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Stygian Flowers [v1.0.4] [Viroa]
Completed   /   RPGM

Stygian Flowers [v1.0.4] [Viroa]

February 18, 2024F95


Stygian Flowers is a puzzle RPG about someone combing through the underworld to drag back her friend. The afterlife’s a big place, but luckily, some of its residents don’t mind helping out.
In a land like this, enemies are a given. Slowly expand your skillset to defeat tough opponents; there are no levels, no grinding, and no random encounters, so the only way to win is to cobble together a solid plan.
Well, a little luck can’t hurt too.

Thread Updated: 2023-08-24
Release Date: 2023-01-03
Developer:  Viroa – PatreonItch.ioTwitterPixiv
Censored: No
Version: 1.0.4
OS: Windows
Language: English
Genre:
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2dcg, 2d game, female protagonist, vaginal sex, anal sex, oral sex, groping, monsters, tentacles, creampie, turn based combat, adventure, fantasy, loli, monster girl, rape, bdsm, multiple penetration, group sex,
Installation:
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1. Extract and run.
Changelog:
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v1.0.4
The Beckoning’s initial hit no longer deals any damage, fixing a bug where if a character’s health was reduced to zero by it, the game would softlock.
v1.0.3
Keeper’s health reduced by a very small amount.
Elise’s health reduced about 30%.
Clarified Peppercorn’s lines when starting the alternative version of the Gauntlet.
Fixed the Ornamental Sword’s item description.
v1.0.2
Added additional warning about disabled achievements to the Broadsword.
Reduced the length of the final optional superboss fight by 33%.
NG+ intro scenes now can have their textboxes properly hidden.
Fixed some fights where pressing Retry would fail to reset everything properly.
v0.5.0
  • Complete fifth “level” added.
  • Lyra now eats a candy in the Third Locus, an event of vital plot importance.
  • Cover now has an animation.
  • Surprised now has an icon.
  • Fixed a fringe case where Riposte did not activate properly.
  • Fixed a bug where self-buffs could miss.
  • Fixed some enemies ignoring target rate when they’re not meant to.
  • Fixed the battle locking up when a character is killed by The Beckoning’s first damage proc.
  • Fixed the Beckoning lasting another turn under fringe conditions.
  • Three achievement names changed.
  • Requirements for the achievement “Well-Accessorized” have been changed.
  • The first Locus’s Ascendant fight has been cleaned up a little.
  • Script corrections as usual.
January 14, 2022 – v0.4.0 Patch Notes:
  • Complete fourth “level” added.
  • Fixed a bug where weather effects carried over between areas when they weren’t supposed to.
  • Changed a route in the third Locus so you’re more likely to see something.
  • Shadows added to some enemy sprites.
  • Buttons in the skill tree are now bigger.
  • Minor script corrections.
November 1, 2021 – v0.3.1 Patch Notes:
  • Fixed a bug where a party member would disappear if you fought a Riverbed Fragment and won. If this happened to you, please talk to the gallery chicken to get the party member back.
October 30, 2021 – v0.3.0 Patch Notes:
  • Complete third “level” added.
  • Defeat Counter added to the Gallery. Unfortunately, it doesn’t count defeats prior to this update.
  • Gallery now includes alternate CG for scenes if they exist, shown by different colored NPCs.
  • Lowered Rot Away damage slightly and made it last until the end of the fight.
  • Rita’s Gathering Storm now deals MATK-based damage instead of ATK.
  • Small nerf to Lyra’s Sacred Edge and now considers MDEF.
  • Thorn’s Shock’s stun icon turn counter adjusted for accuracy… of sorts. Still lasts for 1 turn.
  • Mid-fight hint added to the first fight of the third level.
  • Even more script corrections.
  • More minor bug fixes.
September 1, 2021 – v0.2.0 Patch Notes:
  • Second “level” added.
  • Small optional area added.
  • New skills added! They can only be learned after clearing the first area.
  • Text backlog added. Press “A” in a conversation or in the field outside of battle to read the previous 20 messages.
  • Lethean Waters, the instant loss item, now requires you to select a target beforehand, allowing you to check the statuses of allies at any time.
  • Map names added.
  • Changed autosave text to reflect entering area or defeating boss.
  • Normal saves now display current map name for the title.
  • All battle music replaced.
  • Fight CG and music added to the first Ascendent’s post-combat scene.
  • Rita’s Shed Heart no longer needs a prerequisite skill.
  • Rita’s Impervious now provides a team buff. Icon also changed.
  • Rita’s Gathering Storm’s AGI buff is now team-wide.
  • LUK no longer effects status apply chance and turn order.
  • Shadows now make Lyra darker.
  • Script corrections.
  • A few minor bugs fixed.
July 2, 2021 – v0.0.1 Patch Notes:
  • Script corrections.
  • Added Ambered Quickening which can be used to toggle a faster running speed.
  • Added combat speed-up.
  • Added autosave.
  • Shrunk the size of the riverside room.
  • Gallery NPC now updates save files. (In this case, gives you an Ambered Quickening if you don’t have one.)
Developer Notes:
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UPDATES
Content updates are made “level” as they’re completed, aiming at a release at the first weekend of every other month.  To import old saves, please refer to the readme file.
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Win: GOFILEMEGAMIXDROPPIXELDRAINUPLOADHAVEN
Other:
COMPRESSED*

Thank you secrettunel6969 for sharing the game

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    Stygian Flowers [v1.0.4] [Viroa]