Strip ‘n Slide [Final Fix] [DanaCrysalis]
Slide and match your way to victory! Fill up the power meters to drop rainbow gems, and match those to damage your opponent! And she’ll show you more as you get closer to victory, never fear…
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Haha, oops, old code slipped in last minute that crashes the victory! I fixed and reuploaded, sorry about that. Note to Self: figure out how itch.io patching works.
Edit: figured out the patcher thing but it put up a new file so I guess we’re rolling with that if I need to patch! Sorry again. FIrst time itch troubles. 🙂
Final
So it’s been a bit! I actually have not worked on the game that much, which is what has prompted me to make this decision. I have been distracted by new projects, and people interested in working together on things, so this fell to the wayside.
But I really liked what I’d accomplished with this game! So I have decided to release it as-is. It’s a complete game (8 characters!), it just needs polish that I don’t think I have the bandwidth to do for it currently.
If that ever changes, or someone is interested in revamping the assets to make it non-AI generated, I would love to revisit this, make an Enhanced Version, and put it on Steam! 🙂 But for now, I hope everyone enjoys the game as it is.
demo 4
Bugfix: Option saving actually works properly now
– added a weblink to the itch page on the title screen
– added Credits screen
– mouse support!
– new fonts!
– new gem graphics!
– Player HP bar changes color as it lowers, flashes and alerts at low health
– fixed code entry to not be weird
– finally fixed gem wrapping to be smooth
– added ability to have different background/music per stage
– new enemy attack: Color Fade
– Bonus Numbers show up when matches of 4 or 5 are made
– gave Tango a new outfit
– swapped the first character to be Amy instead of Helena (plot reasons, if plot happens)
– changed grey bar bonus to deal 1 damage to enemy instead of stunning, hopefully speeding up combat
Demo 2
- Added WASD/Enter to control scheme
- Rainbow Gems no longer are affected by explosions
- Enemy AI now has weighted chances for moves
- Chance of Skull/Bomb/Heart gems reduced
demo
initial zone release
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This game is an experiment to see just how much I could leverage AI in order to actually get a project to completion. And while I had to tweak things from time to time, the answer was “quite a bit”. All in all this took me a few weeks to put together, and I wasn’t constantly working on it, so…
Code – DeepseekGraphics – Stable Diffusion (and some free license graphics)Music – SunoSounds – Free license sound effects
Features
Match-3 gameplay with uncommon control schemeSlide column/row, not a swapGamepad supportCG Gallery (beat girls to unlock their spritesheet and extra scenes)
Future Plans
While the demo does not have five of the girls, they are already sprited and built into the main game.
If the game gets a good response from the demo and it seems like it would be viable to do so, I would love to hire an artist to go over/remake the AI assets!
