Horny Hill [v0.5.6.1] [StupidBug Exos]
In the blink of an eye, you’re in the mysterious place that has piqued your curiosity.
The mysteries of a dangerous city attract you, you suspect that there is something there that can fill a void that you feel, but beware that the things there can increase and open you up further.
Thread Updated: 2026-05-29
Release Date: 2026-05-28
Censored: No
Version: 0.5.6.1
OS: Windows, Mac, Android
Language: English
Other Games: MechanumSexus
Genre:
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2D Game, 3DCG, Female Protagonist, Graphic Violence, Horror, RPG, Sandbox, Puzzle, Parody, Monster Girl, Futa/Trans, Ahegao, Anal sex, Turn based combat, Paranormal, Mobile
Installation:
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1. Extract and run.
Changelog:
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v0.5.6.1
- New area with puzzles
- 2 new enemies
- New animations
- Old maps visual fixed
v0.5.5.0
- Two new puzzles
- New maps
- 1 New npc
- 6 new animations
v0.5.4.1
- A new trashyard location
- 12 new animations
- 2 new enemies
- New mobile UI
- Some bug fixes
v0.5.3.15
- Two new floors for the hospital
- New maps
- New dialogues
- initial hospital map redone
- old animations in slide format are now in video format
- dealer model redone
- new nurse variation added
v0.5.2.1
- 4 new enemies
- 8 new animations
- Hotel visual remake
- House visual remake
- Added bridge between the farm and the city
- Added a forest between the hospital and the city
- The game’s inventory system has been redesigned so that when changing characters, one character’s items are not carried over to others.
- The nun’s dialogue system has been redesigned.
- fixed some dialogue
- I’m almost certain that items such as keys will no longer appear in battles.
v0.5.0.3
- 8 (new) animations with sound
- Rework of 1 old animation
- Visual rework of the game map
- Added pregnancy feature (a fertility percentage that increases with each defeat and that over time can change the character’s sprites)
- Shame percentage (a percentage that unlocks new sprites and scenes by performing certain extra acts as the game goes on)
- A new chapter
- fetish choice feature (item that opens a menu to activate and deactivate certain things that the player has no interest in during the game)
v0.4.7.4
- Chapter Selection Menu
- Extra dialogues and pictures
- Creatures not disappearing after death
- Boss fight of chapter 4 easier
- Bug where the boss doesn’t come out of the Boss fight animation in chapter 4 fixed
- Added save locations around the map
- I’ve fixed the bug with the intro (???) probably
- The smoke disappears if you beat the monster on the farm
- (I believe) I’ve fixed the bug with the nun disappearing in the third orb
- I think I’ve made the initial puzzle of the hook more understandable
v0.4.7.3
- Updated and added audio to 70% of animations
- 10 new maps
- 1 variation and animation for an enemy
- 1 boss fight with two animations (I spent some time working out the mechanics of the boss fight)
- 1 puzzle (which I hope makes sense to you, if not, send me a message and I’ll tell you how to do it)
v0.4.2.1
- Animation Rework
- New maps
- New monsters
- More enemies
v0.4.1.5
Warning: this update contains jumpscares!
Warning: this update contains jumpscares!
- 4 new animations
- 3 jumpscare variations
- 1 major loop puzzle
- more lore progress
v0.4.0.1
- Changed the photos to animations
- Changed the pictures of the characters
- Added newspapers, photos and bits of extra lore to the maps
- Changed the battle Hud
- Fixed bugs in the mobile version
- Made it easier to select animation in the area for patreons
v0.3.8.6
- 9 new scenes!
- 4 new enemies!
- Added 2 puzzles!
- More History progress! (And a bit of lore explanation)
- 1 new major npc!
- Weapons Overhaul
- New Patreon Area
- Bug Fixes:
- fixed the bug with the timer continuing to other phases;
- fixed the bug with the farm defeat animation;
- I fixed bugs related to mobile porting, such as maps that didn’t work, animations that didn’t appear, etc.
v0.3.7.6
- New Enemies
- Death System
- New maps
- random animations feature
v0.3.6.6
- New area added
- New enemies
v0.3.5.4
- Mobile Version
- City map changed to make moving around easier
- Fixed bug in visitor’s room
- Simplified the farm map
- Changed some sprites
- Changed game over screen
v0.3.4.2
- Added more history
- Added hospital scene
- Hotel added
- Bug Fixes
v0.2.3
- More of the history
- More Enemies
- Bug fixes
v0.1.2
- Door bug fixed!
- Visual revamp
- More maps
v0.1.1 Bugfix
- Menu bug fixed!
v0.1.0
- Initial Release
Developer Notes:
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This is my first game, and i’ll try my best to make the puzzles as iconic and original as i can.
Any feedback is welcome!
v.0.5.5.1 Details:
This update was supposed to be much bigger and more expansive for the story, but unfortunately I had a lot of time conflicts involving college and other work, and the game ended up suffering because of it. I apologize again for the delay, and have a great Halloween!
v.0.5.2.1 Details:
ATTENTION! IT IS RECOMMENDED TO USE A NEW SAVE WHEN PLAYING THIS UPDATE!
That said, this new update aims to add new maps and revamp some around the game, meaning there is no new story content.
(The Gofile servers are down (I think), so for now, the link to the previous version will remain.)
v.0.5.0.3 Details:
This update was a technical milestone for me, I had to redesign and program some features that didn’t exist before but overall it was a good experience
(version 0.5.0.2 may not work as intended, windows version (0.5.0.3) has less bugs than version 0.5.0.2)
v.0.4.7.4 Details:
Of course, in addition to the story, I plan to make a slight change to the graphics to give the cities a slightly more foggy feel, as well as adding another imagination to the map
v.0.4.7.3 Details:
Lately I’ve been a bit busy with college and work events and haven’t had time to do what I wanted with the game.
The next update MAY be Mechanum, but I’m inspired to try another game, unfortunately starting another game from scratch takes time because I’d have to create new models and scenarios, as well as think of a new story. :/
v.0.4.2.1 Details:
I honestly don’t remember what I did in this update, it’s been a long time since I’ve posted updates, I’m sure there are more things than I put in the changelog, I just don’t remember them
v.0.4.1.5 Details:
This time I had to settle for a smaller update, similar to the animation update, unfortunately there were some problems with my work tools and I had to take a break from development, now I hope that for the next update I can add animations with sound like the jumpscares.
v0.4.0.1 Details:
As I described last month, this version was more to solve what many people were asking me to do: use real animations instead of photos. It’s not quite what I want yet because unfortunately I don’t have the tools to add sounds.
v0.3.8.6 Details:
I also plan to improve the system of the store and the weapons found during the game, since most of the drops are useless or go unnoticed
I know the game is far from being much, but I hope you’ll believe in me and join me on this journey.
v.0.3.7.6 Details:
Finally the arrival of the animations I was planning to add! (although in the recent version on my patreon most of the photos have been replaced by mini animations)
v0.3.6.6 Details:
At this point I know very well about the bugs that happen both in the mobile version and in the windows version and the bugs that you will see in this version have probably already been fixed because the public version I usually leave 2 versions before the version that I make available on my patreon, about the scenes and what they look like, I’ll let the people who asked for animations know that the next version will have them! 😀 , I also plan to see if I can change the image scenes in the previous versions for short videos as well but without further ado, enjoy this version, have a merry Christmas and a great new year!
Sincerely,
Bug
v0.3.4.2 Details:
This update has a higher chance of working with linux
A mobile version is in the works
This version was released weeks ago on my patreon!
sorry for the delay, i’ve been going throught some things that made me put this game on hold, but a newer version and other games can be expected in the near future!
v0.2.3 Details:
I’m still trying to have an mobile port, thanks to everyone playing my game!
DOWNLOAD
Win: DATANODES – KRAKENFILES – MEGA – MEDIAFIRE – PIXELDRAIN – VIKINGFILE
Mac: DATANODES – KRAKENFILES – MEGA – MEDIAFIRE – PIXELDRAIN – VIKINGFILE
Android: DATANODES – KRAKENFILES – MEGA – MEDIAFIRE – PIXELDRAIN – VIKINGFILE
Win: DATANODES – KRAKENFILES – MEGA – MEDIAFIRE – PIXELDRAIN – VIKINGFILE
Mac: DATANODES – KRAKENFILES – MEGA – MEDIAFIRE – PIXELDRAIN – VIKINGFILE
Android: DATANODES – KRAKENFILES – MEGA – MEDIAFIRE – PIXELDRAIN – VIKINGFILE
(Thanks for playing my game, expect more updates and extra content in my patreon!)

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