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Servus Kingdom [v0.4] [Sinners Quill]
Abandoned   /   RPGM

Servus Kingdom [v0.4] [Sinners Quill]

July 1, 2024F95


Inspired by games such as the original Slave Maker and Sim Brothel, Servus Kingdom sees you take on the role of an up and coming to Slaver working for the Guild. It is your duty to train slaves to the best of your abilities and make a name for yourself.

The game now goes by the name ‘Servus Kingdom’. Before you ask, Servus is latin for slave; so it translates into ‘Slave Kingdom’

GAME INFO
Updated:
1 April 2018
Developer / Publisher: Sinners QuillBlogDiscord
Censorship: No
Version: MV 0.4 Tifa
Platform: Windows
Language: English
Genre:
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RPG, sexy girls, big boobs, all sex, Blowjob, sexual training, bondage-bdsm, prostitution, hardcore
Instructions
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1- Extract to desired location.
2- Click on “Game.exe” to start playing.
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v0.4
This is the game. The art for the sex isn’t it, as I’m currently colouring the animations –
v0.3
(Lara Croft)
Done… I’m must be honest, I do dislike some of the Lara Croft animations and I’ve been tweaking them. Still, there are some problems.
On the other hand, I’m pleased with the Nami animations.
Animation is still much a learning process. Anyway, I hope you enjoy.
By the way, there is a new part of the Guild – The Hall of Champions.
CHANGED TO MV
Now, this is the stuff that is missing from the previous version. 1. no side Quests for Mira, Tanya or Oscar. I just didn’t have the time. They’ll be added back in MV0.1 along with new artwork for Nami.
The first major mission in the game is missing – I spoke briefly about why that was in the video I made. Some ending, including Nami’s Good Ending, cannot be acquired yet. Some shops and locations have been locked off – like the Lonely Hearts Agency.
Now, what’s new? Well, brand new maps for the first thing. Weapons and enemies have been completely overhauled. You can now gain drops from enemies which you can sell at the Pawn Shop.
There are new upgrade paths.
You can now buy spells.
New Weapons – Hammer, Hand Axe, Claws, and Zweithander, with new move sets.
The city and all the shops have been completely redesigned.
There is now a soft cap on skills, meaning you’ll see diminishing returns on stat growths. This makes getting the Platinum and Gold grades that little be more of a challenge.
Brand new World Map.
Adventurer’s Guild.
Morning, Afternoon, Evening, and Night times of cycles.
A ‘nap’ command when you click on the bed
Slave Hunger and Addiction. These will be greatly expanded upon in the future. Speaking of which. You’ll notice status icons next to Nami. This is meant to reflect hunger, emotions and other things. I’ll have to create some custom sprites for that in the future, but they’re are in the game and you’ll be able to see them working.
Those are major, obvious updates, but there are other little tweaks here and there, you’ll notice. The greatest changes are actually inside the database and events.
I remember I spent about two days figuring out how to create a loader within the game that would sway sprites. Now, amazingly enough, I’ve been successful in this, meaning I could have an unlimited amount of slaves in the game. But I won’t sit here and gush about the technical stuff.
All you need to know is that development will be easier going forward and that the game should be running much smoother.
Now, there will be some typos – blame that on the Dyslexia. I’ll keep squashing them as I continue to work on the game. Now, I’ve playtested the fuck outta of this game, but I am immensely retarded, so I’m sure there will something which slips by.
I’m counting on you guys to help me out.
Right, with that done, please enjoy thank you again and don’t forget to vote in the poll on who you want the next slave to be – Tifa or Lara.
Until then, all the best,
v1.5 change log
  Side Missions for NPCs
There are currently 3 in the game, one for Tanya, and two for Mira.
First part of Main Quest
Remember that crime spree that I’ve been hinting towards since the demo? Well, now you’re finally going to get to do something about it. Though it’s only the beginning, hopefully, it’ll be enough to have you intrigued – I won’t spoil anything.
Weapons, Forging, Teammates and Combat.
After copious amounts of tea/coffee and banging my head against the table – I managed to get the bloody forging to actually work. Through Tanya, you can buy the Scythe, the Long Sword, and the Katana. You’ll be able to forge them to level 4 through buying shards through Tanya and finding Chunks on missions.
Combat is also in the game.
You’ll be able to forge them in one of the following.
· Razor,  · Venom,  · Fire  · Ice.
You’ll be able to recruit Mira, Tanya, or both to your party provided your affection is high enough. Please note that you can only have them both for main story quests. Obviously, this will change in the future.
New Art
As shown in previous posts I’ve been creating new artwork for NPCs and Nami. So expect to see Nami and all her current costumes with their new art. They’ll also be art for Nami masturbation command and the chibi art for successful or unsuccessful cooking. What won’t be in this update will be the defeated art for the female avatar as I’m really going to focus on her in the update after this.
I’ve also added a brand new shop to the shop, the jewelry shop. You’ll now be able to buy pieces of jewelry, which can help raise your slave’s mood, beauty, and refinement.
Brand New Locations and Maps
There are several new maps for you to explore in the game. Along with the Weapons Shop, there is the police station (where you can part take in VR battles to grind some Exp), there are also new maps for the various side missions including a small wood, an abandoned mine (which is just one of the stocks maps in the game) and the story related maps.
Overhaul of Game Mechanics, general tweaking, and balancing
There are various skills which you and your slave can learn. Tiredness has been changed to Stamina. You can now grade slaves, or buy them back and then there has been the general tweaking to make the game runner smoother.
v1.0
As promised, here we are. The game now goes by the name ‘Servus Kingdom’. Before you ask, Servus is latin for slave; so it translates into ‘Slave Kingdom’, aren’t I clever kitty?
So what’s in it? If you’ve been keeping up with my blog, you’ll have an idea. For those of you who don’t, here’s a handy dandy list.
1) I’ve expanded the cooking function in the game. Rather than just cooking and getting a fixed stat, there is now a chance that your slave will fail the task. This will offer you the chance to punish or try to comfort them, which ties nearly into –
2) The emotion system in fully in place now. Emotions will decide what stats are improved. For example, aggression is a bad to thing to have, because it will make your slave use up more energy to perform tasks. It will make certain tasks impossible to do – I mean, do you want a blowjob from an angry girl who will probably bite it off? Fear, on the other hand, will yield greater growth, but only in one stat. Overall stress is also a factor, as it will impact on how refreshed your slave is at the start of each day. A stressed out slave is not only going to have negative states, but you won’t be able to perform many tasks – including getting them to work! And you need that sweet, sweet money – speaking of which.
:relievedface: You can gamble your money. At the moment there is only one game – a basic dice game, but I’m hoping to have things like rock/paper/scissors and maybe some slot machines. Originally I did have a something in place to try to stop people save scumming, but that didn’t work so…
4) I’ve added a brand new map for the central city and a port map. The city has brand new locations in it – such as the dungeon, where mistress Katalin waits for you. Katalin can help you break slaves and can even sell you unique items. There are also some new maps which have been designed though yet to actually be fully added.
5) A new job has been added for your slave. They can now work at the restaurant. Your character can also do jobs. There are currently two in the game. One is breaking slaves for the Guild or the Dungeon. If you’re a female, you can prostitute yourself.
6) Various clear up from the last game have been done and generally tweaking of mechanics.
7) Day and Night. There is now a day and night cycle in the game. Depending on the time, different events will be open for you. Certain characters will also be in different locations depending on the day of the week and if its night. In the future, this will lead to unique quests and the like.
8) Nami’s true ending. This will be difficult to get, but if you can follow the thread correctly, you can help return Nami to her world. Oh, what does that imply?
9) Love and marriage. You can make your slave fall in love with you and marry them.
10) Added some lore and expanded dialogue.
11) Made the conversation/Kiss command have some more active qualities.
12) Depending on your slave’s mood there are some secret events that can happen.
1:relievedface: You can play as a female character!  As hinted to above and in screen shots, you can now pick a female character. At the moment the change in gameplay isn’t too radical, but it’s early days yet.
14) Player tiredness and stress. Much like with your own slave, you’ll have to watch your own stats, ensuring you’re getting the most out of your training.
15) Deepthroat task has been added.
16) New custom art has been added for Blowjob, Blowjob Alarm, Deepthroat, Fuck and for the female character’s prostitution. I’ve also tweaked some of Nami’s sprites for different clothes.
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    Servus Kingdom [v0.4] [Sinners Quill]