects
– new shoot through foliage particle effects
– new muzzle flashes and muzzle smoke effects
– wet ground in rain with wet footstep sounds
– screen cum effect improvements
– corporatre overwatch voice lines
09.2:
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– scopes got new crossairs
– new animation, lens distortion effects, scopes are now always precise even if
looking in them from angle
– gun accuracy changed, cheap barrels are inaccurate while expensive barrels are very accurate
– painkillers immediately remove stun effect
– fixed slow ADS while peaking corner
– fixed empty forgegrip location in modding menu
– changed lasers with different scrap laser color
– better gear ui menu with backdrop
– in safezone its possible to get in 1st person view for to quickly mod weapon
09.1:
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– proper sound and hit effects from enemy gunfire with collisions
– tentacles submerge if player out of reach
– warning signs for introduction of new players in hideout
– water cleans cum from eyes now
– if trader doesn’t have enough money, now will mention it
– improved rain water droplets
– removed tps pov camera option
– inventory asks for amount before not enough space pop-up
– proper weight/volume measurement on stackable items
– player can’t type larger amount of items into “how many items” UI window
– other smaller fixes
09:
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nsfw animations:
– blowjob animation set for Ivy
– nude idle animation for Ivy
map locations:
– market location near delta emission zone
game objects:
– Rider and scrap clothes variations for Ivy
– painkillers
gameplay:
– added crouch
– added weapon resting on surfaces
– improved enemy and laser sighting in fog
– added armor rating
– added clothing/gear ui in invetory
– added enemy ai shooting through foliage
– changed shop pricing and shop money
– cheaper scopes and red-dots
– tentacle dna detection gates
– added safe zones
– gun collision agains surfaces
– lipsync tech in progression
08:
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– drones
– improved adaptive difficulty
– saving loading of game settings
– hideout location
– better AI
– new environment assets
– lots of quality of life improvements
07:
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nsfw animations:
4 new stages for human animations (ass from behind)
animation for cum push
animation for eggs push
animation for holding expanded belly
animation for covering breasts while being nude
added real human enemies (raiders):
– combat animations animations
– combat AI
– voice lines
– detailed hearing and sight senses
– new raider textures variation
– system for stealing items from Ivy
– H-Attack system while knockdown
added pregnancy system:
– random chance for impregnation based on cum amount
– impregnation chance reduction by contraception pills
– separate stats for cum, eggs and tentacles amount in womb, ass, stomach
– infected human enemies chance of tentacle dna in cum (allows impregnation)
– push out cum and eggs system
– growth of eggs and hatching of tentacles in Ivy’s body
– monsters not attacking Ivy if eggs or tentacles are in her body
– breast size increase during pregnancy
– added contraceptive pills item (cheap, reliable, unreliable)
Ivy character:
– dynamic hair and clothes
– new facial expressions (sad, disgusted)
– implemented tech for layering textures (later used for customization)
– thicker hips (later customizable thickness)
– improved boobs and nipples models
– weapon on Ivy’s back in 3rd person
gameplay:
– reworked arms/legs fatigue system (less annoying)
– hardcore mode removes money and most of clothes in the beginning
– changed tentacle spawning and behavior (less annoying)
– permanently dead tentacles
– new areas for testing map
– new damage effects for Ivy while wearing clothes (sounds, blur, stagger)
– new damage effect for Ivy while not wearing clothes (flesh damage,
disorientation, screen blur) + knockdown state with shooting handicaps
– loot from dead bodies (ammo, money, sometimes gunparts)
– traders now sell clothes (later will be improved)
weapons:
– new physically correct bullet ballistics
– changed scrap trigger mechanics a bit
– improved scopes rendering and behavior
– supressors now work and affect AI
– underwater shooting and sounds
– no more bullet penetration for large objects (system rework planned in future)
– visible lasers in fog
cheats:
– added god mode
– added invisible mode
– cheats allowed only for delta and investor class
Other:
– improved delta emission effects and fog
– geiger counter sounds near delta emission
– intro music removed
– flashlight indirect light shadows changes
– corporate guy at the underground exit removed (until new quest system is done)
– fixed missing interior shadows on low settings
– weather forecast works better (more sunny weather)
– removed training targets
– improved underwater rendering and materials
– new vegetation assets (dead trees, dead bushes, small breadleaf trees)
LOGIN PASSWORD: 546nsfw
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Win: DROPMEFILES – GOFILE – MIXDROP – TERMINAL – UPLOADHAVEN
Extras: Crack*
kremek127 thanks for the link
*This unofficial port/version is not released by the developer, download at your own risk.
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