Transylvania [v0.5.10] [XFiction]
You are Alex, a poor student that decides to take a summer job working as a receptionist at the Crooked Elm, a hotel in a faraway mountain village deep in the Transylvanian region. Quickly you realize that nothing and no one in the village is what it seems, and every passing hour has you more embroiled in the mysterious happenings…
Transylvania is a game that allows you get yourself into all sorts of trouble, leaving you the choices to overcome obstacles and try to return to normal, or give in to your desires and change into something more.
OFFICIAL GAME PRESENTATION PAGE
Thread Updated: 2024-11-15
Release Date: 2024-11-15
Censored: No
Version: 0.5.10
OS: Windows, Linux, Mac, Android
Language: English
Genre:
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2dcg, Male protagonist, Gender bender, Monster girl, Monster, Milf, Vaginal sex, Anal sex, Interracial
Monsters:
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Spiders, Werewolves, Vampires, Worms, others;
Fetishes:
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BDSM, Oviposition, MtF, Degradation, Body modifications, Pregnancy;
Installation:
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1. Extract and run.
Changelog:
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0.5.10
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Chapter 2 – The Succubus Progression Remake
-the way succubus stat challenges work has been reworked: stat thresholds are now dynamic rather than static; as a result all checks will be slightly different than before;
-made the “challenge” icon clickable, displaying more info;
-the checks for the following challenges have been updated: Ionut and the box; The game of pool; Mermaid’s call 1 and 2; the henchmen in the forest; the henchmen at the lab;
-accepting The Pact will now urge you to pay the price, gradually making challenges harder until it’s been completed;
-after completing The Pact and acquiring the Cursed Heads, the heads will occasionally mock you, making challenges harder until you manage to remove them;
Chapter 2 – General
-reworked various navigation nodes and story progression order points;
-added new dialogue with Felicia and Sabrina;
-fixed some room navigation issues and integrrations with the new clothing and body mods system;
-updated body mods interactions and descriptions;
Sabrina and the Bruxas
-overhauled how the bruxas work in Chapter 2, giving them a more important role in Alex’s journey;
-added brand new character art for Mira and Emilie;
-added accessories and clothes, tied to their punishments and rewards system;
-added training events with the bruxas;
-added a new way for Alex to acquire her wings by sacrificing the second bruxa;
-added an interactive illustration for this event;
-updated the journal entry for Mira;
-added a journal entry for Emilie;
The Crypt Below the Chapel
-reworked The pact with new art and animations;
-added a new interactive scene for removing the heads;
-added a new scene with Alex;
-added new backgrounds and animations.
Ruxandra
-Ruxandra’s event has been overhauled to include a stat challenge, in line with the structure of Chapter 2;
-added new branches and variations for Ruxandra’s interactions based on winning and losing lust and sanity checks;
0.5.09
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General
-migrated Transylvania to Harlowe engine version 4.3.3;
–Save data compression: your saves’s size in local storage has been reduced by 60-70%;
–Save data encryption: The new engine version should resolve previously reported issues with saves becoming corrupted during encription. Please note that this will not fix old, already corrupted saves. Please start a fresh run on this version;
–Settings: a setting has been added to adjust the opacity of the text area, which can either improve readability or allow you to see more of the backgrounds;
–Checkpoints: checkpoints function as automatic save-slots to which you can come back to. There are currently 3 checkpoints – after completing chapter 1, after completing chapter 2, and mid-point in Chapter 3 before the trial;
-checkpoints are available to everyone in the free version of the game; extra save slots remain a bonus feature of supporting the project;
0.5.08
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Chapter 2
===The Laboratory===
-investigating Lavius’ laboratory in Chapter 2 has been reworked into a new task: The purposes of science;
-added a new challenge where Alex can use her charms or her wits on the men in the lab to gain more information about the machine;
-added a new interactive illustration with multiple animations for the different outcomes of the challenge
-added new background art for the henchmen at the lab;
===Elise & Felicia===
-finding Felicia captured by Elise has been reworked for the second branch where Alex doesn’t give in to her lust;
-added a new interactive illustration for this branch;
-added new variations and choices for her fate in Elise’s hands;
-reworked the code for succubus lust to prevent transitions between character screens, journal or other system menus from interfering with it;
-added a new step in the “Damned, desecrated, defiled” task – you can now examine the heads in your room (remainder of this task still coming);
-added a new interactive illustration for examining the heads;
Chapter 1
-fixed a bug where choosing the maid’s outfit on the very first day before Felicia has explained secrets would cause the butler to be chosen instead;
-fixed a bug where Zach wouldn’t help you when returning after jumping out the window;
-added a special alternative dialogue so you can talk to Lavius and complete Felicia’s debt even if you have exhausted all previous options;
0.5.07
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Chapter 1
-updated the dream with Elise at the end of the chapter;
-added a new interactive illustration for Elise’s dream.
-fixed an issue with finishing all of Ionut’s tasks if you met him too early in the garden;
-added a further development and conclusion to Mihai’s final task;
-unfinished optional tasks from chapter 1 will no longer show after moving to chapter 2;
Chapter 2
-reworked the Simulation of Chapter 1 screen to jumpstart Chapter 2, giving you choices of relationship options as well as side content to carry over.
-The “you” system pannel has been update to reflect eyes, tail, and wings;
-the “Body Mods” panel and rework has been integrated with Chapter 2;
-some demonic changes morning scenes have been overhauled and updated;
-updated the module to change clothes in your room during the day;
-tightened various navigation nodes and cleaned up old code;
-added a new background for the secret meeting + massacre variation;
Felicia
-reworked and expanded the branch where Elise has captured Felicia, adding a new scene with choices and interactions;
-added a new interactive illustrated art for this scene;
-Felicia has a new look in Chapter 2, with an true form version if you have the eyes to see her;
-fixed a navigation issues redirecting to the wrong Felicia dialogue;
–Ionut and the Box encounter has been updated with new code and new traits
–>Denying Ionut now increases sadism;
–>Reliving Ionut increases submissive;
–>The special Natasha variation now increases masochism;
Other
-made some changes in the way game history states and save data is handled;
05.06
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Chapter 1
-Added Character Schedules in the journal – Alex will now record observations about the daily routine of characters;
—>Added schedules to the journal pages of Mohai, Ionut, and Elise;
-added a new morning dialogue with Mihai;
-Improved navigation and added flavor transitions in the following nodes: Head out, Breakfast, Garden, Kitchen, Floor 2, Elise room in/out;
-added new backgrounds for the crypt entrance;
-updated the Grotesque Affliction work scene and added a new interactive illustration along with it;
Ionut
-updated task: Locks, keys, and secrets for smoother progression;
-added a new task: The cold, moist soil (uses already existing content);
-you can no longer acquire the jar of worms before completing The cold, moist soil;
-added a new task: Rainy Day (new content, starts after acquiring a jar or worms);
-added a final choice allowing you to define the beginning of your relationship with Ionut in chapter 1;
-updated Ionut’s journal page;
Lavius
-added new art for the first death from Lavius;
-added a new task: Cogs, gears, and machinations;
-you can now reach a final level of your relationship with Lavius in chapter 1;
-added a new illustrated scene at the inn: public disgrace;
-updated Lavius’s journal page.
-updated the Masochism scene with lavius and added a new interactive illustration for getting whipped by him;
-added a new final illustration after masochism scene;
Tidbits
-“putting the pieces together” now restores some sanity;
-Alex will now hesitate to enter the Tower on the first cycle;
05.05
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Chapter 1
-overhauled how the generator/fuel info is being tracked and checked;
-added a new interactive illustration for Elise’s Grotesque Training;
-added environmental rain sound and applied it to relevant scenes;
-added rain variations for various location backgrounds, such as the garden, cemetery, gates, graves, etc.
-added a few more environmental sounds;
Mihai
-added a new interaction with Mihai during work, culminating the available relationship progression in Chapter 1;
-made further adjustments to the morning interaction, Mihai will now always comment on your outfit;
Lavius
-updated the branch where you try to resist Lavius’ advances before being taken to the lab;
-made a brand new interaction hub for Lavius following your first fateful encounter;
-added new interactions with Lavius in the lair with stat challenges and different outcomes;
-added new things you can learn from Lavius upon successful outcomes;
Ionut
-reworked the scene where Ionut kills you;
-added an interactive scene with 4 illustrations while in the grave;
-added another interactive scene as Ionut buries you;
-added a new background illustration: the faithful servant;
-now Alex will fill unease and pull away if she tries to get too handsy with Ionut too early in the game;
Fixes
-fixed an issue where resisting Lavius led to a bugged main quest;
-fixed a bug in traits leveling and updated the code to strictly cap the level at 10 once the max level has been reached;
-fixed the encounter with Elise at work time skipping relationship lvl 1;
0.5.04
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==Work Module==
-working at the reception has been overhauled;
-a new encounter with Mihai has been added with various dialogue options based on relationship status;
-added a new complex work encounter with Elise once you have defined your relationship;
—–>added a complex interactive illustration for the new Elise work encounter and its branches;
—–>added a new branch: Test of Submission;
—–>added a new branch: Test of the Grotesque;
-a lust instance has been added with multiple options;
-added a new work instance: Afflictions. Certain things that happen to you throughout the day will lead to unforeseen consequences.
-added a new work affliction: tainted by Elise (grotesque);
Mihai
-added a new breakfast dialogue hub that opens after initial progression;
-added a new task given by Mihai;
-added 2 new encounters with Mihai in the garden Alcove;
Ionut
-updated the relationship progression and Alex’s reactions to being murdered;
-updated the encounter with Ionut in the kitchen;
-added a new scene when washing the dishes: Dirty Gown;
-updated Ionut’s journal entry;
-added 3 new encounters with Ionut in the garden Alcove;
Chapter 1
-added a new Sabrina training: Masochism;
-added a new interactive illustration for Sabrina training: Masochism;
-added a new scene with Elise in her room, teaching you about the Grotesque;
-added a new location: the Garden Alcove (found after several rests in the garden);
-added a new background illustration for The Garden Alcove;
-added the new meditations in the Alcove;
Fixes and improvements
-fixed a morning recap about the fuel in line with the new story progression;
0.5.03
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====Body Rework====
-added a brand new module for examining yourself in your room;
-Body Examine now has an interface showing available body mods, their effects, and the option to wear or remove items;
-updated the “Body” section of “You” with the new system.
-wearable items now offer more stats, similar to outfits;
-your natural body progression upon death now only happens if you haven’t engaged with Sabrina’s body alteration ritual;
-Sabrina’s body change ritual has been overhauled;
Chapter 1
-Felicia explaining the beads restores some of your sanity;
-talking with Felicia about your death restores 5 sanity;
-changed the condition to accept Lavius’ first invitation;
-meeting Sabrina is now a requirement for taking a barrel from the lab, and therefore necessary to complete Chapter 1;
-improved navigation in Lavius’s lair.
-letting Lavius take you to his lair has been overhauled;
-the cabin key branch has been removed to simplify and improve navigation in the lair;
-added an alternative way to acquire the pheromones in case you betray Felicia before she can make them;
Sabrina
-added a new option to pledge a vow of secrecy to Sabrina (has trait requirements);
-added new scens and permanent choices while pledging your loyalty to Sabrina;
-added new Sabrina training for sadism, with two different variations;
-added an illustracted interactive scene for sadism training;
-added a new background for body modifications room;
Trait updates
-failing to save Sabrina from the tentacles now gives +1 grotesque;
-getting milked by Yaga and achieving orgasm gives + 1 masochism;
-using the coin on Talyssa now grants + 1 sadism;
-Lavius’s books have been updated from scepticism to pragmatism;
General
-the new getting dressed interface has been applied to Chapters 2 and 3;
-updated clothes art and descriptions for Chapter 2 after the tail has been acquired;
-updated chothes art for full demonic form in Chapter 3;
Support benefits
-the “body edit” cheat screen has been updated with the new body rework;
-the “body edit” cheat screen has been locked before your first death to prevent progression issues;
-the “change outfits” cheat screen has been updated with the new clothesrework;
-the “change outfits” cheat screen has been locked before your first death to prevent progression issues;
-added Subscribestar as a supporter option;
0.5.02
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===Clothes Rework===
-the “getting dressed” sequence has been reworked from the ground up, providing a new interface and a way to more seamlessly examine and try out outfits (currently only Chapter 1);
-added a new background for changing clothes;
-added transparency to the clothes art and made minor improvements;
-in line with the traits and tendencies rework, outfits now grant points to your stats while wearing them (all outfits can be examined to see what they give);
-reworked Felicia’s shop and the interface for purchasing and trying outfits;
-wearing the same outfit repeatedly may have interesting consequences;
===Rebirth Thoughts Rework===
-death thoughts will now prioritize special deaths, followed by generic thoughts;
-sadism and masochism have been added to death thoughts;
-death thoughts can now be used to increase all mental musings to level 3;
===Elise Chapter 1 Rework===
-Elise’s entire code in Chapter 1 has been redesigned from the ground up, including cleaning her room and the dialogues when you bring her flowers.
-the mirror inside Elise’s room is now an interactive object that can offer story content;
-the Silk and Terror questline in Chapter 1 has been redesigned;
-the green bottle she gives you now persists beyond death;
-added a new scene with the men in the taven if you’ve followed Elise’s quest until the end;
-updated the way Elise is referenced in various passages based on your relationship level;
-overhauled numerous navigations nodes related to Elise;
Chapter 1
-a walk in the woods not offers a choice of Pragmatism;
-various bug fixes and typo fixes;
0.5.01
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General
===started a ground up trait overhaul===
-“skepticism” trait has been changed to “pragmatism”
-all traits have brand new icons and a new system menu;
-added 2 new traits: sadism and masochism;
-traits now go from 0 to 9, after which they reach a maximum “true” state;
-for Patreon supporters, traits can be edited directly from the Journal if integrated cheats is enabled;
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-added new sidebar icons;
-added new menu corner decorations;
-added various new UI elements and improvements;
-added new day/night backgrounds for the ground floor hallway;
Prologue
-added new backgrounds for the Antique Boutique OPEN/CLOSED;
-polished some interactions;
-improved garden and cemetery discovery in prologue;
-reworked dinner with Mihai with new conversation options that now increases either Occultism or Pragmatism;
-improved small navigation quirks and time flow in the prologue;
Chapter1
-updated the library reading to reflect the new pragmatism trait;
-deliberately leaving Sabrina to the tentacles now increases Sadism;
-updated the men at the Inn with a new max tier of encounter;
-added a scene with the men at the inn with Masochism trait;
-added new art for jumping out the window;
Misc
-Added a character notification for Mihai;
0.4.14
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Chapter 3
-polished Journal updates and visibility of important choices mid-story;
-added more art to Felicia’s corruption ending (still WIP);
-added 2 new backgrounds for Narcissa’s room;
-re-wrote the logic and navigation nodes of final goodbyes with leaving The Crooked Elm as a woman (both Mihai and Lavius branches);
-added a goodbye with Mihai in case Lavius becomes the new ruler;
-added a goodbye sequence with your bruxa in case you have forged a bond in Chapter 2;
Lavius and Wolf Endings
-added an alternative “Good” branch with the Wolf;
-added two different True Ends with the Wolf;
-added a new background for the game room after Lavius takes control;
-added a new illustration for the True Ends with the Wolf;
Other
-added a new interactive illustration for Yaga’s Moon Ritual;
-you can no longer bargain with Ishtar if you’re already a woman;
-fixed several navigation issues with the Goodbye Sequences when leaving the Elm;
-added time adjustment to cheats;
0.4.13 – Pax Daemonica
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Chapter 3
-added more dialogue options to Felicia to help you along the way;
-it is now possible to complete the task Ishtar’s Secrets and give them to Felicia without reaching a dead end in the chapter;
-continued Mihai’s branch after the trial in case Alex has chosen True Wish: Demon;
-added the possibility to choose that Alex’s heart belongs to Felicia (same story branch as above, for now Mihai only);
-added a True Ending branch where Alex can become Felicia’s owner if the right choices were made during the Ishtar Secrets side quest (the other two lines will become available later – where Alex belongs to Felicia, and when both are equal);
-added two different True Endings where Alex owns Felicia;
-added two new illustrations for Felicia’s new endings;
-added a new background for the Alex/Felicia endings;
-made more general improvements to task tracking and navigation;
-fixed a navigation bug where True Wish: Woman would force you down Lavius’s path even if you had started Mihai’s line;
General
-added an audio track for the forest path;
-added an audio track for the totem in the swamp: Dormant version;
-updated some wolf scenes art in Chapter 1;
-added a new icon for Corruption choices;
-added Felicia’s endings to the Patreon Gallery;
0.4.12 -Hedonistic Consequences Part 2
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General
-Bad Ends have been reworked, allowing you to unlock them as achievements and continue playing after reaching a Bad End;
-added a Bad Ends gallery which is accessible from Feats;
-added new UI when reaching a Bad End;
-added an “End Game” screen with a recap of your playthrough, stats and story, feats, bad ends etc
-updated all “True Ending” screens with visual polish and link to the “End Game” screen.;
-added new background art for the goblin encounter (Mihai Ending);
-added a new interactive illustrations to the 3 girls and Elise scene;
-added an “End Game” screen with stats;
-updated and polished the art/background of the werewolf encounters in chapter 1;
Chapter 3
-added the swamp to the “Locations” tab in the journal and improved recurring navigation descriptions;
-added a shorter alternative version of your breakfast with Mihai;
-updated multiple tasks for better descriptions and story flow;
-the Interrogation task now has more requirements;
-the Dungeon navigation has been updated;
-fixed several navigation issues and description bugs;
Ending Woman
-expanded the “Slut” final branch with 3 new lengthy endings and 1 shorter ending;
-added a new illustrated scene for one of the “Slut” endings;
-added Elise to the final goodbyes;
-added the Wolf to the final goodbyes;
-Lavius’s woman ending has been linked to the branches, allowing you to leave The Crooked Elm from his branch too;
Patreon
-added a Bad Ends selection gallery which is accessible from the Lewd Gallery menu;
0.4.11 -Hedonistic Consequences
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True Wish: Woman
-the event has been completely overhauled from the ground up;
-added interactive visuals, changing your character with every choice;
-removed some choices and added others;
-The choices and visuals reflect:
->three basic body types;
->three different breast sizes;
->three hair colors;
->six eye colors;
->the ability to choose final piercings;
—> All of the above are visualized in any combination;
-Additionally, after body customizations, the final choices for lust/sanity have been to culminate in one of 3 possible states, allowing you to regain full Control, to become a total Slut, or to remain somewhere in-between;
-added new avatars post transformation;
Chapter 3
-continued the plotline with Mihai;
-following Mihai’s plotline, you can choose to ultimately remain at The Crooked Elm or return to the normal world;
-added a “Goodbye” sequence with main characters if you wish to leave (currently : Ionut, Felicia, Sabrina);
-added variations for your goodbies based on the True Wish: Woman choices;
PLEASE NOTE: The “Goodbye” sequence is currently still WIP and tailored to support the available endings for this patch. It will be expanded further;
Endings
-added 3 “True Slut” endings;
–>Added new background art for the True Slut endings;
-added 1 “True Woman” ending;
–>Added new background art for the True Woman ending;
-added 1 Mihai Ending;
–>Added 2 new illustrations for Mihai’s ending;