Your Story [v1.1] [GameLoad]
Your Story is a Visual Novel that takes place in a fantasy world. You will become a guide to a young half-elvish girl named Lia, who is a somewhat lost girl with an unclear future. She spends her entire life helping her parents run one of the most popular taverns in the kingdom. She will need your help to move her life forward. Your decisions will guide its narrative in various possible ways. The most crucial elements of the storyline are your own emotions – we want to bring forth even the most extreme and controversial ones. You’ll experience a mix of joy, sadness, love, regret, and even terror.
You will lead the plot to both the brightest and the darkest corners of your own mind by making decisions in accordance with your own conscience.
- minor fixes
- entirely new ending for one of the major routes,
- improvements with Hilda’s, Cirdan’s, and Henrietta’s routes with new dedicated illustrations and texts,
- over 6000 new words in the game,
- a couple of new secret endings,
- seven (7) new Steam achievements.
- We’ve added a Mac OS version,
- Balanced voiceovers and added the possibility to turn them off with a “volume voice” bar,
- Balanced music volume,
- Some bad endings are easier to find/achieve,
- Going to the Village triggers the passing of time,
- Fixed the bug with disappearing Ove during the conversation,
- Fixed a bug that could cause some quests to multiply in the journal,
- Minor fixing with misspellings,
- Fixed a typo in the Chinese version that could cause the game to crash.
- Writing [97%] – in this area, we are almost done. The main story is ready, and we’re polishing the alternate endings.
- Translating [10%] – to be honest, we’ve translated only text for the demo, and we’re waiting for a fully finished script.
- Art [70%] – we did almost everything we needed to fulfill the base needs, like characters, backgrounds, items, etc. From now on, we’ll be creating as many dedicated arts and story comics as possible to make the game as visually compelling and dynamic as it gets.
- Programming [20%] – base code is ready, so from now it’s a “simple” path forward with coding the scenes that are already written as a script. We believe we can do it soon with new team members helping in this area.
- improvements to texts and dialogues throughout the demo,
- improvements to characters facial expressions (emotions should be more clear now),
- new sounds at selected moments,
- the journal, which you may become familiar with in this demo,
- the initial introduction to three characters: Aina, Henrietta and Levius,
- the Tavern’s corridor background has received its final look,
- the final versions of two additional guest rooms in the Tavern,
- the Secret Garden’s background has received its final look,
- we’ve introduced a mouse pointer!