The Manual of Flesh [v0.2.6-a] [Tentalime]
A virgin Acolyte is sent to purify the corruption struck island.
Even though she was one of the priestesses and was supposed to stay pure, she felt dark urges her entire life.
When her prayers were answered she barely contained her excitement but she had to stay calm and collected… at least until she’s on the island.
Unfortunately for her she was not meant to go alone. A whole ship of templars and a Priestesses was to accompany her in the journey and purification.
The voyage was calm and peaceful right to the moment they spotted the island and then suddenly dark clouds approached, rain so heavy she couldn’t see the front of the ship. She was scared. And then it happened, ship went right for the rocks near the shore shredding it to pieces. She fell in the water… Slipping deeper into the depths of the ocean her hopes were abandoning her with every breath she couldn’t take. And then she woke up on the shore and thus her adventure of corruption and discovery began.
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-Save Rewrite System: From now You don’t have to start a new game for new systems to work(Save properly) – works with version 0.2.5a and above
-Working merchants: You can now buy items by talking to merchants. Items are randomized every so often so check the store from time to time.
-New Items: Two Handed Steel Sword and Winged Sword
-Now items can be sold only on merchants
-Male facial expresion shapekeys
-Male enemies random 4 faces
-Male: Added LODs
-Inventory: Stats now show the price of an item
-Added merchants UI. Available merchants: Tailor, Blacksmith
-Shops randomize every 15 minutes
-Shops retain inventory on load if timer is above 0
-Items worth is now calculated based on base worth and current stat calculated with min max stat of an item
-Added: New random names to defeated enemies: 250 Female and 250 Male names
-Item drop from enemies set to flat 15% (Temporary)
-Added: Seperate currency view in inventory and shop in bottom right corner
-Passive skills: You can finally upgrade two handed skill(up to level 3)
-Adjustments to the Outline effect
-Some new environment meshes
0.2.5a
-Working merchants: You can now buy items by talking to merchants. Items are randomized every so often so check the store from time to time.
-Now items can be sold only on merchants
-Male facial expresion shapekeys
-Male random 4 faces
-Male: Added LODs
-Inventory: Stats now show the price of an item
-Added merchants UI. Available merchants at Tailor
-Shops randomize every 15 minutes
-Shops retain inventory on load if timer is above 0
-Items now have a flat worth
0.2.4a
-Inventory reimagined: Full inventory where player can aquire multiple items per slot with functions like: Drop from slot, Drop from inventory, Unequip, Equip, Change, Drop.
-Now aquired equipment stays on player after respawn
-Added icons to empty slots
-Bugfixing fe. Save/load of Form(like cat levels) stats would increase basic player stats every time it was saved/loaded
-Redo of saving passive level stats(bug proofing)
0.2.3a
-UI: Most of the UI has been made closer to the final form
-Bugfixes eg. Fully black form when hair was never painted, Starting boobs as small instead of medium and other similar.
-VFX adjustments
-Fixed: Interaction with the thing could result in falling under the map if player jumped during interaction. Now jumping is blocked while interacting
-Most object in the world now block camera
-Shadows are now a little bit brighter
-New clothes set:
*Earthy Coveriet
*Sleevless Tunic
*Black Pants
-Added missing shapekeys on character LODs
-Added Black, Brown an Green dress to drop pool from enemies
-New font
-New UI elements and overall UI changes
-New sounds while taking actions such as “absorb fluids” and “opening possibilities menu” and “activating horny”
-New NPC: Blacksmith – WIP
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-Female prisoners can spawn fat/skinny
-Prisoners might spawn as male
-Dick physics
-One Handed male idle animation
-WIP NPC’s – Tailor and Alchemist
-New one handed sword: Jeweled Sword
-New Clothes:
*Beige Gountlets
*Beige Checkered Shirt
*Beige Pants
*Roped Belt
-Added cum i drip vfx to the thing sex scene
-Fixed: Player could open possibilities menu while restrained
0.1.7-a
-Fixed: The Thing – Possible height missmatch while interacting with the player
-Combat fix: Rotation around enemy
-New: On Death VFX
-Interactable item VFX
-Volumetric clouds
-New Sun
-New rocks texture style
-Sword slash VFX
-Parry VFX
-Player scream on death
0.1.6-a
-Bugfix: restrained/gender matching while searching for available positions
-Additional lighting while sex is in progress
-Sex position: Ballerina
-New shouts, screams and moans
-VFX cum dripping
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-New main menu (Visuals and changelog)
-Availability on Oppaiman after the review is complete
-Lighting adjustments
-Combat adjustments
-Further catacombs progress(WIP)
0.1.4-a
-Location: Catacumbs WIP
-Working restraining device: Hanging cuffs
-Hanging cuffs idle animations
0.1.225-a
-Kinks
-Prisoner info
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-Restraining device – sex position “The Bound Tongue”
-Temporary: The Bound Tongue – Unlocked. To do: Sketch for unlocking the position
-Restraining device – prisoner – context menu
-Textbox style adjustment
0.1.2-a
-Capture system
-Pillory chamber
-Graphical adjustments
-Pillory – New animation on exit for prisoner
0.1.18-a
-Enemy Arousal – Randomize enemy arousal which may cause the enemy to surrender on defeat without activating horny mode.
-Preload Player location on game load(No more loading at the beggining of the game then teleporting to the saved location)
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-Fix Head turn towards interactable still working with sex animations which could cause missaligment mostly on blowjob/kissing animations
-Added doors audio
-Fixed Loading save data
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-WIP world population with modular buildings
-Postprocess adjustments
-Added Doors and keys system
-ivy system
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-Cum visuals
-Unlock all sexual position cheat fix
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-Overall camera adjustments
-Lock-on camera adjustments
-Camera Height Switch
-Enemy Male x Female sex position unlocked
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-Pause menu – subscribestar hover icon fix
-Possibilities Menu double tooltip on mouse fix
-Postprocess Outlines restored
-NPC Hairdresser and 9 haircuts
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-New Dress(3 color and stat variations)
-New Audio: Hundreds of Moans, sucks, gags, licks, dirty talks and more
-All available sex animations are now with full audio
-Fix The thing fuck animation alignment
-Additional save points(During item pickup/sell)
-Menu “Help” – WIP
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-Added activation and sex animation for The Thing with Player
-Dance lock movement
-Environment corruption assets
-Corruption in main menu
-Moaning sounds for The Thing sex montage
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-Added Dancing system to defeated enemies and possibilities menu for player
-Implemented temporary invisible walls to prevent players from going to the parts of the map without content
-Implemented hard measures to stop sex manager from executing while player selects animation that is Not Available
-Added male enemies
-Added 2 new female haircuts
-Added 2 male haircut
-added character portraits – Temporary images
-Swimming system fixed bugs
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-Fixed Dildo still present after changing sex position
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-Restored Dildo availability and usage
-Added: HUB area with Temple blockaut
-New Area “Temple Outskirts”
-Respawn System transform
-Partition Loading
-Removed teleportation from possibilities menu
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-Added swimming system
-New starting location
-Addes swimming animations
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-Possibilities menu: Teleport to new and aold map options
*After pressing the teleport button gameplay is not interrupted but the game is waiting for the world partition to load so you may explore while the teleport data is loading
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-UI adjustments
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-Sex Manager redo to support multiple characters and genders
-Added: Male NPC
-Added: Animation: Rough Blowjob
-Added: – Ability to change Hair
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-Added Possibilities menu instead of simply activating Horny
-Added Healing(Drink your juices – Consumes Arousal to heal) to Possibilities menu
-Disabled Motion Blur
-Passive Skills Statistics reset on respawn – fixed
-Dominarch: Added Equipment menu with the possibility to spawn weapon and armor
-Lockon – Added remapable key in controls settings
Ver 0.1.0-a
First public build.
