The Incident at Cock Tower [v0.6.3] [Googlyman]
Overview:
What is The Incident at Cock Tower?
The Incident at Cock Tower, or Cock Tower for short, is a NSWF survival horror game heavily inspired by Clock Tower, Resident Evil, and Kaiki! Drill No Otoko Kyoufu.
The Main character is Keira Edmunds, a young Real Estate Agent sent with a co-worker to asses a large mansion for sale in Rural Appalachia owned by Richard Cockburne, an eccentric and cloistered millionaire chemist. Upon arriving, Keira is separated from her colleague when odd creatures ambush them at the entrance, and now she must explore the estate to find her friend as well as avoid a persistent and lustful monstrosity.
Cock Tower is a 3rd person Survival Horror game where the goal is to find a way to escape. Enemies are few and far between, and must be avoided or hidden from. Cock Tower Manor must be explored for key items and clues used to solve puzzles and open new routes.
The strange creatures that inhabit Cock Tower have strong carnal desires, and will attempt to grab Keira. Enemies who successfully grab her will destroy an item of her clothing or, if nothing is worn to protect her, assault her. During assault scenarios, creatures infect Keira with toxins, causing her contamination meter to go up. If the level reaches 100%, its game over. The contamination meter goes down slowly over time, or Keira can purge a significant amount by pleasuring herself.
Clothing destroyed by creatures cannot be recovered, but there are a number of Wardrobes scattered around Cock Tower that contain limited changes of clothes. Unlocking new wardrobes will unlock new outfits which can be selected when using a wardrobe.
Keira can hold onto 2 small items, 1 large item, and if worn stuff 1 small item into her bra. Being attacked causes Keira to drop anything she is holding, and having her bra destroyed causes any items stored in it to drop as well.
- Added Opening Cinematic. Viewing Cutscene is optional
- Added Peach Key. Peach Key is now the first key that must be obtained
- East Hall 1F Door and West Hall 2F Door are now locked by Peach Key.
- Added Cutscenes to introduce Mr. S. Cutscene varies depending on how he is encountered first.
- Removed Flash Light Mechanic
- Added Consumable Tonics
- Tonics will either reduce arousal and increase infection, or increase arousal and reduce infection
- Added Top Storage, where Small Items can be stored in Keira’s top/bra
- Switching item hands now has an animation that plays.
- Standing in green goo hazards now increases arousal along with infection
- Mr. S can now leap between floors. Mr. S will generally leap if its the fastest/only way for him to traverse floors.
- Added Magnetic Stirrer Key Item
- Added Mixing Puzzle
- Added Glass Vial Key Items
- Added Attic Area
- Added Sex Dungeon Area
- Photos are now considered files and can be picked up
- Sauna Tentacle now spawns after placing Magnetic Stirrer.
- Added Additional Tentacle that spawns SOMEWHERE after getting Melon Key
- Statue Puzzle has been re-added with a twist
- Added Keira’s co-worker Maureen (she doesn’t appear until late in the playthrough atm)
- Glass vials are now removed from inventory when used.
- Added Key Card Item
- Added KeyPad to Conservatory Entrance. Keypad can only be accessed with Key Card
- Added Herbicide Item
- Relocated Combing Woman Painting
- Relocated Statue Penis
- Relocated Glass Vial Crate. Crate is now sealed and must be opened with the Crowbar
- Added Plant 69 Boss Encounter
- Added Additional Spawn for Mr. S.
- Removed Flashlight Mechanic
- Made Significant adjustments to environmental lighting.
- Add Tentacle Sex Animation
- Added Animation For Climbing Ladders
- Added sound effect when attempting to open locked doors
- Added Footsteps for wet ground
- Added Confirmation dialog when starting new game.
- Modified Outfit selection UI to reflect new clothing system
- Outfit Menu now displays currently worn outfit when opened
- Updated the Control Screen to reflect recent changes
- Updated Save System. Save files can now be given names (1-20 characters, Alphanumeric and Underscores)
- Added Beach Outfit
- Added Option to disable certain items of clothing when changing outfits (gloves, stockings/hosiery, head wear)
- Outfits that included pantyhose/tights as destructible items have NOT yet been rebalanced to reflect this change
- Added “Rain Boots” Temporary item
- Added Trees and hills surrounding the grounds
- Added Driveway and fountain to front area
- Added Shed to Rear Area
- Added Pool Filtration System to Rear Area
- Added Inanimate root tentacles to the Pool and Conservatory Entrance
- New Item manipulation controls. Press Q(Left Hand) or E(Right Hand) followed by the following inputs
- TAB: Store/Retrieve item from Top
- Q/E(Opposite input): Swap Hands
- Q/E(Same Input): Drop Item
- Left Click: Use Item (if applicable)
- Fixed Collider for Bookcase in Study
- Throwing items can no longer be interacted with when crawling or crouching
- Corrected audio range for Fly Trap wing effect
- Adjusted Camera shots/lighting when examining/interacting with certain items
- Tentacle will no longer try to grab Keira when crawling, will simply knock her down
- Fixed Transparency layer for Keira’s hair
- Updated Item interactions so that Keira can no longer grab items through walls
- Updated Mr. S collision so that he can no longer grab Keira through walls
- Keira can no longer pick up broken vials
- Made modifications to saving system to alleviate objects loading into incorrect states
- Fixed bug with broken statue
- Fixed broken colliders on a number of objects
- Corrected textures on a number of objects
- Fixed spacing between Chapel Roof and walls
- Various other big fixes.
- The power has gone out in several areas of the mansion! Keira now carries a flash light to help illuminate her way.
- Press Right Mouse Button to Activate/Deactivate the flashlight. More light based shenanigans to come soon.
- Overhauled hiding spots! When Mr. S is nearby, a balance prompt appears. Press A and D to keep the golden cursor within the confines of the area. The bar fills as the cursor sits outside of the area and if it fills, Mr. S will Keira you, destroying the hiding spot in the process. The area gets smaller the closer Mr. S is to Keira, and the bar fills faster the more aroused Keira is.
- Keira can now carry medium sized items with her when riding the Dumbwaiter.
- Collected keys now display on a key ring on Keira’s right wrist.
- Keira now looks in the direction of main camera.
- Overhauled Camera when hiding. Camera now defaults to a first person view. Press tab to swap to more “Intimate” views.
- Removed hard limit on number of save files
- Save file data now displays keys obtained
- Fixed spacing between the text and title area of the File display Screen
- Updated Input Screen
- Changed audio for running dumbwaiter
- Added Audio cues for interacting with the Chapel Seating Console
- Added audio for adding all of the fuses to the fuse box.
- Several minor updates to Sex Animations
- Added new Location based Sex Animation (Hint, it involves one of the hiding spots)
- Added Mr. S Cunnilingus Animation.
- Added additional VFX for Keira during the majority of sex animations.
- Keira’s crotch and inner thighs now accumulate sexual fluid after continuous sexual activity. The fluids go away over time.
- Updated materials on a number of areas to remove unwanted glossiness
- Updated the texture and normal maps for the Terrace floor texture
- Changed temperature of all lights
- Moved Slingshot Bikini Temporary Clothing item from West Terrace to Sauna
- Added key labels to the Practice Piano in the music room (for the musically challenged)
- Reduced fade time into Title Screen
- Increased Interval for trip checks when being chased by Mr. S.
- Updated Selection Cursor Position of Grand Piano in Parlor
- Fixed an issue where loading a save after completing the chess puzzle would result in the hidden room being inaccessible
- Fixed an issue where placing the fuses in the Back Entry would not open the Electronic Door
- Add missing textures to Puzzle Selection Cursors
- Fixed Missing Texture for Gas Trap
- Corrected the pivot on the Guest Sitting Room Door
- Fixed the textures on the Slingshot Bikini Temporary clothing item
- Fixed a corrupted texture on the Default Outfit Panties
- Corrected several typos in a number of files
- Corrected the textures on the Library Doors
- Removed buggy colliders on Master Bedroom Doors
- Fixed an issue where crouch/crawl inputs would trigger too many times per key press
- Fixed an issue where you could start masturbating while crouching or crawling
- Placing the Step Ladder while standing in its designated spot will push Keira on top of the ladder
- Some lights will flicker due to Unity Limitations on Realtime lighting
- Hiding places are unfinished and will always allow you to escape when used
- Interaction notifier positions aren’t correct for most objects
- GRAPHICS OVERHAUL! Cock Tower now uses Unity URP instead of HDRP
- Made adjustments to lighting in many areas
- Changing directions is no longer instant, Keira will gradually turn in the new direction
- Added Conservatory and Sauna areas
- Sauna is accessible but is unnecessary to enter at the moment
- Conservatory is currently inaccessible
- Step Ladder and one of the Fuse Key items locations are now randomized per New Game
- Merged several Maid’s diary entries
- Updated the solution text for the Seating Chart Puzzle
- Updated all Sex Cam shots
- Add Controls display to Options menu (No remapping yet)
- Reduced the size of the context key display
- Fixed spacing between the text and title area of the File display Screen
- Updated the textures for several clothing items
- Added Crew Socks to Athletic Outfit
- Added Footsteps for walking on metal stairs and grass in back area.
- Recreated several genital morphs
- Major updates to all sex animations
- Keira will now swap the Storage tube to her Right hand when “Using” it
- Keira’s facial expression now changes when Mr. S is actively chasing her
- Slight update to Sick animations for high Infection
- Major changes to Mr. S And bug enemy AI
- Fixed an issue where items would not show up in the Inventory Screen when loading a saved game
- Puzzle items which are placed in their correct location can no longer be removed.
- Fixed an issue where paintings could be stack on top of one another
- Corrected the collider for the “Storage Tube” Items
- Fixed an issue where the Dumbwaiter inteaction prompts were unsynched after loading a save
- Added Missing Examine Text to several props
- Various typo fixes
- Updated the meshes and colliders for several props
- Fixed an issue where being interrupted by Mr. S while interacting with the Piano results in broken controls
- Placing the Step Ladder while standing in its designated spot will push Keira on top of the ladder
- Some lights will flicker due to Unity Limitations on Realtime lighting
- Hiding places are unfinished and will always allow you to escape when used
- Interaction notifier positions aren’t correct for most objects
- Movement: WASD
- Crouch: Left Control
- Crawl: Z while Crouching
- Interact: F
- Examine: G
- Masturbate: X
- Remove Shoes: Space
- Drop Left Item: Double Press Q
- Drop Right Item: Double Press R
- Rotate Camera: Mouse 2 + Mouse movement.