Once Upon a Farm [v0.3.1] [Wild Kraken Studio]
Take on the role of William Shepherd, a young man whose new life at Morgan Farm is just beginning. Meet its residents, explore the farm, lend a hand with everyday tasks, build relationships, and experience new events as life on the farm unfolds. Make your choices and discover where they take you.
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Planned Tags:
Incest (Optional), NTR (Optional), Multiple Endings, Masturbation, Groping, Vaginal Sex, Oral Sex, Handjob, Footjob, Anal Sex, Sex Toys, Titfuck, Virgin, Group Sex, Squirting, Creampie, and more.
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2- Click on “game.exe” to start playing.
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• Fixed a small visual detail we had missed in one of the CGs.
• Fixed a file loading issue that prevented some players from progressing through the new special event.
• Fixed an issue where two Scarlett events could overlap on the same day under certain conditions.
• Fixed an issue where Bobo the teddy bear would move to unintended positions in Maeve’s room at night.
• Fixed a potential issue involving dog sprites and other NPCs’ movement paths during a scene in the new special event.
• Fixed a Scarlett event trigger that could move unexpectedly and end up facing the wrong direction.
• Fixed several typos.
v0.3
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Added new daily story progression for Scarlett during mornings.
Added new CGs and animated CGs.
Added several new map sprites and character interactions.
OTHER STORY CONTENT
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FLORENCE
• Added a new CG.
LUCID DREAMS Unlocked
• Added a new story event that unlocks Lucid Dreams.
• Added new CGs related to this event.
• Once unlocked, players can revisit previously experienced scenes (gallery).
• With the story progressing further chronologically and Lucid Dreams now accessible, we’ve adjusted certain scenes that will no longer remain permanently available in the game world until their respective storylines continue in future updates.
SPECIAL EVENT — HALLOWEEN
• Added new scenes, events, and character interactions.
• Added new CGs and animated CGs.
• Introduced three new characters.
• Added new character busts and sprites for all characters.
• Added Halloween-themed house decorations and new animated map sprites.
NEW SYSTEMS & UI
• Implemented the Lucid Dreams Gallery, featuring several interactive menus.
• All eligible memories from the current version are now available to revisit once unlocked.
• Added a Credits & Acknowledgments section.
VISUAL & ANIMATION IMPROVEMENTS
• Added new map sprites and CGs.
OTHER
• Various bug fixes, code adjustments, and general improvements.
• Image optimization and improved scene performance and smoothness.
v0.2.1
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Fixed development shortcuts that were accidentally left enabled and could potentially break game progression.
Fixed a missing Clementine NPC that would not appear outside after an afternoon event if it was completed during Farm Progress Phase 2.
Fixed a missing Clementine animated CG if the corresponding event was triggered during Farm Progress Phase 2.
Fixed a visual issue with Maeve’s sprite in one possible event outcome.
v0.2
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Added new daily progression for Clementine across mornings, afternoons, and nights.
• Added new scenes and events.
• Added new CGs and animated CGs.
• Added several new map sprites and character interactions.
MAEVE CONTENT
Added new progression for Maeve’s afternoon events.
• Added new CGs and animated CGs.
• Added new map sprites.
NEW TASK / MINIGAME
The front hedge can now be maintained as part of the farm’s recurring activities.
Added new interaction related to trimming and clearing the hedge.
NEW SYSTEMS & UI
• Added a name customization system, allowing William’s name, short name, and pet name to be changed.
• Player-selected names are now properly integrated into dialogue.
• Added mouse-wheel scrolling support for vertical CGs.
• Implemented a new bust system, allowing multiple character busts to be displayed simultaneously and mirrored when needed.
• Added various other UI improvements and fixes.
VISUAL & ANIMATION IMPROVEMENTS
• Improved several character sprite movements and animations.
• Improved daily appearances and movement patterns for animals.
• Added various new map sprites.
AUDIO & IMMERSION
• Added new animal and environmental ambience.
• Remixed and adjusted existing ambience to make different areas of the farm feel more alive and immersive.
OTHER
Various bug fixes, adjustments, and general improvements.
v0.1.1
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• Fixed an issue where the MC’s sprite could sometimes be missing from the save menu.
• Fixed an issue where a character could briefly face the wrong direction.
• Fixed an issue where a character appeared in two places at once on the first day.
UI & Localization
• Fixed a typo.
• Fixed several UI elements that were still displayed in Spanish in the English version.
• Improved the fridge CG task notes and their functionality (in both English and Spanish)
v0.1 – PUBLIC DEMO July 31, 2026
INITIAL RELEASE
CONTENT
* Introduced the main characters.
* Added the Morgan Farm and its explorable areas.
* Added the first story events, featuring both static and animated CGs.
* Added daily farm activities and tasks, with additional activities unlocking through progression.
FEATURES & SYSTEMS
* Added farm progression and relationship systems.
* Added the Progress Journal.
* Added inventory and tool systems.
* Added English and Spanish language support.
* Added keyboard controls and shortcuts.
KEYBOARD CONTROLS
* WASD / Arrow Keys — Move
* Enter / E — Interact
* Shift — Run
* J — Open / close Progress Journal
* I — Open / close Inventory
* Q — Equip / cycle through available tools
* Esc / X — Cancel / Back
* F5 — Disabled to prevent accidental game restarts
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All artwork is 100% hand-drawn, and no AI is used for the art or writing.
v0.1 is our first public release and just the beginning. We have plenty planned for the farm, its characters, and the different paths the story can take as development continues.
Thanks for giving our game a try, and feel free to share your feedback or report any bugs you run into!
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Win: BUZZHEAVIER – DATANODES – MEGA – PIXELDRAIN – WORKUPLOAD
