Sanguine Dream [v0.27] [Phim Somnium]
Thread Updated: 2025-02-27
Release Date: 2025-02-27
Censored: No
Version: 0.27
OS: Windows
Language: English
Store: itch.io
Genre:
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2dcg, Cute, Furry, Gay, Text based, Sandbox, Rpg, Male Protag, Monster, Turn Based Combat,
Installation:
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1. Extract and run.
Changelog:
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Additions for 0.27 includes:
- Character Art Content
- Character art for the Armourer, named Brighid.
- Character art for the Lion Knight from Lionesse
- Character art for the Rat Rogues
- UI Content
- UI for the save and load menu updated
- UI for the main menu updated.
- UI for the shop menu updated.
- Landmark Content
- Completed landmark content for the Throne Room (x10 scenes)
- Added two new landmarks, the Library, as well as the Courtyard.
- Completed landmark content for the Library (x10 scenes)
- Created a library menu which unlocks as you progress through the library scenes, this allows you to replay scenes you’ve already experienced as many times as you want.
- Completed landmark content for the Courtyard (x10 scenes)
- System Content
- Fast forward and autoplay buttons added to automatically skip through scenes.
- Asset load fixes to prevent stuttering.
- A number of major bug fixes.
- Kobold Quarter now accessable.
- New autosave feature, which ensures that crashes wont mess with your progress if you haven’t saved manually in a while.
- Save system adjusted so that the new game save data will blend with the load data from previous versions
- This also applies to the library, which will make sure any scenes you’ve seen prior to it’s implimentation are also stored in the library to be viewed
v0.26
- Character art for regular Somnium knights.
- A new Intro Menu
- Beautiful background art for both the Somnium Castle as well as the Kobold Quarters.
- UI adjustments to the explore menu and options menu.
- Some work on Foreground effects like rain.
- Additional scenes and adjustments to scenes.
- The introduction of dream sequences, which have a chance to occur whenever you rest.
- A more streamlined and shortened introduction scene.
- The main story’s content has been changed to trigger whilst exploring, and from there you can follow the various appropriate landmarks to progress.
- Improvements to the level up system, where rather than simply picking a class and levelling up, you instead earn points which can be used to purchase new skills from the classes you have available.
- Improvements to the Equipment and Item menus.
- An additional UI menu that contains data about the encounters within a location, helps you to keep track of how much they like you, how much they respect you, and how dangerous they are in general.
Developer Notes:
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Game Features
Spicy M x M Content
Explore a variety of kinks, with a special focus on themes of dominance and submission, ensuring every encounter is as unique as it is tantalizing.
Dynamic Turn-Based Battle System
Choose your approach to combat: wield raw power, master the arcane, or embrace the allure of lust to outsmart your foes. Level up, unlock abilities, and discover creative ways to emerge victorious—or accept defeat.
Personal Connections
Build relationships with an intriguing cast of NPCs. From personal side stories to romantic subplots, your interactions can deepen bonds—or shatter them.
Consequences of Choice
Victory or defeat in battle influences your relationships. Whether you submit or stand tall, your choices have lasting effects on the world around you and the characters within it.
This demo serves as your introduction to the Kingdom of Somnium and its inhabitants. My ultimate dream is to bring this world to life as a full-time project, delivering an experience that resonates with you and others who love queer, lewd, story-driven adventures.
Thank you for visiting and supporting my game—I can’t wait to share more with you!