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Project Alice [Alpha v0.0.7] [diogaoo]

Project Alice [Alpha v0.0.7] [diogaoo]

June 26, 2026F95


This is a side-project I’ve been working on my free time for around one and a half years now.
It’s a Top-Down RPG take on the Corruption theme, this time with a female protagonist and hand-drawn graphics, currently named as Project Alice.

Thread Updated: 2026-06-25
Release Date: 2026-06-24
Developer: diogaoo PatreonSubscribestarTwitterWebsite
Censored: No
Version: Alpha v0.0.7
OS: Windows
Language: English
Other Games: Link
Genre:
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2D game, Animated, Combat, Creampie, Internal view, Female protagonist, Monster, Monster girl, Oral sex, Rape, Rpg, Sandbox, Pregnancy, Vaginal sex,
Installation:
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1. Extract and run.
Changelog:
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v0.0.7
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  • Procedural Map Generation: Map navigation has been reworked so that a completely new world map is generated whenever a new run starts. Monsters are also procedurally distributed across the maps now.
  • Map Menu and World Map UI: Players now have access to a visual representation of the world map, displaying the connections between maps and the spawned monsters when hovered over. I also added an interaction between the world map and the bestiary: by clicking a button at the monster profile page, players will see a visual indicator on the world map showing exactly where that specific monster is spawning in the current run.
  • The Lab Biome: The Laboratory biome has been added, along with three new enemies and a new trap. Players will need a specific item to access the Lab for the first time, but once unlocked, the area will remain open across all subsequent runs, similar to the Orc Village.
  • Arena Update, New Traits, a lot of bug fixing, a lot of bug creation
v0.0.6
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ARENA
  • Survival has been reworked into Arena Mode, now featuring two modes: Challenge and Sandbox
  • You no longer need to defeat all bosses to unlock the Arena
    • Put your equipment to the test in Arena’s Challenge Mode
    • A new challenge is introduced each version with predefined enemy waves
    • Work your way up to S Rank while trying to beat your high score
    • Earn rewards based on your final performance
  • Freely spawn any enemy in the game with the press of a button in Sandbox Mode
    • Train enemy patterns, explore animations, and discover interactions stress-free
    • Enemies become available once their Bestiary pages are fully unlocked
BESTIARY
  • Keep track of everything, all enemies are now visible in one place
  • Defeat enemies multiple times to unlock advanced attribute information and the ability to spawn them in Sandbox Mode
  • Learn what to expect by unlocking their loot pools when they drop items
DIFFICULTY CUSTOMIZATION
  • Customize your run’s difficulty by tweaking gameplay values to match your current playstyle
    • Higher difficulty increases rewards and improves loot drops
NEW ENEMIES
  • During the mornings in the forest, you may encounter the mighty Satyr and their mischievous Nymphs
    • Be careful as they may work together to give you a hard time
ADDITIONAL CHANGES
  • Magic Clock now allows you to skip the night for a fair price
  • Customize your controls by remapping keys in the Main Menu
  • Turn the tables by applying debuffs to enemies
  • New Lost Chests may appear in random locations with great rewards
IMPROVEMENTS & FIXES
  • Added new equipment, buffs, and debuffs
  • Increased combo timing window, making combos easier to perform
  • Offspring now despawn from the safe map and respawn in adjacent maps if not defeated
  • Improved overall chest loot
  • Tweaked exp curve and enemy attributes
  • Fixed zoom sliders and several other bugs
v0.0.5
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New Enemies & Interactions
– Three new enemies have been added, including a new Swamp boss.
– Some of these enemies can throw projectiles at Alice, which may trigger a new Knocked Down state. Alice will automatically stand up after a few seconds if she is not captured.
– In addition to being knocked down, Alice can now have her breasts engorged by certain new enemies. This alters her main sprite and restricts her movement. Please note that not all enemies currently interact with this state.
Daily Quests
– Two daily quests rotate every day at the Quest Board.
– One quest rewards a new item: a Lootbox, which grants a random equipment.
– The other daily quest rewards an amount of experience points (EXP) based on the player’s current EXP level.
– Daily quests reset at midnight, regardless of whether they have been completed.
New Control Options & Settings
– Players can now attack using the mouse: clicking anywhere around Alice will cause her to attack in the direction of the cursor, allowing for full 360° attacks. Attacking with the spacebar is still available for those who prefer it.
– It is now possible to toggle between WASD or Arrow Keys as mash keys when trying to escape grabs. Please check the new toggle at the options menu.
– A new camera zoom slider has been added. Players can adjust the zoom during normal gameplay or exclusively during grab scenes.
– Persistent data can now be deleted directly from the main menu options.
Survival Mode
– After defeating all three current bosses, players can enter Survival Mode and try to last as long as possible while waves of different enemies spawn on a single map.
Additional Changes
– Some maps now have dynamic enemy spawns that change with the time of day
– New items, buffs, and traits have been added.
– Additional voice lines for Alice have been implemented.
– Various minor features and quality-of-life improvements were added.
– Tweaked enemy attributes and player leveling progression
– Numerous bug fixes
– The Acceptance trait has been temporarily disabled due to balancing issues. This trait would slightly increase whenever the player chose not to attempt escaping from a grab, which could cause a large and unintended spike in the Submission attribute if the player was not aware of its effect.
Alpha – v0.0.4
Initial F95 Release
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Win: DATANODESMEGAMIXDROPWORKUPLOADPIXELDRAIN

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    Project Alice [Alpha v0.0.7] [diogaoo]