Curse of the Nether Regions [v0.1.2] [Team Melon Collie]
Curse of the Nether Regions is an adults-only 2D side-scrolling Metroidvania. Explore a beautifully handcrafted world with many pathways to unlock. Battle mighty foes. Mix and match skills and equipment to customize your combat style.
Backstory
The universe is divided into 3 isolated domains, the upper realm Ea, the many mortal realms, and the Nether Regions down below. Interaction with the mortal realm for the deities above and below is only possible through the use of “Anchors”, a deity’s chosen representative in the mortal realm. For years the deities have fought over influence in the mortal realm through these Anchors, but things have changed. Over the centuries, mortal corruption has grown, allowing Culiebra, goddess of corruption, to achieve new heights. With her newfound power she attempts to disturb the natural order and tear down the barriers between worlds. She won’t stop until all is under her control.
- Equipment menu updated to display the current stat modifiers of equipment and enchantments
- Camera tracking improved, and manual camera adjustment added (hold up or down to pan the camera)
- Updated the weapon attack display to show the weapon’s base damage to hopefully make the numbers more intuitive
- Catnip returns! Catnip now appears in the forest (even after the Alraune is defeated). He will leave again in v0.2.0 to his intended location, but now players won’t be locked out of his sticker & items after beating the boss.
- Fixed an animation bug when back dashing against a wall
- Fixed an animation bug where the Hellhound’s gill light layer wouldn’t stay properly synced to the animation
- Upgraded engine runtime to 2026LTS (Hopefully this will fix the input lag issue present on certain AMD graphics cards)
- Made the Bernard sticker easier to get and added the option to retry his event (talk to him and Fia in the Tavern)
- Extended the button remap/rebind feature to include all game inputs (movement keys and menu keys) on both keyboard and controller
- Increased the speed of the aerial attack for heavy weapons to make it easier to use close to the ground
- Temporary bridge art in the caves replaced with final artwork
- Added a Vsync option to the main menu settings (may also help those experiencing the input lag bug with AMD cards)
- Added a new slide tutorial in the forest to improve player onboarding
- Corruption reduction removed from the Casual difficulty
- Updated many pieces of dialog and added new expressions for Bernard during dialog
- Added an NPC directing players up the stairs to the church to make it more obvious that they are traversable
- Added the ability to skip dialog outside of cutscenes (mapped to Y on controller and X on keyboard by default)
- Updated the art for the levers in the platforming puzzle in the Shine of the Matriarch
- Added button prompts to the sell window
- Item descriptions updated to more accurately describe their effects
- Added a tutorial bulletin board to the gallery that describes how to unlock scenes
- Scenes now unlock for free in the gallery when you “bad end” naturally
- New achievements added to the Steam build of the game
- Vines added to the caves to block off the hive nest until players are more well equipped to handle the encounter
- Added markers on the map showing the locations of the mini save checkpoints (major fast travel save points were already shown in red)
- Fixed a bug in the spell menu UI that caused the game to crash
- Fixed bug causing the Frillodon to deal less corruption than expected and not award the cherry sticker
- Fixed a bug where the map position was not updating in the dead version of the forest
- Fixed a bug where the sword animation played incorrectly after turning during crouch
- Fixed a bug where the Frillodon could be duplicated if his scene was skipped at the right time
- Fixed a bug where the incorrect button prompts were shown during the struggle mini game
- Fixed a bug where the Rift would continue spawning enemies on the main menu after dying or quitting out
- Fixed a bug causing a couple Steam achievement to not properly track progress
- Fixed a bug that cuased the slime to fall through the platform after the breakout animation
- Fixed a bug preventing the tavern music from stopping when quitting to the main menu
- Fixed a bug where the game would crash upon dying to the hive swarm

![Curse of the Nether Regions [v0.1.2] [Team Melon Collie]](http://f95zone.to.it/wp-content/uploads/2026/06/6195896_1782263893832.avif)
![Curse of the Nether Regions [v0.1.2] [Team Melon Collie] | Free Adult Games 6195889 ss 1 | Free Adult Games](http://f95zone.to.it/wp-content/uploads/2026/06/6195889_ss-1.avif)
![Curse of the Nether Regions [v0.1.2] [Team Melon Collie] | Free Adult Games 6195890 ss 2 | Free Adult Games](http://f95zone.to.it/wp-content/uploads/2026/06/6195890_ss-2.avif)
![Curse of the Nether Regions [v0.1.2] [Team Melon Collie] | Free Adult Games 6195891 ss 3 | Free Adult Games](http://f95zone.to.it/wp-content/uploads/2026/06/6195891_ss-3.avif)
![Curse of the Nether Regions [v0.1.2] [Team Melon Collie] | Free Adult Games 6195892 ss 4 | Free Adult Games](http://f95zone.to.it/wp-content/uploads/2026/06/6195892_ss-4.avif)
![Curse of the Nether Regions [v0.1.2] [Team Melon Collie] | Free Adult Games 6195893 ss 5 | Free Adult Games](http://f95zone.to.it/wp-content/uploads/2026/06/6195893_ss-5.avif)
![Curse of the Nether Regions [v0.1.2] [Team Melon Collie] | Free Adult Games 6195894 ss 6 | Free Adult Games](http://f95zone.to.it/wp-content/uploads/2026/06/6195894_ss-6.avif)
