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Fallen Angel [v1.12] [Toffi]
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Fallen Angel [v1.12] [Toffi]

February 13, 2024F95


For the longest time, the realms lived in harmony. They were governed by the Angels, beings with immense magical power, who guided them with love – but also strict rules. One of these Angels was Marielle. She lived her life according to the teachings of her sisters, guiding those who would pray to her and making sure to pass on the teachings she herself received.

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But she didn’t feel satisfied living this way.

It was forbidden for Angels to visit the realms below. Marielle didn’t even know who was praying to her or what the realms looked like. For the longest time, she didn’t question these rules… but one day, her curiosity got the better of her, and she went out to visit one of the realms below. This trip would change her life forever.

Marielle for the first time saw the suffering and corruption of the people inhabiting the realms below. It was incomprehensible for her how the Angels would allow for these things to happen. There was war, poverty, starvation and disease… things the Angels could very well fix with their magical powers. But they chose not to. “Why?”

Marielle rushed to Archangel Michaela and pleaded for a change. But, instead of listening to her request, Michaela punished her for her lack of loyalty. Going to the realms below was a grave violation of her teachings and Marielle received no pardon. Her wings were ripped of, her magical powers sealed and she was thrown into a lone prison cell, never to come out again.

Years went by. Being alone for so long made Marielle lose track of time. But, on the other hand, having so much time to ponder allowed her to find the answer to her question herself. It wasn’t the realms who were corrupted, it was the Angels. Sitting on their high throne they lived their life in comfort, holding their subjects on a tight leash.

But Marielle wasn’t going to be part of this anymore. Spending years in prison, her hatred for her sisters grew each day, as did her cynicism. She was eager to break free from her prison; but without magical powers, all she could do was train her body and wait for the right opportunity.

This opportunity presented itself after a few years, when Archangel Michaela visited her prison cell. “I am willing to pardon you for your crimes, if you take on a mission. One of the realms was corrupted beyond our expectations. We can’t remedy the situation from here, someone has to go down there to bring back order. If you do that… I’m willing to welcome you back as family.”

A smile formed on Marielle’s lips. This was her chance. Without hesitation she made her way to the corrupted realm. To the Angels it must have seemed like she was eager to atone for her crimes, but Marielle’s goal couldn’t have been more different.

What awaited her at the end of her trip was a giant tower formed by magical energy, shaping form almost like a living being. There was no doubt this was the center of the corruption. As Marielle set foot into the first floor, she pondered how she could use this tower in her quest for revenge against the Angels…

Thread updated: 2021-02-03
Release Date: 2020-11-11
Developer: Toffi-sama PatreonBlog
Censorship:  No
Version: 1.12
OS: Windows
Language: English
Genre:
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Combat, Platformer, Side-scroller, Futa/Trans protagonist, Futa/Shemale, Footjob, Oral Sex, Tentacles, Monster Girl, 3dcg, Animated, Bdsm, Fantasy, Female domination, Lesbian
Installation:
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1- Extract to desired location.
2- Click on “Fallen Angel Marielle.exe” to start playing.
Changelog:
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v1.12:
-Fixed a bug with the Nun
-Changed the Bestiary Entry for Tannit
v1.10
-Added an option into the Pause menu to give up and force a Game Over
-Nerfed Final Boss 1st Phase (reduced HP, reduced Speed, increased AI-interval)
-Buffed the Uppercut (increased height, faster charge)
-Removed the Magical Reflection from Tannit
-Added the option to apply Magical Reflection to all enemies in Chaos-Mode
-Fixed a few bugs with the Death Mask’s tongue-grab
-Fixed a bug with the Sentinel’s grab
-Fixed an issue with the Holy Shot not appearing again after spawning it out of bounds once
-Fixed an issue with the Final Boss 2nd phase where Marielle would be stuck offscreen
-Fixed an issue with the Final Boss 2nd phase in the Chaos-Mode repeating
-Fixed some typos
-other misc. small fixes
v0.34
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As you requested, I’ve made Game Over Screens for the other half of the enemies as well. 15 new ones, bringing the total up to 36. This update also includes a number of misc. changes, most of which were requests from you guys. These are: a Gallery which includes missing animations, so you know where to look, Game Over Screens added to the Gallery, Bosses now taunt Marielle while fucking her, a new shortcut from the Graveyard to the Cathedral, a Credits screen. Also a few other alterations and fixes that don’t need any extra mention.
v0.29
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The Cherub, with 1 Sex-Animation and 1 Reverse-Animation,
The Nun, with 2 Sex-Animations and 1 Reverse-Animation,
6 level-layouts,
all new animations added into the Gallery,
new Bestiary-Entries for all enemies encountered in the Cathedral
v0.28a
N/A
v0.26
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Most of the new stuff that’s in this demo I already outlined in the last post, so I won’t repeat them here. It’s a lot of misc. stuff and also lots of bug-fixes.
And of course, some new Sex-Animations as well. This time around, Anna and Tina get their time to shine; my little take on a cheesy christmas love-story, so to speak… without the christmas part.
You can unlock the new event in the Love-Room after completing the Shrine-Area. You’ll set it in motion once Anna has a big “!” above her head.
v0.21
TBA
v0.18
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There is still a lot to do for the new Area, but the majority of the content is now there.
Similar to how I handled the release of the other Areas so far, I’ll split the content into two/three demos (one would just be too big for this). This is the first of those updates.
All the graphics are done. There is one test Area now in the game, which you can access directly from the Basement once you have beaten the Swamp-Area. If you’re lazy, you can also just use cheats to instantly get there.
This new Area so far includes:
  • The Geisha with two Sex Animations (not new), but with a new attack,
  • The Ninja with two new Sex Animations,
  • The Cow Demon with two new Sex Animations.
I wasn’t really content with my current design for the Wet Woman, so I left her out of this demo for now. The tentacles will also follow in the next demo.
In the Castle-levels you’ll also find the Magician now, with two new Sex-Animations.
So, to summarize, this update includes 3 new Enemies with 6 new Sex-Animations, as well as a new upgrade/attack for Marielle (beat the Swamp-Area to get it).
v0.17
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  • Added an Options-menu (for music, default zoom-level, display).
  • Changed the Game Over-Screens (the old artwork is included in the download as image-files),
  • Tara now has a scene in the Love-Room with 4 different animations,
  • 3 new attacks in the combo available for purchase in the Shop,
  • Treasure Chests will now spawn on the floors with random trinkets or gold inside (also includes 2 new Sex-Animations, wonder what that could be about?)
v0.16
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  • 4 areas,
  • 17 unique enemies,
  • 8 different tentacles,
  • 4 Bosses,
  • Gallery, Shop, Special Events, Upgrades and more
  • 86 unique Sex-Animations
v0.15
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  • Two new tentacle-traps,
  • one new Enemy: the Gravedigger,
  • anatomical charts (reverse animations) for the Werewolf and the Deathmask,
  • all missing bestiary- and gallery-entries for this area
v0.14
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This update includes the new Area, the Graveyard. At the moment it’s more of a test Area, though. Once it’s fully implemented, it will follow after the Cave (or Swamp). For now, you can only access it by using the cheats from the Basement. To do this, simply press “7” when in the Basement to instantly go there (I have included the instruction with the txt-file as well). It also doesn’t have any exits at the moment, so just close the game if you are done exploring.
Even though it’s only one test floor at the moment, it already includes the majority of content for the Area. You can find 4 new enemies there:
  • the Ghost,
  • the Werewolf,
  • the Deathmask,
  • the Ghoul*
Each enemy has 2 different Sex animations, so there are 8 new in total here. The Ghoul is a bit of a special case, though. It can only be spawned by the Deathmask, and because of it’s unique features (you’ll see what I mean), it won’t have a reverse-animation. So I don’t count it as an enemy for my Area-slots (2 normal enemies, 2 Monster girls, 2 Tentacles).
So basically the Area is still missing 1 normal enemy, as well as the tentacles. I’ll include those in the next update (together with the reverse-animations for the Werewolf and Deathmask and Gallery-function) to completely implement the Area. Shouldn’t be too long, I think.
For now you can freely try out the new enemies and tell me what you think. If you find some bugs, be sure to report those as well.
v.0.8
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The game now includes a passage to the third area, the Swamp. It’s an alternate area you can access after beating the caves once. Just like the caves, it consists of the floors 6-9 and can be accessed through the Castle-levels. To do so, just take the other exit in the first floor (you’ll immediately recognize it). Keep in mind that beating the Castle-Boss will still take you to the caves, this will be changed later on so you have a choice there as well.
At the moment there is only one floor layout and it should be seen as a test-level, more will be added later on. There are 4 completely new enemies in there, each with 2 new animations, so 8 in total:
  • 2 “normal” girls: the Nymph, and the Will o’ Wisp
  • 2 Monstergirls: the Beegirl and the Arachne
The tentacle-traps as well as the upgrades will be added later on when I’m finishing the floor layouts.
The Monstergirls also introduce a new mechanic for Marielle: egg-laying. But I’ll let you guys figure that one out.
v0.5b
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After yesterdays demo I took your suggestions to heart and made a few tweaks to make it more accessible. There is no new content, just a few changes:
You now have 3 continues which let you try again if you’ve lost. This will restart the room and put you back into the exact same position you started it in (no additional regeneration). If you have no continues left, you’ll go back to the Basement instead.
The first Castle-Level now includes a shortcut you can only access after beating Charlotte once and will instantly take you to Floor 6 (the Caves). There are 4 new potential level layouts for this.
v0.5a
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IMPORTANT: since there were some complications with the old savefile I didn’t anticipate, I made a small change that “should” delete your old savefile when you start the game. But this is something I really can’t test from here. Give it a try, tell me if it actually works. If you played an earlier demo and can only select “Start” and not “Continue” when starting this demo, it is working as intended.
  • The first Boss, Charlotte, with 5 total Sex-animations,
  • 2 new Tentacles with 1 Sex-animation each,
  • 12 Cave-levels, 4 of which are randomly playable directly after Charlotte
  • The first movement-upgrade
  • misc. bug-fixes and balancing
v0.4
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  • a short Intro-stage showing you the available controls,
  • an automatic save/load function,
  • the Basement-level, which will serve as the main hub for the game,
  • 1 NPC with dialogue,
  • there are now 12 different Castle-levels, 4 of which can be played in random order (which will be the amount before the first Boss battle)
  • 1 Cave-level, including 4 new enemies: the Giant, the Dwarf, the Lamia and the Cavegirl with 9 new Sex Animations
v0.3
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  • a menu with customizable controls,
  • 5 levels,
  • Enemies: 2 different normal girls, 2 monster girls, 2 Tentacle-traps
  • = 10 different Sex animations
v0.2
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  • updated movement-options: you can now run with the C-button. Also, after jumping, Marielle will keep her momentum and continue running. You can now also climb up ledges by pressing up.
  • Music! I’ve bought a nice little castlevania-like soundtrack that you can hear throughout the game.
  • Health-system and HUD. (I went over the details in the last post, so I won’t do that again)
  • The first moving enemy with a (very simple) AI: the Dark Knight
  • A reverse rape system: after knocking down some enemies, Marielle can fuck them to regenerate one of her sensitive body parts
  • 2 Sex-Animations for the Dark Knight (one rape, one reverse rape)
  • changed controls and misc. stuff
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    Fallen Angel [v1.12] [Toffi]