Succubus Slavery [v0.0.0.9] [St4rl1ght]
A former insurance adjuster, you find yourself in an unfamiliar setting. Will you adjust, or be run over? Explore your new world and get familiar with various strange ‘women’?
Thread Updated: 2023-08-08
Release Date: 2023-07-20
Version: Pre-Alpha 0.0.0.9
OS: Windows, Linux (planned), Mac (planned), Android (planned), iOS (planned), Web (planned)
Language: English
Genre:
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2d game, 2dcg, Ai cg, Rpg, Female domination, Humiliation, male protagonist, Adventure, Exploration, Puzzle, Animated, Footjob
Planned: Management
Installation:
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1. Run executable
Changelog:
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v0.0.0.9
– Add save feature
– Add map 2 procedural dialogue CG, integrate with sprites
– Improve map 2 procedural generation: Add more objects and character bases
– Implement map 2 NPC movement and tracking ai
– Add map 2 character tracking
– Add map 2 storyline
– Add map 2 character base procedural generation
– Add movement progression to game story
v0.0.0.6
– fix most of the y sorting on first level (sprite clipping)
– implement movement lock in dialogue
– add basic sounds (open, hover, select) for dialogue options
– fix Lily CG placement and tidy up (transparent)
– add collision to map 2
– add animated trees and banners to map 2
– add Lily voice acting (laugh)
– small change to camera
v0.0.0.5
– Tidied main menu and added animation
– Tidied pause menu
– Added trappable function
– Added NPC (hell denizen) spawn
v0.0.0.3-5
Audio
– add music tracks to menu and lvl 1
– add sound effects (non-dialogue) – menus, ambient, player
NPCs
– Create NPCSpawn class (not yet implemented)
Dialogue
– Start Dialogue LLM Runner (not yet implemented)
Game Assets
– Add game large assets and LLM downloader
Menu
– Enlarge menu
– Add two play options
v0.0.0.2-5
– Add StageManager (map/level switcher)
– Add Map Procedural Generator
– Add Second Map
– Add Narrative Switch to Second Map
v0.0.0.2
– Add basic CG handler and made basic CGs
– Add basic pause menu
– Add content toggle menu and state, content toggle for ecchi
– Centered Menus
– Add state to first NPC
v0.0.0.1
– change default fonts
– Complete episode 1 main plotline
– Add basic examine
– birch tree
– arch
– Add first major NPC
– Add basic monologue
– Add basic dialogue
– Add first map
– Add basic motion
– add simple boot menu
Developer Notes:
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Please join our discord channel https://discord.gg/juxQp5Z4wt for the most recent builds of the game and other special perks.
Other people can embed malware in savefiles for this game, which is based on godot resources and rolled custom for the game.
Irritatingly, the current Windows build requires an Opengl3.3 compatible environment. The Linux build requires Vulkan. I apologize if this does not work on your computer, and am trying to search about more backwards compatibility.
Until the text generation model can be finetuned and hopefully scaled down, the game likely will need about 3-5GB to run (the majority of which is to run the dialogue generation backend API)
(Moderation note – this game is written in Godot engine, so I think it is filed under other)
Please submit suggestions on this thread / the discord suggestions channel. I am publishing the early alpha builds because I want the community to be able to suggest content, features and playtest during development. While I appreciate constructive criticism, please keep in mind that this is a very early build of the game, so it is going to be shitty and bugged until the beta. So, I prefer suggestions for mechanics, CGs and other time consuming things rather than obvious bug reports that take comparatively little time to adjust (such as sprite clipping). The game will be updated rapidly according to community suggestion.