West Has Fallen: Reeducation [v0.2.0] [bastardSon099]
Overview:
West Has Fallen: Reeducation is an 18+ text-based game that combines a near-linear narrative with open-world mechanics, offering the player a look at the new realities through the eyes of a young boy who has fallen into a group of beta boys. You’ll have to undergo retraining to adapt within the new world orders.
Thread Updated: 2025-01-20
Release Date: 2025-01-19
Censored: No
Version: 0.2.0
OS: windows, and everything else….it’s a html game fam….
Language: English
Genre:
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Male protagonist, Gay, Sandbox, Real Porn, Animated, Blackmail, Humilation, Futa/Trans, Handjob, Oral Sex, Rape, Transformation, Sissification, Male Domination, Female Domination
Installation:
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1. Extract and run.
Changelog:
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v0.2.0
- Added 14 in-game days.
- Introduced new characters: Professor, Sean, and Kirby.
- New additional events and development of existing ones (gloryhole, masturbation).
- Three new items in the locker (six in total now).
Other Changes:
- Save file naming adjusted for better readability.
- Increased save slots to 15.
- Adjusted colors for some characters.
- Updated portrait of the Hugging Boy.
- Elijah no longer changes his portrait.
- Some corrections to spelling and other minor fixes.
Known Issues:
- The final event with Casey wasn’t being properly counted in version 0.1.5, so it may be best to replay it starting Wednesday evening of the fourth in-game week.
- Dignity balance isn’t functioning very well.
What Wasn’t Added:
Unfortunately, we didn’t have time to implement some of the suggestions we’ve marked as priorities. These will be introduced in version 0.3 (the next update will be 0.2.5).
v0.1.5
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This is an “intermediate” release that doesn’t offer strong character transformation, but does offer a chance to look around and think about what direction you’re heading in.
Within the new two weeks, new difficulties are revealed as part of the clinic stay, and some additional sidelines continue/open.
The game has grown to about 2,5 times from last release, so I hope there’s plenty to keep you busy: the current two weeks are replayable and allow you to better shape your path of progression. It opens the way for you to “resist” the realities of the clinic so you can try. Keep in mind that it won’t necessarily lead to good consequences, especially if you’re not careful enough.
Patch note:
- Plus 14 game days;
- First important game choices;
- Two new characters (one of them optional (for now));
- New game mechanics;
- More flexibility: from week three, the afternoon time of day is (almost) always available; the option to skip the evening time is available from week three;
- Ways to spend money (not the most pleasant).
Bugfixes:
- Pressing Enter in the name input box would take you to a blank screen – fixed;
- Changed the color of Soul’s background to a more readable;
- Changed the name of the stat that shows the cook’s money set aside for the player for the future.
initial release.
This release features:
– About two weeks of game time, full of content and introducing the story (intro part)
– Getting to know the first characters in the game
– Basic mechanics and stat changes
Developer Notes:
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reserved for later.