The BloodRiver Saga: Retransmitter [v.0.05 P3] [ND Ferret Studio]
Everyone is used to the fact, that Izuku Midoriya is a typical “True Hero” that would do a lot for peaceand safety of others. But what if the story had turned out to be completely different from the very start? In the reality, where there wouldn’t be a hero №1, that gifted him his powers, but a cold, unscrupulous man, that counts on the fact that the main hero can’t simply deny him… What if we had seen a completely different Izuku – not so “ideal” and “pure”, but, at the same time, not a complete bastard that forgot what it means to be a human. (My Hero Academia PARODY)
- Added 3 H-Animations with Mei
- Added 1 H-Animation with Midnight
- Added 5 H CG`s
- Added 2 new backgrounds
- Added 17 new chibi-arts
- Added 10 new sfx
- Continuation of the route with Mei
- Continuation of the route with Midnight
- Added new costumes for Mei and Midnight
- Added new descriptions for Mei and Midnight
- Added chat with Mei to AirChat
- Added a new system message (about the start of a new mission)
- Added a new easter egg for patrons
- Changed cheat codes
- Test mechanic – shows the number of questions you have answered on the corresponding page in the page menu, shows the name of the current test
- Test mechanic – added a new test
- Test mechanic – fixing the score display when you did not round to a whole number
- Technical work with the mechanics of chat, Midnight events and tests (improvements)
- Implemented a check for the chronological order of events to avoid plot problems
- Fixing a bug with Uraraka where you could not go on a second date with her
- Updating arts, scenes, backs, task log for old saves to the current version
- Start with new content – fixing an error where the name of the Power Loader was not defined
- Start with new content remained to the end of the 0.05 Part 1 update
- Old saves – backs you may have are no longer added
- Old saves – new codes for the gallery work as expected
- Changed the costume in the scenes with Mei for Izuku in the apartment to the right one
- Added more perspective transitions to some scenes
- Added minor changes to some regular scenes
- Fixed an issue where the quest icon does not appear when training for the Midnight new route
- Fixed some sprites
- Added 2 H-Animations with Uraraka
- Added 7 H CG`s
- Added 18~ new arts (Including H CG’s)
- Added 3 new backgrounds
- Added 14 new chibi-arts
- Added new costumes for Izuku, Uraraka and Asui
- Added new pose for Uraraka
- Added 45~ new audio tracks (sfx and bgm)
- Continuation of the route with Uraraka
- Development of the main plot with the involvement of other characters (Uraraka or Asui)
- Introduction of a new character – Mina Ashido (Pinky)
- !!!Important!!! Added support for saves – if you have saves from version 0.05t Part 1, your saves will automatically sync with the task journal when loading (correct the number of tasks, relationship points and move them to the correct category, i.e. completed or not completed), set the current patreon codes, correct or add the necessary events depending on what stage you are at.
- Added a mini-game with location exploration.
- Added a new type of selection in the game menu with closed options that open after selecting others
- Now the skip skips the mission highlighting and the system notification “work in progress” for the player’s convenience (if you were fine with the way it was before, then turn off the “unseen text” option in the settings)
- Start with new content moved to the end of the 0.05 Part 1 update
- Added a new easter egg for patrons
- Changed cheat codes
- The buggy and unnecessary display of the name under messages in the messenger has been removed
- Some missed messages in the messenger now appear as expected
- Added a feature to the save compatibility, which, when loading, also adds all the missing art, backs, scenes to the gallery. This was forgotten about, but added for the general version.
- System notifications about the end of content with a character have been moved to actual moments.
- Fixed a critical bug that caused the choice menu to not work at some moments
- Fixed the display of Asui in a cleaning suit
- Fixed some mistakes in the task journal
- Other minor changes
- Ukrainian localization updated to the current version of the game (from 0.04 Part 2 to 0.05 Part 1)
- Expanding the capabilities of the “Cossack Khorunzhiy” teer code – now you can increase all relationships with each character to the maximum, as well as disable all additional activities (the need to attend classes, additional ones). As for the latter, for example, when you use the code, you will be immediately transferred to Midnight events (if you have them already by plot), ignoring the need for training. It does not affect the ability to complete the game
- The grind on characters that have not yet developed a core mini-game is significantly reduced
- Improved checkpoint mechanics – now on the first page of the first save slot, you will always see the last checkpoint of the game, which will be signed and separately highlighted. This save cannot be overwritten or deleted, only downloaded. When you reach a new checkpoint in the game, you will be notified as before
- When you press the skip time button on the global map or anywhere else in the absence of energy, you will be transferred to your room and sleep until the next day
- Added a week counter to the left of the game time
- Now every week, the game makes auto-saves, which you can find on the save page under the “W” section (note that this is a quick save page, so be careful)
- When using the “Wait till…” feature, information about any missed classes for the corresponding number of days is now added to the system notification
- Now you can train with both Uraraka and Asui at the same time in a day at the UA gym
- Removed the blocking of rollbacks before a big event for all characters (Mei, Uraraka, Asui) – now you can always roll back.
- Added a system message about changing the character description in the journal
- Added a cutout location from the map of raids
- Correction of the text of the Ukrainian version of the game, names of characters, objects, places, insertion of text in the missing places
- Fixes in the GUI of the Ukrainian version – untranslated transitions, some menu selections, missing names of characters, items, etc
- Correction of the journal GUI – the actions that need to be performed to complete the task will be cropped and fully displayed in the task description
- Fixed the mechanics of time in the game (now entry point to events can be at any time in any form)
- Fixed a bug with the progress bar of the map of raids, when it was displayed incorrectly.
- Fixed the display of event marks on the map (the time when they can be performed)
- Fixed characters descriptions and their updates in the journal
- Corrected descriptions, actions, and locations of the tasks
- Fixed the display of the settings menu in Android version
- Fixed the display of “about” in the game in Android version
- Fixed the display of Asui’s emotions in some scenes
- Fixed some plot inconsistencies (you cannot invite more than 1 person to a date at once)
- Added 1 H-Animation with Asui
- Added 5 H CG`s
- Added 25~ new arts (Including H CG’s)
- Added 11 new backgrounds
- Added 18 new chibi-arts
- Continuation of the route with Asui
- Continuation of the route with Uraraka
- Development of the plot with Heiz and the appearance of Koyama.
- An updated log for quests has been added – a division into characters/objects that have their own tasks inside (name, location, instructions for completion, description, number of stages, notifications) and a general description for the character (character description, costumes).
- Added a map of raids – completing raid tasks, destroying logistics points, fighting bosses.
- Added a detective board – information about your enemies, allies, clues leading to a temporary goal or the main one.
- Added main notification about the start/end of an important quest or the end of a raid.
- Added 45~ new audio tracks (sfx and bgm)
- Improved sound environment – now almost every object has its own sound, so you won’t be knocked out of rhythm when playing with sound.
- Added sounds to gui and similar elements.
- Start with new content moved to the beginning of the 0.05 Part 1 update
- When starting with a new game, optionally leaves route Mei for parallel playthrough (when starting with new content, route Mei has already been completed).
- The updated combat system, which was planned for the 0.05 Part 1 update, is being moved to the 0.05 Part 2 update.
- Added a new easter egg for patrons
- Changed cheat codes
- Fixed incorrect display characters in the gallery, magazine, game
- Added time rewind in the lounge and gym UA
- Correcting and adding some tasks to clarify what needs to be done
- Slight improvement to the map of raids
- Improving some scenes and fixing translation errors
- Added some sfx
- Other minor changes
- Fixing the display of adv window in the android version
- Fixed an issue where meeting a new unknown character leads to an error in the nvl window
- full Ukrainian localization (dialogs, GUI)
- optimization of translation into other languages (the ability to translate graphical elements in the code, such as buttons, elements of mechanics, etc.)
- fixes of the English version (360+ fixes of dialog ribbons)
- notification about the blocked route of the character (you need to go through the route of another character)
- changed dialogs and canon (there will be a separate post about it)
- other fixes
- Information has been added to the system notification about the number of points you have gained during classes
- If you were not in class, after you take a nap, information has been added about how many points you lose when you do so
- From now, if you go over the minimum limit of grades, Sup will talk to you and help you. However, you can still lose the next time (for now
- The critical problem when events could disappear (you had a task, but no activity started) has been solved.
- The issue with chat freezing has been fixed
- The problem, when choosing a location in UA, could click on a button “under” this screen is solved
- Fixed tasks that still remained in the task list after they were completed
- Fixed the correct display of the start of events on the screens of UA locations.
- The scenes in Asui are now set up correctly
- Gym storage and waterpark backgronds now open normally on gallery
- The issue with the incorrect display of task icons in Class 1A and UA Gym has been fixed.
- Fixed a bug with Mei’s route when an error occurred after the first scene
- The problem when the grade could drop when studying in class has been fixed
- The penalty for failing a test has been reduced to 15% instead of 25%
- Changing the location of locations in UA
- Added 2 H-Animations with Asui (2 new with 2 different variations)
- Added 2 H-Animations with Uraraka (2 new with 2 different variations)
- Added 9 H CG`s
- Added 6 new backgrounds
- Added 4 new locations
- Added 10 new art (Including H CG’s)
- Added 7 small chibi-animations
- Added about 15 new audio tracks (sfx and bgm)
- Reskinned model of Heiz
- New posses for Asui and Uraraka
- The start of the route with Asui and its development (half of the update is dedicated to her)
- The continue of the route with Uraraka and its development (half of the update is dedicated to her)
- Added a simple mechanic for training with Asui and Uraraka development studio (the mini-game for her has been postponed indefinitely)
- Added a new easter egg for patrons
- Changed cheat codes
- Fixed issues with patron`s codes and launching scenes in the gallery
- Fixed minor code logical issues
- Fixed misprints
- fixed a bug with cameras on the PC when an error popped up
- fixed a bug in the story mission that caused an error
- fixed a critical bug when it was not possible to pass Midnight’s route if you start the game with new content
- other minor changes
- Switching to Python 3
- Added backgrounds to the gallery (3rd category, which was previously closed)
- Added a menu notification about the completion of all currently available content.
- Added tap sounds in the phone, inventory and other places
- Completely reorganized code files in the game
- Reorganized audio files of the game
- Rewritten event system to improve optimization (now events are dynamic and after their execution are deleted, not checked every time)
- Optimization of the game (fixing errors that were issued during the check through Lint and some tricks, thanks to in-depth knowledge in the Ren`py)
- Improved security of codes, now it is almost impossible to access the codes by digging into the code or game files (it was also difficult before, but there were some weaknesses)
- Fixed a bug where relationships with characters, answers to exams and other data were transferred to a new game from the last save (unless you restart the game)
- Fixed bug when gallery could click on the patreon button below it
- Fixed bug with incorrect display of system message (displayed on the top left)
- After using the Mei package with devices, it no longer remains in the inventory
- Fixed bug with tasks (when they exist, but there is no task icon)
- Fixed a bug where it was possible to miss important events that cannot be missed
- Fixed a notification on the PC that could not be displayed
- Fixed counters in the gallery and their counting
- Fixed a bug when starting the game with new content, some characters in the gallery did not open (even though they had content)
- Fixed bug when the marks of open boxes in UA were displayed incorrectly
- Added 3 H-Animations with Mei (3 new)
- Added 7 H CG`s
- Added 4 new backgrounds
- Added 15 new art (Including H CG’s)
- Added 4 small chibi-animations
- Added 4 sprites-items
- Added about 34 new audio tracks (sfx and bgm)
- Added a new art from patron to hall of UA
- Reskinned model of the main character
- Reskinned model of Aizawa
- Added 2 characters – Recovery Girl and Power Loader
- Redrawed positions of Uraraka and Aizawa in class 1A
- Drawed 4 poses for Mei model
- The start of the route with Mei and its development (the update is completely dedicated to this character)
- Added a system notification about end of every quest
- Added a simple mechanic for cleaning Mei development studio (the mini-game for her has been postponed indefinitely)
- Added counter for relations app
- Added a new easter egg for patrons
- Changed cheat codes
- Moved function “start from new content” to when update 0.04 part 1 started
- An art gallery has been added and the development of a background gallery has begun
- Added system messages to any actions with the bed
- Added hints for installing spy-bugs in the academy
- The message “Work in progress” has been added to all places that will be revised
- Fixed a critical bug that did not allow you to save the game after completing a text quest
- Added masses throughout the UA
- Added a tear-off of the names of locations in UA when you storywise got to it (now all unknown locations in UA are signed “???”)
- Fixed missing chat with Uraraka in AirChat in “start with new content” mode
- Fixed wrong closed scene icon in the gallery with Uraraka (instead of sex scene hand job scene)
- Reworked the loading of locations in UA (now the characters and the crowd are loaded without delay and look more seamless)
- Removed Asui in “Сorridor 1A” (to be redrawn specifically for Corridor or Class 1A in the future)
- Fixed a bug in UA during training and some events, when the icon box and locations disappear, then you can not move quickly on the UA
- Fixed a bug where if you play from the beginning, you can open the same masturbation scene with Uraraka in the gallery
- Fixed a bug where if you start a new game, the gallery will have two identical scenes with Uraraka
- You can now get into UA at any time in the tutorial after the end of the prologue (future activities will be added in addition to the main story of UA)
- Fixed a bug where the map did not work in a certain event in UA (if you have this problem on an older version, just press the home button and the bug will no longer be)
- Fixed a bug in the prologue in which the scene at the TVs was repeated once
- Added 3 H-Animations with Uraraka (2 new and one cut)
- Added 4 H CG’s
- Added 1 cut art with Uraraka
- Added 8 new backgrounds
- Added 18 new art (Including H CG’s)
- Added about 25 new audio tracks (sfx and bgm)
- Added a continuation of the route with Uraraka, which is intertwined with the main plot.
- Added an easter egg for patrons
- Added additional events to UA that will move the main plot here (so far only important events, in the future will be added to the routine)
- Added extras in the UA hall (in the future will be placed on all UA locations)
- Added notation for boxes of locations which of the boxes the active task
- Added counter for gallery
- Added warning message about the last mission in update after which you will not be able to go back.
- Changed game icon for phones
- Changed cheat codes
- Moved function “start from new content” to when update 0.03 part 2 started
- Optimized project size (less by about 150-200mb depending on the platform)
- Slightly changed scenes with sleeping/rest and waiting at home and class 1a
- Fixed when entering a cheat code for stats to reset all stats when you press cancel the level-up.
- Fixed bug with installing cameras (after installing the first cameras, you could go back to the UA entrance and the camera installation event would start again)
- Fixed Midnight’s mission spacing
P.S.
Only those who have both codes can open the Easter egg, this is a little hint for you :D…PLAY WITH MUSIC AND SOUND EFFECTS
CHEAT CODE & GALLERY CODE
DOWNLOAD
Win/Linux: ANONYMFILE– MEGA – PIXELDRAIN – GOFILE
Mac: ANONYMFILE – MEGA – PIXELDRAIN – GOFILE
Android: ANONYMFILE – MEGA – PIXELDRAIN – GOFILE