-u4ia- [Ep3.01p] [DriftyGames]
You are heading to an exotic island (a large one with several cities/locations, not the beach and palms only type).
While on this island you run into quite a few girls.
You all have your own backstory to how you ended up there,
and there’s a reason you’re all there. u4ia tells the story of what’s happening on that island,
the backstory to how you all got there, bonding with these people,
getting ready for something you don’t even know will happen.
Try to befriend these girls and make the most of it. You will need it later on.
And all the letters in the title is not only an abbreviation for Euphoria. They all have a meaning.
Trailer
- 3,465 story renders
- 133 animations (22,314 frames)
- 25,780 lines of script/dialogue
- 126 new UI images
- 7 new unlockable lewd scenes
- 2 new unlockable galleries
- 64 new songs
- 20 new SFX
- updated to Ren’Py 8.3.2
- CHANGED: re-inserted some images that went missing in 2.02p
- CHANGED: lowered requirement to stop Tuesday from stealing your phone
- CHANGED: removed the free-roam at the docks in episode 1
- CHANGED: removed all perks from the game
- CHANGED: removed ‘time’ from all free-roams
- CHANGED: simplified some free-roams with easy exits/skips
- CHANGED: perception stat replaces the old finesse stat to replace the perception perk
- ADDED: informative text to the beach-roam
- IMPROVEMENT: several touch-ups to the stats system
- IMPROVEMENT: made phone pop up if there’s something there that needs your attention
- IMPROVEMENT: changed the beach-roam arrows to the normal arrows to improve visibility
- VISUAL: fixed a series of renders where MC’s hand clipped into Jackie’s shoulder.
- VISUAL: fixed a lighting mistake on the more feisty Geneva lunch version.
- BUG: removed a phone variable that was displayed in the dialogue.
- BUG: fixed some episode 1 recap screen errors (Synne, Teagan).
- BUG: fixed several episode 2 recap screen errors (Celeste, Synne, Evangeline, Teagan, Sea).
- FIX: grammatical errors/typos
- Savegame compatibility with v2.01p should be good, as long as you’re fine with your MC having a stat build that’s not achievable in this version. In other words, your saves should be fine.
- 3,383 story renders
- 17,060 frames of animation
- 18,298 lines of script/dialogue
- 50 new songs
- 26 new SFX
- added Replay gallery
- updated to Ren’py 8.1.3, which should improve performance
- Unfortunately, a full replay is required due to rebuilding the perks system from Episode 1!
- 1,907 story renders
- 16,764 animated frames
- 18,770 lines of script/dialogue
- 33 songs (1 exclusive)
- More than 400 UI elements
- u4ia is running on Ren’Py 8.1.0 – Prerelease (which should fix lagging animations and CPU spikes issues on mid to low end computers)
This way, if you play the game several times for different outcomes, the actual game will feel more different. And even if you only play it once, you can still shape the Main Character or game to your liking. It also gives me the freedom to design different variations of the scenes.
u4ia is still very much a story-based game, but I want to include elements that make it more of a game rather than a kinetic story.
Win/Linux: FILESDP – GOFILE – MEGA – MIXDROP – PIXELDRAIN
Mac: FILESDP – GOFILE – MEGA – MIXDROP – PIXELDRAIN
Extras: Multi Mod* – Gallery Unlocker* – German Translation*
VaderExMachina thanks for the link
* This unofficial port/version is not released by developer, download at your own risk.