Vox Gremory [R10] [Winterfire]
Vox Gremory is a parody Visual Novel of DxD which will follow, for the most part, the events in the canon series while expanding some characters and events with custom written scenarios, with a high focus on the hentai content.
Play as Issei, and forge your own harem.
Thread Updated: 2024-11-27
Release Date: 2024-11-26
Censored: No
Version: R10
OS: Windows, Linux, Mac, WebGL, Android
Language: English
Length: 4 Hours 30 minutes
Other Games:
Genre:
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3DCG, 2D Game, Animated, Creampie, Oral Sex, Titfuck, Vaginal Sex, Male Protagonist, Big Tits, Teasing, Virgin, Fantasy, Humor, Paranormal, Parody, PoV, Religion, Romance, Rpg, Superpowers, Mobile Game
Planned tags: Harem, Turn based combat
Installation:
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1. Extract and run “Vox Gremory.exe”.
Changelog:
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R10
-Fixed: Fixed Sandbag minigame input executing in intro screen.
-Changed: Gym’s wall normal map is now less severe.
-Added: 1 Hub Event.
-Added: 7 CGs (+8 Images).
-Added: 9000 words (~30 minutes gameplay).
R9
-Fixed: Minor typos.
-Fixed: Attempt to fix WebGL Minigame controls through Android (Untested fix pushed to R8, possible incompatibility due to Engine).
-Fixed: Reduced RAM usage slightly.
-Fixed: CG 26 and CG 27 mistakingly saved in low quality.
-Fixed: Alt CGs not unlocking when using the codes.
-Fixed: Controls menu not displaying the current bindings.
-Changed: End of Episode 6 loads Hub now.
-Added: Door Opening sound when switching between different locations in the HUB.
-Added: (ANDROID ONLY) Target and Menu button in Hub.
-Added: Return button on Menu.
-Added: New Location (Rias Room).
-Added: 4 CGs (+9 Images).
-Added: 7500 words (~25 minutes gameplay).
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-Removed: Caution screen which caused random freezes for some people.
-Changed: Minimum API level for Android increased to 7.0 to support Android 14.
-Changed: WEBGL compression format to Gzip.
-Changed: Quickslot for android is now almost twice as big.
-Fixed: Control rebinding now works properly.
-Fixed: Some sound files using the wrong format.
-Fixed: (MAC ONLY) Zip archive needing xattr -d macbuild.app before opening to unzip game correctly.
-Fixed: Minigame controls when playing web version from Android.
-Added: 9 CGs (+5 images).
-Added: 8700 words (~29 minutes gameplay).
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-Added: Gentlemen Folder (Unlocked at the end of Episode 7)
-Added: 6 CGs (+10 images).
-Added: 5100 words (~17 minutes gameplay).
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-Fixed: Minor typos (mostly nickname/name not displaying in some dialogue).
-Fixed: Unlock collectibles cheat not unlocking new collectibles.
-Added: 4 CGs (+5 Image).
-Added: 8700 words (~29 minutes gameplay).
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-Fixed: Door prompt leading directly to minigame on Episode 3.
-Fixed: Minor typos.
-Added: New Location (Asia Room).
-Added: “Sandbag” minigame.
-Added: 3 CGs (+3 Images).
-Added: 1 Collectible set (5 animations).
-Added: 6600 words (~22 minutes gameplay).
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-Fixed: Being able to save during exit scenes.
-Fixed: Being able to exit the caution/initialization screen.
-Fixed: Being able to exit the exit scenes.
-Fixed: (WEBGL ONLY) Animations not playing.
-Added: 6 CGs (+3 Images).
-Added: 8400 words (~28 minutes gameplay).
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-Fixed: Minor typos.
-Fixed: KuohNet Posts will correctly reset when loading an older save (Ex: R1 save from R2).
-Fixed: Toggleable UI in Delivery Minigame.
-Changed: Extended some of the old scripts slightly.
-Changed: Speaker’s sprite won’t always hide when somebody else is speaking.
-Added: 5 CGs (+2 images).
-Added: 8400 words (~28 minutes gameplay).
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-Fixed: Phone variables not resetting when starting a new game within same play session.
-Fixed: Confirmation screen allowing clickthrough.
-Fixed: (Linux Only) Screen Mode resetting when switching between different tabs.
-Fixed: Some controls displaying in Italian for everybody.
-Fixed: Some spelling mistakes.
-Changed: “ToggleUI” key has secondary input for mouse now.
-Changed: CGs are now numbered, Completition percentage was added, you can now unlock the gallery by using Gallery code OR Cheatcode.
-Added: 5 CGs (+2 images).
-Added: 1 Collectible set (5 animations).
-Added: 9300 words (~31 minutes gameplay).
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-Added: 5 CGs (+7 images).
-Added: 9300 words (~31 minutes gameplay).