Junk Of Knight [v0.43] [Venom Tokage]
Thread Updated: 2024-09-05
Release Date: 2024-08-07
Developer: Venom Tokage Subscribestar – Fanbox
Censored: No
Version: 0.43
OS: Windows
Language: English
Genre:
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2dcg, animated, side-scroller, furry, vore, combat, adventure, fantasy, monster, male protagonist,
Installation:
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1. Extract and run.
Changelog:
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v0.43
-Fixed a bug that caused death due to debug data in some areas
-Fixed the English display of the fetish control center options
-Re-added the display of the Jack Knight Cage, which had disappeared for some reason
Also made the cage translucent to improve visibility
-Prepared save data after defeating Chaos Knight for those who cannot load it
(Please note that I have not yet acquired Heiwa’s prosthetic arm and have not yet defeated the hidden boss)
・New areas “Atelier Bazel” and “Haribote Space” have been added.
→Added one normal monster, five restraint monsters, and one boss monster.
・Gallery mode has been added. You can access it from the title screen.
→You can fight freely with the small monsters that appear at the moment.
-Fixed a bug that caused death due to debug data in some areas
-Fixed the English display of the fetish control center options
-Re-added the display of the Jack Knight Cage, which had disappeared for some reason
Also made the cage translucent to improve visibility
-Prepared save data after defeating Chaos Knight for those who cannot load it
(Please note that I have not yet acquired Heiwa’s prosthetic arm and have not yet defeated the hidden boss)
・New areas “Atelier Bazel” and “Haribote Space” have been added.
→Added one normal monster, five restraint monsters, and one boss monster.
・Gallery mode has been added. You can access it from the title screen.
→You can fight freely with the small monsters that appear at the moment.
※We plan to add a mode where you can fight bosses freely in an update.
・Added NPC “Dark Part-Timer”.
“Dark Part-Timer”: Playable in the mouth mini-game. (Appears after defeating Chaos Knight)
You get 200G for each gold piece, and there are no drawbacks. Even those who are not good at fighting can earn money steadily.
・A new feature “Fetish Control Center” has been added.
→ In addition to sealing AV and CV, if the probability of digestion or full tour is selected, you can set it so that only one of them will be activated.
-Three side menus have been added.
Gigant Buns: When performing a Gigant Drop, shock waves can be sent out to the left and right.
Happy Meal: In addition to providing support attacks, it can also revive you by consuming milk (except for restraints).
Chain Soda: In addition to being able to attack while evading, pressing and holding the ↓ + Z keys will allow you to use a spinning attack that will blow away the opponent’s bullets.
– A new item, the “Full Ticket,” has been added.
When you get it, you can select one more side menu.
It’s in the atelier, so look for it.
– A difficulty system has been added.
→ You can access it from the difficulty center that has been added in various places.
Normal: This is the normal mode.
Easy: You can enjoy the benefits of infinite milk + automatic recovery + activating Junk Knight mode more quickly.
– Changed the performance of Schrott’s jump.
→ Press X briefly to make a small jump.
Note: Due to this change, jumping power will increase when transferring save data, but this will be corrected when moving to another area.
– Adjusted the specifications of the Junk Knight Cage
→ The number of times you need to hit has increased, but the grace period before it starts to decrease has been extended.
* This is a measure to make it easier to create characters with long attack animations (If you feel stressed, please let the author know. We will adjust it again.)
– Fixed a bug that caused players to fly high into the sky if they jumped when acquiring an item
– Fixed a bug that caused Schrott to multiply after a boss battle. (Please report if the bug where the status was reset or the number of Schrotts increases still occurs)
– Slightly corrected the weapon strengthening status.
・Fixed a bug where the main character would disappear if an enemy died while preying (fixed for all enemies)
・Fixed a soft lock when dying while equipped with Happy Meal during the Bazel battle
・Fixed a soft lock when caught at the end of Wingwrap’s restraining attack
・Fixed a bug where the death animation would be canceled if hit by the brainwashing beam when defeating Kuchinawa
・Fixed a bug where attacking while dodging would get embedded in a wall
・Fixed a bug where Hakuchu would get embedded in a wall
Developer Notes:
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Hello, my name is Venom Tokage from Toxic Lab.I’m making games with the motto that I can enjoy it not only as a fetish but also as a game.