The Succubus Summoned Me to Run Her Brothel!? [v0.4] [The Cat That Ate The Fish]
Let’s imagine a theoretical situation:
You die.
And yet, through some uncommon twist of fate, death is not the end of your suffering.
You have been SUMMONED by a SUCCUBUS…
To run her brothel!?
Now you are her manager in this strange new world…
and the only way to keep living is to keep her business thriving.
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– Main mechanic that is getting added in this update is the Weft trinkets shop, it brings variety and roguelike feeling to the game. Also the gameloop is not that boring anymore, atleast in my opinion.
– 10 new characters
– Added also three asian languages support, and further adjustments were made for the fonts.
– Also there is adjustment regarding the gacha system, now you can’t get copy of a character in one tier, if you haven’t seen other characters, meaning if there is 10 C tier characters, you will first get these 10 unique characters from the gacha, and only after that the clones of the characters will get going.
– Newgame+ system with legacy points, so after finishing the run you will get points that you can spend on making your next run easier, for now its not that balanced, and once you start your second run the game starts to feel rather super easy, and for adjusting for that I’ve addded new secret ending, if you have 5 mil gold on your last quota dialogue with Lyraiel you will get new specific dialogue option with her, something like secret ending.
– Also there is complete overhaul of how the talents work, so now you will need to unlock talents by buying the upgrades for the brothel, and the requirements for the talents are completely gone, also you couldn’t buy the active girl slots now, they are unlockable in the dialogues with Lyraiel. Also one of the capstone talent: Remembrance is like unique separate mechanic, and I think I’m pretty much happy with how it works and looks. (it even has SFX)
– Added the skin system for the game, its accesible in the compendium book, there are now card view of the characters for their full body styled as the arcana card.
– Also added the run summary thing once you reach the ending, with highlights like which character earned more, most profitable trait and trinkets, and just overall info on your run.
– Also adjusted the numbers for the low tier characters, so that they don’t feel that terrible anymore.
– Adjusted the converge mechanic so that after reaching all SSS tier stats on character further converge will give talents point, so single character can unlock all talents, if player wants it.
– New traits were added, and also reworked how the math for the visitors work, so that right now pretty much there is pseudo random system regarding the base gold for each visitor, so the game won’t feel frustrated when you have 4 visitors with lower than 100 gold per activity.
– Further adjustments for the Low Perfomance mode.
– And a huge number of bugfixes and smaller adjustments that I don’t even remember now.
v0.3
– Rival system with Vesper. Reach day 9 to start the rival event.
– 11 new characters
– Translation for 7 languages (it’s pure AI slop, so I still generally recommend playing in English, but there’s now an option to play in different languages)
– Fonts and text size. Different languages now use different fonts, and the dyslexia font has its own version for each language too. There’s also a new font size slider if you want bigger text.
– New Lyraiel dialogues. I also added new lines so that some of your choices change what she says in later dialogues.
– Low Performance mode for weaker PCs, so there’s now a toggle for players who have lags in the game. If you have any FPS drops, you can turn this on.
– Converge option in the Ritual tab, so you can upgrade a character’s stats straight from tier E to SSS, if you’re autistic enough.
– Traits and talents. A new trait, plenty of trait adjustments, and Streak Runner now works differently. The progression talents also got a big pass: the bench talents are gone and a few new ones were added. Overall a lot of numbers were rebalanced.
– Horizontal roster placement of character cards, so they’re not interfering with the room anymore and the pictures stay cleaner. You can also switch it back to vertical in the settings, if you want to.
– Made a few changes to the End Day screen, mainly the math. Also added hotkeys there to switch between characters.
– Sprite/Animation split in the compendium, so you can check the sprites instead of only being able to play the animation.
– Resolution fix for small and huge monitors, and all of that.
– And a huge number of bugfixes and smaller adjustments that I don’t even remember now.
v0.2
– 15 new characters
– SFX, YES, I’VE ADDED SFX WHEN YOU ZOOM IN
– Compendium book (gallery)
– New dialogues with LYRAIEL and new endings (also, there is a new scene with a minigame that unlocks when you finish current story)
– Complete overhaul of the Day End screen (once you see it, you’ll clearly understand the level of my autism…)
– Changes to dialogue screen: added a log, tooltips and a jump button to actually jump to the end of the dialogue.
– Affinity-based character card view (you can change it in the settings)
– Overhaul of the visitor’s panel + new trait that affect its visuals (Whale Magnet)
– Talents rework: got rid of the activity related talents, added a few new ones, and rebalanced a lot of things
– Overall rebalanced a lot of things… like, really a lot… (And it still scales into oblivion once you get your hands on an A-tier character, idk, maybe the gacha system is just double-edged sword)
– Made a few changes to the objects in the office
– Custom cursor for the game (will change in the future)
– Changes to the settings: added windowed mode, dyslexia font, and options to mute some things
– Fixed a lot of things, I don’t even remember what exactly, but I fixed saves for sure
– And a huge amount of smaller adjustments, like the TAB hotkey to hide the roster panel
v0.1
initial zone release
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Win: DATANODES – MEGA – GOFILE – PIXELDRAIN – MIXDROP
Linux: DATANODES – MEGA – GOFILE – PIXELDRAIN – MIXDROP
Mac: DATANODES – MEGA – GOFILE – PIXELDRAIN – MIXDROP
