Monster Girl Invasion RPG [P1 v1.1] [MGGEDev]
Monster Girl Invasion is a JRPG style Adult game featuring monster girls. Battle, Recruit and be dominated!
Travel across a dangerous world filled with frenzied monster girls suffering from a virus which makes them attack men and become sex crazed.
Trailer
– The game now stores up to 8 autosaves, to prevent situations where saves can get stuck or simply to give players more opportunities to roll back to earlier saves. Once 8 autosaves have been done, the game will overwrite them one by one starting from the oldest. This does not affect manual saves. (Slots may have been moved).
– Added a check to the Doppelganger in the Border Village house to see if you’ve already recruited one elsewhere. If you already recruited one, she’ll give you some gold instead of joining you.
– Added a couple more visual hints to the capital guard house to make it clearer what to investigate
– Adjusted some quest tooltips to provide more info on where to go.
– The cheat room “Odd device has been restricted to only be usable on the world map to prevent situations of getting stuck.
– There is now an on-screen button to challenge NPCs to duels for the card minigame. So it doesn’t need to rely on a keybind. This can be clicked/tapped when facing an NPC to challenge them. It can be hidden/shown in the UI options.
– The Legendary Goddess card can now only be obtained from booster packs once.
– Changed the way version checking is handled, there should be less issues on all platforms now where the demo version is falsely detected. (Mostly only applies to players using Android/JoiPlay)
– Updated the balloon popup graphics (thanks Cuprite!)
Fixes:
– Fixes to the quest log not tracking some late story quests properly. (You will need to continue the next part of the quest for it to update)
– Fixes to certain party combinations causing some scenes to get stuck, especially scenes where you need to gather your party.
– Fixes to the card minigame to prevent some input handling problems. (Should now work on touchscreens)
– Fixes to some crashes that could be triggered by the card minigame. It should be much more stable now.
– Fixes to the way Escape scrolls are handled to hopefully stop any more weird behaviour.
– Fixed training battles in the dojo triggering game over.
– Fixed Maya getting stuck on screen if you leave instead of viewing her scene.
– Fixed Hilde’s dialogue showing up when talking to Lilly.
– Fixed Closet in the guard house not staying open once discovered.
– Fixed some secret holes in the Salolo desert not staying open after opening them.
– More fixes to party handling to prevent weird issues with member count and etc. (mostly caused by Reyna joining/leaving the party without checking party size because she can’t read the room)
– Fixed rare bug that could cause the curing scene in the capital church to get stuck.
– All party members should show correctly on save/load screens and save import/export screens.
– Fixed Lamia scene appearing during succubus queen request scene
– Fixed dialogue for the request scenes for the Guards, Guard Captain and Succubus queen being the same as the game over version of the scene.
– Multiple typo, incorrect dialogue and other text fixes.
(Issues to be fixed)
- The story continues with a bunch of new locations to visit and story content. Visit the isolated capital.
- Added a new area to the party inn, the dojo. This area contains new ways to learn skills and also a battle ready “trainer maid”
- Every recruitable character in the game now has at least 10 skills they can learn via level ups, if you have already grinded past these levels, talk to the new trainer maid in the party inn to check and add any missing skills.
- Added more improv weapons that can teach skills to the user.
- All characters now have more varied and unique flavour text during battles, their personalities are much stronger.== New Recruitable Monster Girls ===
- Added 4 new recruitable characters with h-scenes.
- The Soldier Girls
- The Soldier Captain
- The Succubus Queen
- Lilly can now finally be recruited via progressing the story.
- The Goldeka Queen now finally has her scene, speak to her after completing the Goldeka Questline and she’ll soothe your stresses.
- Maya in the Party inn (the bartender) also finally has her scene.
- Went through and manually adjusted level scaling for ALL areas. All areas should now have enemies that scale sensibly and not forever. (Previously enemies didn’t have level caps in many areas)
- To compensate for this, we’ve added an item that enables the old infinite scaling method for those that enjoyed the challenge or want to grind for some reason.
- Added item that re-enables enemy scaling when equipped, the challenge band. Can be bought at the Dojo. Scales enemies to match the MC’s Level.
- Increased lower level variance so lower level enemies can appear. (The enemy levels have a minimum cap and maximum cap for each area).
- Added more element strengths and weaknesses to enemies. All bosses now have a clear weakness.
- New items and equipment.
- Added Loner Bracelet item that sets the random cure chance to 0 when equipped. Allows players to skip cure dialogues by not having it trigger at all.
- A lot of story dialogue and notes have been adjusted to fill plot holes, issues with consistency and other issues. The story should be a bit clearer and more defined overall.
- Added more dialogue to various places and NPCs after the player has done certain things. For example, after finding the elf-cowgirl hybrid at the lab, if you go back to Nyuuville and speak to the rancher, you can get some special dialogue.
- Created the Growth Mushroom item that levels up any party member you use it on instantly.
- Added a way to see how many monster girls you’ve collected and how many are missing; you can access this via the dojo and also use it to play practice battles against any monster you’ve already recruited.
- Added an old man to the nyuuville inn that forbodingly alludes about the war in heaven and the true purpose of the shrines
- Added more lore to the nyuuville shrine in the way of a sign that has a little nugget of lore
- The shrine maiden in the crack now speaks about a seal being broken if you speak to her before Millenia
- When Millenia opens the gate in the crack, there is now a ghostly voice and some dialogue about a seal being broken.
- Updated some of the party inn and graveyard dialogue with new drips of lore
- Added a way to choose the appearance for the Zombie girl, Ant Girl and new Guard Girls. (Must be done at the party inn when she is not in the party).
- Removed pounce and mount from all enemies, need to refine these sexual attacks so that players aren’t constantly getting stuck/locked, maybe only have some enemies with the ability/more variety.
- Added the Cheat Hammer Weapon that has 999 stats, for those that want to instant win battles.
- Many of the cutscenes have had character busts and other TLC put into them to make them more visually appealing.
- Fixed issue where guards would block the exit to Nyuuville if you went into a building after talking to them.
- Anti-Herb now correctly removes the bleeding state. The state has also been adjusted to be removed on its own after around 30 steps outside battle.
- Made the North Cave compatible with the escape scroll.
- Made the Pyramid compatible with the escape scroll.
- Added missing monster girls to the Give Up event dialogue. They now react to the player giving up and are removed from the party appropriately.
- Added encounter repel item.
- Added repel, lure and encounter decreaser to the dodgy tent shop.
- Added missing skill cut ins for monster girls that didn’t have them set for their special moves.
- Edited Nyuuville Mayor dialogue to be more congratulatory and more flavourful if you talk to him after finishing Pastown.
- Edited Nyuuville Mayor initial dialogue to be clearer, more flavourful and better match later events. Added more effects to this scene.
- Added the ability to rest at your home in Nyuuville if you return home and speak to your Mother after you finished Pastown.
- Edited the inital dialogue from Mother to mention the fact that the main character’s father is not around. Tweaked the text to also mention where the Adventurer’s Guild is.
- Fixed an issue where Alice’s affection gauge wouldn’t update properly. (She was updating honey’s bar instead)
- Added ghostly voice to pyramid sanctum when gate is opened to lean into the gates being seals lore.
- Retconned the dialogue about gate guardians inside the pyramid gate and replaced it with vague dialogue alluding that the Hellhound was no normal hellhound.
- Changed some of the mummy dialogue in the pyramid to better fit the stronger gate lore
- Changed some of the snake mayor dialogue to better fit gate lore
- Changed some of goldeka queen dialogue to better fit gate lore.
- Changes to north temple dialogue for new lore including flashback and bedroom and etc.
- Fixed gift items being selectable and usable on party members from the inventory menu (they have no effect but it still wasted them). Aphrodisiac can still be used on enemies in battle to make them horny.
- Fixed a bunch of other key items and etc that could be used from the menu but don’t need to be.
- Changed the world map so that the bridge to the mansion is no longer randomly broken (to avoid confusion) it is now possible to visit the mansion before talking to Chen, however you need the key he gives you to get inside.
- Reduced the chance of smoke bomb skill causing blind from 50% to 35%
- Discovered the join event for the Doppel has errors (it recruits the dragon girl for some reason) and fixed it
- Fixed situation where guard in pastown mayors house could trap you in the storage room (need to check other visustella event save location commands as it doesn’t work properly)
- Fixed the zombie girl showing her affection /100 when it is out of 150
- Lots of other balance changes across the board
- Tons of other minor bug fixes and polish.
- The mobile controls and buttons have been improved to include buttons for all scenes, the game should be fully playable on mobile without issue now.
- Added chastity belt item that provides resistance to sex state and pleasure damage. It can be found in a treasure chest around the Northern Temple.
- Added “friendship bracelet” item which doubles chance to cure a monster after battle, it can be purchased at the party inn. It can only be equipped by the main character.
- Added new artist to credits (Pondsama)
- Fixed issue with some scenes such as the throne room getting stuck if Lass was in the party
- Added lass to the jail scene as part of above-mentioned fix
- Changed wording for the mount attack to be clearer
- Added wait option when in the sex state so that struggle is not the only option
- Changed the Face Ride attack to now add the face fuck state instead of sex state for a bit more flavour
- Reduced the number of times an enemy will try to use mount, pounce, face ride and etc, they were being used too much instead of normal skills
- Increased chances of Lilly card dropping from the Tournament Winner booster pack in Goldeka
- Slightly reduced chances of goddess card dropping from the Tournament Winner booster pack as it shouldn’t be so easy to get a full deck of them.
- Largely reduced the damage of some attacks such as gnashing teeth and dark punch
- Further toned down the power of the Zombie Girls and Dark Doppelganger enemies
- Fixed some enemy skills targeting ALL party members when it was supposed to be a single target attack
- Fixed issue causing newer monster girls such as the Zombie Girl to sometimes not show up in the party inn party changing menu.
- Mount attack no longer causes damage and chance to cause sex is reduced
- Significantly reduced damage of pounce attack as it was too strong before
- Reduced damage caused by Face Ride attack.
- Reduced damage caused by Squeeze attack.
- Fixed being able to teleport while riding the boat, there is now a check in place.
- Fixed sword in the catacombs changing graphics incorrectly when interacted with.
- Fixed incorrect price for super boosters in the Goldeka Tournament tent.
- Fixed duplicate message in Lamia Recruitment event.
- Fixed duplicate message in Sandworm Recruitment event.
- Fixed lots of typo and grammar issues.
- Fixed many more collision issues.
- More fixes to the Goldeka Card tournament, will it break again? Hopefully not.
- Nerfed the desert monsters a slight bit more.
- The Game Now Supports WASD Movement!
- Added 3 New Monster Girls!
- Added a new monster girl the “Dark Doppelganger” She has one H-Scene and can be recruited. She is a special variant of doppelganger.
- Added a new monster girl the “Corpse Bride” She has one H-Scene and can be recruited. You’ll find her in the mansion!
- Added a new monster girl the “Zombie Girl” She has one H-Scene and can be recruited. Don’t believe her appearance!
- Added more to the main story, it continues upon entering the Spooky Mansion!
- Monster recruitment is now (hopefully) working in the Cheat Room!
- Added around 50 new skills and some new states, we’ve added many more skills focused on pleasure based attacks as well as fleshing out existing characters/enemies so that they have more versatility and usefulness.
- Added around 40 new skill animations to go with some of the new skills.
- Added a whole bunch of new items and pieces of equipment, 55 to be exact! Some have special features as described below!
- Improvised Weapons now each have a unique skill attached to them that can only be used when the weapon is equipped. Using the AP system, you can master the skill by using the weapon in battle and earning enough AP points. Once you’ve mastered the skill, you can use it without having the weapon equipped!
- Added some more little secrets and bits of flavour around the world.
- Added some more locked chests in some locations.
- The Goldeka Card Beasts tournament has been overhauled and fixed. Please try to break it!
- Fixed issue of some party members not swapping correctly when recruiting new monster girls with a full party.
- Fixed Hellhound triggering Dragon Girl temptation event and Dryad Game Over (Somehow).
- Fixed some more collision issues in Goldeka.
- Fixed typos in Second Campsite and Lass Request scene.
- Fixed Lamia fight in pyramid being triggerable multiple times.
- Fixed guard that replaces thrall by the whipping post in Goldeka being invisible.
- Using steal no longer removes the gold from enemies drop pool, it is now extra bonus gold.
- Increased the chance to steal items with steal skill.
- Weakness and Resistance text now properly appears during battles when using attacks based on enemy strengths/weaknesses.
- Added the Mansion to the Telestone menu.
- Added a lever to the Pyramid Puzzle that resets the statues to prevent players getting stuck.
- Improved Controller Integration
- Improved performance in some areas, especially achievement triggers and other background events.
- Improved behaviour of boat to stop players getting stranded after teleporting or loading saved games, it will now reset either to its original position or docking locations specified on the islands depending on where you are when you leave locations. It is a bit of a dirty fix but it’ll stop frustrating situations for now until we can implement a better solution.
- Goldeka port can now be re-entered from the boat dock if you decide to dock there or just want to re-enter the city.
- Added Goldeka Port to the teleport menu for faster access to the boat spawn location.
- More Fixes to TeleStones being able to be used during special scenes which would cause them to break.
- Escape Scrolls have been adjusted and fixed in many places, they should work as intended in all dungeon locations now.
- Game now correctly shows an icon on the task bar and window.
- Story Skips are still disabled as they are not functioning correctly, after much work, we’ve made the decision to push the update without this function for the time being. It is far too buggy for us to push out just yet. There is a lot that we need to change in the back end in order to get it working more smoothly. Sorry for the inconvenience.
- Actions in the Cheat Room may still cause bugs or strange things to happen during the story. (having certain characters before you are supposed to and etc.) We’ll continue to patch it when issues are discovered.
- For the time being, we have disabled the ability to recruit boss characters in the cheat room to avoid it causing conflicts during the story, once we’ve fixed some of the backend systems we’ll be able to enable this function.
- Some story dialogue CGs are missing flavour, more flavour text and etc will come in further updates. Especially we will be going back and touching up some cutscenes and dialogue to make them a bit more impactful.
- A Complete Graphical Overhaul to make the game look more unique.
- More monster girls to fit the new areas. Coming next are some wild monster girls for the northern world map area, some Succubi and more!
- Adding a bunch of new H-Scene sound effects to help set the mood. (they are already almost ready but need some tweaks).
- More Main Story
- More Side Content
- Fixed TeleStone not being usable on the world map.
- Fixed teleports being disabled at the GenCorp monitoring station but not turned off when you complete the area.
- The guard in the goldeka palace now stays to the left of the door after letting you in, instead of standing in the middle of the hallway, as originally intended.
- The guards at nyuuville now stand in the correct place if you return, one of them wasn’t saving their location correctly.
- More fixes to sneaky snakes quest, talking to the guard inside the palace should now finally fix the quest for those on old saves. After speaking to the guard inside the palace, to find the first thrall, speak to the Guard by the “whipping post”, this should confirm the fix.
- Made the lost ant girl in the a bit easier to see, she’s now moving and runs between the trees that she was originally hiding behind. which will hopefully be more obvious. She was too well hidden previously.
- The Ant Queen and Quest Log now tells you more directly where to find the lost ant girl to avoid the quest being frustrating.
- Added one more objective to the “Lamia Threat” quest to make it clear you should speak to the Mummy again before leaving the pyramid, after defeating the hellhound.
- Fixed Text in the “Lamia Threat” quest telling you to report to the Queen in Goldeka after the pyramid when actually you need to speak to the Mayor in Oasis first.
- Fixed some party members not being removed correctly if you give up.
- EXP Mushrooms have been buffed to give 1250 xp as the cost performance before was terrible.
- Changed wording for Sneaky Snakes quest to hopefully make it clear that its supposed to be a puzzle where you need to talk with people around the city to find imposters.
- Fixed being able to walk on walls after finding the lost ant girl, go to the party inn once and leave, it’ll reset your collisions.
- Fixed Card Beast tokens not going above 1, they now get added to your inventory correctly.
- Changed pricing of booster packs in goldeka tournament tent and tournament rewards.
- More fixes to the goldeka card beasts tournament events, they should now get stuck and behave weirdly less often. It may still be a bit buggy, but hopefully more stable.
- Fixed player jumping instead of ant girl during “Queen of Ants” quest, causing player to stop colliding with obstacles.
- Updated description for “Queen of Ants” quest as there seems to be some confusion about the ant girl. Recruiting an ant girl in the cave is NOT what the ant queen is asking you to do.
- Added more dialogue to Queen Ant before she gives you “queen of ants” quest to make it clearer that the missing ant girl you are looking for is not in the cave.
- Added more dialogue to Queen of Goldeka where she explains the lamia thralls are disguised as guards in the city.
- Fixed Millenia and Reyna not disappearing after the dialogue with the S-Guard by the gate (may still show up in old saves)
- Fixed quest objective that displays how many thralls you need to find not showing up for “Sneaky Snakes” quest (speak to the guard by the door inside the palace on older saves)
- Fixed Ant Girl, Ant Queen and Lamia Queen not showing up in the party change menu at the inn.
- Fixed bug with Sadia’s affection showing as full, you can now give her gifts.
- Millenia and Reyna actually disappear after the cutscene in the Salolo desert cave now. (May still show up in old saves)
- Fixed The sneaky snakes quest more, in old saves, you need to talk to the guard inside the palace, he’ll fix the thralls and make them appear.
- Fixed some typos and incorrect names in some dialogue.
- Fixed Karen and Samira’s affection gauges not showing up.
- Fixed incorrect emotion bubble displaying during dream sequence with Reyna and Lilly.
- Fixed The door in salolo desert, it can now be opened with the Old Snake Key
- Fixed Thralls not appearing for the Snakey Snakes quest, it can now be completed.
- Fixed being able to get stuck in the Queen’s Room in Goldeka
- Fixed black screen after fight with Queen Ant
- Fixed Followers still showing in salolo desert cave cutscene
- Fixed Reyna and Millenia not disappearing after conversation in salolo desert cave
- 3 New Monster Girls!
- Ant Girls, The Queen Ant and the Lamia Queen can now be encountered and recruited. They currently have one h-scene each.
- Added more main story content that moves on from Goldeka to a new area.
- Quest Tracking for the main quest and other side quests is now fully functional.
- Added “The North Cave” – This area is where you will encounter the Ant Girls as well as transition into the northern part of the map later in the story.
- The Northern part of the world map can now be accessed after a certain point in the main quest, there are a couple of accessible locations however a lot of places will be further fleshed out in update 5.
- Added “The Cheat Room” – This is a special room that can be accessed via a special item you can obtain in the beginning of the game. Only intended for those that want to cheat, sandbox or skip parts of the story.
- Added odd device item that gives access to above mentioned cheat room. (Password: 8008)
- Added dresser in starting house where player can obtain above mentioned odd device
- Fixed bug that caused boxes in oasis village shed to turn into statues.
- Added music to some maps that had missing music.
- Edits to world map to accommodate new maps.
- Fixed some steam achievements not triggering correctly and added new ones.
- Removed sleeping npc in secret temple (old dev placeholder).
- Added deck to the little girl in Nyuuville and simple dialogue when you defeat her.
- Fixed bug where recruiting Samira wouldn’t make her appear in the party inn.
- Fixed being able to eat grenades and added missing explosion animation.
- Fixed thirst meter ticking during dialogue in the desert.
- Artifacts from the hole should now be visible in the key items section of the inventory.
- Increased the amount of steps the encounter decreaser is active for.
- Fixed being able to climb the walls in Goldeka, the guards are now more vigilant.
- Fixed next scene not being triggered when you have defeated the hellhound, originally the event was supposed to trigger at 50% HP but some players were too strong for her.
- Mimi can now appear in the second campsite.
- Made the jumps in the Labway Pass clearer to avoid not knowing where to go.
- Fixes to Vizzy’s menu portrait.
- Fixed wolf in sheep’s clothing quest not completing.
- Updated wording for City of Gold quest to hopefully be clearer.
- Added missing maps for houses in the hole.
- Added missing stats to mimic enemy.
- The GenCorp Lootbox now actually gives you items from a random pool of GenCorp themed items if you use it.
- Added more drops to monster girls that weren’t dropping items
- Minor changes to title screen information display
- Fixed Crash if you try to duel the clown in Goldeka
- Made some important gift items obtainable in more places, for example bouquets.
- Story Skips and Monster Recruitment in the Cheat Room are not accessible for now as it requires more work in order to function smoothly, it’ll be added in a follow up patch over the next week or two once we’ve fixed some of the issues with it.
- New monster girls need more flavour text, will add in “hotfix” follow up updates.
- There are still some missing skills and items in places that would benefit from more.
- The way escape scrolls work is still a bit wonky, will be fixed soon or potentially removed.
- Some story dialogue CGs are missing for flavour, will add more flavour text and etc in next updates. Especially will go back and touch up some cutscenes and dialogue to make them a bit more impactful.
- More monster girls to fit the new areas. Coming next are some wild monster girls for the northern area, spookier monster girls for the mansion and girls that will fit into a snowy biome as well as more succibi!
- We’ll be doing a huge pass through of skills, especially pleasure based skills will be given more love.
- More Main Story
- More Side Content
- We’ll be experimenting with adding voices to some characters
Win: DATANODES – MEGA – PIXELDRAIN – VIKINGFILE – WORKUPLOAD
Mac (v5e): GOFILE – KRAKENFILES – MIXDROP – PIXELDRAIN – UPLOADHAVEN

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