Hero’s Companion [v0.2] [keksx4]
A story-driven fantasy RPG where you take the role of a companion to a rising hero, navigating relationships, choices, direction of the story and shaping characters fates.
A story about trials, loyalty, doubts and getting exiled from the Hero’s party… probably.
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A young man stands at a crossroads, with trials of will and passion ahead that will test both him and the hero’s party.
The destiny of many may rest in his hands, where will they all stand at the end of the journey?
The destiny of many may rest in his hands, where will they all stand at the end of the journey?
Take charge and make choices that will shape the path of their fates and determine how the story unfolds!
Thread Updated: 2026-06-29
Release Date: 2026-06-28
Developer: keksx4
Version: 0.2
Censored: No
OS: Windows, Linux, Mac, Android
Language: English
Genre:
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AI CG, 2DCG, Male Protagonist, Text Based, Teasing, Sexual Harassment, Voyeurism, Fantasy, Vaginal Sex
Planned Tags (soon to be added, in the next few releases):
Adventure, Romance, Spanking, Teasing, Masturbation, Handjob
Installation:
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1. Download the game.
2. Extract files.
3. Open HTML file via browser.
Changelog:
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v0.2
– Prologue rework
– UI/UX updates
– Event tracking feature
– Prepared foundations for future gameplay systems
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Story / Content
- Updated the Prologue with revised dialogue, character introductions and scene flow.
- Introduced Nancy as a new character planned for a separate optional branch.
- Prepared images for main locations.
- Added location banners to key Prologue moments.
- Added pages with additional game information (to be updated with new releases).
UI / UX
- Added inline portrait selection during character creation.
- Redesigned speech, narration, thought and system-note widgets.
- Styled links replaced old plain link blocks.
- Made small adjustments to Twine-native components.
Technical / Gameplay
- Added scene and event tracking: seen scenes, peek counters and one-time events (can influence certain dialogues).
- Added save versioning with the current save version set to 0.1 and a migration scaffold in compatibility functions.
- Updated relation notifications and the party relations screen with fixes and small updates.
- Added error catching and validation (for easier bug catching and player support).
- Systematized scene naming.
- Improved fading functionality (required for future UX updates).
- Added encapsulation for important variables (protecting them from direct SugarCube State manipulation through the console).
- Prepared foundations for future features: inventory, shops, gifting, tryouts, sound system, objectives and more.
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– Initial release
– Prologue implemented
Developer Notes:
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About builds:
Placeholder builds could use temporary third-party placeholder media while I search for better long-term solutions (a real drawn art made specifically for the game in the future). Because rights and different platform rules can be strict, the public release will avoid third-party placeholder media and use only media I can safely distribute.
A separate Placeholder Build may exist only in places where that kind of temporary media is allowed. If there is any rights concern, or if a platform does not allow it, that build will be removed or kept unavailable there.
*Online versions will always use only Public Built.
More development information you can find inside the game’s “Additional Info” pages.
Thank you for playing! You’re feedback is very welcomed!
*If you do not like the current state of the project, please wait for more updates to come before evaluating the whole project.
Additional info about future tags:
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Genres that definitely won’t be featured in the future:
No Sexual Content, Bestiality, Furry, Incest, Lactation, Necrophilia, Scat, Urination, Vore
Most of the sexual content tags included in the game would be optional(!).
Headpats, handholding and hugs – WILL NOT BE OPTIONAL(!!)

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