Queen of the Seas [v0.12j Exclusive] [Malhavok]
Queen of the Seas is an RPG with heavy non-consentual themes. You play the role of a young man who elopes with his lover in the middle of the night. Unfortunately, you booked passage on a ship full of pirates and they quickly enslave both of you. After selling off your girlfriend, they decide to keep you on board as their slave “Cabin Girl”. Can you survive and win your freedom before your mind breaks?
Thread Updated: 2019-09-20
Release Date: 2019-07-27
Developer: Malhavok TFGameSite – Patreon
Censored: No
Version: 0.12j Exclusive
OS: Windows, Linux, Mac
Language: English
Genre:
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Text based, 2DCG, Male protagonist, Simulator, Adventure, Futa/trans, Corruption, Transformation, Anal sex, Rape, Slave
Installation:
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1. Extract and run.
Changelog:
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v0.12j
General
General
- Quest descriptions for item requirements now use the familiar description string instead of the items name.
Golden Isle
- Fixed a typo in the ‘Golden Goods’ store data that was causing the incorrect number of torches and shovels to be offered.
- Fixed a typo in the ‘Smugglers Den’ store data that was causing the incorrect number of torches and shovels to be offered.
Isla Harbor
- Fixed a typo at the ‘General Store’ store data that was causing the incorrect number of torches and shovels to be offered.
v0.12i
Abamond
- Monsters now have collision detection with each other.
Port Royale
- The relic shop menu is now correctly accessable after completing Bram’s intro quest.
v0.12h
This hotfix addresses several balance issues reported by players:
Abamond
- Rebalance of some monster encounters.
- Increased some loot drops values.
Salty Mermaid
- Increased frequency of lootbox reward and decreased willpower hit on the Captain’s “Sissy Training” job.
- Decreased willpower hit on Kipler’s “Personal Whore” job.
- Increased frequency of lootbox reward from Cookie’s “Helping out in the Galley” job.
- Decreased willpower hit from Cookie’s “Free Meal” job.
v0.12g
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Just a couple of minor bug fixes – an increase to unarmed combat damage and an oversight that didn’t allow for a cutlass to be available in the game where it should have been.
v0.12f
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Lots of great additions to this version – a continuation of Bertie’s quest line, random encounters in Abamond and a special shop that can concoct a variety of powerful potions.
v0.11i
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Fixes a bug that can trap the player in a broken passage and some bugs with combat and saving.
v0.11h
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There was a mistake in the 0.11g build where some very important combat balance changes for encounters on the Salty Mermaid were not published. This hot fix rectifies that!
v0.11g
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- New avatar fidelity and new avatar items.
- Avatars for some of the key characters created.
- New Courtesan skill and associated quest and shops.
- Continuation of Black Bertie’s quest line (as voted for by Patrons)
- More customization available in Cheat menu (Fans and above only)
- And lots more
v0.10f
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General
- Added cheat interface for Fan and Backer level Patreons.
- Major bug fix – store inventory restocking was broken in the 0.10 series, it’s fixed now but you may need to start a new game if you previously unlocked a special item from a shop via a job or quest and then it got lost.
- Fixed bug that was causing quest requirements for a worn item to display incorrectly as not worn. (red checkbox)
- Fixed an oversight that was making reversing tranformation much harder than intended.
- As above, re-introduced a minor persistant male shift in hormones related to teste size. This will make feminization slower.
- Fixed bug where quests that required multiple consumable items didn’t use up their charges.
- Many food items have had the attribute “Unwholesome Meal” added to them. It gives you a tiny bit of toxicity.
- Foods that were previously “Wholesome” are now noted as such when you discover their knowledge. They clear a bit of toxicity.
- The quest and job engines were largely folded together. This could cause some errors or strange behaviors, please report any issues you see.
- The quanity of hard alcohol in the game has been reduced across the board.
- General sex acts will slowly lower your willpower unless you are perverted enough.
- Toxicity now reduces (slightly) when you rest.
- The sleep (overnight) chat log has been reformatted to add different types of notifications.
- Updated the help file for the game. It’s also accessable from the player score side panel.
- Fishnet stockings were missing their pattern, fixed now.
- Clothing with the ‘Jacket’ part was crashing on breasts too small. Fixed it and sent pull request to DAD author’s repository because I’m such a nice and helpful person.
- Enhanced navigation of event engine to store passage direction in session storage. This avoids a potential state where a player could get trapped if they reloaded an event page trying to save scum or something lame like that.
- Added some monsters: the dreaded Boobpire.
- New random event added to islands.
- Fixed bug causing some items that came with multiple charges to only grant 1 charge when you acquired them.
- Improved randomness of loot given by loot boxes and overall value of loot. Part of treasure list overhall.
- Fixed bug that was causing certain job payments to not scale relative to skill success.
Music System
- Added a basic music system and track list. Future plans are the vary the music by location and activity, like for example, battle music, or jungle music, ship music, etc.
- There is a BGM slider button in the settings menu, turning it off will stop the music from playing.
- Please send me good (small file size) game music tracks, preferable royalty free!
Combat System
- Basic RPG style combat engine added to the game.
- Unarmed style is affected primarily by your fitness stat.
- Swashbuckling requires an equipped weapon of some sort. Better weapons mean more damage.
- You can use as many items as you want in combat, it’s the special power of the player character.
- There may be other, hidden, combat styles you can learn.
- Not all fights are lethal, but it’s better to treat them as they are or you may get a ‘Game Over’
Coffin Dice (Shut the Coffin)
- Simple dice game available at the Casino and on the Mermaid.
- You can gamble with the pirates for items and money and pay off your bets with sex.
- Only cash is allowed at the Casino.
- Sex with pirates through this will improve their mood and your skills.
- Items that pirates wager are generally worth more than your own stakes.
- This can be used as an alternative to the “Slut Slots”, but does not scale as well at upper levels.
Salty Mermaid
- Cookie can now sell more than 1 rare item type a week. He can sell rare alcohols to players if his mood is high.
- Julius now can sell more than 1 rare item type a week. His inventory of rare items has also increased.
- Fixed an oversight where Julius’s experimentation job wasn’t granting growth to hips, but just ass.
- Fixed formatting in some quest.
- Added an event to allow Coffin Dice to be unlocked on the mermaid.
- There is now a fight club on the ship. You can find it after a random event. It’s open every third evening.
- Kipler has had a new quest added to him, triggered after a random event.
- There are now two tutorial events that can fire off within the first 30 days if you are starving or poisoned.
- There are now a few random events that start after the first month where the ship will encounter enemies. You may decide to join the battle and fight as well. These events can repeat.
Golden Isle
- Fixed a null reference in the whoring jobs at the brothel.
- Uticus’ job was available prior to completing his quest due to a bug in the job engine. Fixed the bug.
- An exhibition of bare knuckled brawling has opened up just off of the Bazaar. Check it out.
- Typo in condition was making Uticus say the wrong stuff when trying to enter the Governors Mansion.
Port Royale
- Fixed a null reference in the whoring jobs at the brothel.
- Jezzebelle will now train you up to 4 stars in dancing.
- Added Coffin Dice to the casino as a game (money stakes only).
Abamond
- Caverns – Reduced shovel break rate in the caverns below Abamond.
- Caverns – Torches now give a indication that they are going to run out.
- Caverns – Lighting has changed to raytracing, no more x-ray vision on walls.
- Caverns – You will occasionally get hints on what direction the stairs leading down are.
- New area accessible from the Hidden Cove. This leads to two competing tribes of jungle women, the Mamazons and the Glutezons. You can complete a simple quest to become a member of either tribe, but doing so will exclude you from the other.
Isla Harbor
- Removed the Cloud District from Isla Harbor.
- Added path to your old home (future content).
v0.9e
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General
- Emergency fix for no menu buttons when starting the game (being unable to load an old save).
- New css style for buttons and position.
- Fixed a bug that was causing the avatar portrait to not render when you restarted the game.
- Fixed a bug with XP gains ignoring cap code.
- Removed the DAD render part for nipple rings, they were crashing on really huge boobs. Will add back in later.
v0.9d
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General
- Extended width of ui tray when inline numbers is turned on.
- Modified some css values related to the avatar ui and the tray not playing nicely (works on my machine, ahem)
- Moved the default Sugarcube menu items off the tray as buttons and turned them into links below the player stats.
- The above should fix an issue some people had with accessing the menus playing on low res devices.
- Items with the setting ‘EXTREME_WAIST_TRAINING’ can only lower the Waist down to 10 instead of 0.
- A bug that happened when overnight effects were migrated to the new effect system prevented players from ever getting fatter. Uh oh, looks like dieting is about to come back in style…
v0.9c
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General
- Implemented the Dynamic Avatar Drawer library and a wide assortment of clothes are rendering. There will be some future improvements in this area as the game matures and I get better at vector graphics. Phew. This is turned off by default (turn it on in the settings menu).
- Reduced the throttling on AddXP amounts above 250 pts.
Port Royale
- Slightly reduced the requirements to get dancing lessons from Jezzebelle.
v0.9b
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General
- Implemented the Dynamic Avatar Drawer library with some light customization. More to come.
- Added new settings to control avatar display in mirror and to turn off animations (slot machine).
- Added new meta-attribute ‘ass firmness’ related to your physical fitness.
v0.9a
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Abamond
- Fixed bug with rare ore in the Caverns below Abamond.
v0.9
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General
- Leveled nouns now added for some body part descriptions.
- There is a ‘Buy all’ button in the shop interface now.
- There is a settings option to display tool tip and inline information about items in your inventory and shops.
- Your journal screen now has tabs and can track some “interesting” information.
- The game now has an Event engine that can spawn random events.
- Customer payouts in whoring mini game are now color coded from grey, yellow, green, pink and blue being the most valuable.
- Fixed a bug in the loot boxes that was causing the more rare loot boxes to not give out their best loot.
- Heaps of miscellenous fixes and improvements under the hood.
- Some work on standardizing text hilighting and other attributes of scenes and dialog. Ongoing work.
Salty Mermaid
- You now need to complete a minor quest to unlock the ability to ‘favorite’ items.
- Added new quest chain ‘Finding Your Balls’. It’s hidden behind a random event.
- Adjusted the calculations for figure shape and fetish appeal when using the mirror in the cabin (and other places as well)
- Julius’ furniture quests can slightly increase your overnight energy (bed) or your willpower xp (lantern and rug) when completed – I felt like they should have some sort of effect other than just flavor.
Golden Isle
- You can now dance on stage at Minxy’s if you have the right skills and physical attributes. The clothes you wear can affect how much you get paid. ‘Sexy Dancer’ is always a good choice, but if you pay attention to the crowd you can determine what they’re interested in.
- You can give a private lapdance at Minxy’s as well. You’ll need to meet the requirements first however.
- Added Uticus Barbarus as NPC. He guards the entrance to the Governors Mansion.
- Added quest to Uticus to gain access to the Governors Mansion.
- Added Black Bertie as NPC. She’s a (former??) Pirate Queen and ruler of Golden Isle.
- You can now get your girlfriends dildo back from Simone at the Lusty Lass by completing her whoring tour de
force quest. There are other uses for it in the game. - Bella Darling of Bella’s Boudoir is now open for business. She has over three dozen legendary pieces of clothing for sale, but she won’t sell them to just anyone.
Port Royale
- You can now dance on stage at Jezebelle’s.
- It’s possible to get dancing lessons at Jezebelle’s if you are appropriately attired and motivated.
Abamond
- Added alternate control scheme to the Caverns below Abamond. You can access it via the settings menu.
Features:
- Player statistics and skills that level up as you use them.
- Slow body transformation, both intentional and unwilling.
- A full RPG inventory with clothing and equipment slots.
- A wide assortment of NPC’s and shops spread across multiple islands in a Caribbean-like fantasy world.
- A knowledge system that keeps track of the effects of items for you.
- Mini-games to waste time with or earn rewards.
- Jobs to perform for income and tips.
- Quests to complete for special one of a kind rewards.
- A quest journal to keep track of your progress.
- Completely open-sourced (GPL 2.0)