Sultry Summer Stories [v0.3.4 Public] [Acid Silver]
The last time you were in this city was when you were a kid. Now you’re back. You’re staying at your mom’s friend’s house, under the same roof with her two daughters, whom you knew since childhood. A lot has changed, and you have changed too. So what do we have? Hot summer, a city where no one knows you, and many beautiful women around. You can be whoever you want and do whatever you want, but we both know what you want to do this summer, right?
Thread Updated: 2023-01-04
Release Date: 2022-10-07
Developer: Acid Silver Patreon
Censored: No
Version: 0.3.4 Public
OS: Windows, Mac
Language: English
Genre:
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3DCG, Male protagonist, Adventure, Romance, MILF, Big tits, Big ass, Ebony, Interracial, Voyeurism, Sandbox
Installation:
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1. Extract and run.
Changelog:
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v0.3.4
- New POI: Violet (RLD); 3 of 12 girls are available for visit
- New scenes in the Secret Gallery are available for unlocking
- Reworked the girls’ outfit viewing. It is now available directly from the PC screen
- Added new outfits for Sparrow, Samantha and Destiny
- Added player name check at the beginning of the game to avoid duplicate names of game characters
- Added more hints to the notebook and to some in-game interactions
- Made some tweaks to the PC interface and fixed a bug that caused the interface to restart under certain conditions
v0.3.3 Public
- Added new scenes for Samantha and Destiny
- You can now search through trash cans and dumpsters with a chance to find money, valuables, and collectible cards. The trash collected can be turned in to Harmony, who can be found on the Beach during the day
- Added a new way to increase your attributes: you can now find books during your explorations, which can later be read at home using a chair in your room
- Reworked the PC in MC’s room to emulate mouse clicks + added some new functionality
- New scenes in the Secret Gallery are available for unlocking
- Secret Gallery is now open for everyone. The password is no longer required
- New place: XXX Theater (RLD)
- New place: Bakery (Downtown)
- New place: Police department (Downtown)
- Added seven new collectible cards
- Reworked collectible card #6
- Added more tips displayed during sleep
- Added new hidden achievements
- Made some changes to the Beach location
- Gardening Gloves can now be obtained at any point in the game
- Improved the smoothness of picture loading for some scenes by adding pre-caching when entering a location
- Changed the dependencies between some events: two days now pass between the first meeting with Jinni and her appearance in the Cafe instead of three; Sparrow’s second job is now available two days after the completion of the first, instead of one, and only after you have unlocked all the main storylines
- Fixed inconsistencies between in-game scenes and their counterparts in the Secret Gallery
- Fixed a bug that could cause player to get stuck in a wall after visiting Izzy’s Workshop
- Fixed a bug that allowed player to get to the Cemetery on the bus before the road was repaired
- Fixed the turn of NPCs on the benches while talking to them
- Made a variety of minor changes and improvements
- Walkthrough guide now displays the number corresponding to each collectible card in the album
v0.3.1
- Three Christmas presents can be found in Miranda’s house, each containing a Christmas card (available after you’ve done the first job for Sparrow). This is a time-limited event and will be removed in v.0.3.2
- Added new collectible card
- Changed the dependencies between some events: two days now pass between the first meeting with Jinni and her appearance in the Cafe instead of three; Sparrow’s second job is now available two days after the completion of the first, instead of one, and only after you have unlocked all the main storylines
- Fixed inconsistencies between in-game scenes and their counterparts in the Secret Gallery
- Fixed a bug that could cause a player to get stuck in a wall after visiting Izzy’s Workshop
v0.3 Early Access
- Added a series of encounters with Jinni and a bonus scene with her for unlocking the corresponding achievement (+ attribute boost)
- Added possible bad ending for Samantha and Sabrina’s beach scene
- New scene in the Secret Gallery is available for unlocking
- Added outfits for Sabrina, Sparrow, Marinette and Franciszka to view in the Secret Gallery + one more outfit for Miranda
- Added new collectible card
- Redesigned all roads between locations to avoid accidental travel
- Adjusted the amount of bait given/sold by the old fisherman
- Fixed a bug that could cause you to get stuck in the streetlight as you move from the Suburb to the Red Light District
- Made numerous small changes and additions to all aspects of the game, including story scenes, dialogues, NPCs and the surrounding world
v0.2.3
- Added new events to Jasmine’s storyline
- Added a new scene with Annie the lazy fisher
- Completed interaction with the purple haired hooker (RLD), hotel sex scene is now available
- Special Event dedicated to Miranda’s birthday is now available in the Secret Gallery
- Added new collectible card
- New scenes in the Secret Gallery are available for unlocking
- The movement speed of your character can now be manually changed using the mirror in your room
- Expanded Miranda’s Backyard and Roof locations to remove black borders at the edges of the screen
v0.2
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- A whole bunch of different small changes after full-scale testing, affecting dialogues, environment, interactions, items and sound
- Added new item: Notebook. It will give hints and remind the player of the tasks received, being an alternative to regular quest log, which has long been requested.
- Added new events to Sparrow’s storyline
- New location: Slum
- New POI: Izzy’s Workshop
- Added hidden achievements. You can view all unlocked achievements from the computer in your room.
- Added new collectible card
- New scene in the Secret Gallery is available for unlocking
- Added the ability to interact with hookers in the Red Light District (the ability to use their services will be added later)
v0.1.4
- Added new events to Sparrow’s storyline
- New character: Franciszka, a nun who’s best not to mess with
- Added a new scene with Sam and Sabrina, now you can talk to them after the beach scene
- Added more pictures to some of the previous scenes
- Added a new scene to the Secret Gallery that you can unlock
- Improved dialogue in the last scene with Destiny and fixed the bug that caused one of the main response options to be selected when hiding the dialogue box
- Improved the interface of the Camera item, now you don’t need to constantly reuse the item to view different photos
v0.1.3
– Added new events to Destiny’s storyline
– New place: Destiny’s apartment (Downtown)
– Added a new night scene with Miranda
– Added a new collectible card
– Improved dialogue in the last scene with Miranda and also taken into account the scenario in which the player decides not to peep on her
– Made improvements to the character attribute system. “Base chance of winning a fight” is now called “Fighting Skills”. Added new attribute: “Eloquence”. Attribute values are set at the beginning of the game to 3/10 and the player has the opportunity to increase them in different ways during the game. Players using a save file from previous versions of the game can manually set attribute values to the default using the mirror in your room. Attribute values affect the success rate of a player’s actions in some situations.
– Added a new way to increase the level of Fighting Skills
– Added a new way to increase the level of Eloquence
– Added Secret Gallery as a bonus for $5+ Patrons
– Added new items that the player can buy from Sparrow at the pawnshop: City Map (on which all the places you know are marked) and Camera (that allows the player to capture various memorable moments). Also added the ability to sell her valuables that you find.
– Retouched Destiny’s model to make her look more natural in new renders
– Fixed the bug that kept some of the cards in the inventory after you put them in the album
– Worked on reducing noise in existing nighttime pictures
– Bunch of various minor improvements
v0.1.2
Implemented a day-night system. Now you can change the time of day using the bed in the MC’s room after making some progress
New character: Sparrow, a local trader of dubious reputation
New location: Pearl Cove
New place: Pawnshop (Suburb)
Added a new scene with Miranda. Now you can also ask her where to look for Sam
Added two new collectible cards
Added new NPCs (and new dialogue lines for some of the old ones)
Made portraits for dialogues with some of the NPCs
Added the ability to check your stats using the mirror in the MC’s room
Added information boards with a map of the city, scattered around the locations
Made a more detailed description for some quest items
Added new items that you can buy in stores and from vending machines
Fixed the bug that allowed you to climb the walls in some places in Suburb
Fixed the bug that made the guard on the gate of the mayor’s mansion translucent
Got rid of fireflies in old renders
v0.1.1
New character introduced: Sabrina, Samantha’s best friend
Added new events to Samantha’s storyline
Added a new scene at the beginning of the game
Added two new collectible cards
New title screen menu
The card collecting system has been completely recreated. Now you can access the cards directly from the album. The cards now disappear from your inventory after you have placed them in the album, and that’s how it should be. You can also see the percentage of all the cards you have found.
Added the ability to hide the dialogue window during scenes (press Ctrl or RMB), so you can get a better view of what is happening on the screen 😉
Some parts of the existing dialogues were rewritten, because I didn’t feel like they were fitting the situation.
Added element of randomness to various events such as location of characters and objects, outcome of fights, etc.
Made minor changes to some character models
Other minor improvements to scenes, events and NPC behavior
v0.1
– 15+ explorable zones and locations (and more to come)
– 80+ HD CGI arts (and MUCH more to come)
– 6 collectible cards scattered around the city
– Sunny summer story, in the development of which I invest myself completely
Developer Notes:
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I want my game to be not only fappable, but actually interesting to play. I want big explorable sandbox-like world with high interactivity, and many side-stories. And I want it to be bug-free, so the player shouldn’t waste his time trying to solve things that developer should’ve thought of.
DOWNLOAD
Win: MEGA – BUNKR – PIXELDRAIN – UPLOADHAVEN
Mac: MEGA – MIXDROP – UPLOADHAVEN
Other: COMPRESSED
Win: MEGA – BUNKR – PIXELDRAIN – UPLOADHAVEN
Mac: MEGA – MIXDROP – UPLOADHAVEN
Other: COMPRESSED
Extras: CG RIP – Gallery Code
*This unofficial port/version is not released by developer, download at your own risk.