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EMPTY-66822 [v9] [Lonery-Moon]
Completed   /   RPGM

EMPTY-66822 [v9] [Lonery-Moon]

February 23, 2024F95


The point. You are an ordinary person. You find yourself in unusual circumstances. Your goal is to leave these circumstances (i.e. the city) and return to your normal life.
Pretty messy and short game for about 3-4 hours.

Thread Updated: 2023-07-14
Release Date: 2023-07-14
Developer: Lonery-Moon  Subscribestaritch.io
Censored: No
Version: 9
OS: Windows
Language: English (Edited MTL)
Genre:
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2dcg, 2d game, Male protagonist, Monster girl, Vaginal sex,  Creampie, Rape, Transformation, Adventure, Combat, Dystopian setting, Horror, Monster, Monster Girl, Paranormal, Rpg, Turn based combat, incest
Installation:
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1. Extract and run.
Changelog:
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v9
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All past saves are broken.
The project is finished. Release version.
v8.2
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Fixed:
– Fixed numerous problems with the minigame.
v8.1
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Fixed:
– Can’t leave Hospital.
v8
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Combat become easier. You can get too strong very quickly. I can already see the problems, but it’s better than it was. Ask L-412.
Added:
-Combat is rebalanced.
-L-412 is redrawn.
Fixed:
-Can’t leave the hut in the park.
v7
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I wanted to redraw the buttons for the HUD in the minigame and add two more scenes, but…
I decided to do something fun (for me) and easy
Added:
– The part at the beginning of the game, before the basement, is reworked. Nothing too big. I think it should be a little bigger, but for now it’s okay.
– Changed sprite for the flashlight.
v6.96
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Fixed:
-Now I use “$gameScreen.clearPictures()” to clear the screen. This should fix image clearing after exiting the minigame.
v6.95b
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Fixed:
-I forgot to delete the test thing.
v6.95a
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Fixed:
-I forgot to delete the test thing.
v6.95
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Fixed:
-Possible sequence break for the “wine” quest.
v6.94
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Fixed:
-Conflict between plugins on a particular map.
v6.93
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Added:
-Alpha-beta-gamma version of fast travel. Looks like a street lamp. Touch it. You know the rules.
Fixed:
-It is impossible to leave the room with the chair at the beginning.
v6.92
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Fixed:
-Can’t exit the radio tower.
-“The options B + F and B + P (I do not remember exactly) mixed up images of hands on his chest. Because of this, in B+F appears 3 hands.”
-“Another option, like K+C+P, has the wrong image of a finger (when it’s pointing down). The finger intersects with the dick.”
-“The option K+B+C+F, which is the second one in point 4 does not work.”
-“Hearts, cum and some other elements remained after the exit on the screen.”
v6.91
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Fixed:
-Impossible to enter the park.
-Can’t exit 12th floor.
-Unnecessary door at the beginning removed
v6.9
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Added:
-Added mini-game? After visiting the radio tower, go to the trader and ask for help.
-Added sounds to menu buttons.
-Added the ability to load a save without going to the main menu.
-Added two shortcuts (Town North and Town West).
Fixed:
-The sound of footsteps is reduced.
-Corrected incorrect pay for working at the bar.
-Fixed path issue in the old bar-inn.
-Removed incorrect formula for losing money when defeated.
v6.01
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Fixed:
-Test.png sprite error.
v6
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Added:
-You can reach mentioned radio tower.
-Press “L” button to turn off/on the flashlgiht.
Fixed:
-Out of bounds stuff.
-Some game breaking bugs.
v5.05
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Fixed:
-Tileset was boken.
Added:
-Now you can mute your footsteps.
Thanks to AlexaSky from the F95 community for the suggestion.
v5.04
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-There were 96 palm trees on the map… Isn’t it insane? It’s fixed now, but if you find something like that, please write me as soon as possible.
v5.03
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-Fixed black screen when going from the hall to the 12th floor.
v5.02
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Fixed:
-Yes. I forgot to change something. It’s all fixed now. Hopefully, NOW the game is playable.
v5.01
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-Now it works again. But yeah, about 500 mb to download.
v5
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Here’s the thing. I was told that my English is bad, so I decided to check the game again, and… it was worse than I remembered. Much worse. From simple typos to serious syntax violations. I am deeply ashamed. Haha. So, I reread the entire text and corrected most of it. It should be much better now (I hope). About 60-70% better. Thank you.
Some minor fixes have been made to the game as well. I deleted all unused files, so there may be errors because of it.
As always, I’m sure there is something I forgot to do, something to fix. Feel free to remind me of it again, please. Expect nothing to work as intended.
Added:
-You get a hint in the bar that there is a actual quest if you work poorly.
-Small event to erase most of the “run around the town like an idiot, dodging every enemy.” Walk up to the bar, talk, hit “Help.”
Fixed:
-Enemies give more rewards when you kill them. I think I should give them less hp, but I don’t see any point in doing it yet. Because, for now,  you MUST complete the quest with getting a companion to advance in the game.
-The entire text has been re-read and corrected as much as possible. It should be noticeably better.
v4.05
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Fixed:
-I broke character introduction. Fixed now.
v4.04
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Fixed:
-Sprite stuck
v4.03
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Fixed:
-Out of bounds
-Some indication things
v4.02
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Fixed:
-Sequence break
v4.01
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Fixed:
-Minor but very confusing typo
v4
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Here is new update. I hope combat became much easier after this. So, you know where is this big building with elevator and stuff? Go to west from there. Like, were is a road and you, like, going to the west. Yeah. Go there, do everything what need to be done. Ta-dam! You can now defeat enemies much easier (I hope)! Also, you need to run a lot. So, in this west part of town, you can buy some teleportation runes! Use them only if you are outside, because they are not intended to be in the game, and it’s easy to abuse these things and break the game. It’s a temporary solution to this “I’m need to travel a lot” problem. Hmm. And there this clown guy. One at the bar, and one at the exit from hub. They going to fix problem with slowness of your movement, and, it’s very important, open west part of the town if it’s not your first walkthrough.
I’ve been occupied with my work last month, so I think there is might be a thing or two that I forgot to do. Report to me if you find any bugs, please.
That’s all for now.
P.S
If it’s your first run, I highly advice to rush to this “easier combat” thing, or avoid combat as much as possible.
Added:
-West part of the town
-Solution to make combat easier
Fixed:
-Trader sprite
-Sprite at the bar (MAYBE???)
-Few game breaking things
-Out of bounds problems
-Slow motion bug
-Some minor things
v3.01
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Fixed:
-Text
-Trader
-Out of bounds thing.
v3
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Added:
-You can do you work at bar very bad and this gonna have consequences.
(zero number of right served tables should be enough)
Fixed:
-Sprite in bar.
v2.03
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-Fixed quest related bug (wrong sequence)
v2.02
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-Highlights on some objects
-Fixed game freeze if you trying to open menu then have L-412 in party
-Fixed broken doors
-Fixed some out of bounds things.
-Fixed Merchant sprite not disappearing.
-Fixed some other things that I forgot to do on initial release
-Fixed a little bit of typos
v2
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-One part of “Town North”
– Scene in bar.
– Scene in bathhouse.
– Trader.
– Also some unnoticeable changes
Known Bugs in v2
– Placeholder character sprites.
– Placeholder combat(?)
– Many other placeholders…
– Something that I forgot.
Developer Notes:
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Completed. Around 3 hours game. I’ve worked on the translation as best I can, but there may still be typos and just plain bad writing.
A lot of things have been canceled as I don’t have much free time since last year (2022), sorry.
My humble author’s assessment is that the game is just normal. About 3 or 3.5 out of 5 is my score. Not complete, glitchy in places, sometimes confusing.
It was fun to work on this project. I gained a lot of experience.
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Win: MEGAPIXELDRAINGOFILEMIXDROPWORKUPLOAD

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Extra: WALKTHROUGH

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    EMPTY-66822 [v9] [Lonery-Moon]