Hale Holdings [v0.003] [Gilded Heel]
Your father, Richard Hale, died at his desk on the forty-second floor. His will left the company to his brother Gregory, and left you a single handwritten line: “He isn’t ready. He never will be.”
So you wrote a new will. One long night, his signature traced from an old contract.
Now you’re the CEO of Hale Holdings, and five women from your father’s inner circle know exactly what you did. Victoria runs the money, Roxanne the clients, Selene the law, Jade the servers, and Bianca your calendar. They’re brilliant, they’re polished, and they’re done pretending you’re the one in charge.
Run the company: contracts, stocks, loans, and two board votes against your uncle. Keep the scandal down and the cash up while they take you apart one request at a time. The better the company does, the more they want.
How long can you keep the company? How long can you keep yourself?
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– 12 more weeks (37 to 48), then free play; v0.002 saves carry on into act three
– The case goes to a hearing, a new expert who knows the ink is nine months old, and the second line of your father’s letter
– New nights: Margaux’s Undercroft (name her guests blindfolded, by scent), The Floor (Soraya’s roulette), the Crescent Club’s private cards, Tess on Jade’s squad nights
– New versions at the cellar, the spa, Velvet and Calloway’s, and every stage-4 office scene
– A night slot, and an alley at your car park with three girls who’ve made it a toll road
– Your phone: texts, photos and market tips from the five
– Live trading, Lena’s leaks to the Courier, and earnings calls with three clients
– The freedom deal for Owned players
– Story difficulty, a guide page, a card before every minigame
– Heat goes up: topless, bare from behind, sheer lingerie, more explicit dialogue
– New CGs, music and sounds, plus fixes from your feedback
v0.002: Act two.
– 36 weeks (was 24); v0.001 saves carry over
– Fifth stage with each of them: Devotion
– Gregory’s lawsuit over the will, with his lawyer Harriet Crane and his experts
– The office party and the end of act two
– Bianca’s weekly agenda, her rules, good boy points, the auction of your mornings
– The Owned route: zero dignity is no longer game over
– Services you can buy, and her revenge in the private room
– Evenings: the gym, blackjack with Roxanne, client calls
– A night of her own with each of the five, each with a minigame
– Bigger stock market, a first-day tour, tips on every screen
– After hours: they talk about you when you’re not there
– 157 new CGs, 13 new tracks, 20 new sound effects
– All dialogue rewritten, plus fixes from your feedback
v0.001: First public demo.
– 24 weeks as the new CEO: contracts, stocks, bank loans, monthly bills, and two board meetings against your uncle Gregory.
– Every week: Monday requests (approve, negotiate or refuse), then six morning and evening slots on the office map.
– Five women, each climbing stages with you, slowly. Your submission moves only with your own choices.
– Where you look matters: they notice your weaknesses, and they talk. There is a fifth weakness you don’t know about yet.
– A minigame for each of them, loans with a price when your cash runs out, your inner voice, dossiers, music and sound throughout.
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– All characters are adults (ages are in the game).
– The art is made with AI image generation and then fixed by hand. The music and most sound effects were made with Suno.
– Saves from every version keep working in later updates.
– Found a bug? Tell me your version (bottom of the main menu), and send traceback.txt from the game folder if it crashed. Feedback on balance and on what you want more of is very welcome.
