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Nekotto Island [v1.33] [mukkun.App]

Nekotto Island [v1.33] [mukkun.App]

December 3, 2024F95


Cat-like alien Nekott, while nearing a certain planet during space travel, crashes on a maritime island due to an accident. At the time of the crash, spaceship parts scatter across the island. The player gathers spaceship parts while hunting animals for biofuel, engaging in battles with locals, and ultimately escaping the planet.

Thread Updated: 2024-12-03
Release Date: 2024-11-21
Original Title: ネコットアイランド
Developer: mukkun.App DLsiteCi-en
Censored: No (Patch)
Version: 1.33
OS: Windows
Language: English, Chinese, Japanese, Korean
Voices: Japanese
Store: DLsite
Genre:
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3D Game, Adventure, Animated, Big Ass, Big Tits, Cheating, Combat, Creampie, Exhibitionism, Fantasy, Furry, Groping, Harem, Humiliation, Japanese Game, Male Domination, Male Protagonist, Netorare, Rape, RPG, Sandbox, Sci-fi, Teasing, Vaginal Sex, Voiced
Installation:
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1. Extract and run.
Changelog:
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v1.33
N/A
v1.24
Bug fixes
Ver.1.22 Update
– Adjusted so that removed clothing falls slightly off-center.
(done cause clothes potentially get in the way)
– Fixed an issue where enemy units would ride on a rover if one was nearby when returning to their base.
(enemies never had the “return” command until ver 1.21. that command didn’t stop enemies from getting into the rover apparently. devs never knew this until return command was added to enemies that got too far from their base)
– Fixed an issue where enemy units would search for flat ground around the player to mate.
(a case of the enemies wasn’t active when too far from the player until ver 1.20. something else that basically needed a fix that they never even knew existed until new stuff was added. also explains why some enemies followed the one dragging a KO’ed girl along since some enemies to have a “follow” command since they also have somewhat of a leader system)
– Fixed an issue where locals would stop midway when moving to mate with female units.
(basically an issue with the judgement AI on enemy mating)
– Fixed an issue where locals would stop attacking aggressively if they left their base or hunting point.
(originally, they were supposed to give up and go back if they got too far from where they are supposed to be. devs decided to just remove that function and change it to a 60 second timer that can do the same thing cause of bugs, but they still say the fix is potentially buggy)
Ver.1.11 Update
– Fixed an issue where players could not move in the demo version.
– Changed to allow the use of the enlarged map in the demo version.
– Fixed a bug where the mating position could not be changed in the drone view.
– Fixed a bug where the mating position could not be changed from the sitting position in the drone view.
– Fixed a bug in the drone view where the local people and the target unit were partially out of frame during mating.
– Adjusted the camera distance in the drone view when the target unit is down.
– Changed the controller button for player revival to the Menu key.
– Fixed a bug where the countdown number momentarily displayed as 30 when the player revived.
– Fixed a bug where the cancel guide remained displayed when the player carried another unit and then went down.
– Changed the flat ground determination to a slope of 10 or less.
– Fixed an issue where mating could not be interrupted when the target unit was climaxing.
– Fixed an issue where the player would properly return to the ground when falling through it.
– Fixed an issue so that enemies no longer drop fresh meat in the final event.
Update to Ver.1.1
– Added window mode.
– Fixed the display name issue of the store link.
– Added an enlarged map (available after collecting 10 hull parts).
– Fixed an issue where guides wouldn’t hide during interactions when guide hiding was enabled.
– Added a drone view that follows allies.
– Added the ability to change positions when viewing allies mating with natives via drone view.
– Adjusted allies’ head movements to be more vigorous when mating with natives.
– Made cooked meat appear in the homes of natives.
– Fixed an issue where meat would roll to unreachable locations in the sea.
– Adjusted map icons to scale with the size of animals.
– Increased the maximum number of animals in a scene from 20 to 40.
– Adjusted the distance at which animals disappear from a scene from 1000m to 650m.
– Adjusted the amount of meat animals drop.
– Fixed issues with player movement.
– Fixed movement animation issues for Lime.
– Reduced instances of allied units not following the player.
– Changed it so that players and units wear clothes upon returning to the base.
– Changed it so that icons are displayed on undressed clothes.
– Removed the two-person limit for natives during mating.
– Fixed an issue where female units would clip into the ground when mating with natives.
– Fixed an issue where legs would clip into the ground in certain positions at the start of mating.
– Adjusted the pleasure increase rate from natives’ thrusting.
– Adjusted the pleasure increase rate when the player accelerates thrusting.
– Adjusted the system so that units become aroused more easily when nearby units are mating.
– Enhanced the ground flatness detection process.
– Fixed an issue where players wouldn’t face the camera during mating.
– Fixed an issue where players would become fully transparent when set to invisible.
– Fixed issues where hull parts would float in the air or sink into the ground.
– Fixed issues where hull parts would become stuck without a grasping point.
– Fixed issues where hull parts would save in irretrievable locations.
– Fixed issues where hull parts would remain stuck when the rover exploded while connected.
– Adjusted the handle return speed of the rover.
– Fixed an issue where the selected unit’s name would remain missing after disembarking from the rover.
– Fixed an issue where units would freeze in the seated position after disembarking from the rover.
– Adjusted so that the revival countdown continues even when defeated natives are inactive.
– Fixed an issue where the revival countdown wouldn’t display when reactivating defeated natives.
– Fixed an issue where the revival countdown would reset when reactivating defeated natives.
– Adjusted so that the invincibility period upon player revival lasts longer.
– Adjusted so that players can revive by pressing the confirm button after the revival countdown ends.
– Fixed an issue where units wouldn’t move due to pathfinding load when many active units were in a scene.
– Fixed an issue where the barrier would remain active when allies were defeated.
– Fixed an issue where units would attack defeated players and units.
– Adjusted the enemy’s movement speed during the final event.
– Fixed an issue where enemies would become active in unreachable locations after moving while inactive.
– Adjusted so that the result screen is displayed before showing the ranking.
– Fixed scrolling issues on the ranking screen.
– Fixed an issue where the spaceship would appear on the ranking screen when skipping the ending cutscene.
– Fixed an issue where meat dropped by animals would scatter in all directions.
– Changed to display the rarity of animals.
– Added explanations for how to connect hull parts to the rover and how to load animals onto the rover.
v1.0
Initial Release
Developer Notes:
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Summary
This game is a sci-fi action game set on a hunting world island.
The player leads ally units as a leader to achieve missions.
Ally units act autonomously, engaging in large-scale battles with enemy units.
As an erotic element, it is possible to copulate with female units, and changing the intimacy level by making them climax will reverse the relationship between enemies and allies.
Game Content
In the game, the time changes from day to night in real time and the weather also changes. You can freely and quickly explore the open world of 2 square kilometers using exploration vehicles. Explore the entire island and find the ship parts! We have a ranking system to compete for the time taken to clear missions!
Animals and ship parts can be carried cooperatively. Animals can also be dismembered into “meat” on the spot. One of the missions is to gather meat to replenish the biofuel of the spaceship.
When exploring the island, you will encounter locals. Use Nekott’s melee or ranged weapons to cooperate and repel them! Animals and meat collected by the locals can be plundered.
When allies go down, they may be forcibly copulated by enemies. If they are made to climax, they will defect to the enemy side. Similarly, by making the enemy’s females climax through copulation, they can be brought over to the ally side. Increase your allies and advance the missions advantageously!
Female allies will periodically enter heat. Feel free to mate with them to deepen camaraderie!
DOWNLOAD
Win
(Pre-Patched): GOFILEMEGAMIXDROPPIXELDRAINWORKUPLOAD

Uncensor-Patches

(v1.21): GOFILEMEGAMIXDROPPIXELDRAINWORKUPLOAD
kmen77 thanks for the link
*This mod/version isn’t made nor is endorsed by the dev, download and use at your own risk

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    Nekotto Island [v1.33] [mukkun.App]